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Dirk Massive
D.O.O.M.
15
|
Posted - 2013.12.20 04:59:00 -
[1] - Quote
I've been playing Eve since around 2005 on and off. Done a lot of different things in the game. Thought I'd take a break from FW, and the 0.0 mega wars, and do some missions instead for a change in high sec. Been doing level 4 security missions for some time now, and it made me think.
Which of these missions is the most difficult?
I know it varies quite a bit just in what ships you are able to fly. Personally I fly a Kronos. Ran Worlds Collide tonight, and was sort of let down on how easy it was. Maybe it's time I go back to doing something more challenging again. |

Sobaan Tali
Caldari Quick Reaction Force
210
|
Posted - 2013.12.20 06:23:00 -
[2] - Quote
To be fair, Marauders like the Kronos have made L4s even more cake than before (R.I.P. web bonus, though). As far as Marauders are concerned, I'm not even sure there really is a "hardest mission"...maybe just "most dps" missions, a Kronos can easily overtank even these.
Bonus room for Angel Extravaganza Blood Raider Blockade (if you let the nuet boats get close enough, they can be a bit dangerous) Worlds Collide (though, you already said it was easy for you) Enemies Abound 5 of 5 (unless you have anything better than drake dps and can't kill the spawns fast enough) Gurista Assault (last room, if you happen to kill the trigger first and aggro the whole room)
Back when I started L4s in a poorly fit pre-hml nerf tengu, these were the ones I would get nervous about. Now, they're just simply the lucrative ones. |

Dirk Massive
D.O.O.M.
18
|
Posted - 2013.12.20 07:51:00 -
[3] - Quote
Some of those missions sound familiar, and I think I've done them already. Not sure about all of them though. Ok thanks. I've not been completing them in mere minutes, like I see some on here boasting about. I'm more methodical, and careful doing them. But for the most part, since getting to know this Kronos. I've been whizzing through them without too much troubles. Just have to get the ship setup properly is all. That's the main thing. I never, and I mean NEVER go into a mission blind without doing some research on each mission on the web. And if I have any doubt, I always warp to a mission in a shuttle, or an Inty just to be sure what sort of rats I'll be dealing with, to setup my tank. |

ExcalibursTemplar
Citadel Enterprises
9
|
Posted - 2013.12.20 08:15:00 -
[4] - Quote
This is the most dangerous vanilla L4 mission in eve IMO.
http://eve-survival.org/wikka.php?wakka=IntercepttheSaboteurs4gu
Intercept The Saboteurs for Guristas Pirates
If you **** up the triggers and are unlucky with getting extra ECM spawned in the pocket there is a very good chance you could lose your ship.
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Boomhaur
162
|
Posted - 2013.12.20 09:43:00 -
[5] - Quote
Looks decently dangerous if you really screw things up in a gun boat.
For us missile users though, if we screw up we switch to FoF missiles and set course in the other direction. Frigs will usually break from the pack and get close to you first so they get destroyed first. Which means those pesky web/scram frigs are dead. Than you just set a tight orbit around the ones with ECM to make sure your missiles are hitting that ship.
The only mission area I avoid is the bonus room for Angle Extravaganza, I have ships that CAN easily do it. But 9/10 times I just screw up the triggers for some reason (I get creative too, it's never the same thing twice). I only do that in that one room on that one mission too. Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you. |

Dirk Massive
D.O.O.M.
18
|
Posted - 2013.12.20 10:02:00 -
[6] - Quote
One thing I've been doing a lot more now since getting a Kronos, and using that MWD. Is I snipe much more more from around 80k or so. If a mission has me warping right in on top of a mob of rats, I get outta dodge ASAP jump out 100k. Snipe the little devils that will scram, jam and otherwise ruin my day before they get all offensive on my ass. Then take out the rest. NEVER, and I mean EVER shoot at more than one cluster of rats, so to draw complete room aggro. I shoot one of the smallest rats, wait to see who's attention I got, then target them once they exposed themselves, and rinse and repeat. The Marauders bastion mode enables not only a super tank, but also longer range on your weapons. Sometimes if I feel I'm safe to do so, I will use blasters, but rails have been doing just fine for me, for the most part. Sure I may kill a little slower, but I feel much safer keeping those little buggers out of scram, jam range. |

Miasmos
Aliastra Gallente Federation
34
|
Posted - 2013.12.20 11:43:00 -
[7] - Quote
Dirk Massive wrote:One thing I've been doing a lot more now since getting a Kronos, and using that MWD. Is I snipe much more more from around 80k or so. If a mission has me warping right in on top of a mob of rats, I get outta dodge ASAP jump out 100k. Snipe the little devils that will scram, jam and otherwise ruin my day before they get all offensive on my ass. Then take out the rest. NEVER, and I mean EVER shoot at more than one cluster of rats, so to draw complete room aggro. I shoot one of the smallest rats, wait to see who's attention I got, then target them once they exposed themselves, and rinse and repeat. The Marauders bastion mode enables not only a super tank, but also longer range on your weapons. Sometimes if I feel I'm safe to do so, I will use blasters, but rails have been doing just fine for me, for the most part. Sure I may kill a little slower, but I feel much safer keeping those little buggers out of scram, jam range.
This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :(
However, a Hyperion does this better with damage from both sentries and 425's. |

Dirk Massive
D.O.O.M.
18
|
Posted - 2013.12.20 11:47:00 -
[8] - Quote
Miasmos wrote:Dirk Massive wrote:One thing I've been doing a lot more now since getting a Kronos, and using that MWD. Is I snipe much more more from around 80k or so. If a mission has me warping right in on top of a mob of rats, I get outta dodge ASAP jump out 100k. Snipe the little devils that will scram, jam and otherwise ruin my day before they get all offensive on my ass. Then take out the rest. NEVER, and I mean EVER shoot at more than one cluster of rats, so to draw complete room aggro. I shoot one of the smallest rats, wait to see who's attention I got, then target them once they exposed themselves, and rinse and repeat. The Marauders bastion mode enables not only a super tank, but also longer range on your weapons. Sometimes if I feel I'm safe to do so, I will use blasters, but rails have been doing just fine for me, for the most part. Sure I may kill a little slower, but I feel much safer keeping those little buggers out of scram, jam range. This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :( However, a Hyperion does this better with damage from both sentries and 425's. Good point, although I find drones in many missions can be troublesome. I do like your point though, I haven't flown a Hyperion in a loooong time. Might be time I add one to my fleet.
In addition: I am sort of embarrassed to admit, I used to be primarily a neut Domi pilot, but I've evolved over the years, and now favor guns. Might be time to revisit my past a bit, and think differently about things. Excellent post up above. Right to the point, and a good suggestion.
Thanks... twice  |

Dato Koppla
PillowFighters Inc Stealth Wear Inc.
416
|
Posted - 2013.12.20 12:08:00 -
[9] - Quote
Hardest mission also depends on what kind of ship you're flying, for example if you're flying a speed tank Tengu, Silence the Informant can be deadly where in the second room you get webbed down to like 10m/s and there is quite a fair bit of dps on field, even more if you aggro everything. However most well fit mission ships can easily get out of the mission if things go wrong, and honestly once you get used to missions even the 'hard' ones will be a walk in the park. For example, I used to run a cap boosted MWD Mach and when I first used it I found the Angel Bonus Room quite hard because it would force me to constantly run my booster and eventually run out of cap charges, however after learning which targets to kill first it became really trivial. |

Batelle
Komm susser Tod
693
|
Posted - 2013.12.20 15:07:00 -
[10] - Quote
Miasmos wrote: This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :(
However, a Hyperion does this better with damage from both sentries and 425's.
I like my rattle, 800-900 dps out to 100km depending on which drone type i use, 1000 dps out to 60km with gardes, those numbers are with precision cruise, not rage, 100% selectable damage type unless I'm using gardes for more raw dps. It also has around 133k EHP omnitanked (with just two invulns) and 19k raw shields, and can easily tank up harder or fit more sebos/eccm to counter npc ewar. I did the serpentis blockade last night, my 200km lock range was down to about 20km, but with sentry drone autoaggro and the MJD in my back pocket, I hardly ever needed to pulse the or MJD a second time. The fact its not stacked with faction damage mods also makes it a less appealing gank target. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
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Nolen Cadmar
Nexus Ore Technologies and Excavations
63
|
Posted - 2013.12.20 15:49:00 -
[11] - Quote
That one is rather difficult. I used to fly a Navy Raven and agro everything at once, the tank held, but barely. A Golem makes it easy.
I think the issue with L4 missions is that as a long-time mission runner: you know the triggers, you know where everything spawns, you know how to properly fit your ship and you have level 4 or 5 all relevant skills. It seems like L4's are built to be difficult for someone who's just started to fly a BS and has not yet learned how to fit their ship properly, or come close to having level 4 in all relevant skills. I remember the days of white-knuckling my way through missions, but that ended quite a long time ago.
Except for adding higher level missions (L5's) to HighSec, I don't think there's a good way to resolve this issue. Completely randomized triggers would certainly make things more fun tho. If you're looking for more challenging PVE, you either have to go to LowSec to do L5's and risk PVP, or venture into incursions. Nolen's Spreadsheet Guru Services: Need a spreadsheet created, maintained, updated or repaired? Learn more about my services at:-á https://forums.eveonline.com/default.aspx?g=posts&m=3865379 |

Jill Antaris
Imperial Academy Amarr Empire
59
|
Posted - 2013.12.20 16:28:00 -
[12] - Quote
Miasmos wrote: This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :(
However, a Hyperion does this better with damage from both sentries and 425's.
Depends a bit on the fitting. The Kronos before the changes slightly outperformed the Hype(even after the massive buff in the summer where it got the extra low, extra high, more drones and extra fitting) as 1200 dps rail/sentry platform with better cap stability for mwding around, better tracking and extra high slots for more drone links(what gave it enough punch to outperform a maxed out gank fitted navy domi at 100km from a friend sitting next to me in a angel Blockade). Also it did far better at close than any other rail/sentry platform bar the Vindicator, thx to the ability to deal nearly full rail/sentry dps against 90% webed targets or pick off a frig you missed at 18km with a overheated web, even with rails.
Now it is just a BS with training wheels, for people that want to ignore any kind of mechanic in L4s. 
As for challenging missions, I found this one ok, doing it blind and with a omni tank last week: http://eve-survival.org/wikka.php?wakka=Evolution4 ( 3 slot armor tanked navy Apoc with mwd and manual piloting to range/transversal tank the 15 BS in the 2. pocket, that I spawned by shooting scram frigs fist like I always do ). I think the only ones that did really push it where Kidnappers strike 10/10 in a old school laser Prophecy(with quite low SP back then) or The Search Party 2/2 in a mwd rail Kronos with a 300 dps omni tank(but I think they took it out of the game, not only because people did rage about losing her CNRs but also it did give hilarious loot -> up to mach BPC if you where lucky since it had a guaranteed angel faction BS in the 2. pocked). |

Starrakatt
Hunter Killers. Forsaken Asylum
44
|
Posted - 2013.12.20 17:01:00 -
[13] - Quote
OP, I'd say it depends how you define 'hardest' L4 mission. If you always play it safe and play the triggers right, most missions are pretty easy. Otoh, if you want a challenge and test your ship's mettle, then you could try to get full room agro and increase the challenge.
I fly (or used to) a Machariel, with a x-large booster and cap boosters. The 'hardest' missions I ever did, as in: "ALMOST LOST MY SHIP' thing, or ran out of cap boosters and had to warp out are: - Angel Extravaganza bonus room, though with some kiting and hitting the good primaries it is not that bad. - World's Collide, if you trigger full agro. - Attack of the Drones if you hit all 4 triggers and continue to hit triggers as they spawn, I suggest you try it. - Gone Berserk, again if you hit all the triggers as they spawn, try it out. - Smash the Supplier: Hardest incoming dps I ever had to deal with, let them all spawn before engaging. It will kill your Amarr standing though, so you may not want to do it. 
Also, found out that some of the Epic Arc missions can have some nasty incoming dps, if you are into this. |

Batelle
Komm susser Tod
694
|
Posted - 2013.12.20 17:08:00 -
[14] - Quote
Nolen Cadmar wrote: I think the issue with L4 missions is that as a long-time mission runner: you know the triggers, you know where everything spawns, you know how to properly fit your ship and you have level 4 or 5 all relevant skills. It seems like L4's are built to be difficult for someone who's just started to fly a BS and has not yet learned how to fit their ship properly, or come close to having level 4 in all relevant skills. I remember the days of white-knuckling my way through missions, but that ended quite a long time ago.
I've got the skills and ship covered, but its not being familiar with each mission that loses me the most time. I don't ever see the kind of numbers people claim for optimized mission running. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Ginger Barbarella
Caldari Provisions Caldari State
1567
|
Posted - 2013.12.20 19:38:00 -
[15] - Quote
Until I figured out how to run it and what ship to use, the hardest one I've even come across is L4 Dread Pirate Scarlet. But the salvage was SICK the last time I drew it.  "Blow it all on Quafe and strippers." --- Sorlac |

Antillie Sa'Kan
Forging Industries Silent Infinity
214
|
Posted - 2013.12.20 22:24:00 -
[16] - Quote
Dread Pirate Scarlet is the only remotely challenging standard L4 mission out there due to the random nature of the damage and ewar you face. Well, until you get a Vargur, then there are no challenging missions any more. What mission you are on is not important, order targets by range, F1, repeat until no more red crosses, triggers be damned. Bastion mode is just silly. |

Sarah Olson
Alpha United Industries Inc.
7
|
Posted - 2013.12.21 02:09:00 -
[17] - Quote
As far as I know, the anti-Amarr mission "Smash the Supplier" has the most dps of any standard level 4 at around 8,000 if you wait for all the spawns. |

Dirk Massive
D.O.O.M.
21
|
Posted - 2013.12.21 03:17:00 -
[18] - Quote
For a change I just did STOP THE THIEF with my Ishtar, and that was actually sort of fun. Maybe it's time to give the Kronos a rest sometimes, lol. |

BanDiDo VenGanZa
The Scope Gallente Federation
3
|
Posted - 2013.12.21 22:50:00 -
[19] - Quote
If you want hard, do Gallente Epic Arc "showtime" mission, all ships elite and they punish from range + move at the speed of light. |

Michal Swiostek
Shadows Of The Requiem The Unthinkables
1
|
Posted - 2013.12.22 00:12:00 -
[20] - Quote
There are few missions which are part of L4 Epic Arcs in which you can easily loose your ships... Not sure what are the names of exact missions, but some were tough... Don't think they will be very difficult for the new marauder tho. |
|

hmskrecik
TransMine Group German Information Network Alliance
149
|
Posted - 2013.12.25 09:11:00 -
[21] - Quote
Miasmos wrote:Dirk Massive wrote:One thing I've been doing a lot more now since getting a Kronos, and using that MWD. Is I snipe much more more from around 80k or so. If a mission has me warping right in on top of a mob of rats, I get outta dodge ASAP jump out 100k. Snipe the little devils that will scram, jam and otherwise ruin my day before they get all offensive on my ass. Then take out the rest. NEVER, and I mean EVER shoot at more than one cluster of rats, so to draw complete room aggro. I shoot one of the smallest rats, wait to see who's attention I got, then target them once they exposed themselves, and rinse and repeat. The Marauders bastion mode enables not only a super tank, but also longer range on your weapons. Sometimes if I feel I'm safe to do so, I will use blasters, but rails have been doing just fine for me, for the most part. Sure I may kill a little slower, but I feel much safer keeping those little buggers out of scram, jam range. This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :( If you try to snipe from 90km then yes, they are inefficient.
For best results you need, this may come as a shock to you, to be as close to NPC group as possible. For that you of course may need to use MJD and/or MWD/AB and at close distance you may need decent tank. But the upshot is that Void rapes everything up to 20km, from cruisers to battleships, Null is VERY EFFICIENT at killing similar stuff from 20 to 40km and still does the job at 50 or slightly farther, and Antimatter blaps frigs/dessies from 10 to 35km. (exact ranges may vary depending on actual fit).
Using this guidelines netted me 21,5mil tick, when I managed to position myself at spawn point (Catching The Scent from Amarr Epic Arc).
Back to Dirk. Reading your description I got impression that you are not too experienced mission runner. If that's so, then your approach is correct and there's no need to change anything until you get really good grasp of what your ship can and what it can't do (sadly the latter is usually combined with the risk of exploding). But when you start knowing your way around I recommend changing fitting and tactics from time to time. For once it reduces the boredom and also this way you may find another playing style, which you may like more than the one you have started with.
As to the topic, of regular missions I think the AE bonus is generally the hardest. There are other missions which can surprise you when you aren't prepared but this one is just tough.
Of storylines, as I recall (not doing them anymore) the mentioned Evolution, also bonus room.
And Epic Arcs. Each of them has its grand finale mission which is usually hardest of the chain but to me and my Kronos the worst was The Showtime from Gallente Arc, which I finished having significant damage at hull. It was thanks to Bastion and Mobile Depot that I didn't lose the ship. (OTOH the Bastion may have been the part of the problem because I'm growing suspicious that speed tanking is the best way of handling this mission). |

Dirk Massive
D.O.O.M.
25
|
Posted - 2013.12.26 04:24:00 -
[22] - Quote
Thank you for your advice, and you are correct, I am fairly new to these level 4 missions. Actually trying to make some ISK instead of spending it all the time, lol.
|

Paul Otichoda
Electric Sun Associates
154
|
Posted - 2013.12.26 07:24:00 -
[23] - Quote
Yes world collides have to be the hardest lv 4 mission I've done.
Mainly because I lost my navy raven due to scrambling frigates, drone aggro and jamming that ran out my cap. I'm still bitter about it |

Dirk Massive
D.O.O.M.
25
|
Posted - 2013.12.26 07:35:00 -
[24] - Quote
That's a pretty sour feeling when you're about to lose a nice ship like that. Only feeling worse I think is when you suddenly realize you allowed yourself to be probed out while doing a mission in low sec, and you're about to have your day ruined. |

Paul Otichoda
Electric Sun Associates
165
|
Posted - 2013.12.26 08:36:00 -
[25] - Quote
Dirk Massive wrote:That's a pretty sour feeling when you're about to lose a nice ship like that. Only feeling worse I think is when you suddenly realize you allowed yourself to be probed out while doing a mission in low sec, and you're about to have your day ruined.
I do all my missions in high sec. Only leave it for exploration or PVP
|

Khadrea Shakor
Shakor Freight and Mining Service
12
|
Posted - 2013.12.27 23:35:00 -
[26] - Quote
Paul Otichoda wrote:Yes world collides have to be the hardest lv 4 mission I've done.
Mainly because I lost my navy raven due to scrambling frigates, drone aggro and jamming that ran out my cap. I'm still bitter about it
2011.04.24 17:50:00 Destroyed: Loki System: Trer Security: 0.7 Damage Taken: 9904
Involved parties:
Name: Ripper Alvior / Unknown (laid the final blow) Damage Done: 9904
it took quite a long time for that webbing&scramming drone to chew through that Loki. I was unable to track it with my 180mm ACs, so i leaned back sipping coffee, contemplating my first ever T3 loss for about ten minutes.. |

Ginger Barbarella
Caldari Provisions Caldari State
1663
|
Posted - 2013.12.28 00:04:00 -
[27] - Quote
Dirk Massive wrote:For a change I just did STOP THE THIEF with my Ishtar, and that was actually sort of fun. Maybe it's time to give the Kronos a rest sometimes, lol.
On a few rare occassions I will pull out the Mach or Nightmare for solo Minnie/Amarr missions (respectively), or the SNI for dual-boxing, but typically I don't use battleships anymore. Really don't need to for high sec missions. "Blow it all on Quafe and strippers." --- Sorlac |

Khadrea Shakor
Shakor Freight and Mining Service
12
|
Posted - 2013.12.28 01:35:00 -
[28] - Quote
Ginger Barbarella wrote:Dirk Massive wrote:For a change I just did STOP THE THIEF with my Ishtar, and that was actually sort of fun. Maybe it's time to give the Kronos a rest sometimes, lol. On a few rare occassions I will pull out the Mach or Nightmare for solo Minnie/Amarr missions (respectively), or the SNI for dual-boxing, but typically I don't use battleships anymore. Really don't need to for high sec missions.
This. Bloody Tengu too OP. |

hmskrecik
TransMine Group German Information Network Alliance
158
|
Posted - 2013.12.28 09:14:00 -
[29] - Quote
Ginger Barbarella wrote:[....]typically I don't use battleships anymore. Really don't need to for high sec missions. Sorta, kinda. There are needs and there are needs.
If you need a ship just to complete the mission, you can do it even with an assfrig. Jokes about Drakes being used there are not even funny. Hell, if you play things right, you probably could finish the mission even with an exhumer or an indy.
Though if you need a ship to run missions efficiently then... well, let me put it this way: I was thinking the same way like you until I completed training ship and gun related skills and trained gun specialization. Judging both from EFT stats and my first-hand experience I see no way how T3 can be faster at finishing the mission than properly fitted and flown battleship, even vanilla Tech1. But T3s are admittably easier to fly and to tank, of course. |

Khadrea Shakor
Shakor Freight and Mining Service
12
|
Posted - 2013.12.28 11:05:00 -
[30] - Quote
hmskrecik wrote:Ginger Barbarella wrote:[....]typically I don't use battleships anymore. Really don't need to for high sec missions. Sorta, kinda. There are needs and there are needs. If you need a ship just to complete the mission, you can do it even with an assfrig. Jokes about Drakes being used there are not even funny. Hell, if you play things right, you probably could finish the mission even with an exhumer or an indy. Though if you need a ship to run missions efficiently then... well, let me put it this way: I was thinking the same way like you until I completed training ship and gun related skills and trained gun specialization. Judging both from EFT stats and my first-hand experience I see no way how T3 can be faster at finishing the mission than properly fitted and flown battleship, even vanilla Tech1. But T3s are admittably easier to fly and to tank, of course.
Easy to compare your own numbers with what the others are saying. |
|

hmskrecik
TransMine Group German Information Network Alliance
158
|
Posted - 2013.12.28 12:51:00 -
[31] - Quote
Khadrea Shakor wrote:hmskrecik wrote:Ginger Barbarella wrote:[....]typically I don't use battleships anymore. Really don't need to for high sec missions. Sorta, kinda. There are needs and there are needs. If you need a ship just to complete the mission, you can do it even with an assfrig. Jokes about Drakes being used there are not even funny. Hell, if you play things right, you probably could finish the mission even with an exhumer or an indy. Though if you need a ship to run missions efficiently then... well, let me put it this way: I was thinking the same way like you until I completed training ship and gun related skills and trained gun specialization. Judging both from EFT stats and my first-hand experience I see no way how T3 can be faster at finishing the mission than properly fitted and flown battleship, even vanilla Tech1. But T3s are admittably easier to fly and to tank, of course. Easy to compare your own numbers with what the others are saying. Allright |

Morrigan LeSante
The Lost and Forgotten Troopers
585
|
Posted - 2013.12.28 14:40:00 -
[32] - Quote
Full room 1 aggro in the Assault of the serpentis flavour is painful with the insanly powerful damps. I had something like 175km lock range dropped to about 20-25  |

Khadrea Shakor
Shakor Freight and Mining Service
12
|
Posted - 2013.12.28 14:51:00 -
[33] - Quote
Morrigan LeSante wrote:Full room 1 aggro in the Assault of the serpentis flavour is painful with the insanly powerful damps. I had something like 175km lock range dropped to about 20-25  This is why a bastioned marauder beats the Tengu in this mission. |

Morrigan LeSante
The Lost and Forgotten Troopers
585
|
Posted - 2013.12.28 15:16:00 -
[34] - Quote
I dont use a tengu there.
I tend to only use that when I'm not feeling like paying any attention whatsoever.
To be fair - and to enter into the "what's faster" debate, briefly when people say tengu is fastest, they are referring to blitzing - they have speed and tank a BS does not to get in, pop key rats and leg it. When it is scorched earth, the big guns always win. |

Khadrea Shakor
Shakor Freight and Mining Service
12
|
Posted - 2013.12.28 15:33:00 -
[35] - Quote
Morrigan LeSante wrote:I dont use a tengu there.
I tend to only use that when I'm not feeling like paying any attention whatsoever.
To be fair - and to enter into the "what's faster" debate, briefly when people say tengu is fastest, they are referring to blitzing - they have speed and tank a BS does not to get in, pop key rats and leg it. When it is scorched earth, the big guns always win. Not sure I can agree with this. But since I have recorded some mission times lately with the HAMgu, I'll do the same with Battleship hulls and draw my own conclusion. |

Dirk Massive
D.O.O.M.
26
|
Posted - 2013.12.28 16:39:00 -
[36] - Quote
Khadrea Shakor wrote:Paul Otichoda wrote:Yes world collides have to be the hardest lv 4 mission I've done.
Mainly because I lost my navy raven due to scrambling frigates, drone aggro and jamming that ran out my cap. I'm still bitter about it 2011.04.24 17:50:00 Destroyed: Loki System: Trer Security: 0.7 Damage Taken: 9904 Involved parties: Name: Ripper Alvior / Unknown (laid the final blow) Damage Done: 9904  it took quite a long time for that webbing&scramming drone to chew through that Loki. I was unable to track it with my 180mm ACs, so i leaned back sipping coffee, contemplating my first ever T3 loss for about ten minutes.. That is that sickening feeling I was referring to when you are about to lose a special ship. My condolences. I know the feeling well. Just lost a Navy Megathron myself not that long ago. But I got caught being an arrogant idiot, lol. |

Morrigan LeSante
The Lost and Forgotten Troopers
586
|
Posted - 2013.12.28 17:26:00 -
[37] - Quote
Khadrea Shakor wrote:Morrigan LeSante wrote:I dont use a tengu there.
I tend to only use that when I'm not feeling like paying any attention whatsoever.
To be fair - and to enter into the "what's faster" debate, briefly when people say tengu is fastest, they are referring to blitzing - they have speed and tank a BS does not to get in, pop key rats and leg it. When it is scorched earth, the big guns always win. Not sure I can agree with this. But since I have recorded some mission times lately with the HAMgu, I'll do the same with Battleship hulls and draw my own conclusion.
That was just the folklore, I can neither confirm nor deny the truth. I'm talking pre-HML devastation here. |

Dirk Massive
D.O.O.M.
26
|
Posted - 2013.12.31 04:26:00 -
[38] - Quote
When I posted at the beginning of this thread how easy doing these missions have been in my new Kronos, I think I might have spoken too soon. Since then I have had a couple sort of close calls in it. Which just goes to prove, if your head gets too big, and you get careless, it don't matter what ship you have. You can lose it if your not careful. |

Khadrea Shakor
Shakor Freight and Mining Service
14
|
Posted - 2013.12.31 05:17:00 -
[39] - Quote
Dirk Massive wrote:When I posted at the beginning of this thread how easy doing these missions have been in my new Kronos, I think I might have spoken too soon. Since then I have had a couple sort of close calls in it. Which just goes to prove, if your head gets too big, and you get careless, it don't matter what ship you have. You can lose it if your not careful. Any specifics? For example I MJD'd into the middle of the Battleship spawn (Blood Riders) in the last pocket of Dread Pirate Scarlet just to see how much beating the bastioned Kronos with 74.5/70.9/75.1/54 damage profile can take. Spawn after spawn, armor down to ~35% and back up to ~90% with a single rep cycle and with the DPS over 1600 with 11km optimal it was a massacre.
The Kronos became a monster. I have yet to try the Vargur and the Paladin with the Bastion Module, but I was not really impressed with the performance of the TorpGolem. |

hmskrecik
TransMine Group German Information Network Alliance
160
|
Posted - 2013.12.31 05:48:00 -
[40] - Quote
Khadrea Shakor wrote:For example I MJD'd into the middle of the Battleship spawn (Blood Riders) in the last pocket of Dread Pirate Scarlet just to see how much beating the bastioned Kronos with 74.5/70.9/75.1/54 damage profile can take. Spawn after spawn, armor down to ~35% and back up to ~90% with a single rep cycle and with the DPS over 1600 with 11km optimal it was a massacre.
The Kronos became a monster. I have yet to try the Vargur and the Paladin with the Bastion Module, but I was not really impressed with the performance of the TorpGolem. This is currently my favourite tactic too and I can confirm it's a gangsrape (that is, Kronos is raping whole gang, in short succession).
However for example Epic Arcs are noticeably harder and I had a couple of surprises when I grew overconfident. The ship had survived fortunately. My feeling of invincibility a little less so. ;) |
|

Dirk Massive
D.O.O.M.
26
|
Posted - 2013.12.31 08:54:00 -
[41] - Quote
Khadrea Shakor wrote:Dirk Massive wrote:When I posted at the beginning of this thread how easy doing these missions have been in my new Kronos, I think I might have spoken too soon. Since then I have had a couple sort of close calls in it. Which just goes to prove, if your head gets too big, and you get careless, it don't matter what ship you have. You can lose it if your not careful. Any specifics? For example I MJD'd into the middle of the Battleship spawn (Blood Riders) in the last pocket of Dread Pirate Scarlet just to see how much beating the bastioned Kronos with 74.5/70.9/75.1/54 damage profile can take. Spawn after spawn, armor down to ~35% and back up to ~90% with a single rep cycle and with the DPS over 1600 with 11km optimal it was a massacre. The Kronos became a monster. I have yet to try the Vargur and the Paladin with the Bastion Module, but I was not really impressed with the performance of the TorpGolem. I can't come up with too many details. The one which does come to mind is (random mission) might even have been When Worlds Collide the other day, I had MWD into a collidable object of some sort, think it was a asteroid with a station or mining outpost or something like that on it, and I began taking much more damage than I cared to take. Went to warp out of there as I was getting about to go into structure, and my ship had gotten sort of stuck there, not able to warp because it couldn't align and get out of there due to something in the mission being in its way.
Finally I managed to get out of dodge, but I was in flames, and was a little too close to going boom in that expensive Kronos than I cared to be. That's sort of what I went in an earlier comment here in this thread about getting cocky, and careless. You start to get this feeling your almost playing in godmode flying one of these Marauders, and thats your worse enemy. Thats when you'll slip up make a stupid mistake, and find yourself in a pod if you're not careful.
|

Khadrea Shakor
Shakor Freight and Mining Service
15
|
Posted - 2013.12.31 09:15:00 -
[42] - Quote
Dirk Massive wrote:I can't come up with too many details. The one which does come to mind is (random mission) might even have been When Worlds Collide the other day, I had MWD into a collidable object of some sort, think it was a asteroid with a station or mining outpost or something like that on it, and I began taking much more damage than I cared to take. Went to warp out of there as I was getting about to go into structure, and my ship had gotten sort of stuck there, not able to warp because it couldn't align and get out of there due to something in the mission being in its way.
Finally I managed to get out of dodge, but I was in flames, and was a little too close to going boom in that expensive Kronos than I cared to be. That's sort of what I went in an earlier comment here in this thread about getting cocky, and careless. You start to get this feeling your almost playing in godmode flying one of these Marauders, and thats your worse enemy. Thats when you'll slip up make a stupid mistake, and find yourself in a pod if you're not careful.
Understood, thanks. The last two sentences are very true. Though I did not encounter a mission i could not handle by simply bastion-up, tanking like a boss and reducing the incoming damage by killing stuff (I don't do missions against factions so maybe one of those might be too much). |

Dirk Massive
D.O.O.M.
26
|
Posted - 2013.12.31 13:08:00 -
[43] - Quote
Yeah whatever mission it was, still can't remember for sure. I ended up too close at point blank range, and aggro'd like the whole room on accident because my darn head was getting too big, lol. |

hmskrecik
TransMine Group German Information Network Alliance
163
|
Posted - 2013.12.31 15:30:00 -
[44] - Quote
Dirk Massive wrote:I ended up too close at point blank range, and aggro'd like the whole room on accident because my darn head was getting too big, lol. Actually this is how it's done. :) Next time, when you face such situation (full aggro, tank falling), try this:
- run Bastion - deploy Mobile Depot - start repper, keep it running - START SHOOTING BATTLESHIPS; they hurt you most and since you are using blasters they die fast
Assuming you have at least one hardener (may be reactive) and enough cap for 3 to 5 minutes of repper running this should give you some breathing room, even if tank is actually falling (you still have 30% hull resists). By the end of bastion cycle you should see if you can sustain one cycle more or you need to GTFO ASAP. Though in the latter case you are already unlikely to survive aligning phase so you as well may go on.
If so, continue bastion, guns and repper running. Since your depot is activated by now you may have some interesting options. Like:
- putting extra hardener or two, and/or DCU - equipping MJD for emergency bailout (don't forget to scoop the depot) - switching to railguns (not as useful as you'd think) - generally refitting for better handling of the situation - taking deep breath and starting thinking more clearly (this, on the other hand, is more useful than you'd think)
By the second or third bastion cycle you should either have the situation under control, or be dead. If still alive, you may at this point reconsider whether to continuously run the repper or to start staggering, whether you still need bastion and for how long and generally what to do with yourself.
Balls deep? You bet! Reckless? Not quite. Mind you that the bastion has been made exactly for that tactic. And please note that those close shaves I mentioned, I survived them not because I tanked like a boss. I survived because: a) I could change fitting to better match the situation and b) I killed them before they could have managed to kill me. |

Julius Priscus
307
|
Posted - 2013.12.31 18:38:00 -
[45] - Quote
I wish there was a bastion mode for pirate bs's :P -»\_(pâä)_/-»-á Sup cracka ! |

Zrogh Qerhurcouruo
Native Freshfood Minmatar Republic
0
|
Posted - 2014.01.01 10:32:00 -
[46] - Quote
Sarah Olson wrote:As far as I know, the anti-Amarr mission "Smash the Supplier" has the most dps of any standard level 4 at around 8,000 if you wait for all the spawns. Piece of cake in a Ishtar. Bit slow tho, but eeeasy to tank. |

Dirk Massive
D.O.O.M.
27
|
Posted - 2014.01.04 11:02:00 -
[47] - Quote
Another question I have is are the Missions any more difficult for one faction vs another?
Example:
Are the missions given by a Gallente Federation Navy any more difficult than those given out by an Amarr Theology Council agent?
Or are they all pretty much the same missions, just rehashed with different rats to fight, all basically with the same EW they use? |

Khadrea Shakor
Shakor Freight and Mining Service
17
|
Posted - 2014.01.04 12:46:00 -
[48] - Quote
Dirk Massive wrote:Another question I have is are the Missions any more difficult for one faction vs another?
Example:
Are the missions given by a Gallente Federation Navy any more difficult than those given out by an Amarr Theology Council agent?
Or are they all pretty much the same missions, just rehashed with different rats to fight, all basically with the same EW they use? There is only one mission pool. Meaning a "Gone Berserk" will be the same in all systems of New Eden. Same NPCs, same triggers, same ewar. |

hmskrecik
TransMine Group German Information Network Alliance
167
|
Posted - 2014.01.04 12:53:00 -
[49] - Quote
Khadrea Shakor wrote:Dirk Massive wrote:Another question I have is are the Missions any more difficult for one faction vs another?
Example:
Are the missions given by a Gallente Federation Navy any more difficult than those given out by an Amarr Theology Council agent?
Or are they all pretty much the same missions, just rehashed with different rats to fight, all basically with the same EW they use? There is only one mission pool. Meaning a "Gone Berserk" will be the same in all systems of New Eden. Same NPCs, same triggers, same ewar. Yesno.
Gone Berserk will be the same but for example the Blockade in Gallente space will be against Serpentis, in Minmatar will be agains Angels and so on, with their respective EWAR.
In short, which exact missions will be given depends on space and to some degree on agent's faction/corp but like Khadrea wrote, any particular mission (defined as title+level+enemy) will be at the same hardness level everywhere. |

Dirk Massive
D.O.O.M.
27
|
Posted - 2014.01.04 12:55:00 -
[50] - Quote
Thanks, that's sort of what I thought. So I guess the only difference would be, the sort of rats you face in a mission might change depending on what faction you got the mission from. And with that, the different rats use different tactics, like ECM, Damps, and Scrams, which could still effect the difficulty of a mission I guess.
EDIT: I wrote this post just as the above comment was posted, which sort of answers my question here.
Thanks! |
|

Gimme more Cynos
Science and Trade Institute Caldari State
107
|
Posted - 2014.01.04 13:36:00 -
[51] - Quote
Dirk Massive wrote:Khadrea Shakor wrote:Dirk Massive wrote:When I posted at the beginning of this thread how easy doing these missions have been in my new Kronos, I think I might have spoken too soon. Since then I have had a couple sort of close calls in it. Which just goes to prove, if your head gets too big, and you get careless, it don't matter what ship you have. You can lose it if your not careful. Any specifics? For example I MJD'd into the middle of the Battleship spawn (Blood Riders) in the last pocket of Dread Pirate Scarlet just to see how much beating the bastioned Kronos with 74.5/70.9/75.1/54 damage profile can take. Spawn after spawn, armor down to ~35% and back up to ~90% with a single rep cycle and with the DPS over 1600 with 11km optimal it was a massacre. The Kronos became a monster. I have yet to try the Vargur and the Paladin with the Bastion Module, but I was not really impressed with the performance of the TorpGolem. I can't come up with too many details. The one which does come to mind is (random mission) might even have been When Worlds Collide the other day, I had MWD into a collidable object of some sort, think it was a asteroid with a station or mining outpost or something like that on it, and I began taking much more damage than I cared to take. Went to warp out of there as I was getting about to go into structure, and my ship had gotten sort of stuck there, not able to warp because it couldn't align and get out of there due to something in the mission being in its way. Finally I managed to get out of dodge, but I was in flames, and was a little too close to going boom in that expensive Kronos than I cared to be. That's sort of what I went in an earlier comment here in this thread about getting cocky, and careless. You start to get this feeling your almost playing in godmode flying one of these Marauders, and thats your worse enemy. Thats when you'll slip up make a stupid mistake, and find yourself in a pod if you're not careful.
That only happens if you don't know what your ship can handle, and what not. That's why I take my Golem to it's limits on purpose.
Personally, I'm running a lazy mode perma-tank (medium SB), which tanks roughly 650 dps in bastion (which is way more overtanked than I would admit :D). However, triggering the respawn in the assault to early gave me a hard time (it burned my SB in the process, but the golem survived it..).
The worst thing you can have if poop hits the fan is panic. Harden yourself against panic by forcing heavy situations.
I allways did that with my ships. I remember that my CNR got crippled by TD's in advantageous catastrophe to the point where I could barely lock the TD frigates, while having a dozen (? - not sure how many exactly) battleships pounding on me. It was a tough call, but it helped me learning what my ship can deal with.
It was also fun to see it warping out of WWC (sansha-side) with 10% left in structure, after agressing all groups at once. That "is that scram-frigg going to die before I go pop" moment felt like it 's lasting forever.
TLDR: Try to reach the ships limits in somehow controlled situations (like: trigger respawns early on purpose), and you will have it easier if you're really at risk of losing it.
|

dexington
Caldari Provisions Caldari State
1034
|
Posted - 2014.01.05 06:04:00 -
[52] - Quote
Dirk Massive wrote: You start to get this feeling your almost playing in godmode flying one of these Marauders, and thats your worse enemy. Thats when you'll slip up make a stupid mistake, and find yourself in a pod if you're not careful.
I lost a marauder when i got stuck in bastion mode and ran out of cap, came out of bastion mode in deep armor and didn't have enough cap to activate mjd, lacking the resist from bastion mode i blow up before i entered warp.
Using a cap stable setup now :) I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

hmskrecik
TransMine Group German Information Network Alliance
170
|
Posted - 2014.01.05 08:16:00 -
[53] - Quote
dexington wrote:I lost a marauder when i got stuck in bastion mode and ran out of cap, came out of bastion mode in deep armor and didn't have enough cap to activate mjd, lacking the resist from bastion mode i blow up before i entered warp.
Using a cap stable setup now :) Cap stability is not required but I strongly recommed using the depot. I fly with spare parts in my cargo and am not afraid of refitting on field when things go south. |

Ivan Grzonka
Scutum Industry Services
0
|
Posted - 2014.01.08 10:16:00 -
[54] - Quote
Dirk Massive wrote:
Which of these missions is the most difficult?
For me it's "Buzz Kill"
LvL4 Mission but only Frigs and Cruiser in 8km range - I'm there with a Domi - if I release my drones they are more or less instant down.....
Sometimes it's boring and sometimes it's a really bad joke... It was funnier yesterday, when I had the 2 Stasistower in 140km range and I had to destroy them with my Domi (6,7 m/s)....
I had better Millionticks in lvl3 Mission - aka - There is no reason for me to fly lvl4 mission, because lvl3 brings more ISK.
Cheers
|

Bibosikus
Flowery Twats
187
|
Posted - 2014.01.08 11:07:00 -
[55] - Quote
Ivan Grzonka wrote:Dirk Massive wrote:
Which of these missions is the most difficult?
For me it's "Buzz Kill" LvL4 Mission but only Frigs and Cruiser in 8km range - I'm there with a Domi - if I release my drones they are more or less instant down..... Sometimes it's boring and sometimes it's a really bad joke... It was funnier yesterday, when I had the 2 Stasistower in 140km range and I had to destroy them with my Domi (6,7 m/s).... I had better Millionticks in lvl3 Mission - aka - There is no reason for me to fly lvl4 mission, because lvl3 brings more ISK. Cheers
Buzz Kill is a sniper mission, period. Fit appropriately. ODL's and Bouncer IIs, MJD or warp to 100 off beacon. I run BK in dual Domis in around 8 minutes. No tank needed, nothing gets close and Bouncers set everything on fire. It's a great mission because the LP is good, and in my experience it's always spawned in the agent's system. The box said "Requires Windows-á2000 or better", so I installed Linux. |

Dirk Massive
D.O.O.M.
28
|
Posted - 2014.01.08 12:47:00 -
[56] - Quote
Bibosikus wrote:Ivan Grzonka wrote:Dirk Massive wrote:
Which of these missions is the most difficult?
For me it's "Buzz Kill" LvL4 Mission but only Frigs and Cruiser in 8km range - I'm there with a Domi - if I release my drones they are more or less instant down..... Sometimes it's boring and sometimes it's a really bad joke... It was funnier yesterday, when I had the 2 Stasistower in 140km range and I had to destroy them with my Domi (6,7 m/s).... I had better Millionticks in lvl3 Mission - aka - There is no reason for me to fly lvl4 mission, because lvl3 brings more ISK. Cheers Buzz Kill is a sniper mission, period. Fit appropriately. ODL's and Bouncer IIs, MJD or warp to 100 off beacon. I run BK in dual Domis in around 8 minutes. No tank needed, nothing gets close and Bouncers set everything on fire. It's a great mission because the LP is good, and in my experience it's always spawned in the agent's system. I don't think I've gotten that mission yet. I seem to keep getting the same 6-7 missions over and over. Gone Berserk, Angel Extravaganza, Ambush the Convoy, The Assault, Damsel in Distress, and Massive Attack seem to be what I get over and over. |

Dersen Lowery
Laurentson INC StructureDamage
933
|
Posted - 2014.01.08 17:15:00 -
[57] - Quote
Dirk Massive wrote:I don't think I've gotten that mission yet. I seem to keep getting the same 6-7 missions over and over. Gone Berserk, Angel Extravaganza, Ambush the Convoy, The Assault, Damsel in Distress, and Massive Attack seem to be what I get over and over.
Confirming that Buzz Kill can get hairy fast if you blow the triggers. So can Attack of the Drones, and the salvage from that mission is crap despite all the battleships.
Not every agent gives every mission. They have portfolios, and not all the portfolios are the same size. There are some rare missions that are only given out by a couple of agents. If you get bored of your agent's portfolio, locate another agent and hope they have a significantly different one. Proud founder and member of the Belligerent Desirables. |

logic principle3
Knights-of-Cydonia
6
|
Posted - 2014.01.08 17:59:00 -
[58] - Quote
I dont know that there are "hard" missions when you have your ass sitting in the comfort of a marauder. I dont even worry about triggers anymore; just warp into the room, MJD into optimals if I have to, deploy 2-3 MTU's, position myself in the middle of them, hit up bastion, and shoot from big>small. I have 2 salvagers equipped and salvage the wrecks as they come.
With 1050ish DPS at 60km+ and a 1400 uniform tank, the three MTU's, even the "longer" missions like the bloackade are totally completed (including salvage) within half an hour. Including LP thats around 90mil ISK/hour.
"Harder missions" like EAbound5 are nothing, not with the MJD bonus and incredible tank anyway. |

Dirk Massive
D.O.O.M.
28
|
Posted - 2014.01.09 04:17:00 -
[59] - Quote
Dersen Lowery wrote:Dirk Massive wrote:I don't think I've gotten that mission yet. I seem to keep getting the same 6-7 missions over and over. Gone Berserk, Angel Extravaganza, Ambush the Convoy, The Assault, Damsel in Distress, and Massive Attack seem to be what I get over and over. Confirming that Buzz Kill can get hairy fast if you blow the triggers. So can Attack of the Drones, and the salvage from that mission is crap despite all the battleships. Not every agent gives every mission. They have portfolios, and not all the portfolios are the same size. There are some rare missions that are only given out by a couple of agents. If you get bored of your agent's portfolio, locate another agent and hope they have a significantly different one. I've been migrating around three of the four main factions regions. Amarr, Calderi, and Gallente, I haven't done much on the Minmatar side of things yet. Probably won't either. Was not aware of the fact some missions are more rare, and were only given out by select agents though. That is new info to me, thanks.  |

Dirk Massive
D.O.O.M.
28
|
Posted - 2014.01.09 04:28:00 -
[60] - Quote
Going on a whole different tangent in this thread but related to doing missions. There seems to be a whole new challenge to us mission runners out there. We got a few folks hanging out in the more popular systems for doing level 4 missions, and probing out mission runners doing missions and destroying the mobile tractor units we use, stealing the loot they have inside, and an added insult to injury, some folks have drones out, set to aggressive, which attack the thief when he commits the aggressive act, and the hapless mission runners find themselves getting concorded, losing expensive ships. I've found such a criminal doing this in the system I have been frequenting lately, and still trying to figure out a way I can set a trap for the rascal. They seem to only fly frigates, and destroyers, so popping them quickly don't seem to be too tough. Best thing I can think of is just camping his ass, and suicide gank him every chance I get. Would be nice to think of something a bit more original though. Still thinking about this one. |
|

dexington
Caldari Provisions Caldari State
1049
|
Posted - 2014.01.09 04:38:00 -
[61] - Quote
Dirk Massive wrote:Going on a whole different tangent in this thread but related to doing missions. There seems to be a whole new challenge to us mission runners out there. We got a few folks hanging out in the more popular systems for doing level 4 missions, and probing out mission runners doing missions and destroying the mobile tractor units we use, stealing the loot they have inside, and an added insult to injury, some folks have drones out, set to aggressive, which attack the thief when he commits the aggressive act, and the hapless mission runners find themselves getting concorded, losing expensive ships. I've found such a criminal doing this in the system I have been frequenting lately, and still trying to figure out a way I can set a trap for the rascal. They seem to only fly frigates, and destroyers, so popping them quickly don't seem to be too tough. Best thing I can think of is just camping his ass, and suicide gank him every chance I get. Would be nice to think of something a bit more original though. Still thinking about this one.
Having the drones set to aggressive does not get you concorded, the drones will just attack the thief who already has a criminal timer. What it means is that you get a limited engagement timer, and the thief can not attack you without getting concorded.
If you want to trap him, just fit you ship for pvp and setup a mtu and wait for him to find it, once he shoots at it you are free to engage him. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Luscius Uta
Unleashed' Fury Forsaken Federation
68
|
Posted - 2014.01.11 19:09:00 -
[62] - Quote
hmskrecik wrote:Khadrea Shakor wrote:For example I MJD'd into the middle of the Battleship spawn (Blood Riders) in the last pocket of Dread Pirate Scarlet just to see how much beating the bastioned Kronos with 74.5/70.9/75.1/54 damage profile can take. Spawn after spawn, armor down to ~35% and back up to ~90% with a single rep cycle and with the DPS over 1600 with 11km optimal it was a massacre.
The Kronos became a monster. I have yet to try the Vargur and the Paladin with the Bastion Module, but I was not really impressed with the performance of the TorpGolem. This is currently my favourite tactic too and I can confirm it's a gangsrape (that is, Kronos is raping whole gang, in short succession). However for example Epic Arcs are noticeably harder and I had a couple of surprises when I grew overconfident. The ship had survived fortunately. My feeling of invincibility a little less so. ;)
What means overconfident? Did you killed the triggers by accident, ran out of cap while in bastion, or something else? I ask because I might gonna repeat the Gallente epic arc one day with a Vargur, the plan is to use Bastion mode most of the time but that's not a good plan if incoming damage ship is greater than my ship can tank. I remember that few missions in that epic arc (especially "Showtime") were particularly nasty.
|

hmskrecik
TransMine Group German Information Network Alliance
170
|
Posted - 2014.01.12 08:48:00 -
[63] - Quote
Luscius Uta wrote:hmskrecik wrote:However for example Epic Arcs are noticeably harder and I had a couple of surprises when I grew overconfident. The ship had survived fortunately. My feeling of invincibility a little less so. ;) What means overconfident? Did you killed the triggers by accident, ran out of cap while in bastion, or something else? I ask because I might gonna repeat the Gallente epic arc one day with a Vargur, the plan is to use Bastion mode most of the time but that's not a good plan if incoming damage ship is greater than my ship can tank. I remember that few missions in that epic arc (especially "Showtime") were particularly nasty. Here it means I had my tank too light. For L4 missions it is enough to have one hardener fitted (specific or reactive) and this is how I started this Arc. It worked fine until the Assistance when those Mercenary Overlords started spawning just on top of my head. I was already bastioned so there wasn't "oops, I gotta out of here" so I quickly launched depot and after adding second hardener I did fine but just in case I continued the arc with two hardeners.
And the second close call was during the Showtime. Again, I warped in, bastioned and then I saw with my heart sinking how much my armor swings back and forward between repper cycles. By the time the depot has activated I had already 70% of structure left. I reckon that for this mission three hardeners are required. At least for Kronos.
If you're talking about Vargur, you can try speed tanking. I've run the Arcs in this ship before rebalancing and AB combined with careful watching of transversal speed was enough to keep incoming dps in check. However now the ship has its speed lowered a bit so I can't promise how well will it work this time. |

Dirk Massive
D.O.O.M.
29
|
Posted - 2014.01.14 10:29:00 -
[64] - Quote
With so many mission griefers now out to spoil the mission runners day, and so many suicide gankers who will stop at nothing to blow you up to get fancy loot. I've actually decided against doing these epic arcs right now. That's just making yourself an unnessecary target. Bringing WAR and TERROR to a system near you.... |

dexington
Caldari Provisions Caldari State
1055
|
Posted - 2014.01.14 10:32:00 -
[65] - Quote
Dirk Massive wrote:With so many mission griefers now out to spoil the mission runners day, and so many suicide gankers who will stop at nothing to blow you up to get fancy loot. I've actually decided against doing these epic arcs right now. That's just making yourself an unnessecary target.
because it's impossible to do anything in eve without officer fitted max dps paper tank faction battleships. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Dirk Massive
D.O.O.M.
29
|
Posted - 2014.01.14 10:35:00 -
[66] - Quote
dexington wrote:Dirk Massive wrote:With so many mission griefers now out to spoil the mission runners day, and so many suicide gankers who will stop at nothing to blow you up to get fancy loot. I've actually decided against doing these epic arcs right now. That's just making yourself an unnessecary target. because it's impossible to do anything in eve without officer fitted max dps paper tank faction battleships. I wouldn't know, I have never flown one that way. Bringing WAR and TERROR to a system near you.... |

Judas Lonestar
Stryker Industries Ocularis Inferno
44
|
Posted - 2014.01.16 06:40:00 -
[67] - Quote
I'm going with Smash the Suppliers. It is a big truckload of dps. |

Dirk Massive
D.O.O.M.
30
|
Posted - 2014.01.16 10:42:00 -
[68] - Quote
The more I'm getting used to flying this Kronos the more all these missions are becoming EZ mode. Switching things up from time to time using my Ishtar instead. Sort of embarrassed now thinking back a ways, and thinking these level 4's were actually tough. Bringing WAR and TERROR to a system near you.... |

Ralph King-Griffin
Var Foundation inc.
250
|
Posted - 2014.01.16 12:42:00 -
[69] - Quote
The breakout Cost me a Paladin, overconfidence being the culprit here ,shortly followed by panic...leading to sadness, no tears though.
I jumped into the middle of the bs's, bastioned up and let rip. Thing was , I hadn't brought enough tank. I'd enough for most 4's but that took my ship.
Still though, lesson learned.
If in doubt...do...excessively. |

hmskrecik
TransMine Group German Information Network Alliance
170
|
Posted - 2014.01.16 21:27:00 -
[70] - Quote
Ralph King-Griffin wrote:The breakoutCost me a Paladin, overconfidence being the culprit here ,shortly followed by panic...leading to sadness, no tears though. I jumped into the middle of the bs's, bastioned up and let rip. Thing was , I hadn't brought enough tank. I'd enough for most 4's but that took my ship. Still though, lesson learned. Dude... What costed you a Paladin, was being a cheapskate. ;)
No, really. I'm trying to as lighthearted as I can but considering the fact that the depot's price dropped below one million, what's your excuse? |
|

Kat Bandeis
Laboratoires Armageddon 1121 Ventures
15
|
Posted - 2014.01.16 22:56:00 -
[71] - Quote
I don't remember which L4 mission (in Amarr space) it was, but I dropped into it in my Mach... was doing fine until a new wave of ships spawned right on top of me, including 3 or four elite frigates with warp disruptors. Drones couldn't kill the disrupting frigates fast enough (at any time three of them had active disrupts on me) while the battleships pounded on me... nothing I could do but watch the armor then hull get stripped away. And nope, no MJD Easy Button. :) |

Goldiiee
Bureau of Astronomical Anomalies
847
|
Posted - 2014.01.16 23:02:00 -
[72] - Quote
Judas Lonestar wrote:I'm going with Smash the Suppliers. It is a big truckload of dps. Smash the Suppliers against Amarr was the first mission I started farming (Yeah took awhile to fix my standings after that) Used a Arty Maelstrom warp in, turn around when you get to 85km start blapping frigs then cruisers then BS's by the time you get to 15km the last BS dies. Warp in the noctis and collect all the tags while the arties ruin the tower.
Did that mission a couple dozen times with meta 4 guns and a T2 tank.
But to be totally honest I did lose the first maelstrom to it before I figured out how easy it was if you keep the rats at > 60km.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Tau Cabalander
Retirement Retreat Working Stiffs
3083
|
Posted - 2014.01.17 00:49:00 -
[73] - Quote
Dirk Massive wrote:Which of these missions is the most difficult? The Blockade, because it is really hard to mine it. Recon 3/3 has claimed quite a few miners too.
Vengeance (Sansha) is somewhat difficult in a Drake.
Worlds Collide can be annoying if you get the random battleship spawned on the gate, and are not expecting it, or use drones [R.I.P. my very first Raven]
Beyond that, none are really hard. |

Ralph King-Griffin
Var Foundation inc.
256
|
Posted - 2014.01.17 14:22:00 -
[74] - Quote
Forum ate my post If in doubt...do...excessively. |

Dirk Massive
D.O.O.M.
31
|
Posted - 2014.01.25 18:53:00 -
[75] - Quote
Judas Lonestar wrote:I'm going with Smash the Suppliers. It is a big truckload of dps. I just got this mission for the first time today, If I have any difficulties I'll be sure to post about it later. Bringing WAR and TERROR to a system near you.... |

Josef Djugashvilis
Acme Mining Corporation
1986
|
Posted - 2014.01.25 19:01:00 -
[76] - Quote
Dirk Massive wrote:Thank you for your advice, and you are correct, I am fairly new to these level 4 missions. Actually trying to make some ISK instead of spending it all the time, lol.
Regular Dominix + mjd + sentry drones.
This is not a signature. |

Dersen Lowery
Laurentson INC StructureDamage
975
|
Posted - 2014.01.26 03:35:00 -
[77] - Quote
I can't remember the exact name of the mission, but it's vs. Sansha and you're breaking up their attempt to collect slaves.
It's not especially hard. You clean it up, bring the Noctis in.... and a damn battleship spawns and attacks it. It's one of those things, like the fact that Dread Pirate Scarlet isn't set in a deadspace pocket, that you just have be careful of. Proud founder and member of the Belligerent Desirables. |

Sobaan Tali
Caldari Quick Reaction Force
259
|
Posted - 2014.01.26 09:33:00 -
[78] - Quote
Dersen Lowery wrote:I can't remember the exact name of the mission, but it's vs. Sansha and you're breaking up their attempt to collect slaves.
It's not especially hard. You clean it up, bring the Noctis in.... and a damn battleship spawns and attacks it. It's one of those things, like the fact that Dread Pirate Scarlet isn't set in a deadspace pocket, that you just have be careful of.
Rogue Slave Trader. Friend of mine use to call it the "troll mission". I hate timed spawns as well. Some missions would take less time to complete if they allowed timed spawns to appear early if the spawn ahead of it was cleared instead of having to wait for the next spawn. Enemies Abound 5 of 5 would be a lot more efficient that way. |

Dirk Massive
D.O.O.M.
31
|
Posted - 2014.01.28 21:44:00 -
[79] - Quote
Sobaan Tali wrote:Dersen Lowery wrote:I can't remember the exact name of the mission, but it's vs. Sansha and you're breaking up their attempt to collect slaves.
It's not especially hard. You clean it up, bring the Noctis in.... and a damn battleship spawns and attacks it. It's one of those things, like the fact that Dread Pirate Scarlet isn't set in a deadspace pocket, that you just have be careful of. Rogue Slave Trader. Friend of mine use to call it the "troll mission". I hate timed spawns as well. Some missions would take less time to complete if they allowed timed spawns to appear early if the spawn ahead of it was cleared instead of having to wait for the next spawn. Enemies Abound 5 of 5 would be a lot more efficient that way. Yeah I've ran into that mission a couple times now. Mission itself wasn't so tough, but those timed spawns made me nervous knowing they could appear at any time. Bringing WAR and TERROR to a system near you.... |

Ronny Hugo
Dark Fusion Industries Limitless Inc.
42
|
Posted - 2014.01.29 00:59:00 -
[80] - Quote
L4's are just a place where you shoot refined asteroids with an active self-repper. The only difference is that you have to warp back and forth all the time because the belts empty so fast. Why can't missions be 1000 waves so we do less warping? |
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Dirk Massive
D.O.O.M.
32
|
Posted - 2014.02.17 15:37:00 -
[81] - Quote
Smash the Supplier seems to be the hardest, must sucky mission I've ran across thus far. Especially if you don't fly an Amarr, or Minmitar BS. Took me and my Kronos a long time to dispose of those spawning Amarr ships that seemed to keep coming and coming. Bringing WAR and TERROR to a system near you.... |

Bobinu
Devils Diciples League of Infamy
50
|
Posted - 2014.02.18 15:44:00 -
[82] - Quote
Sorry didnt read all the post.
Smash the Supplier can be tricky! |

Jeanne-Luise Argenau
Cruis3r's Cr3w Inc.
73
|
Posted - 2014.02.19 21:31:00 -
[83] - Quote
easy showtime in the l4 gallente epic arc i consider it a l4 security mission ^^.
but else wc can be abit tough but the hardest missions for a mission runner without a marauder is easily the blockade by serpentis, gurista rats. Sansha blockade if u use turret boats and Blood Raider if they get to neut u. |

Dirk Massive
D.O.O.M.
32
|
Posted - 2014.02.20 06:32:00 -
[84] - Quote
Jeanne-Luise Argenau wrote:easy showtime in the l4 gallente epic arc i consider it a l4 security mission ^^.
but else wc can be abit tough but the hardest missions for a mission runner without a marauder is easily the blockade by serpentis, gurista rats. Sansha blockade if u use turret boats and Blood Raider if they get to neut u.
I agree with all of this post. The epic arcs I have not done any of yet. Maybe I should try. I've been slacking. Bringing WAR and TERROR to a system near you.... |

Destination SkillQueue
Are We There Yet
6299
|
Posted - 2014.02.20 21:24:00 -
[85] - Quote
One time bump to fix forum. |

Jeanne-Luise Argenau
Cruis3r's Cr3w Inc.
73
|
Posted - 2014.02.21 01:20:00 -
[86] - Quote
Dirk Massive wrote:Jeanne-Luise Argenau wrote:easy showtime in the l4 gallente epic arc i consider it a l4 security mission ^^.
but else wc can be abit tough but the hardest missions for a mission runner without a marauder is easily the blockade by serpentis, gurista rats. Sansha blockade if u use turret boats and Blood Raider if they get to neut u. I agree with all of this post. The epic arcs I have not done any of yet. Maybe I should try. I've been slacking.
do them, u can repeat them every 3 month u get also a standing boost at the end without penalty to the other empires of 10%. U might get some standing penalties in between but not much. Also a warning in my first round of doing them i lost a legion because i underestimated them. And the showtime mission which is close to the final mission i had asked a friend to run it with me he used a proper single rep kronos. it did bleed through armor in the first round of bastion. he had to warp out and had not much structure left. |
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