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Alec Halbrooka
Universal Freelance CONSORTIUM UNIVERSALIS
4
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Posted - 2013.12.27 20:38:00 -
[1] - Quote
I will be able to fly my covert ops ship in a week. I have been searching YouTube and the forums for help on surviving bubbles or gate camps in null sec. I know that I can warp while cloaked and will only be visible for 1 second after entering a system.
Is that all there us to it?
I'm hoping there are some explorers out there that could help me out.
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Batelle
Komm susser Tod
1002
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Posted - 2013.12.27 20:42:00 -
[2] - Quote
Unless you screw up, you are 99% uncatchable. Theres always a tiny chance that you'll be right next to something that prevents you from recloaking, or that you get decloaked by someone that happened to be close to your spawnpoint.
Fit nanos, mwd, covops cloak.
It works exactly like doing the t2 cloak/mwd trick, except that you don't have to uncloak at the end to warp away, and you get a full mwd cycle of speed while cloaked because there is no penalty. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Carmen Electra
The Scope Gallente Federation
159
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Posted - 2013.12.27 20:42:00 -
[3] - Quote
Alec Halbrooka wrote:I will be able to fly my covert ops ship in a week. I have been searching YouTube and the forums for help on surviving bubbles or gate camps in null sec. I know that I can warp while cloaked and will only be visible for 1 second after entering a system.
Is that all there us to it?
I'm hoping there are some explorers out there that could help me out.
I just posted a similar question, so maybe take my response with a grain of salt. As far as I know, a ship with a covops cloak will help in escaping a bubble, but it's not nullified like intys and some T3s. Most good gatecamps will have an inty for tackle, and a good inty pilot will be able to decloak you before warping. If you fit an MWD and pulse it a split second after engaging cloak, it will help you escape bubble. |

ErrorRon
Daktaklakpak. Red Coat Conspiracy
91
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Posted - 2013.12.27 20:42:00 -
[4] - Quote
You have to be careful not to hit a bubble off the gate when you warp to it. That will stop you in warp. And sometimes they'll drop jetcans on your landing point to decloak you when you land. Also watch for interceptors decloaking you when you jump through. |

James Amril-Kesh
4S Corporation Goonswarm Federation
7360
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Posted - 2013.12.27 20:44:00 -
[5] - Quote
Don't warp straight to gates if you can help it. If there is nobody in system you can, but otherwise try to get in range to dscan your outgate (in many systems this isn't possible, but it often is). If you jump into a bubble camp, you can try to burn back to gate (cloak helps with this) or MWD out of bubbles while cloaking and attempt to warp off. Latest video - Pandemic Legion titan and supers killed |

Infinity Ziona
Cloakers
1233
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Posted - 2013.12.27 20:45:00 -
[6] - Quote
Usually you can get away with warp and cloak. If there's interceptor or bubble or both you might have to hit align or double click in space, cloak, mwd, and then warp. Its very hard for people to catch you unless you cloak and don't move.
Sometimes mwd back to gate, cloak and warp if not uncloaked is better because if you do get uncloaked you'll be close to gate and might be able to jump. Plus the decloakers likely will assume you're moving in the opposite direction if you're a cloaky. |

Unsuccessful At Everything
The Troll Bridge
8040
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Posted - 2013.12.27 21:07:00 -
[7] - Quote
You know those 'useless' Engine Thermal Shielding rigs?
Those and some nanos/polycarbons make the MWD/cloak trick pretty much a sure thing to escape bubbles... unless you are against a pro decloaker..then only mad skills can save you. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Victoria Sin
Center for Advanced Studies Gallente Federation
524
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Posted - 2013.12.27 21:11:00 -
[8] - Quote
Depends how big the camp is, whether it's snowballed and how good the de-cloaker is. I've seen plenty of covert, even nullified ships being blown up. There's no way to avoid it except not to land on it or jump into it. If you escape, you were lucky that time. Next time you might not be. |

Iko Fumimasa
Perkone Caldari State
10
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Posted - 2013.12.27 21:14:00 -
[9] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=303887&find=unread
The above is a fantastic read that will answer your question, and questions you didnt know you had. "We are pod pilots. We're the Joneses of outer space. So long as they make me decent sandwiches and stay the **** out of my face, my crew is doing their job." - Logical 101 |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
699
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Posted - 2013.12.27 21:19:00 -
[10] - Quote
Intel is also extremely important. I know I can attest from personal experience that what people call 99% safe is highly relative. I've lost track of how many ships I've lost because of a gate camp - as far as I'm concerned, any sizable gate camp has more than a 50% chance of getting you regardless of what you fly unless you have both bubble immunity AND covert ops cloak. And even then, you had best enter warp in about 2 seconds.
I lost my hound to a gate camp that had an interceptor decloak me literally in less than 2 seconds after I dropped gate cloak. I've had a shuttle pointed out of gate cloak. I've had a clear region with supposedly clear intel spawn a gate camp in an area I scouted around 5 minutes ago, mysteriously at the same time as I undocked my expensive ship but I've never seen them when I flew anything cheap around as a scout.
Nullsec "safety" is really just a game of Russian Roulette. If any one strategy other than flying in a giant fleet has ever worked for you several times in a row with no failures, it can be better attributed to several unloaded barrels in a row than anything else. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

Knights Armament
Deep Core Mining Inc. Caldari State
172
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Posted - 2013.12.27 21:43:00 -
[11] - Quote
Alec Halbrooka wrote:I will be able to fly my covert ops ship in a week. I have been searching YouTube and the forums for help on surviving bubbles or gate camps in null sec. I know that I can warp while cloaked and will only be visible for 1 second after entering a system.
Is that all there us to it?
I'm hoping there are some explorers out there that could help me out.
you're going to die
they put cans and **** 15 km from gate and these uncloak you
your only hope is a covert ops fit tech 3 with a nullifer and warp core stabs http://evemouthbreathers.blogspot.com/
https://secure.eveonline.com/trial/?invc=29554516-05f9-4eca-a942-32e1701a6569&action=buddy |

Silvetica Dian
Manson Family Advent of Fate
519
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Posted - 2013.12.27 22:41:00 -
[12] - Quote
jumping into a gate camp with bubbles is just a matter of MWD, cloak and use your speed to travel away from where the decloakers are trying to get you. most cov ops frigs however are caught travelling to a gate and hitting a bubble that decloaks them. they are then pointed and killed. To avoid this use load ups on gates you often use (a load up is 250km from a gate not in the direction of any celestial) warping to a well made load up will avoid all bubbles and allow you sight of the gate and intel of how easy it will be to break through. If you don't have a load up then instead of warping gate to gate it is better to warp to a celestial well away from where you enter system and make a safe spot in warp. ideally this will be well out of align of celestials so that drag and stop bubbles will be missed. An alternate to this is to warp to a planet near the gate so you can see on dscan what is at the party. dedicated gate camps aren't that common and usually at null entrance/exit points. i often fly many jumps through hostile space in an assault frig with no issues. It is less scary/dangerous than people make out. here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |

Aralieus
Shadowbane Syndicate
177
|
Posted - 2013.12.27 23:20:00 -
[13] - Quote
This is what happens when your reading something and take your eyes away for just a few minutes So...yea d-scan d-scan d-scan! Oderint Dum Metuant |

Alec Halbrooka
Universal Freelance CONSORTIUM UNIVERSALIS
5
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Posted - 2013.12.28 01:43:00 -
[14] - Quote
Thank you for all the tips! |

MonkeyMagic Thiesant
Shockwave Innovations Surely You're Joking
15
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Posted - 2013.12.28 02:06:00 -
[15] - Quote
Fairly easy once you're used to it: pick a good direction, double-click to move there, cloak (cloak _before_ prop mod), overheat mwd, enable mwd, you'll be doing 4000m/s and clear the bubble in no time. It helps to have shortcut keys for all the module actions.
If you have the cash and are comfortable, an Astero is even better than a covops, higher speed and acceleration.
Also remember to not panic. Take a moment to look around - is there a clear path out, have they got cans out, are there 3451345 drones, lots of orbiting inties? Some camps the numbers and your position is bad - if so just cloak/mwd back to the gate. Even if you do get decloaked, you'll jump before anyone can kill you.
If fast frigs chase you, just change direction. You're cloaked, they've only seen the initial movement, so it's easy to mislead. If this is the plan, it helps to be aware of where the celestials are in relation to the gate. |

MonkeyMagic Thiesant
Shockwave Innovations Surely You're Joking
15
|
Posted - 2013.12.28 02:08:00 -
[16] - Quote
Silvetica Dian wrote: If you don't have a load up then instead of warping gate to gate it is better to warp to a celestial well away from where you enter system and make a safe spot in warp. ideally this will be well out of align of celestials so that drag and stop bubbles will be missed.
An alternative is to deliberately empty your capacitor with repeated warp/cancel, then warp to the gate. You'll land short but hopefully in dscan range.
|

Ptraci
3 R Corporation Boarderline Cartel
1547
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Posted - 2013.12.28 02:10:00 -
[17] - Quote
Don't expect to get away every time, but yeah - align, microwarp, cloak and you'll be out of the way of any pesky ship trying to de-cloak you. You can however still be caught more often by an interdictor that is waiting cloaked near the gate. If you don't see a threat and thus just cloak up without hitting the MWD, he will have time to de-cloak, burn towards your last position, drop a bubble and tackle/kill you. I've had it happen a few times. Now I always act as if there's a gate camp if there are neuts in local. |

Cypherous
Liberty Rogues Aprilon Dynasty
49
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Posted - 2013.12.28 02:54:00 -
[18] - Quote
ErrorRon wrote:You have to be careful not to hit a bubble off the gate when you warp to it. That will stop you in warp. And sometimes they'll drop jetcans on your landing point to decloak you when you land. Also watch for interceptors decloaking you when you jump through.
The FC's i fly with tend to refer to this as "spiking the bubble" usually its cans and other debris placed on the side of the bubble facing the thing you're trying to catch things from, its especially hard to escape from an older camp as there will be corpses and wrecks to decloak you, as a word of advice as a cov ops pilot, have an overview tab that shows anything and everything that can decloak you and fly around in empire for a bit, that alone should give you an idea of how complicated it can be to navigate a gate camp :) |

Infinity Ziona
Cloakers
1240
|
Posted - 2013.12.28 04:36:00 -
[19] - Quote
Silvetica Dian wrote:jumping into a gate camp with bubbles is just a matter of MWD, cloak and use your speed to travel away from where the decloakers are trying to get you. most cov ops frigs however are caught travelling to a gate and hitting a bubble that decloaks them. they are then pointed and killed. To avoid this use load ups on gates you often use (a load up is 250km from a gate not in the direction of any celestial) warping to a well made load up will avoid all bubbles and allow you sight of the gate and intel of how easy it will be to break through. If you don't have a load up then instead of warping gate to gate it is better to warp to a celestial well away from where you enter system and make a safe spot in warp. ideally this will be well out of align of celestials so that drag and stop bubbles will be missed. An alternate to this is to warp to a planet near the gate so you can see on dscan what is at the party. dedicated gate camps aren't that common and usually at null entrance/exit points. i often fly many jumps through hostile space in an assault frig with no issues. It is less scary/dangerous than people make out. An empty ASB is good for draining your cap for mini warps to gates that are not within d-scan and don't have celestials nearby (probably preferred gates for camping for this reason, don't gate camp so not sure).
|

Katie Lazair
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.12.28 04:42:00 -
[20] - Quote
Carmen Electra wrote:
I just posted a similar question, so maybe take my response with a grain of salt. As far as I know, a ship with a covops cloak will help in escaping a bubble, but it's not nullified like intys and some T3s. Most good gatecamps will have an inty for tackle, and a good inty pilot will be able to decloak you before warping. If you fit an MWD and pulse it a split second after engaging cloak, it will help you escape bubble.
mwd then cloak |

Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
619
|
Posted - 2013.12.28 05:17:00 -
[21] - Quote
Carmen Electra wrote:Alec Halbrooka wrote:I will be able to fly my covert ops ship in a week. I have been searching YouTube and the forums for help on surviving bubbles or gate camps in null sec. I know that I can warp while cloaked and will only be visible for 1 second after entering a system.
Is that all there us to it?
I'm hoping there are some explorers out there that could help me out.
I just posted a similar question, so maybe take my response with a grain of salt. As far as I know, a ship with a covops cloak will help in escaping a bubble, but it's not nullified like intys and some T3s. Most good gatecamps will have an inty for tackle, and a good inty pilot will be able to decloak you before warping. If you fit an MWD and pulse it a split second after engaging cloak, it will help you escape bubble. If there is an interceptor or interdictor, align or just double-click so you burn perpendicular to the ship, cloak, then hit your prop mod. If they manage to come into decloak range they will likely be going too fast to decloak you anyways (1 second ticks, if they aren't within range when the tick cycles they won't decloak you, I have confirmed this on multiple occasions both myself and when trying to decloak hostiles.) Once you're out of the bubble, just warp to next desti. There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |

Ioci
Bad Girl Posse Somethin Awfull Forums
485
|
Posted - 2013.12.28 10:50:00 -
[22] - Quote
It's all blind luck.
I've lost bombers to gate camps just out of fluke.
The biggest nuisance won't be losing the ship though, it will be triple drag bubbles on every gate and nobody in system for the first 5 systems in. Knowing you need to navigate that to get back out, you will make it a point to lose your ship or just SD the damn thing. R.I.P. Vile Rat |

Sentamon
Imperial Academy Amarr Empire
1291
|
Posted - 2013.12.28 11:11:00 -
[23] - Quote
If you gate into an insta-lock gate camp there's a 50/50 chance you die no matter your fit. Use a co-pilot scout if worried. ~ Professional Forum Alt -á~ |

Othran
Route One
671
|
Posted - 2013.12.28 11:25:00 -
[24] - Quote
Assuming you jump into a system and a bubble is up on the gate and multiple (20+) hostiles are in point/scram range then :
1) Don't panic or you're dead. You have 60 seconds gatecloak to think about what you're going to do so use it. The longer you wait then the twitchier they become;
2) Find the planet/belt to align to which is nearest the edge of the bubble for you. Don't use celestials aligned near your out-gate as good decloakers will try to get themselves between the point you broke gatecloak and the out-gate. Belts are better than planets as you'll probably decloak on the POCO at the planet. Remember that worst-case in most systems you only have to get 8-10km before you're out of the bubble;
3) Once you pick the planet/belt then take a deep breath and hit ALIGN, then CLOAK, then MWD. Use the keyboard for the cloak/mwd "trick" - I put my cloak in F1 slot and MWD in F2 slot and use the mouse to hit align.
4) Now you will have a shitload of fast stuff heading for the position you broke gatecloak, and hopefully the good decloakers will have gone for a decloak between you and the out-gate. Keep spamming warp and and once you're in-warp to the planet/belt then drop a bookmark mid-warp. When you land then warp back to your bookmark and recloak if necessary.
That will get you past all but the best decloakers in most systems.
In the systems where all the celestials are in one direction from gate its often best to make a pair of vertical bookmarks a couple of hundred KM away from gate. That way you can pick one to warp to as you burn up/down.
In terms of avoiding bubbles - don't warp gate to gate and if you suspect there is a cloaky dictor around the gate when you hop in then do the cloak/mwd business.
To those saying "its blind luck". It isn't. There are some exceptionally good decloakers out there - the vast majority of people couldn't decloak a barn but I've run into a few people who just have decloaking nailed. If I see them on a camp then I know I'm probably going to get decloaked near the edge of the bubble, then its fastest finger first to see who gets point or warp  |

Eugene Kerner
TunDraGon
1196
|
Posted - 2013.12.28 11:37:00 -
[25] - Quote
Alec Halbrooka wrote:I will be able to fly my covert ops ship in a week. I have been searching YouTube and the forums for help on surviving bubbles or gate camps in null sec. I know that I can warp while cloaked and will only be visible for 1 second after entering a system.
Is that all there us to it?
I'm hoping there are some explorers out there that could help me out.
I died quite a few times to null sec gate camps in cloaky ships. Bubbles in combination with clever pilots will be your death.
"Also, your boobs " -á CCP Eterne, 2012
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