|
Author |
Thread Statistics | Show CCP posts - 15 post(s) |
CynoNet Two
GoonWaffe Goonswarm Federation
231
|
Posted - 2011.11.07 16:06:00 -
[1] - Quote
"We stuck with small numbers of blocks and no fuel use bonus on faction towers because dealing with small numbers of blocks makes starbases in general easier to use"
You're replacing eight fuel types with one, this new system is inherently simpler. I don't think using smaller numbers is worth the cost of fuel granularity. EVE players deal with numbers bigger than two digits all the time, it is a little patronising to implement changes for this reason.
Change the BPO to yield 50 or 100 fuel blocks, then adjust block volume and fuel use accordingly. This will allow for faction towers to get their usage bonuses. It would also accomodate the soverignty fuel bonus you seem to have forgotten about / glossed over. |
CynoNet Two
GoonWaffe Goonswarm Federation
231
|
Posted - 2011.11.07 16:10:00 -
[2] - Quote
CynoNet Two wrote:"We stuck with small numbers of blocks and no fuel use bonus on faction towers because dealing with small numbers of blocks makes starbases in general easier to use"
You're replacing eight fuel types with one, this new system is inherently simpler. I don't think using smaller numbers is worth the cost of fuel granularity. EVE players deal with numbers bigger than two digits all the time, it is a little patronising to implement changes for this reason.
Change the BPO to yield 50 or 100 fuel blocks, then adjust block volume and fuel use accordingly. This will allow for faction towers to get their usage bonuses. It would also accomodate the soverignty fuel bonus you seem to have forgotten about / glossed over.
Also when you do all these sensible things, how about automatically converting fuel inside towers do we don't need to **** about with this 'half and half' fueling? This is pretty trivial to do and saves all the inevitable bugs from dual-fuel use. |
CynoNet Two
GoonWaffe Goonswarm Federation
233
|
Posted - 2011.11.07 16:22:00 -
[3] - Quote
CCP Greyscale wrote: 3) is technically feasible but raises the technical risk sufficiently that it'd have pushed the whole thing back to a nebulous "later release" (again), so we skipped it..
foreach (Tower as T) {
X = get lowest fuel qty remove fuel type * QtyPerBlock * X insert X fuel blocks move excess fuel to corporation HQ hangar
}
That is so much simpler than making everyone rush around fueling thousands of towers 2-3 times in a month. |
CynoNet Two
GoonWaffe Goonswarm Federation
236
|
Posted - 2011.11.07 16:53:00 -
[4] - Quote
I hate to say it, but i think CCP are trying too hard to please us...
As a lifelong starbase masochist I'm all for starbase improvements. Hell there's a reason I mentioned fuel pellets in the CSM proposal. However this whole devblog smacks of pushing out a fix as quickly as possible to impress us, rather than spending a little more time to get it right. Shortcuts like half and half fueling, cutting fuel bonuses and the inevitable market chaos caused by the changes in a short period between patches.
Greyscale, rest assured that we are impressed that you're actively working on fixing these issues. Please take the time to do it properly rather than rushing things out for the holidays. I'm sure I'm not the only one who'd rather wait an extra few weeks for the automatic handover than spend December re-fueling towers constantly.
|
CynoNet Two
GoonWaffe Goonswarm Federation
237
|
Posted - 2011.11.07 17:08:00 -
[5] - Quote
Neo Agricola wrote:Creat Posudol wrote: That actually isn't a real issue, since it's just an investment. You can unanchor and resell it (if it hasn't gotten blown up of course) at any time, getting your "deposit" back :)
yeah. they are still woth 2 bil, because everyone wants them for there reduced Fuel need. oh wait... They're worth 2bil because drop rates for faction POS gear have been ****** for a while, and very few if any new ones show up. |
|
|
|