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To mare
Advanced Technology
349
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Posted - 2014.01.04 13:12:00 -
[1] - Quote
heavy dictors are good and everything but beside the larger tank they dont provide any upgrade over the destroyer sized dictors, since they are bigger and immobile when using the bubble could we add a special feature to the warp disruption field generator, make it able to stop nullified ships. |

Rek Seven
Probe Patrol Polarized.
1245
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Posted - 2014.01.04 13:20:00 -
[2] - Quote
Agreed. Maybe interceptors wouldn't be so overpowered if CCP did this. +1 |

I am disposable
Republic University Minmatar Republic
27
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Posted - 2014.01.04 14:14:00 -
[3] - Quote
I like this idea. +1 |

Icarus Able
Revenant Tactical
314
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Posted - 2014.01.04 14:14:00 -
[4] - Quote
Yes its so simple. If only they had some script to put in their bubbles that they could have like an infinite point with to stop ships. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2166
|
Posted - 2014.01.04 15:00:00 -
[5] - Quote
Eeeeh. Seems a bit over the top to me, it'd make nullification effectively pointless against active gangs, since they'd all bring a HIC.
I'd rather see either a shorter bubble cycle time, or have the ships able to catch even limited reps while the bubble was up. |

Secret Squirrell
Allied Press Intergalactic
30
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Posted - 2014.01.04 15:14:00 -
[6] - Quote
Danika Princip wrote:Eeeeh. Seems a bit over the top to me, it'd make nullification effectively pointless against active gangs, since they'd all bring a HIC.
I'd rather see either a shorter bubble cycle time, or have the ships able to catch even limited reps while the bubble was up. It wouldn't be that bad for ceptors, as it would still be extremely hard to kill one crashing gate, but your right, it would render the T3 nullification subsystem useless. I agree shorter bubble cycle time would help. |

Mr LaboratoryRat
Confederation of DuckTape Lovers
25
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Posted - 2014.01.04 15:17:00 -
[7] - Quote
Danika Princip wrote:Eeeeh. Seems a bit over the top to me, it'd make nullification effectively pointless against active gangs, since they'd all bring a HIC.
I'd rather see either a shorter bubble cycle time, or have the ships able to catch even limited reps while the bubble was up.
You mean a slow slow very slow plated 300 mil ship to roam around in someone home space? Seems well worth the risk
agreed to buff |
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