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Thread Statistics | Show CCP posts - 1 post(s) |
Ace Garp1
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Posted - 2006.03.21 20:47:00 -
[1]
When you finish a skill ( lets say learning level 2 for an example ) why does it just stop ???? why can't the skill then carry on with skill training in level 3 of learning so that people don't have to revolve there lives around watching skills every 5 mins
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Shoele Lialos
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Posted - 2006.03.21 21:01:00 -
[2]
Keep playing, CCP has it on the wish list to have some sort of a skill queue, but it's not in active development yet. Even allowing you to have a single backup skill (like some level V skill you need long term) would be great to keep from "wasting" training time. Anyways, I'm sure I'm not the only person who has set the alarm clock for 3:12 AM just for the purpose of getting up and switching training.
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bumcheekcity
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Posted - 2006.03.21 21:02:00 -
[3]
Wheres the problem? Set skills that you know you can train. It's part of the challenge of the game, being abele to manage your skillqueue. -- bumcheekcity Interseted in skills? http://geeksonline.co.uk/eve/includedfiles/xmlparse.php
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Ace Garp1
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Posted - 2006.03.21 21:15:00 -
[4]
Originally by: bumcheekcity Wheres the problem? Set skills that you know you can train. It's part of the challenge of the game, being abele to manage your skillqueue.
when you set a skill thats going to finish in 18 hours and you wake up the next day go to work and then come back that evening to find your chars been sitting there for 3 hours twiddling his/her thumb its bloody annoying why not just have then skip to the next level its not brain surgery
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Bartrum
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Posted - 2006.03.21 21:21:00 -
[5]
Originally by: Ace Garp1
Originally by: bumcheekcity Wheres the problem? Set skills that you know you can train. It's part of the challenge of the game, being abele to manage your skillqueue.
when you set a skill thats going to finish in 18 hours and you wake up the next day go to work and then come back that evening to find your chars been sitting there for 3 hours twiddling his/her thumb its bloody annoying why not just have then skip to the next level its not brain surgery
Neither is putting on a skill that will tide you over until you return.
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Brisi
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Posted - 2006.03.21 21:21:00 -
[6]
Originally by: Ace Garp1
Originally by: bumcheekcity Wheres the problem? Set skills that you know you can train. It's part of the challenge of the game, being abele to manage your skillqueue.
when you set a skill thats going to finish in 18 hours and you wake up the next day go to work and then come back that evening to find your chars been sitting there for 3 hours twiddling his/her thumb its bloody annoying why not just have then skip to the next level its not brain surgery
Maybe you could set a skill that finishes 21 hours later? So that you wouldn't lose the training time. It's not exactly like you couldn't count ahead and know that you'll lose 3 hours the next day.
It's not brain surgery you know.
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Coveney
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Posted - 2006.03.21 21:22:00 -
[7]
Originally by: Ace Garp1
Originally by: bumcheekcity Wheres the problem? Set skills that you know you can train. It's part of the challenge of the game, being abele to manage your skillqueue.
when you set a skill thats going to finish in 18 hours and you wake up the next day go to work and then come back that evening to find your chars been sitting there for 3 hours twiddling his/her thumb its bloody annoying why not just have then skip to the next level its not brain surgery
Mananing your skills training ain't brain surgery too.
_______________________ Recruting
"....Preciousss Asteroid....mine, all minesss...." |
Mike Yagon
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Posted - 2006.03.21 22:02:00 -
[8]
I micromanage my skillqueue down to the minute. ;) I'm currently training some 'temporary' skill so my other skill I was training finishes at a convenient time.
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Daikatana00
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Posted - 2006.03.22 19:58:00 -
[9]
You do read the big popup when you change skills telling you that you will NOT lose any SP by switching skills right? Go to a skill that'll be finished after (not before) you return and set the skill you want to train when you get home.
CCP is thinking of implementing a qeue system but its not even recieved an official yay or nay yet... I don't see it happening because it could keep that 25667th person from logging in to break their record.
The above post does not reflect the views of any corp or alliance I may be in. If you have a problem with me or my opinion feel free to take it up with me, not my corp/alliance. |
Kyreax
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Posted - 2006.03.22 21:52:00 -
[10]
Well, I for one appreciate the advantage I and other player have to micromanage skills to train. I like the idea that skill training, just like everything else in this game, requires some strategy and forethought to accomplish effectively.
It's not supposed to be easy. Its supposed to be challenging. Everywhere. If it were easy, it would be BOOORING, and people would be unsubscribing like crazy.
Embrace this skill thingy, wake up at 3:12 am every once in a while, and become on with the wonder of EvE like us.
Don't let your meatloaf. |
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Alhambra Rainwalker
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Posted - 2006.03.23 08:51:00 -
[11]
Originally by: Kyreax Well, I for one appreciate the advantage I and other player have to micromanage skills to train. I like the idea that skill training, just like everything else in this game, requires some strategy and forethought to accomplish effectively.
It's not supposed to be easy. Its supposed to be challenging. Everywhere. If it were easy, it would be BOOORING, and people would be unsubscribing like crazy.
Embrace this skill thingy, wake up at 3:12 am every once in a while, and become on with the wonder of EvE like us.
Although your comment seems bit tongue-in-cheek, it is not a good thing for a game to interfere with your real-life when you aren't playing it. So if you are setting up alarm clocks in middle of the night just to change the skill, start considering psychological counseling for yourself. Luckily it's relatively easy to avoid losing training time, just train something that takes days as your night-time filler.
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Emperor D'Hoffryn
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Posted - 2006.03.23 23:53:00 -
[12]
People will always find something to complain about.
take your normal mmorpg. people complained about level grind. for awhile, not one did nothing about it. then CCP came and made life better. Now you can progress and stay with your friends in ability even tho you work longer hours. Now people complain cause the game doesnt select the skills for you while it trains them for you while you are off in the sunshine enjoying RL.
Please. There are always longer skills to train in the meantime. Sure, now that one skill wont finish today, but if you have to have it that badly, whats a few hours of lost skill time then? :)
Originally by: Drayce
Between the learning skills and the tutorial, Eve is like a firewall against the attention deficit kids I like it this way
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Valium Summer
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Posted - 2006.03.24 00:36:00 -
[13]
Why not make the skill system so you don't have to log in... ever.
Just open up an account, start training. Go to College, come back 4 years to a 50 million SP character.
Or have the game just play itself!
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Jul Nantu
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Posted - 2006.03.24 00:53:00 -
[14]
Originally by: Kyreax Well, I for one appreciate the advantage I and other player have to micromanage skills to train. I like the idea that skill training, just like everything else in this game, requires some strategy and forethought to accomplish effectively.
It's not supposed to be easy. Its supposed to be challenging. Everywhere. If it were easy, it would be BOOORING, and people would be unsubscribing like crazy.
Embrace this skill thingy, wake up at 3:12 am every once in a while, and become on with the wonder of EvE like us.
I think Kyreax is right on the money here. Managing skills this way is an extra challenge to playing EVE. It requires thought, planning and even strategy. It adds a positive element to the game that, in my opinion, gives a potential advantage to a player willing to spend the extra effort to master the process of managing skill training.
And to Alhambra Rainwalker's comment about needing counseling: I have checked, and my psychologist said it's perfectly OK to wake up in the middle of the night just to change skills in EVE. However, I have learned that it is apparently NOT OK if you find yourself looking for the "F1 F2 F3 F4..." buttons while stuck in a particularly bad traffic jam driving to work. |
Severe McCald
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Posted - 2006.03.24 16:15:00 -
[15]
Originally by: Ace Garp1 its not brain surgery
Actually, it is. Training a skill involves some form of direct imprinting on the brain. The time that the level takes is the time for that skill to "take" and have effect.
Maybe you have to be in the right "frame of mind" to set a skill training (ie. logged onto the game).
Sev
I saw a squirrel today jumping from one tree to another, the branch it landed on snapped. So the squirrel was on this falling branch, clambering like mad, thinking it was doing something about it.'
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Rah'Thalak
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Posted - 2006.03.25 16:20:00 -
[16]
Im kinda use to the alarm clock at 3:12 am program that im so use to doing old habits are hard to break heh!
But courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility |
Lady Amira
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Posted - 2006.03.26 13:01:00 -
[17]
Edited by: Lady Amira on 26/03/2006 13:02:28 Or do what I do.
1) Come in drunk one evening after a night out. Log on and think Hmm I'll leave that level V skill and quickly train that 45 min skill while I eat my kebab and drink a pint of water.
2) Talk to corp mates explain that I am soooooooo drunk and had a great night out. They tell me about whats gone on in Eve that night and agree fun has been had by all.
3) Just a few minutes before said short skill finishes explain to corpmates that it really is time to go to bed as you have to go to work tommorow. Too drunk to remember that you set a short skill 41 mins ago.
4) Log off and go to bed ( Leaving half the kebab on the desk is optional as is waking wife up making a lot of racket getting undressed )
5) Next morning wake up either too hung over to check skills or assume that level V Skill is still going because you dont remember much about your logging on last night. Staring at a computer screen might make you puke anyway.
6) Get to work ignore colleagues laughing at the state your in. Eventually feel well enough to log on to eve-online.com and spend the next 8 hours trying to figure out ways to get a skill training before you get home.
7) There are none. Spend the day cursing the booze and vowing never to log on to Eve drunk ever again.
8) Rinse and repeat at some date in the future.
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Quick Cranker
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Posted - 2006.03.26 15:02:00 -
[18]
Originally by: Jul Nantu
Originally by: Kyreax Well, I for one appreciate the advantage I and other player have to micromanage skills to train. I like the idea that skill training, just like everything else in this game, requires some strategy and forethought to accomplish effectively.
It's not supposed to be easy. Its supposed to be challenging. Everywhere. If it were easy, it would be BOOORING, and people would be unsubscribing like crazy.
Embrace this skill thingy, wake up at 3:12 am every once in a while, and become on with the wonder of EvE like us.
I think Kyreax is right on the money here. Managing skills this way is an extra challenge to playing EVE. It requires thought, planning and even strategy. It adds a positive element to the game that, in my opinion, gives a potential advantage to a player willing to spend the extra effort to master the process of managing skill training.
And to Alhambra Rainwalker's comment about needing counseling: I have checked, and my psychologist said it's perfectly OK to wake up in the middle of the night just to change skills in EVE. However, I have learned that it is apparently NOT OK if you find yourself looking for the "F1 F2 F3 F4..." buttons while stuck in a particularly bad traffic jam driving to work.
It has absolutely nothing to do with strategy or mastering anything. Its real life dictating the order of skill training - its pretty dumb really.
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Jul Nantu
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Posted - 2006.03.27 01:04:00 -
[19]
Originally by: Quick Cranker It has absolutely nothing to do with strategy or mastering anything. Its real life dictating the order of skill training - its pretty dumb really.
Last time I checked, strategy was defined as "n. A carefully devised plan of action to achieve a goal." I spend quite a bit of time planning which skills I'm going to train and when. I have to make choices about which specialization path to take, which weapons to master, which ships to pilot, etc.
The selection, priority and timing of when to train those skills are all part of a well designed skill plan. Strategy is clearly a strong component in selecting and timing skill training.
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Kell Atorr
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Posted - 2006.03.27 02:07:00 -
[20]
Originally by: Valium Summer Edited by: Valium Summer on 24/03/2006 00:54:18 Why not make the skill system so you don't have to log in... ever.
Just open up an account, start training. Go to College, come back in 4 years to a 50 million SP character.
Or have the game just play itself!
Actually, this is exactly why skill queues would have to be very limited, if added to the game at all. I've played MMORPGs in which many players would find some means to "level up" without actually playing the game. It kills roleplaying.
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Geosis Vanderer
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Posted - 2006.03.27 02:48:00 -
[21]
Originally by: Kell Atorr
Originally by: Valium Summer Edited by: Valium Summer on 24/03/2006 00:54:18 Why not make the skill system so you don't have to log in... ever.
Just open up an account, start training. Go to College, come back in 4 years to a 50 million SP character.
Or have the game just play itself!
Actually, this is exactly why skill queues would have to be very limited, if added to the game at all. I've played MMORPGs in which many players would find some means to "level up" without actually playing the game. It kills roleplaying.
Im going to venture a guess that he was being sarcastic.
Limited queues are good in my book, but it needs to have a certain element to it that mabye it will fail, or your character will go train some other skill.
You submit a top list of skills for EVE to train if the main skill gets completed. EVE most of the time goes for the first one, but sometimes goes off to the 5th or 4th. And it only does that one. After that skill completes it dawdles off like normal.
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Nato Xemus
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Posted - 2006.03.27 03:17:00 -
[22]
Originally by: Lady Amira Edited by: Lady Amira on 26/03/2006 13:02:28 Or do what I do.
1) Come in drunk one evening after a night out. Log on and think Hmm I'll leave that level V skill and quickly train that 45 min skill while I eat my kebab and drink a pint of water.
2) Talk to corp mates explain that I am soooooooo drunk and had a great night out. They tell me about whats gone on in Eve that night and agree fun has been had by all.
3) Just a few minutes before said short skill finishes explain to corpmates that it really is time to go to bed as you have to go to work tommorow. Too drunk to remember that you set a short skill 41 mins ago.
4) Log off and go to bed ( Leaving half the kebab on the desk is optional as is waking wife up making a lot of racket getting undressed )
5) Next morning wake up either too hung over to check skills or assume that level V Skill is still going because you dont remember much about your logging on last night. Staring at a computer screen might make you puke anyway.
6) Get to work ignore colleagues laughing at the state your in. Eventually feel well enough to log on to eve-online.com and spend the next 8 hours trying to figure out ways to get a skill training before you get home.
7) There are none. Spend the day cursing the booze and vowing never to log on to Eve drunk ever again.
8) Rinse and repeat at some date in the future.
ROFLMFAO how true "Did you ever find bugs bunny attractive when he put on a dress and played a girl bunny?" |
Multis Dinarii
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Posted - 2006.03.27 04:12:00 -
[23]
Personally I like it the way it is, as mentioned it requires a certain amound of skill and sacrfice to keep studying hard as the character is expected to do, would this be the case in real life, I think not. I would not even mind the following scenario; I have ORDERED my character to study Industry V while I am sleeping, my character after half an hour notices that I am gone and dicides to wander of and get ****ed or falls asleep himself or watches TV for a moment or two TO STOP HIMSELF FROM GOING INSANE WITH ALL THIS STUDYING. It would breathe a certain amound of life into ones alter ego.
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wolfgarrr
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Posted - 2006.03.27 05:36:00 -
[24]
well just my 2 cents worth..
I think it is a great idea to have a que.. Will it happen? Probibly not.. Considering in the long run the more time we waste ingame the more money CCP makes.. :) If you were making money would you do something to lessin that amount ? Even though it is a long term issue.
Secondly .. I personaly think it is lame you cant train a skill on 2 charicters at the same time.. Meh.. Just what the hell do they have in commen ? other then the fact they are on the same account. (You cant play them at the same time, without another account)
Meh.. just my 2 cents worth
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Aeaus
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Posted - 2006.03.27 06:13:00 -
[25]
I train skills in parts so that eventually each skill is completed at a convinient time for me; no need to change my life around for a game.
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Ace Garp1
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Posted - 2006.03.27 13:51:00 -
[26]
what i said about skill "queuing" was this
lets for example say i am training learning to level 3 and it finishes why can't the computer instantly carry on to level 4 so when you come back you can get your message level 3 is complete and you can then change your skill if you desire
at no point did i meantion or want the skill to JUMP to a totaly unrelated skill and train that
my point being if your already training a skill and its not maxed out why can't it just jump up to the next level once you complete a level and carry on
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Deja Thoris
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Posted - 2006.03.27 23:15:00 -
[27]
Originally by: Alhambra Rainwalker Edited by: Alhambra Rainwalker on 23/03/2006 09:15:51
Originally by: Kyreax Well, I for one appreciate the advantage I and other player have to micromanage skills to train. I like the idea that skill training, just like everything else in this game, requires some strategy and forethought to accomplish effectively.
It's not supposed to be easy. Its supposed to be challenging. Everywhere. If it were easy, it would be BOOORING, and people would be unsubscribing like crazy.
Embrace this skill thingy, wake up at 3:12 am every once in a while, and become on with the wonder of EvE like us.
Although your comment seems bit tongue-in-cheek, it is not a good thing for a game to interfere with your real-life when you aren't playing it. So if you are setting up alarm clocks in middle of the night just to change a skill, start considering psychological counseling for yourself. Luckily it's relatively easy to avoid losing training time, just train something that takes days as your night-time filler.
If you think such small quirkinesses are signs a person needs counciling then I pity you.
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franny
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Posted - 2006.03.28 08:14:00 -
[28]
I lost 24 min today because I overslept :( (I timed a skill to finish when I should have been getting ready for work, needless to say I was late for work)... is it a big deal, not really(the losing ~2 days to my ISP breaking their DNS server was a bit annoying tho)
it's a game, it's ment to be FUN relax, your gonna have a heart attack if you keep stressing ----------- /wtb Eris in a cage Sorry, she's not for sale. You can get Imaran for free though - Wrangler can I at least get someone decent? Sure, I'll let you know when I find one - Wrangler |
Swethren
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Posted - 2006.03.28 08:21:00 -
[29]
Originally by: Shoele Lialos Keep playing, CCP has it on the wish list to have some sort of a skill queue, but it's not in active development yet. Even allowing you to have a single backup skill (like some level V skill you need long term) would be great to keep from "wasting" training time. Anyways, I'm sure I'm not the only person who has set the alarm clock for 3:12 AM just for the purpose of getting up and switching training.
Why in the world are you doing that? Just set a V skill before you go to bed and when you get back from school/work/sleep, just set yout skill again, so you have to wait another 3 hours, big deal, least you didn't have to get up at 3AM just to change a skill?
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Quick Cranker
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Posted - 2006.03.28 09:05:00 -
[30]
Originally by: Jul Nantu
Originally by: Quick Cranker It has absolutely nothing to do with strategy or mastering anything. Its real life dictating the order of skill training - its pretty dumb really.
Last time I checked, strategy was defined as "n. A carefully devised plan of action to achieve a goal." I spend quite a bit of time planning which skills I'm going to train and when. I have to make choices about which specialization path to take, which weapons to master, which ships to pilot, etc.
The selection, priority and timing of when to train those skills are all part of a well designed skill plan. Strategy is clearly a strong component in selecting and timing skill training.
Oh I know what strategy means and acknowledge that it can be applied to your skill training. But it is not "a strong component in selecting and timing skill" when it comes to the interference of real life. Its just a necessity. Its at most tactics.
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