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Thread Statistics | Show CCP posts - 37 post(s) |

Anariasis
Boris Johnson's Love Children
34
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Posted - 2014.01.14 17:23:00 -
[1] - Quote
Really looking forward to the ESS. Everytime we get a new WH into a system with ratters there's either the option to go stealing or setup an own one - and maybe get a fight.
I don't get the problems people seem to have with interceptors setting up the ESS or stealing from them. Let me address a few of the possible situations.
- If CCP wants to avoid interceptors deploying the units, just make them too big for their cargo. They all got <100m-¦ of space, which of course can be boosted quite a bit (373m-¦ max I guess) but yeah, then the interceptor has lost quite some fighting capabilities.
- If an single enemy enters the system and drops an ESS, you can do what you do now anyway: stop ratting until he's gone. Or get intel what he's flying (shouldn't be too hard, you have intel channels, scanners, a POS/station to exchange ships), get in a proper pvp ship and blast his ESS. Minus 30 million for him. Done.
- If an enemy fleet drops an ESS in your system, do what you do now anyway. Stop ratting. Destroy the thing when they are gone. Or get some friends and defend your space!
- Single enemy in an interceptor tries to steal the tags. Well, from the moment he enters system you got approx. a minute to get to the ESS. If you didn't place the ESS stupidly close to the gate where he enters but close to your POS (as close as CCP allows), you will most likely make it. And then it's you in a sensor boosted anti-frig ship vs. an interceptor. Both waiting for a can to spawn to which the inty most likely needs to burn first... Did I mention you shouldn't rat alone in system. It might be even you and a few corpmates vs the inty trying to steal
- Enemy fleet enters your ratting system and empties your ESS. Your intel has messed up, you deserve the loss.
- WH spawns into your system with active people behind. You really want to have an ESS deployed then already, or one just might pop up at the WH and you won't have fun finding out what else lurks behind it ;)
There's s.th. seriously wrong with risk vs reward in ratting though. The ISK/h should be 0.0 Ratting >>> FW > HS Incursions. |

Anariasis
Boris Johnson's Love Children
34
|
Posted - 2014.01.14 17:45:00 -
[2] - Quote
greiton starfire wrote:Anariasis wrote:Really looking forward to the ESS. Everytime we get a new WH into a system with ratters there's either the option to go stealing or setup an own one - and maybe get a fight. I don't get the problems people seem to have with interceptors setting up the ESS or stealing from them. Let me address a few of the possible situations.
- If CCP wants to avoid interceptors deploying the units, just make them too big for their cargo. They all got <100m-¦ of space, which of course can be boosted quite a bit (373m-¦ max I guess) but yeah, then the interceptor has lost quite some fighting capabilities.
- If an single enemy enters the system and drops an ESS, you can do what you do now anyway: stop ratting until he's gone. Or get intel what he's flying (shouldn't be too hard, you have intel channels, scanners, a POS/station to exchange ships), get in a proper pvp ship and blast his ESS. Minus 30 million for him. Done.
- If an enemy fleet drops an ESS in your system, do what you do now anyway. Stop ratting. Destroy the thing when they are gone. Or get some friends and defend your space!
- Single enemy in an interceptor tries to steal the tags. Well, from the moment he enters system you got approx. a minute to get to the ESS. If you didn't place the ESS stupidly close to the gate where he enters but close to your POS (as close as CCP allows), you will most likely make it. And then it's you in a sensor boosted anti-frig ship vs. an interceptor. Both waiting for a can to spawn to which the inty most likely needs to burn first... Did I mention you shouldn't rat alone in system. It might be even you and a few corpmates vs the inty trying to steal
- Enemy fleet enters your ratting system and empties your ESS. Your intel has messed up, you deserve the loss.
- WH spawns into your system with active people behind. You really want to have an ESS deployed then already, or one just might pop up at the WH and you won't have fun finding out what else lurks behind it ;)
There's s.th. seriously wrong with risk vs reward in ratting though. The ISK/h should be 0.0 Ratting >>> FW > HS Incursions. Edit: Forgot something. If you rat all day together with your corp/allymates and then one of them warps to it and presses the button to keep all the money for himself... then maybe you should change corp. Or maybe get him kicked before he can move all his belongings out of your 0.0 staging... no people arn't complaining about ninja dropping them, we are saying no group will use it for themselves as it is susceptible to inties. as for ninja droping them ratters would react like they do when a hostile force drops in... just dock up. once you leave they will blow it up together and go on ratting.
If you would have read my post, you would see that's exactly one of the points I covered. I marked it for your convenience.
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Anariasis
Boris Johnson's Love Children
34
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Posted - 2014.01.14 17:48:00 -
[3] - Quote
Innominate wrote:Ranger 1 wrote: However if you drop one and leave, you'll be notified the moment they get in it's area. Since they are unlikely to blow it up with a few interceptors they'll have to bring something bigger... in a bubble.... to a spot you can warp to directly.
The broadcast is made in local. If you leave, you do not get any notification. They also only have battleship level hitpoints, a few interceptors are perfectly capable of blowing it up. Ten long range crows can blow one up in under five minutes. Five close range interceptors can do it in under three minutes.
You can also warp there with an interceptor or s.th. cloaky, burn some clicks in any direction (not the one you just came from...), bookmark it... Congrats, you have just created a warp-in for yourself to go to and safely shoot it from outside of the bubble, aligned to warp if the baddies show up. |

Anariasis
Boris Johnson's Love Children
34
|
Posted - 2014.01.14 17:57:00 -
[4] - Quote
James Amril-Kesh wrote: This isn't a small gang objective. This is a "solo interceptors taking everything at no risk to themselves" idea.
What is it that goons think Inties are the new evil untouchable overlords that can warp to the thing (notifying everyone) and then stay there for 60 secs until they can actually loot the stuff? |

Anariasis
Boris Johnson's Love Children
34
|
Posted - 2014.01.14 18:12:00 -
[5] - Quote
Weaselior wrote:Anariasis wrote:James Amril-Kesh wrote: This isn't a small gang objective. This is a "solo interceptors taking everything at no risk to themselves" idea.
What is it that goons think Inties are the new evil untouchable overlords that can warp to the thing (notifying everyone) and then stay there for 60 secs until they can actually loot the stuff? You don't need to stay there for 60 seconds. You didn't read the dev comments.
Well, you can warp off after you activated the tag-printing. But you will need to return to loot. So sure, you can go from system to system and activate the payout and warp off... and gain nothing. Or warp back and fight for the container? If you are 1 sec late it will be already looted, if you are 1 sec early you might have a fight at your hand against s.th. fitted exactly for the job to kill you. |

Anariasis
Boris Johnson's Love Children
34
|
Posted - 2014.01.14 18:22:00 -
[6] - Quote
Love how this thread turned into "helpless" Goons with their massive numbers, space and organisation crying that the actually a lot less powerful solo roamer or small gang roamer (that usually gets blobbed and camped in by said goons) will destroy everything :D |

Anariasis
Boris Johnson's Love Children
36
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Posted - 2014.01.14 18:46:00 -
[7] - Quote
Proletariat Tingtango wrote:.... to keep posting shorter...
I agree on the fact that the 60 secs timer between accessing and getting the stuff is maybe a bit too short, which makes it hard to defend if you aren't really quick (+ placed the thing with some brains) or have s.o. waiting there defending it.
From my time in 0.0 allys I know about the state of intel-channels. You know if that guy is alone or if his friends are waiting next door.
Like I said, ISK/h should be 0.0 Ratting >>> FW > HS Incursions. That would also get more players back to ratting in 0.0 and help defending. Also, that EES needs a bit more balancing towards risk/reward. 95% without, 90% with and 120-130% with tags maybe. But as we know from the other deployables, ship rebalancing etc. CCP reads this and will consider moving the numbers around a bit.
Don't condemn the deployable now just because some of the numbers are not 100% right yet. That'll change. HS Incurison and FW isk/h isnt ESS's fault.
Still think that thing can add a lot good action to 0.0. :)
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Anariasis
Boris Johnson's Love Children
38
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Posted - 2014.01.15 13:28:00 -
[8] - Quote
Shvak wrote:Can someone confirm that even the vote to share is also paid out in isk tags? And secondly that the tags can drop as loot? DevBlog says you get ISK if you share directly transferred to the players. Tags only if you choose to take all. |
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