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Author |
Thread Statistics | Show CCP posts - 37 post(s) |
DeadDuck
Macabre Votum Northern Coalition.
68
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Posted - 2014.01.14 22:38:00 -
[1] - Quote
TBH this ESS deployable unit it's a crappy idea.
Confusing concept, adding almost no content at all. You are losing the north again CCP... .
Take a god damn good look at the sov system in 0.0. Thats what you need to do. Passing 7 days to conquer a single system shooting Defender SBU's, IHUB's, TCU's, Stations (at least) to be able to claim a single system is ********.
In Rubicon 1.0 you added 3 more structures and now you are preparing 3 more... |
DeadDuck
Macabre Votum Northern Coalition.
69
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Posted - 2014.01.14 22:54:00 -
[2] - Quote
Gizznitt Malikite wrote: In fairness, I think the mobile siphon unit, the mobile depot, and the mobile cyno inhibitor are excellent additions to the game.
Yeah tbh I'm not complaining about those but this ESS... arrgghh people pass their time saying 0.0 is empty (AND IT IS!) and then what CCP proposes... the ESS... aka nerf income from the 0.0 base grunts... you actually want people to go from Empire to 0.0 not the contrary...
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DeadDuck
Macabre Votum Northern Coalition.
69
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Posted - 2014.01.15 00:15:00 -
[3] - Quote
EdFromHumanResources wrote:When I think 0.0 ratting I think "Man this stuff needs to be more **** than it presently is". Thanks CCP for coming through and putting the final nail in that coffin. I look forward to people finding new and more inventive ways of making isk.
Yeah go to empire, join FW...or even worst... mine |
DeadDuck
Macabre Votum Northern Coalition.
69
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Posted - 2014.01.15 09:38:00 -
[4] - Quote
Akrasjel Lanate wrote:People like to assume that that ESS will be placed in every system all the time, same as they assumed that Siphons would be placed on all the moon mining POSes all the time.
You right they will not be deployable in all the systems... but what annoys me is to see the CCP focus on useless content instead on focusing in what really needs to be fixed.
0.0 SOV mechanics need a total revamp... full of timmers, and structure shooting and what is CCP does ? Let's put up some more structures to "induce fights" in 0.0.
HEY CCP WHAT ABOUT PUT A REINFORCER TIMMER ALSO ON THIS ESS CRAP you will increase the odds of provoking a fight in 100%... better yet why not put a shield and armor reinforcer timmer ? Odds will increase at 200%...
Hey I have other idea that just came from my ass... what about making it that you can only shoot it with frigates... that way the time to destroying these things will be boosted and will again induce the fights... those fights that you want to induce so much and that after Dominion are became rarer and rarer... |
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