|
Author |
Thread Statistics | Show CCP posts - 37 post(s) |
Falkor1984
The Love Dragons
39
|
Posted - 2014.01.19 15:41:00 -
[1] - Quote
81 pages mostly filled with rage in this thread. GG again, keep pushing more stuff in that sucks and keep pushing more customers out.
ESS is a bad idea, mkay? And you could and should have known it.
Also we all know sov is not working since Dominion (or maybe even before that), maybe address this issue first instead of creating more of the fail deployables. |
Falkor1984
The Love Dragons
41
|
Posted - 2014.01.21 10:51:00 -
[2] - Quote
For those that missed it: http://eveion.blogspot.co.uk/2014/01/icelandic-police-raid-ccps-headquarters.html
I lolled so hard.
CCP, maybe just maybe you should reconsider this if a significant part of the player population is adament that this is not a good idea. The ESS (Extra Stupid Structure) is a bad idea, get your heads around it. |
Falkor1984
The Love Dragons
41
|
Posted - 2014.01.21 14:13:00 -
[3] - Quote
Nice more hitpoints. Because every1 likes shooting structures!
You know what will happen with this feature:
- If this thing is deployed by friendly or enemy forces it wil get shot at since almost every major alliance is against them - If there is an enemy in system the carebears will just wait till he leaves and only then shoot the structure - If there is an enemy in system carebears will not rat, since they know they can get hotdropped, so the structure will not be filled, so there is zero effect. x LP per ratting bounty or x% of the ratting bounties equals to zero when there are no bounties. So there is no incentive for the enemy to stay in the system other then the already possible afk cloaky thing to block ratting. - Adjusting and tweaking does not solve this problem in any which way. The core gameplay element is wrong: this is even more structure shooting and we dont like that. Why is that so hard to understand?
Conclusion: bad gamedesign, bad response to customer complaints (how long does a threadnaut need to be for CCP to understand something) and bad prioritizing of development resources.
|
Falkor1984
The Love Dragons
41
|
Posted - 2014.01.21 14:20:00 -
[4] - Quote
Tahnil wrote: Yeah. But on the other hand there is such a thing as an open market: prices for navy LP items may drop, which in turn may lead to more people buying fancy navy LP stuff (such as Navy Battlecruisers and Navy Battleships), which in turn may lead to higher prices again.
You didnt pay a whole lot of attention in Economics 101 class, did you?
|
Falkor1984
The Love Dragons
44
|
Posted - 2014.01.21 16:35:00 -
[5] - Quote
91 pages and counting.....just saying....maybe its a good idea to reconsider this.....
Edit: any answer on this: https://forums.eveonline.com/default.aspx?g=posts&m=4128627#post4128627
Would be nice to know if the other deployables from this SF crew are actually working. |
Falkor1984
The Love Dragons
46
|
Posted - 2014.01.22 21:09:00 -
[6] - Quote
CCP Punkturis wrote:posting here in efforts of getting this thread to 100 pages \o/
Yes, lets put more oil on the raging fire by 1. ignoring customers comments and 2. making fun of the threadnaught they create.
GG, I wonder what your marketing manager thinks about comments like these. |
Falkor1984
The Scope Gallente Federation
48
|
Posted - 2014.01.26 09:23:00 -
[7] - Quote
Vald Tegor wrote:Gunner wrote:1. Spam ESS all over your enemies ratting systems, park a covert cyno alt next to each ESS 2. Make sure your BO team is in jump range. 3. Profit. We've been over this 1. Park covert cyno alts all over your enemies ratting systems 2. Make sure your BO team is in jump range. 3. Profit. The ESS doesn't enter the equation, because the neut in local means no one undocks in the first place. And hey, you don't have to spend 25 mil * systems to get blown up if they happen to form up more than you can chew.
Yup. It is funny how these people think ESS will acomplish anything. Sadly CCP seems to think it as well. Maybe they should play their own game more often (or at all). |
Falkor1984
The Love Dragons
49
|
Posted - 2014.02.01 09:45:00 -
[8] - Quote
Mag's wrote:James Amril-Kesh wrote:So I guess we've demonstrated that once a dev blog is made about a feature, no matter how bad it is and how much players argue that it's a really bad idea, it's going to show up anyway in some form or other and there's nothing that can be done about it.
CCP is too prideful to admit that sometimes its ideas are ******* ******** and should never make it into the game to begin with. Indeed. The funniest part is the tumble-weed type silence from them, in this and the other thread. They have never truly explained why this thing require a 5% nerf to begin with. If you don't wish to use it, then you don't gain a thing. If you do, then sure, let there be some risk. But to out right nerf income simply to introduce the thing, is quite frankly, ridiculous. One thing I would like to know and do not see why it as information, wasn't divulged. Just how may siphons have been used since deployment? I cannot see why this info should be kept secret, unless the figures are pretty dire and pride is once again, running the show.
They posted something like 200B+ siphoned off as if it was a huge amount of isk, but if you compare it to the amount of moongoo produced everyday its a laughable amount. Also the amount included the "hey lets try this" period. Now ppl hardly use the thing anymore. The same thing will happen to the ESS. |
|
|
|