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Ooiittee
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Posted - 2006.03.22 05:27:00 -
[1]
Just been reading a forum link on Mini AC and the great debat. As I was reading it an idea came to me.
Alot of discussion seems to revolve around "reload times". I was thinking that ships could have a "Ammo Bay" as a static ship stat.
Sure everyone says, but thats what my cargo bay is for, but lets face it, it takes alot of skill for a droid/load arm to navigate around a bay packed with 20,000 livestock to find the rockets packed at the rear. This system would make amunition a factor in space battles, sure you may have more ammo in the hold but its not "Mag'ed up" to be loaded so your empty.
It also opens yourself up for new modules/computers for your ship. Auto Loaders that speed up your loading speed.
I would see this as a side stat from your normal Fitting screen so it would not effect your ships current modules but add a bit more varitey to the ship. However LOW modules could enhance AMMO BAY space.
HI-? MED-? LOW-? + (Loading CPU) [AMMMO BAY = x m3]
Reloading your ammo bay would only be possible while docked or in a suitable POS structure (not to clued into that world yet).
Ships may even have remote loading modules to refit Ally vessels with ammo.
I know it brings in a new element of complexity but it might assist in solving other unknown issues with equipment.

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Keven
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Posted - 2006.03.22 06:24:00 -
[2]
Don't screw up my guns just cuz yours are broken plz.
thx.
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TheBelgarion
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Posted - 2006.03.22 14:04:00 -
[3]
Hint:"sort by type" a Challenge System for Eve |

K Shara
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Posted - 2006.03.22 14:49:00 -
[4]
Originally by: TheBelgarion Hint:"sort by type"
lol
or use lasers.
or right click on teh gun to load teh ammo
or use cans to store your crap
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ITTigerClawIK
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Posted - 2006.03.22 16:29:00 -
[5]
oh please do that.......... it would mean a massive advantage to the amarrian lasser users once you run outta ammo in those ammo bays of yours....cant load up more cna ya
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lasarith
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Posted - 2006.03.22 18:17:00 -
[6]
been asking for some sort of weapons bay for a while -nothing yet.
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Calcium
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Posted - 2006.03.22 22:52:00 -
[7]
Seems most missed my point.
I have no problems now finding my ammo and loading my gunz, not that noob. Just thinking of other elements to bring to the game. Physics is a big drive in the EVE engine, just we have this unlimited (only restricted by cargo bay size) ammo capacity.
Its not about fixing something that is broken, its about adding the ammo factor to the equation. Given that a frigate can carry enough ammo to fire non-stop for hours its seems pretty pointless at the moment.
With a bay feature it can make attrition an aspect of Space fleet battles or prolonged combat.
Lasers would not escape the change, when crystals go then you need to land to refit new ones. Each bay would hold a spare lens or something.
just an idea, not married to it so save the fire for someone else. 
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lasarith
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Posted - 2006.03.22 23:04:00 -
[8]
perhaps 50% of your cargo space-plus you can also store ammo in your cargo bay/hold as well -just weapons lode from the -
weapons bay instead of the cargo bay.
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