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Thread Statistics | Show CCP posts - 19 post(s) |
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CCP Guard
C C P C C P Alliance
718

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Posted - 2011.11.08 13:30:00 -
[1] - Quote
CCP Punkturis continues to bring news of user interface improvements for EVE, and the latest is an option to scale the UI according to one's preference.
The blog can be found here, and your feedback can be left here in the thread as always. Also, don't be shy to jump on the Singularity test server to try it out for yourself before the upcoming Winter Expansion. CCP Guard | EVE Community Developer |
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CCP Punkturis
C C P C C P Alliance
164

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Posted - 2011.11.08 13:30:00 -
[2] - Quote
FIRST!!!1111!!! CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
164

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Posted - 2011.11.08 13:35:00 -
[3] - Quote
Emi Sertan wrote:CCP Punkturis wrote:FIRST!!!1111!!! Cause you cheat :(
I just know the right people  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
177

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Posted - 2011.11.08 14:52:00 -
[4] - Quote
Being able to scale various parts of the UI differently would be really cool but will defiantly not be done for winter. Great idea though :) CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
206

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Posted - 2011.11.08 22:33:00 -
[5] - Quote
all those positive replies are making me so happy right now :3 CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
215

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Posted - 2011.11.09 09:51:00 -
[6] - Quote
malaire wrote:Salpad wrote:This is super cool, but are you sure 150% is large enough for players with really large monitors? Why not have 200% and maybe even 300% too, just in case?
Blog said that you get larger options if you have better resolution. Developer used 1920x1200 screen which can only support 150% (1024x768 scaled 150% is 1536x1152). However 2560x1440 screen is able to support upto 187% scaling. For 300% scaling you need 3072x2304 or better resolution. 
We decided to cap it at 150% because scaling it larger makes some icons look fuzzy.
150% is plenty anyways  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
222

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Posted - 2011.11.10 09:48:00 -
[7] - Quote
Bloodhands wrote:I want to have your babies...
On toasted rye with pickles and deli mustard
I'm going to take this as a compliment...  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
241

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Posted - 2011.11.14 22:33:00 -
[8] - Quote
Ni'ark wrote:Awesome CCP, keep it up! P.S. Learn to fit goddamn! 
if you guys would see all the crap I've fitted on my local for devaloping/testing purposes you would be ashamed of me  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
499

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Posted - 2011.12.07 11:53:00 -
[9] - Quote
I don't know why this blog was reposted but more replies to my dev blog kind of make me happy  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
502

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Posted - 2011.12.07 13:19:00 -
[10] - Quote
Andrea Griffin wrote:CCP Punkturis wrote:I don't know why this blog was reposted but more replies to my dev blog kind of make me happy  I was pretty confused about this myself but hey, it's always nice to have some extra "face time" on the top of the dev blog page, no? : > It's nice having this feature, by the way. It was the first new Crucible option that I turned on and tried out and it has made playing Eve so much easier for me. Thank you!
it also got me over 500 likes!
but I'm glad to see you enjoy the feature, makes me very happy  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
508

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Posted - 2011.12.07 21:38:00 -
[11] - Quote
Ayuren Aakiwa wrote:This seems like a nice feature, can't wait for it to be on Tranquility.  Also, although I'm sure someone else has said it a while ago, it would be cool to scale different parts of the UI separately  Edit: ok ccp Punkturis already said this is a good idea, which makes me very happy!
This feature is already on Tranquility! The dev blog was posted again by accident  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
532

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Posted - 2011.12.19 18:36:00 -
[12] - Quote
thank you! makes me so happy that this feature helps you play EVE  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
1116

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Posted - 2012.01.17 12:08:00 -
[13] - Quote
WeirdNoise wrote:I'm appalled at this change because it strikes me that the default UI size (newly labeled 100%, oh wowzies how pretty!!1!!1one!!) is now larger than what it was before the change.
No it's not. The font is bigger, because of we implemented a new font but the UI windows are the same size as they were before.
The font change also has nothing to do with scaling.
So no, the default UI size is the same as it was before. CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
1117

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Posted - 2012.01.17 20:37:00 -
[14] - Quote
mkint wrote:CCP Punkturis wrote:WeirdNoise wrote:I'm appalled at this change because it strikes me that the default UI size (newly labeled 100%, oh wowzies how pretty!!1!!1one!!) is now larger than what it was before the change.
No it's not. The font is bigger, because of we implemented a new font but the UI windows are the same size as they were before. The font change also has nothing to do with scaling. So no, the default UI size is the same as it was before. lol, most. ruhtarded. dev. response. evar. "no, the UI isn't bigger, it just takes up more space and doesn't show sh!t now because our font is now drawn with a crayon. But it's not bigger dammit!"
I don't understand what you mean.. the windows are the same size yes.
Edit: the font change also has nothing to do with UI Scaling so his assumption about the UI Scaling causing the text being bigger is wrong. CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
1118

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Posted - 2012.01.17 22:20:00 -
[15] - Quote
Rixiu wrote:The font can be bigger while using the same amount of space in the UI. When we had the old font there was empty space around the text, the new larger font has less empty space around it in the UI, hence the same amount of information take up the same amount of space.
That's my unprofessional analysis though.
Yes  CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
1118

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Posted - 2012.01.17 23:20:00 -
[16] - Quote
mkint wrote:CCP Punkturis wrote:mkint wrote:CCP Punkturis wrote:WeirdNoise wrote:I'm appalled at this change because it strikes me that the default UI size (newly labeled 100%, oh wowzies how pretty!!1!!1one!!) is now larger than what it was before the change.
No it's not. The font is bigger, because of we implemented a new font but the UI windows are the same size as they were before. The font change also has nothing to do with scaling. So no, the default UI size is the same as it was before. lol, most. ruhtarded. dev. response. evar. "no, the UI isn't bigger, it just takes up more space and doesn't show sh!t now because our font is now drawn with a crayon. But it's not bigger dammit!" I don't understand what you mean.. the windows are the same size yes. Edit: the font change also has nothing to do with UI Scaling so his assumption about the UI Scaling causing the text being bigger is wrong. Is the font bigger? If yes, then to get your windows to show the same amount of information, you have to adjust your windows sizes bigger (whether it's automatic or the user is forced to adjust it themselves is irrelevant.) Hence the footprint of the UI (user interface, all the 2D elements, windows, etc) is bigger. Your users do not care if it's the font's fault or what, a bigger font means the 2D stuff takes up more space with less room for 3D stuff. I actually changed computers/monitors around the time the new font went live, plus with the mandatory wiping of windows positions with crucible, it was hard to do a detailed size comparison, although even on my old monitor with 90% UI scaling, the client still feels more cramped.
Mr. Grumpy you can type as many words as you like it's still not related to UI scaling as WeirdNoise stated in his post (and I was replying too).
Now go find someone else on the internet to argue with because I don't like arguing. CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
1118

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Posted - 2012.01.17 23:21:00 -
[17] - Quote
Salpad wrote:I'm on a 1280x800 laptop, and I've set scaling to 90%, but it's actually too small. I find numbers hard to discern, and am considering scaling back to 100% even though then my small screen feels very crowded. And note this is a pixels issue, not a square centimeter issue.
I think I'd like an intermediate 95% scaling step, though. That would give a slight but very needed improvement to screen real estate (especially important if I resume flying missions, or if I try Incursions) while probably not giving the same number-reading-problems as 90% scaling does.
Yeah 95% is something we should look into. CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
1119

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Posted - 2012.01.17 23:31:00 -
[18] - Quote
Salpad wrote:an CCP Punkturis wrote:Yeah 95% is something we should look into. The specific problem is that when I have large stacks of stuff, like minerals, I can't actually see how much is in them without having to mouse over, at 90%. I can see the first digit easily but I can't know the order of magnitude for sure. For a trader (even a part-time trader) that's problematic. I think 95% might solve that. Otherwise you're going to have to do a font tweak, or some other interface tweak. (Note that I don't need to know precisely how much is in a stack. I can mouse over it if I need that. But it does bother me a lot that I can't know the order of magnitude, like if it is 87 million or 8.7 million or 870k tritanium.) For the same reason, you might want to implement 105% too. Not for my sake, it won't be useful for me in my current situation, but maybe some other players will benefit from it. Also note I'm not asking you to let players set scaling to 214.33% or other such silly precision, but the 90% to 100% step is slightly too coarsegrained, and it occurs to me that perhaps some other players find the 100% to 110% step to likewise be slightly too coarsegrained.
well 90% was created for people who were willing to sacrifice font readability so we can't do too much about it not being readable. Some people didn't even want to implement scaling less than 100% because it doesn't look perfect.. and it could be causing more issues than making people happy.. CCP Punkturis | EVE UI Developer |
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CCP Punkturis
C C P C C P Alliance
1123

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Posted - 2012.01.18 14:57:00 -
[19] - Quote
Rhinanna wrote:Any chance of having the contexual menu (right mouse click) having it's own seperate 're-sizing' option. I'm happy with my general text/UI size, but avoid using the contextual message because its too small and easy to misclick.
There's a setting in they system menu to set context menu size CCP Punkturis | EVE UI Developer |
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