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Sadayiel
Inner Conflict
79
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Posted - 2014.01.19 13:32:00 -
[31] - Quote
Nicemeries wrote:Prince Kobol wrote:The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP.
Nullsec players do not enjoy terrible lag and massive TiDi but it is not their fault.
The Mechanics of Sov Warfare is the catalyst, the driver behind these massive cap fights, you can not expect people to have some gentleman's agreement to only bring x number of ships to any given fight. Totally agree with this. They either need to remove the incentive for us to put 4000 dudes in 1 system or create a basis were the code/servers allow such numbers without crashing the server.
The day CCP allow 4000 players to fight without lag, ppl will bring 6000+ to the fight.
It's been that way since the dawn of EVE. |

Doc Severide
State War Academy Caldari State
17
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Posted - 2014.01.19 13:42:00 -
[32] - Quote
Eduard Khil XD wrote:if If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null... More people would quit. You are not going to force people where they don't want to go...
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Katran Luftschreck
Royal Ammatar Engineering Corps
2213
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Posted - 2014.01.19 13:57:00 -
[33] - Quote
You cannot activate the cloak on your Nerf Hisec thread because it is with 2000 meters of another object. Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Prince Kobol
1350
|
Posted - 2014.01.19 14:03:00 -
[34] - Quote
Sadayiel wrote:Nicemeries wrote:Prince Kobol wrote:The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP.
Nullsec players do not enjoy terrible lag and massive TiDi but it is not their fault.
The Mechanics of Sov Warfare is the catalyst, the driver behind these massive cap fights, you can not expect people to have some gentleman's agreement to only bring x number of ships to any given fight. Totally agree with this. They either need to remove the incentive for us to put 4000 dudes in 1 system or create a basis were the code/servers allow such numbers without crashing the server. The day CCP allow 4000 players to fight without lag, ppl will bring 6000+ to the fight. It's been that way since the dawn of EVE.
That is totally true, hence a rework of Sov Mechanics is in order so it isn't the case of who brings the most wins.
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Prince Kobol
1350
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Posted - 2014.01.19 14:06:00 -
[35] - Quote
Alice Ituin wrote:Prince Kobol wrote:The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP. . Caps have nothing to do with this. Even if there where no caps people would just stuff 4000 Subcaps into the system, because higher numbers win. However it's not just CCPs fault alone. If the nullbears would grow some balls and not blueball half the galaxy we would see a lot more smaller fights between alliances instead of those massive blobs between mega coalitions which the game just can't handle.
Really..
Not sure where to start so I am simply not going to bother. |

Prie Mary
Science and Trade Institute Caldari State
37
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Posted - 2014.01.19 15:11:00 -
[36] - Quote
No it wouldn't. Eve's code was written what 10 years ago? Its outdated and has poor compatability with modern systems be it servers or our consumers computers.
To reduce lag etc CCP would have to re-write the game form the ground up which will never happen Dont just think outside the box, Live outside of it... |

Dyphorus
Meatshield Bastards The Bastards.
62
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Posted - 2014.01.19 16:25:00 -
[37] - Quote
Eduard Khil XD wrote:Hi. I am just wondering, if CCP were to shift their aim from hisec being a heavily focused on area, and instead used those resources on nullsec, would the lag be fixed to an extent?
Just looking at average pilots in space, there are a lot of people in hisec compared to null. If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null, could CCP then concentrate more on growing the nullsec server infrastructure?
CCP has put together a system that managed to not collapse with almost 4000 people in system. Have you seen another company/game come even close to that? Do you understand what it takes to handle that kind of workload?
It's getting really old seeing thread, after thread, after thread beating on CCP about lag from people who have zero understanding of the network infrastructure it takes to keep something like EVE running. You do understand that a dedicated server node was used to keep HED up right? The battle was not running on the primary servers that run the game under normal conditions.
That aside.... you're idea for "fixing" battles too large to handle.... is pushing more people into them? |

Aramatheia
Tiffany and Co.
176
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Posted - 2014.01.19 16:37:00 -
[38] - Quote
Erufen Rito wrote:Plug in Baby wrote:I think the best strategy for CCP as a business is to make money. They should pull resources from null sec, low sec, high sec and WH and allocate it all to Dust.
Eve is getting old and makes hardly any money, Dust is new and highly profitable so that is where they should be sending resources. You must work at the CCP Accounting Department or something. Else this statement would sound like it came straight out of your ass.
also, if im not mistaken dust is f2p? I also am not even sure if dust requires purchasing? anyone with a ps able to clarify me on that one? |

Bananna Phone
Gone Phishing
19
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Posted - 2014.01.19 16:46:00 -
[39] - Quote
I too post on the forums with ideas that have been brought up many times before by the same types of people who have no idea how servers work.
It makes me feel that my views are seen and I feel important by putting them up in public with a character hiding in a noob corp. |

Nlex
Domini Canium
28
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Posted - 2014.01.19 18:39:00 -
[40] - Quote
"Rewriting EVE code to make it scalable on multiple processing cores" is a great goal. However, due to the amount of man hours it'll take, the only way for it to be realised is EVE 2. |

Nivo Green
Stac Enterprises
35
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Posted - 2014.01.19 18:45:00 -
[41] - Quote
Abdiel Kavash wrote:You have two baskets, each half-full of apples. Now a truck full of apples arrives. You need to fit the apples into the two baskets. Would moving all the apples from the "highsec" basket into the "nullsec" basket help you fit the truckload of apples into the baskets?
The real problem is that even if you found a truck sized basket, you still have to move all the apples into it 1 at a time. |

Proletariat Tingtango
GoonWaffe Goonswarm Federation
856
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Posted - 2014.01.19 18:48:00 -
[42] - Quote
Azami Nevinyrall wrote:10-15% of population in nullsec.... YES, FOCUS ALL RESOURCES THERE!!!
The 10-15% that drives the economy for the rest of the game, tests ship and mechanic balance on a massive scale, and routinely puts CCP's hardware to the test so that they know where they stand.
These are things that miners4lyfe and mission runners never do. These are things that marmite collective and the other assorted trash that consider shooting wardecs on trade-hub undocks "elite pvp" never do. This is something that, unfortunately, due to its nature, lowsec can't do, that WHers don'tt have the numbers to do.
When nullsec says something is broken. Especially when long-time enemies and people who have little to zero reason to ever agree on anything are coming out and saying, "hey this is ****** up", yeah, nullsec should get priority.
I also think you underestimate how often nullsec is involved in hi-sec activities.
GSF has a handful of ultra-wealthy dudes who know hi-sec markets better than any pubbie and do tons of business outside of the confines of null. I have a jita trader alt, and soon I'll probably have a PI alt. That would make 2/3 of my account hi-sec based. That's only on one account, when I open up a second one inevitably, that too will probably have a couple of characters based in hi-sec.
Nullsec is hi-sec too, hi-sec is not necessarily nullsec.
We should be getting attention when we call for it. Sorry you disagree, we drive this game more than the guys mining veldspar and running l4's in their pimpfit marauders or whatever fotm missioning ship is in vogue |

Bananna Phone
Ministry of War Amarr Empire
19
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Posted - 2014.01.19 23:59:00 -
[43] - Quote
Proletariat Tingtango wrote:Azami Nevinyrall wrote:10-15% of population in nullsec.... YES, FOCUS ALL RESOURCES THERE!!! The 10-15% that drives the economy for the rest of the game, tests ship and mechanic balance on a massive scale, and routinely puts CCP's hardware to the test so that they know where they stand. These are things that miners4lyfe and mission runners never do. These are things that marmite collective and the other assorted trash that consider shooting wardecs on trade-hub undocks "elite pvp" never do. This is something that, unfortunately, due to its nature, lowsec can't do, that WHers don'tt have the numbers to do. When nullsec says something is broken. Especially when long-time enemies and people who have little to zero reason to ever agree on anything are coming out and saying, "hey this is ****** up", yeah, nullsec should get priority. I also think you underestimate how often nullsec is involved in hi-sec activities. GSF has a handful of ultra-wealthy dudes who know hi-sec markets better than any pubbie and do tons of business outside of the confines of null. I have a jita trader alt, and soon I'll probably have a PI alt. That would make 2/3 of my account hi-sec based. That's only on one account, when I open up a second one inevitably, that too will probably have a couple of characters based in hi-sec. Nullsec is hi-sec too, hi-sec is not necessarily nullsec. We should be getting attention when we call for it. Sorry you disagree, we drive this game more than the guys mining veldspar and running l4's in their pimpfit marauders or whatever fotm missioning ship is in vogue
That drivel is from a pure nullbear.
Oh and being GSF or 'any pubbie' has nothing to do with nullsec. Business is business.
The only thing broken about nullsec is players like you who think the game revolves around you.
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John Bosch
State War Academy Caldari State
45
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Posted - 2014.01.20 00:26:00 -
[44] - Quote
CCP isn't going to work on anything like sov mechanics or pos mechanics because it's hard and no one wants to touch that code. They'd rather work on pointless bullshit like the ESS so they can claim to have done something and go back on vacation. |
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