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Eduard Khil XD
Viziam Amarr Empire
11
|
Posted - 2014.01.18 22:42:00 -
[1] - Quote
Hi. I am just wondering, if CCP were to shift their focus from hisec being a heavily focused on area, and instead use those resources on nullsec, would the lag be fixed to an extent?
Just looking at average pilots in space, there are a lot of people in hisec compared to null. If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null, could CCP then focus a lot more on growing the nullsec server infrastructure? |

Tetsuo Tsukaya
Itinerant Empire
242
|
Posted - 2014.01.18 22:44:00 -
[2] - Quote
I don't think the servers work the way you seem to think they do... |

Kimmi Chan
Tastes Like Purple
627
|
Posted - 2014.01.18 22:45:00 -
[3] - Quote
Eduard Khil XD wrote:If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null.
You assume that moving L4s would cause people to move out of High Sec.
It would not.
Why would you think that changing High Sec would do anything to fix Null Sec?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Eduard Khil XD
Viziam Amarr Empire
11
|
Posted - 2014.01.18 22:46:00 -
[4] - Quote
Kimmi Chan wrote:Eduard Khil XD wrote:If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null. You assume that moving L4s would cause people to move out of High Sec. It would not. Why would you think that changing High Sec would do anything to fix Null Sec?
Because they use the same servers.
For example for the HED-GP fight they took resources from Jita. |

Dace Onio
Republic Military School Minmatar Republic
5
|
Posted - 2014.01.18 22:46:00 -
[5] - Quote
My personal opinion is they would be better putting full resources into a eve 2 |

Kimmi Chan
Tastes Like Purple
628
|
Posted - 2014.01.18 22:51:00 -
[6] - Quote
Eduard Khil XD wrote:Because they use the same servers.
For example for the HED-GP fight they took resources from Jita.
I'm not saying the affect would be immediate at all, I mean in terms of future development goals, if CCP focused more on nullsec servers perhaps things would be better?
They move HED-GP onto the "SuperNode" where Jita normally lives and it still was horrible. But now instead of HED-GP just being less significantly ******, both HED-GP and Jita are ******.
It's not something you can just throw more servers at.
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Abdiel Kavash
Paladin Order Fidelas Constans
2635
|
Posted - 2014.01.18 22:51:00 -
[7] - Quote
You have two baskets, each half-full of apples. Now a truck full of apples arrives. You need to fit the apples into the two baskets. Would moving all the apples from the "highsec" basket into the "nullsec" basket help you fit the truckload of apples into the baskets? |

Alice Ituin
Republic Military School Minmatar Republic
33
|
Posted - 2014.01.18 22:56:00 -
[8] - Quote
Two mistakes:
Nerfing highsec won't cause those players to move to null. They aren't in null because they don't want to be there. (and if you look at the current "battle" in null you might understand why they wouldn't)
More server infrastructure won't help. They already use the strongest server and it still isn't enough because they use ancient code that can't take advantage of modern servers. Instead of modernizing the code base they just strap on more band aid "fixes" until the whole thing falls apart. |

Plug in Baby
Crouching Woman Hidden Cucumber
100
|
Posted - 2014.01.18 23:21:00 -
[9] - Quote
I think the best strategy for CCP as a business is to make money. They should pull resources from null sec, low sec, high sec and WH and allocate it all to Dust.
Eve is getting old and makes hardly any money, Dust is new and highly profitable so that is where they should be sending resources. This is not a forum alt, this is a forum main. |

Garnoo
Eternity INC. Goonswarm Federation
94
|
Posted - 2014.01.18 23:24:00 -
[10] - Quote
lets nerf null (more ESS) so we can all move to hisec and this will never happens again :D i bet everyone would be happy having goons in their mission hubs :P People are going to try to ruin your day. Get together with others, ruin their day back - this is EvE |

trader joes Ichinumi
Waltaratzor Corporation
33
|
Posted - 2014.01.19 01:13:00 -
[11] - Quote
Eduard Khil XD wrote:Hi. I am just wondering, if CCP were to shift their aim from hisec being a heavily focused on area, and instead used those resources on nullsec, would the lag be fixed to an extent?
Just looking at average pilots in space, there are a lot of people in hisec compared to null. If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null, could CCP then concentrate more on growing the nullsec server infrastructure?
Nerfing high sec wouldn't necessarily move more people to null. A large portion of the high sec population didn't choose high sec due to an economic calculus. They chose it because they are essentially scared of null.
Living in null is a much more high stress environment, especially if you play by yourself a lot. You have to constantly watch out for gate camps/pirates/roaming interceptors. Its not just about the money. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
73
|
Posted - 2014.01.19 01:16:00 -
[12] - Quote
Plug in Baby wrote:I think the best strategy for CCP as a business is to make money. They should pull resources from null sec, low sec, high sec and WH and allocate it all to Dust.
Eve is getting old and makes hardly any money, Dust is new and highly profitable so that is where they should be sending resources. You must work at the CCP Accounting Department or something. Else this statement would sound like it came straight out of your ass. This is as nice as I get. |

Azami Nevinyrall
Red Federation RvB - RED Federation
1574
|
Posted - 2014.01.19 01:18:00 -
[13] - Quote
10-15% of population in nullsec.... YES, FOCUS ALL RESOURCES THERE!!! "I couldn't go through a single meeting with them without hearing them chop lines on the Skype call" says former CSM chairman The Mittani, who wishes to remain anonymous. -á |

Tippia
Sunshine and Lollipops
18962
|
Posted - 2014.01.19 01:35:00 -
[14] - Quote
Eduard Khil XD wrote:I mean in terms of future development goals, if CCP focused more on nullsec servers perhaps things would be better? There are no GÇ£nullsec serversGÇ¥. There are just standard nodes and reinforced nodes (and Jita).
Things would be better if they improved the server code, which they are. That will improve things on all three types of nodes. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |

DaReaper
Net 7 The Last Brigade
79
|
Posted - 2014.01.19 01:45:00 -
[15] - Quote
tl:dr; tbh the only thing that will fix eve's lag is if they can get a grip on the old code that is optimized for single core servers. They need to do a huge overhaul of old systems , maybe even a giant rewriting of things. That will do wonders to levitate some of the lag. When eve was made it was made in a programing language that can;t be split into different cores. So that atm is the biggest draw back. At least form what i have read over the years.
No amount of shifting resources to other areas will fix it. if the server can;t adjust thing sot different cores, like have a system with 23 cores run different functions, at the moment, afaik its one core, or maybe 1cpu per system, or MANY systems. |

Demica Diaz
SE-1
123
|
Posted - 2014.01.19 01:51:00 -
[16] - Quote
Eduard Khil XD wrote:Hi. I am just wondering, if CCP were to shift their aim from hisec being a heavily focused on area, and instead used those resources on nullsec, would the lag be fixed to an extent?
Just looking at average pilots in space, there are a lot of people in hisec compared to null. If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null, could CCP then concentrate more on growing the nullsec server infrastructure?
Even if high sec was totally removed and everyones high sec bear would be deleted, we would get exactly same "lag" in major battles as we today witnessed. Problem lies in how SOV is fought over in EVE. It is OLD and outdated way. From era where people didnt have billion titans to throw around. Change is needed. |

Norm Tempesta
The Konvergent League Sev3rance
63
|
Posted - 2014.01.19 02:08:00 -
[17] - Quote
Dace Onio wrote:My personal opinion is they would be better putting full resources into a eve 2
Now THAT is by far the best idea I have heard yet 
|

willy Amatin
Federal Navy Academy Gallente Federation
3
|
Posted - 2014.01.19 02:43:00 -
[18] - Quote
This is not even a stealth nerf highsec
But
Potentially stealth lowsec pirate desperate for targets |

Michael Escoto
State War Academy Caldari State
1
|
Posted - 2014.01.19 07:47:00 -
[19] - Quote
I'd imagine the server load akin to a mini DDoS attack, with all that F1 mashing, left/right mouse buttion clicks, etc etc.. |

Prince Kobol
1348
|
Posted - 2014.01.19 07:57:00 -
[20] - Quote
The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP.
Nullsec players do not enjoy terrible lag and massive TiDi but it is not their fault.
The Mechanics of Sov Warfare is the catalyst, the driver behind these massive cap fights, you can not expect people to have some gentleman's agreement to only bring x number of ships to any given fight. |

Josef Djugashvilis
Acme Mining Corporation
1965
|
Posted - 2014.01.19 10:36:00 -
[21] - Quote
Eduard Khil XD wrote:Hi. I am just wondering, if CCP were to shift their aim from hisec being a heavily focused on area, and instead used those resources on nullsec, would the lag be fixed to an extent?
Just looking at average pilots in space, there are a lot of people in hisec compared to null. If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null, could CCP then concentrate more on growing the nullsec server infrastructure?
I think folk would do level 4 missions in lo-sec the same way null-sec folk rat when there are bad guys in their system. This is not a signature. |

Josef Djugashvilis
Acme Mining Corporation
1965
|
Posted - 2014.01.19 10:38:00 -
[22] - Quote
Garnoo wrote:lets nerf null (more ESS) so we can all move to hisec and this will never happens again :D i bet everyone would be happy having goons in their mission hubs :P
How many goon alts already run missions in hi-sec? This is not a signature. |

Nicemeries
3
|
Posted - 2014.01.19 10:42:00 -
[23] - Quote
Prince Kobol wrote:The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP.
Nullsec players do not enjoy terrible lag and massive TiDi but it is not their fault.
The Mechanics of Sov Warfare is the catalyst, the driver behind these massive cap fights, you can not expect people to have some gentleman's agreement to only bring x number of ships to any given fight.
Totally agree with this.
They either need to remove the incentive for us to put 4000 dudes in 1 system or create a basis were the code/servers allow such numbers without crashing the server.
|

Sakaron Hefdover
Science and Trade Institute Caldari State
35
|
Posted - 2014.01.19 10:47:00 -
[24] - Quote
How about reducing the timers?
Would reduce the people going to the timer for the fight |

Felicity Love
Whore and Peace Forsaken Asylum
1455
|
Posted - 2014.01.19 11:38:00 -
[25] - Quote
.. let's spin this a different way and say imagine how many other resources CCP would have for NULL, fighting TiDi, and the rest of the game, if they simply got rid of DUST.
I mean, hey, it's not like DUST has been integrated into EVE all that much... it's sort of at the same level that INCARNA-WiS is... just an alternative to ship spinning, and not a very good one.

Can't have a proper Apocalypse without "The Man", Johnny Cash. -áTrue story.
|

Sarah Nalelmir
Imperial Academy Amarr Empire
2
|
Posted - 2014.01.19 11:44:00 -
[26] - Quote
Dust is ok but what kills it for me is the limited FOV and relatively poor graphics (understandable considering the platform)
Move DUST to PS4 and make DUST peer to peer hosted thus freeing up eve resources or make the eve server component multi threaded. |

Alice Ituin
Republic Military School Minmatar Republic
35
|
Posted - 2014.01.19 11:48:00 -
[27] - Quote
Prince Kobol wrote:The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP. .
Caps have nothing to do with this. Even if there where no caps people would just stuff 4000 Subcaps into the system, because higher numbers win.
However it's not just CCPs fault alone. If the nullbears would grow some balls and not blueball half the galaxy we would see a lot more smaller fights between alliances instead of those massive blobs between mega coalitions which the game just can't handle.
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1139
|
Posted - 2014.01.19 12:18:00 -
[28] - Quote
Eduard Khil XD wrote:Hi. I am just wondering, if CCP were to shift their aim from hisec being a heavily focused on area, and instead used those resources on nullsec, would the lag be fixed to an extent?
Just looking at average pilots in space, there are a lot of people in hisec compared to null. If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null, could CCP then concentrate more on growing the nullsec server infrastructure?
NO and your statements have completely no sernse at all.
Each system can berun on a single CPU.
THat is their main issue. THey cannot map more CPU and memory to a node on the fly "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Sura Sadiva
Entropic Tactical Crew
1037
|
Posted - 2014.01.19 12:50:00 -
[29] - Quote
Doesn't matter how much you increase nodes capability, in an open world game they will be always capped till the mechanics force/push/make convenient for the players to mass in large numbers to achive goals.
You need to split the objectives in several smaller ones and scale down the numbers requirements to be part of something.
Btw is already amazing as is now: how many games do we know able to support 3-4000 players on a same node/scene/istances? Even only 100 is a problem.
EVE PvP is open world , and with the current mechancs player will always try to bring in as much as possible, not becuase they like floating in the lag, but because the game force them to do so.
|

Yosef Brinalle
University of Caille Gallente Federation
17
|
Posted - 2014.01.19 12:51:00 -
[30] - Quote
Prince Kobol wrote:The Mechanics of Sov Warfare is the catalyst
You need to understand how bored people are in Icelend. They created a game where half the mechanics are there to 'drive conflict'. Well, maybe SOV is designed to drive conflict between plyers AND drive confict between plyers and CCP? Maybe they enjoy watching everyone complaining about TD. They probably just break out the popcorn and sit around reading the forums laughing at all the people who say they are going to quit (for the 100th time). Conflict baby! Good times in Iceland. |

Sadayiel
Inner Conflict
79
|
Posted - 2014.01.19 13:32:00 -
[31] - Quote
Nicemeries wrote:Prince Kobol wrote:The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP.
Nullsec players do not enjoy terrible lag and massive TiDi but it is not their fault.
The Mechanics of Sov Warfare is the catalyst, the driver behind these massive cap fights, you can not expect people to have some gentleman's agreement to only bring x number of ships to any given fight. Totally agree with this. They either need to remove the incentive for us to put 4000 dudes in 1 system or create a basis were the code/servers allow such numbers without crashing the server.
The day CCP allow 4000 players to fight without lag, ppl will bring 6000+ to the fight.
It's been that way since the dawn of EVE. |

Doc Severide
State War Academy Caldari State
17
|
Posted - 2014.01.19 13:42:00 -
[32] - Quote
Eduard Khil XD wrote:if If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null... More people would quit. You are not going to force people where they don't want to go...
|

Katran Luftschreck
Royal Ammatar Engineering Corps
2213
|
Posted - 2014.01.19 13:57:00 -
[33] - Quote
You cannot activate the cloak on your Nerf Hisec thread because it is with 2000 meters of another object. Nullsec in a Nutshell: http://nedroid.com/comics/2006-08-24-2155-arrrdino.gif |

Prince Kobol
1350
|
Posted - 2014.01.19 14:03:00 -
[34] - Quote
Sadayiel wrote:Nicemeries wrote:Prince Kobol wrote:The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP.
Nullsec players do not enjoy terrible lag and massive TiDi but it is not their fault.
The Mechanics of Sov Warfare is the catalyst, the driver behind these massive cap fights, you can not expect people to have some gentleman's agreement to only bring x number of ships to any given fight. Totally agree with this. They either need to remove the incentive for us to put 4000 dudes in 1 system or create a basis were the code/servers allow such numbers without crashing the server. The day CCP allow 4000 players to fight without lag, ppl will bring 6000+ to the fight. It's been that way since the dawn of EVE.
That is totally true, hence a rework of Sov Mechanics is in order so it isn't the case of who brings the most wins.
|

Prince Kobol
1350
|
Posted - 2014.01.19 14:06:00 -
[35] - Quote
Alice Ituin wrote:Prince Kobol wrote:The only way to stop the kind of fights that happened last night is to rework Sov Mechanics.
When you have structures that have millions of hit points then caps are the best thing to use.
The only real way you can stop a cap fleet is with another cap fleet, throw on top who ever has more numbers usually wins then you have thousands of guys in ships with millions of HP. . Caps have nothing to do with this. Even if there where no caps people would just stuff 4000 Subcaps into the system, because higher numbers win. However it's not just CCPs fault alone. If the nullbears would grow some balls and not blueball half the galaxy we would see a lot more smaller fights between alliances instead of those massive blobs between mega coalitions which the game just can't handle.
Really..
Not sure where to start so I am simply not going to bother. |

Prie Mary
Science and Trade Institute Caldari State
37
|
Posted - 2014.01.19 15:11:00 -
[36] - Quote
No it wouldn't. Eve's code was written what 10 years ago? Its outdated and has poor compatability with modern systems be it servers or our consumers computers.
To reduce lag etc CCP would have to re-write the game form the ground up which will never happen Dont just think outside the box, Live outside of it... |

Dyphorus
Meatshield Bastards The Bastards.
62
|
Posted - 2014.01.19 16:25:00 -
[37] - Quote
Eduard Khil XD wrote:Hi. I am just wondering, if CCP were to shift their aim from hisec being a heavily focused on area, and instead used those resources on nullsec, would the lag be fixed to an extent?
Just looking at average pilots in space, there are a lot of people in hisec compared to null. If CCP was to nerf hisec (remove level 4s from there for instance) and more people would move to null, could CCP then concentrate more on growing the nullsec server infrastructure?
CCP has put together a system that managed to not collapse with almost 4000 people in system. Have you seen another company/game come even close to that? Do you understand what it takes to handle that kind of workload?
It's getting really old seeing thread, after thread, after thread beating on CCP about lag from people who have zero understanding of the network infrastructure it takes to keep something like EVE running. You do understand that a dedicated server node was used to keep HED up right? The battle was not running on the primary servers that run the game under normal conditions.
That aside.... you're idea for "fixing" battles too large to handle.... is pushing more people into them? |

Aramatheia
Tiffany and Co.
176
|
Posted - 2014.01.19 16:37:00 -
[38] - Quote
Erufen Rito wrote:Plug in Baby wrote:I think the best strategy for CCP as a business is to make money. They should pull resources from null sec, low sec, high sec and WH and allocate it all to Dust.
Eve is getting old and makes hardly any money, Dust is new and highly profitable so that is where they should be sending resources. You must work at the CCP Accounting Department or something. Else this statement would sound like it came straight out of your ass.
also, if im not mistaken dust is f2p? I also am not even sure if dust requires purchasing? anyone with a ps able to clarify me on that one? |

Bananna Phone
Gone Phishing
19
|
Posted - 2014.01.19 16:46:00 -
[39] - Quote
I too post on the forums with ideas that have been brought up many times before by the same types of people who have no idea how servers work.
It makes me feel that my views are seen and I feel important by putting them up in public with a character hiding in a noob corp. |

Nlex
Domini Canium
28
|
Posted - 2014.01.19 18:39:00 -
[40] - Quote
"Rewriting EVE code to make it scalable on multiple processing cores" is a great goal. However, due to the amount of man hours it'll take, the only way for it to be realised is EVE 2. |

Nivo Green
Stac Enterprises
35
|
Posted - 2014.01.19 18:45:00 -
[41] - Quote
Abdiel Kavash wrote:You have two baskets, each half-full of apples. Now a truck full of apples arrives. You need to fit the apples into the two baskets. Would moving all the apples from the "highsec" basket into the "nullsec" basket help you fit the truckload of apples into the baskets?
The real problem is that even if you found a truck sized basket, you still have to move all the apples into it 1 at a time. |

Proletariat Tingtango
GoonWaffe Goonswarm Federation
856
|
Posted - 2014.01.19 18:48:00 -
[42] - Quote
Azami Nevinyrall wrote:10-15% of population in nullsec.... YES, FOCUS ALL RESOURCES THERE!!!
The 10-15% that drives the economy for the rest of the game, tests ship and mechanic balance on a massive scale, and routinely puts CCP's hardware to the test so that they know where they stand.
These are things that miners4lyfe and mission runners never do. These are things that marmite collective and the other assorted trash that consider shooting wardecs on trade-hub undocks "elite pvp" never do. This is something that, unfortunately, due to its nature, lowsec can't do, that WHers don'tt have the numbers to do.
When nullsec says something is broken. Especially when long-time enemies and people who have little to zero reason to ever agree on anything are coming out and saying, "hey this is ****** up", yeah, nullsec should get priority.
I also think you underestimate how often nullsec is involved in hi-sec activities.
GSF has a handful of ultra-wealthy dudes who know hi-sec markets better than any pubbie and do tons of business outside of the confines of null. I have a jita trader alt, and soon I'll probably have a PI alt. That would make 2/3 of my account hi-sec based. That's only on one account, when I open up a second one inevitably, that too will probably have a couple of characters based in hi-sec.
Nullsec is hi-sec too, hi-sec is not necessarily nullsec.
We should be getting attention when we call for it. Sorry you disagree, we drive this game more than the guys mining veldspar and running l4's in their pimpfit marauders or whatever fotm missioning ship is in vogue |

Bananna Phone
Ministry of War Amarr Empire
19
|
Posted - 2014.01.19 23:59:00 -
[43] - Quote
Proletariat Tingtango wrote:Azami Nevinyrall wrote:10-15% of population in nullsec.... YES, FOCUS ALL RESOURCES THERE!!! The 10-15% that drives the economy for the rest of the game, tests ship and mechanic balance on a massive scale, and routinely puts CCP's hardware to the test so that they know where they stand. These are things that miners4lyfe and mission runners never do. These are things that marmite collective and the other assorted trash that consider shooting wardecs on trade-hub undocks "elite pvp" never do. This is something that, unfortunately, due to its nature, lowsec can't do, that WHers don'tt have the numbers to do. When nullsec says something is broken. Especially when long-time enemies and people who have little to zero reason to ever agree on anything are coming out and saying, "hey this is ****** up", yeah, nullsec should get priority. I also think you underestimate how often nullsec is involved in hi-sec activities. GSF has a handful of ultra-wealthy dudes who know hi-sec markets better than any pubbie and do tons of business outside of the confines of null. I have a jita trader alt, and soon I'll probably have a PI alt. That would make 2/3 of my account hi-sec based. That's only on one account, when I open up a second one inevitably, that too will probably have a couple of characters based in hi-sec. Nullsec is hi-sec too, hi-sec is not necessarily nullsec. We should be getting attention when we call for it. Sorry you disagree, we drive this game more than the guys mining veldspar and running l4's in their pimpfit marauders or whatever fotm missioning ship is in vogue
That drivel is from a pure nullbear.
Oh and being GSF or 'any pubbie' has nothing to do with nullsec. Business is business.
The only thing broken about nullsec is players like you who think the game revolves around you.
|

John Bosch
State War Academy Caldari State
45
|
Posted - 2014.01.20 00:26:00 -
[44] - Quote
CCP isn't going to work on anything like sov mechanics or pos mechanics because it's hard and no one wants to touch that code. They'd rather work on pointless bullshit like the ESS so they can claim to have done something and go back on vacation. |
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