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Amgard
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Posted - 2006.03.24 13:46:00 -
[1]
Edited by: Amgard on 24/03/2006 13:46:20 Hi all, I have just joined a corp. with a load of new players in. And I have noticed something that could be quite unfair to us longer playing players.
They have the ability to get perception points to 26, while mine at max with a +5 implant is a awful 24, and I am a fighter char, they can also have 28 Willpower points while mine maxed is 26.
I know that new players are given a little extra so they can catch up, but at this rate they will be taking us over, and we will soon be seeing a new player have 34+ perception points! Where is the limit, and what bonus can the older players have, if everyone else is having them.
Not being funny or nasty at all i am just curious...
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Scorpyn
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Posted - 2006.03.24 14:15:00 -
[2]
Did you also ask for their other attributes?
Just because someone has better stats than you in something, it doesn't mean that everything they have is better. _____________________________________ meep meep |

Rorho Dimaxi
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Posted - 2006.03.24 15:46:00 -
[3]
Quire possible with Brutor Slave Child, which was available long before RMR.
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Rorho Dimaxi
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Posted - 2006.03.24 15:57:00 -
[4]
Btw 34 perc is a bit over the top IMHO.. let us see. Both Brutor Slave Child and Khanid Cyber Knight start with 11 base Perception (last time I checked anyway). Add 3 bonus for starting extra attribute allocation, add 10 for skills and 5 for the implant. This makes 29 Perc, which is then increased by 10% by Learning skill, to get 31.9 Perception. So 34 Perception is quite unlikely unless CCP releases new implants...
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Paddlefoot Aeon
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Posted - 2006.03.24 17:23:00 -
[5]
Edited by: Paddlefoot Aeon on 24/03/2006 17:23:33 Don't forget that certain implants reinforce others, like crystal or snake. So the actual total may be a bit higher. (I think, I didn't bother to do the math.) Still, getting podded would really hurt with a +5 in your head!
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Jin Masaru
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Posted - 2006.03.24 17:31:00 -
[6]
Originally by: Paddlefoot Aeon Edited by: Paddlefoot Aeon on 24/03/2006 17:23:33 Don't forget that certain implants reinforce others, like crystal or snake. So the actual total may be a bit higher. (I think, I didn't bother to do the math.) Still, getting podded would really hurt with a +5 in your head!
I thought this only applied to the implants special effect as in increased shield boost or speed.
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Mia Archer
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Posted - 2006.03.24 17:33:00 -
[7]
Edited by: Mia Archer on 24/03/2006 17:35:17 The best starting perception for the new bloodlines is 11 (before +3 added)
Older bloodlines have up to 11.
Attributes are still a total of 34 each for the new bloodlines, same as the old ones.
There is NO advantage whatsoever
Edit: I will concede that a starting level of Int is now possible at 12, whereas 11 was the best possible before. Still, the total attributes are still the same
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Kelgen Thann
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Posted - 2006.03.24 18:46:00 -
[8]
Quote: Don't forget that certain implants reinforce others, like crystal or snake. So the actual total may be a bit higher. (I think, I didn't bother to do the math.) Still, getting podded would really hurt with a +5 in your head!
Faction Implants do not increase your stats past +3. The bonus to the implants is only for the shield boost, armour bonuses, sig radius, etc.
As for the new blood lines, if they max will power and charisma they may have a slight edge in training gunnery, Space ship command, and missles, but that's it. They will hurt in Electronics, Engeneering, Mechanics, Navigation, Drones... All the support skills.
I've actually found that I achieved the best training results when I have ballanced attributes. I train everything pretty well. Nothing takes a really long time.
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Slink Grinsdikild
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Posted - 2006.03.24 19:29:00 -
[9]
Originally by: Mia Archer There is NO advantage whatsoever
Apart from the 3-4 points earned by having a lower charisma score. Lets face it, 99% of skills you train aren't charisma primary skills.
I'll gladly trade in my 6 charisma for 3..
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Arakasai
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Posted - 2006.03.24 19:46:00 -
[10]
Originally by: Slink Grinsdikild
Originally by: Mia Archer There is NO advantage whatsoever
Apart from the 3-4 points earned by having a lower charisma score. Lets face it, 99% of skills you train aren't charisma primary skills.
I'll gladly trade in my 6 charisma for 3..
A good percentage of the new skills they are introducing have Charisma components. I expect this trend will continue as it is an under leveraged attribute. People with really low Charisma may just be kicking themselves in the future :)
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Yossar
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Posted - 2006.03.24 21:52:00 -
[11]
If you only trained Perception primary skills, how long would it take a character created today with a potential of 26 perception to catch up with a characted created on release with a perception of 24? Even under those circumstances I have a feeling it would be a long time, but don't care enough to do the math.
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Strykr X
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Posted - 2006.03.25 16:13:00 -
[12]
I just started a new character, an Achura, with the goal of having as high stats as possible in all attributes except charisma. Charisma i intentionally wanted as LOW as possible to give me more points for the others.
This is what I got (and I'm extremely happy with): Intelligence: 8 Memory: 8 Perception: 10 Willpower: 10 Charisma: 3
That means with +5 implants and full learning I could get up to Int/Mem: 25.3 Perc/Will: 27.5 Char: 19.8
That's pretty sweet. However, the highest stat award goes to the good old TRUE AMARR, which it is possible in one branch to get your base willpower attribute to 16! That's a limit of 34.1 willpower, and is the highest of any possible attribute in the game. So whether or not you think the new bloodlines are overpowered is simply a whine that CCP will never entertain.
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Lsv1
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Posted - 2006.03.25 16:26:00 -
[13]
You can also start a Khanid with Lvl5 Gunnery off the bat, I think it's 330k SP start?
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Amerrus Eka
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Posted - 2006.03.25 21:51:00 -
[14]
Every time I hear this whine one thing comes to my mind: if you as an old player are so disadvantaged, why don't you start a new character to "even" the playing ground?
That's right, that's pointless since you'll always be months/years ahead of us new players.
Next whine.
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digitalwanderer
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Posted - 2006.03.25 23:50:00 -
[15]
Given that i'm almost at 43 million skill points,i don't really mind if new chars ended up having 2~3 extra atribute points across the board over me....For the simple reason that even with that advantage,it would still take years to catch up with me,assuming they play EVE that long in the the first place...
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Taerenius
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Posted - 2006.03.26 03:24:00 -
[16]
Man some of you old players are really bad at math and whine a TON!
It's already been shown that training advanced learning skills to level 5 takes around 1.5+ years to make up for.
Thats only ONE point per attribute, and around 60 days of training or so.
What does this mean? It means that if you have say 20mil sp and someone starts with a few points of starting attributes higher than you it will take somewhere in the neighborhood of 8 years just to catch up to you! Give me a break! The game isn't even going to be around that long!
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KillmAll187
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Posted - 2006.03.26 04:05:00 -
[17]
Originally by: Taerenius The game isn't even going to be around that long!
Never speak this again!
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Clan Chief
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Posted - 2006.03.26 14:21:00 -
[18]
With the new "power of 2" promotion going on, I had a chance to test this out. I started a new character, with no assistance from my main. I must admit that there was the advantage of having played for 3 years and the knowledge that it gained, but anyone on the ball, should be able to go the same route.
Initially I did have a much faster start. Making isk and getting into a good ship are much faster than when I first started, but then it hit a wall in about 2 weeks. It took me about five and a half days to get from Learning LvL 4 to Lvl 5, now it takes upwards of ten to eleven. This affects all the other skills aswell. You get an initial fast start, then you hit the wall, and it all evens out.
This is actually a good thing for EVE, new players get that running start, a foot hold in the game and stay for the long haul. No long periods of mining and skilling for a frigate, and the chance to run missions rather than staring at rocks for days on end.
You thought you were safe in Empire. We proved you WrongPain is weakness leaving the body |

velocoraptor
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Posted - 2006.03.27 01:10:00 -
[19]
Originally by: KillmAll187
Originally by: Taerenius The game isn't even going to be around that long!
Never speak this again!
/signed
P.S. The 10 commandments:
1. Thou shalt live in eve forever 2. same as 1 3. same as 2 4. same as 3 5. same as 4 6. same as 5 7. same as 6 8. same as 7 9. same as 8 10. Thou shalt honor the 9 commandments above

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Clan MacGregor
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Posted - 2006.03.27 01:33:00 -
[20]
Edited by: Clan MacGregor on 27/03/2006 01:33:01
Originally by: KillmAll187
Originally by: Taerenius The game isn't even going to be around that long!
Never speak this again!
LOCK THE THREAD and throw the Heathen into the street!!!
http://www.12-monkeys.net/12monkeys.jpg Something has gone terribly wrong [yellow]Signature exceeds max filesize of 24,000 bytes and dimensions of 400 |

Nato Xemus
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Posted - 2006.03.27 03:27:00 -
[21]
Originally by: Taerenius The game isn't even going to be around that long!
Dontyou dare scare me like that again! "Did you ever find bugs bunny attractive when he put on a dress and played a girl bunny?" |

MissileRus
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Posted - 2006.03.27 11:02:00 -
[22]
elite learning skills comming for u old timers, think new players gonna spend 6 months training learning skills?
its unrealistic to expect new players to train those skills, but the old timers will train them up asap, so who got the advantage realy? 
how far ahead wont the long timers jump after they trained elite skills?? thats skills new players wont train for about a year if not more, atleast not the ones that arent alts! lol and old timers ofc have alts everywhere so all their alts will get the atribute bonuses + elite learning skills and the whole package because they dont have to play with them, just change skills.
new players will never catch up so dont worry about it...
--------------------------- 4. i like pizza |

Gamorrin
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Posted - 2006.03.27 11:36:00 -
[23]
Elite learning skills? I'm fairly sure I've read a statement by Oveur somewhere that there certainly won't be any more of those. And considering you only learn these skills for learning's sake that's a sound decision. Seeing how only an idiot wouldn't train them to advanced 3 or 4 sooner or later, it's just a question of when you want to waste ~60 days on skills that "bring nothing to the table" as far as game experience is concerned. EVE without learning skills but a flat 10 point increase to all attributes would make virtually no difference. Every character wouldn't be the same, as the possibilities on what skilltree to expand upon are manifold, even without characters that are distinguished by at most two point differences in attributes (i.e. the people who give up after adv. learning 3 and those who go the full distance). On the other hand, you have less people who get frustrated at the prospect of having to waste 60 days to at least keep up.
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MissileRus
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Posted - 2006.03.27 12:01:00 -
[24]
hmm.. a few of months ago there was fuzz about them anyway. if u say their not comming ill take your word for it because it didnt make mutch sence heh.. sry for not watching forums every day 
--------------------------- 4. i like pizza |

Severe McCald
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Posted - 2006.03.27 12:39:00 -
[25]
Originally by: Taerenius The game isn't even going to be around that long!
Kill the blasphemer! Kill him quickly!
Sev
I saw a squirrel today jumping from one tree to another, the branch it landed on snapped. So the squirrel was on this falling branch, clambering like mad, thinking it was doing something about it.'
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Lorette
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Posted - 2006.03.28 01:02:00 -
[26]
Im just waiting for the day when all you people with 3 base char need to train a few rank 15 charisma primary skills 
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digitalwanderer
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Posted - 2006.03.28 03:23:00 -
[27]
Originally by: Lorette Im just waiting for the day when all you people with 3 base char need to train a few rank 15 charisma primary skills 
And i'll have run out of skills i actually want to train by the end of the year for the most part,by having well over 50 million skill points in ship related skills,wich are the only ones that interest me anyhow...  
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