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Ibrahim Vaughn Holtzman
Center for Advanced Studies Gallente Federation
42
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Posted - 2014.01.20 17:49:00 -
[1] - Quote
Shouldn't this be the sov holder's duty?
Discuss. |
Secret Squirrell
Allied Press Intergalactic
61
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Posted - 2014.01.20 18:02:00 -
[2] - Quote
Non-RP reason: Its the entire point of having the rats there
RP Reason: Concord is there to fight piracy, thinning the ranks of the pirates in nullsec reduces the pressure they put on low and highsec. If left alone, pirates would become more powerful, and a greater threat to the empires. |
Ibrahim Vaughn Holtzman
Center for Advanced Studies Gallente Federation
42
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Posted - 2014.01.20 18:18:00 -
[3] - Quote
F**k the non-RP standpoint, let's break the game as much as we can for the sake of common sense, shall we?!
RP: [CONCORD] 'We couldn't care less about the non-Empire wastelands. Let them do as they please. If something out there spills over into empire space we'll just raise the bounties and let them capsuleers take care of it.' |
Captain NathanBridger
Forsaken Reavers
0
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Posted - 2014.01.20 18:39:00 -
[4] - Quote
So what you are saying is, Screw giving a reason for Null peeps to stay in there areas. Nerf Null Ratting ISK and have the thousands of Null peeps move back into Hi-Sec, cause amazing system load for all areas especially market hubs and Mission areas. Hey I like it. I can just see Osmon and Aphend and all of the empires under 10% Tidi as all the null ratters and gankers move back to Hi-Sec to get there income and instead of Hunting 0.0 ratters they all go after Hi-sec carebear populations. I can almost TASTE the tears of the population stuck in Tidi as the standard 100+ member Roams hi-sec. I can smell the Ozone from servers melting as all systems are trying to cope with battles all over instead of in null.
Let's do it! |
Ibrahim Vaughn Holtzman
Center for Advanced Studies Gallente Federation
43
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Posted - 2014.01.20 18:46:00 -
[5] - Quote
BRING IT !!!
(you nullbabbies won't, though ;_; ) |
Silvetica Dian
Manson Family Advent of Fate
616
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Posted - 2014.01.20 18:55:00 -
[6] - Quote
Ibrahim Vaughn Holtzman wrote:BRING IT !!!
Though I'm sure you nullbabbies won't. It requires too much thought, I guess.
Confirming that doing stuff in null is much easier than afk mining or auto piloting and such activities would tax our tiny little minds. here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |
ShahFluffers
Ice Fire Warriors Late Night Alliance
4728
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Posted - 2014.01.20 18:57:00 -
[7] - Quote
Without bounties there would be no way to make ISK in null-sec. You would instead have to harvest/build things and ship them over to high-sec to earn cash... at which point, why not live in high-sec? Aside from being able to shoot anything without penalties and ABC asteroids being more common, there is nothing particularly special about null-sec for the "grunt." Only groups who can economically sustain themselves would be able to live out there... kinda like wormholes.
Hmmm... actually... in a perverse way this sounds like both a really good and bad idea. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Ibrahim Vaughn Holtzman
Center for Advanced Studies Gallente Federation
43
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Posted - 2014.01.20 19:04:00 -
[8] - Quote
ShahFluffers wrote:Without bounties there would be no way to make ISK in null-sec.
You wouldn't make no bounty. You would make as much bounty as the sov holder would pay you. THAT'S the point. |
Captain StringfellowHawk
The Riot Formation Fatal Ascension
77
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Posted - 2014.01.20 19:05:00 -
[9] - Quote
I'll gladly bring my accounts back to hi-sec and pack into my missioning systems. Way easier for Isk/hr, not having to watch for neuts, no Sov grinding... This sounds better every minute. OH and way easier to Camp systems..... OH! CFC can easier do fun Events... Like everyone get into surrounding market systems and once DT ends log in and max the systems out so no one can get into them. Instead of Gate camping systems we can just all bulk fill market hubs so traders can't access them and bleed them dry! |
To mare
Advanced Technology
359
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Posted - 2014.01.20 19:41:00 -
[10] - Quote
Ibrahim Vaughn Holtzman wrote:ShahFluffers wrote:Without bounties there would be no way to make ISK in null-sec. You wouldn't make no bounty. You would make as much bounty as the sov holder would pay you. THAT'S the point. and why the sov holder should be bothered to pay you bounties? |
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Ibrahim Vaughn Holtzman
Center for Advanced Studies Gallente Federation
44
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Posted - 2014.01.20 20:06:00 -
[11] - Quote
To mare wrote:and why the sov holder should be bothered to pay you bounties?
Let :CCP: come up with a reason for that! They conceived the death of the jukebox, and the Extremely Stupid Structure !!! I'm breddy sure they'll come up with the right thing!!1 |
Sentinel zx
Shadow Phoenix Special Forces
31
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Posted - 2014.01.20 20:20:00 -
[12] - Quote
What about replacing the bounty with rare loot
that means more Deadspace modules and Officer modules
hm.. maybe making them only available in 0.0 (+lowsec) |
Harvey James
The Sengoku Legacy
634
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Posted - 2014.01.20 20:29:00 -
[13] - Quote
the OP does have a good point.. the only real issue is how to replace the isk loss in a meaningful way that allows them to stay in 0.0 making isk ... i think it would likely be tied in with improving POS .. making them into the city sprawl CCP has talked about .. improving industry in 0.0 .. maybe making local markets in 0.0 worthwhile instead of the default jita..
of course then changing the way pirates behave in 0.0 would make sense ... like pirate attacks of POS and such things which makes sense in a supposed wild area of space that pirates occupy instead of them being isk pinatas like they are atm... they would still drop loot when killed during the attacks so theres still something to get out of them for any losses and it might make things more interesting fighting strong A.I. pirate fleets. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Sentinel zx
Shadow Phoenix Special Forces
31
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Posted - 2014.01.20 20:37:00 -
[14] - Quote
this is it making available to build Colonies on Planets, Moons and in Space to generate ISK in 0.0 Maybe like in Anno 2070 or this idea http://sandciderandspaceships.blogspot.de/
build your own Empire and defend it |
Dorian Wylde
Imperial Academy Amarr Empire
411
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Posted - 2014.01.20 20:48:00 -
[15] - Quote
Secret Squirrell wrote:Non-RP reason: Its the entire point of having the rats there
RP Reason: Concord is there to fight piracy, thinning the ranks of the pirates in nullsec reduces the pressure they put on low and highsec. If left alone, pirates would become more powerful, and a greater threat to the empires.
Additional RP reason: keep the genocidal demigods away from populated areas. |
Sipphakta en Gravonere
4S Corporation Goonswarm Federation
484
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Posted - 2014.01.20 21:02:00 -
[16] - Quote
Why is CONCORD allowing Sansha Incursions in high-sec space? CONCORD is mighty enough to obliterate 250 capsuleer battleships within 20 seconds - no matter the system, it makes no sense that Incursions continue to exist. Same goes for missions against pirates in high-sec, they shouldn't exist anymore, only missions against the empires should be given out. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |
Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
69
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Posted - 2014.01.20 21:28:00 -
[17] - Quote
i havent read everything but let them pay bounty.
Just u dont get Pirate Rats u get Empire Rats as they try to scourge the area of pirates to claim new territories for their respective empire. And the bounty wont get paid by Concord but by a pirate conglemorate. |
Rivr Luzade
Coreli Corporation Ineluctable.
176
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Posted - 2014.01.20 22:02:00 -
[18] - Quote
Sipphakta en Gravonere wrote:Why is CONCORD allowing Sansha Incursions in high-sec space? CONCORD is mighty enough to obliterate 250 capsuleer battleships within 20 seconds - no matter the system, it makes no sense that Incursions continue to exist. Same goes for missions against pirates in high-sec, they shouldn't exist anymore, only missions against the empires should be given out.
Because criminal organizations never manage to set up illegal operations in secure areas/cities. Sure... And Sansha use WH to sneak into systems, not gate routes. They appear literally out of nowhere; thus they are impossible to keep out of any space. For the time being at least. Concord could crush them in a short while tho, actually they should even do that a day later to give capsuleers a chance to rid them first.
Also, who else than concord should pay money? Sov-Holders? From what? Moon money? Then everyone would get 100 ISK per rat for 1 day per month and that's it. Have fun with that. |
To mare
Advanced Technology
360
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Posted - 2014.01.20 22:30:00 -
[19] - Quote
CCP should move all the beefy rats and anoms to high sec so concord would have a reason to pay bounties, that should also distract all the hated high sec ppl from running those damn lv4 missions.
ok i was trolling there but if CCP would also move all the lv3 to low sec and lv4 to null that could actually work. never gonna happen tho |
Rivr Luzade
Coreli Corporation Ineluctable.
176
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Posted - 2014.01.20 22:35:00 -
[20] - Quote
To mare wrote:CCP should move all the beefy rats and anoms to high sec so concord would have a reason to pay bounties, that should also distract all the hated high sec ppl from running those damn lv4 missions.
ok i was trolling there but if CCP would also move all the lv3 to low sec and lv4 to null that could actually work. never gonna happen tho
Makes me wonder who should run missions in null sec. Everyone hates PVE there. And those who would want to do it cannot because all L4 agent stations would be perma camped. With the current mindset of the players: phenomenally dense idea. |
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To mare
Advanced Technology
361
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Posted - 2014.01.20 22:48:00 -
[21] - Quote
Rivr Luzade wrote:To mare wrote:CCP should move all the beefy rats and anoms to high sec so concord would have a reason to pay bounties, that should also distract all the hated high sec ppl from running those damn lv4 missions.
ok i was trolling there but if CCP would also move all the lv3 to low sec and lv4 to null that could actually work. never gonna happen tho Makes me wonder who should run missions in null sec. Everyone hates PVE there. And those who would want to do it cannot because all L4 agent stations would be perma camped. With the current mindset of the players: phenomenally dense idea.
if null sec ppl hated PVE so much they wouldnt mind the removal of bounties from rat. high sec ppl would still have good rats on belts and anomalies to farm, this would also spread ppl around. and maybe it would remove a bit of hate on the miners since at that point they would be forced to fit some tank just for the rats |
Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2326
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Posted - 2014.01.21 00:33:00 -
[22] - Quote
Ibrahim Vaughn Holtzman wrote:ShahFluffers wrote:Without bounties there would be no way to make ISK in null-sec. You wouldn't make no bounty. You would make as much bounty as the sov holder would pay you. THAT'S the point.
But you just removed all of the income from nullsec. Where does the sov holder get the money to pay bounties from when you have removed the sov holder's income?
I know you're trolling, but really? You want nullsec to be completely pointless? |
Alvatore DiMarco
Capricious Endeavours Ltd
1778
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Posted - 2014.01.21 02:08:00 -
[23] - Quote
Confirming that OP is extremely mad, extremely bad at posting and probably drunk.
Also, posting in a troll thread. |
Draekas Darkwater
Frank Exchange of Views Accidentally The Whole Thing
35
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Posted - 2014.01.21 02:24:00 -
[24] - Quote
Remove isk bounties and add moon minerals as loot?
Remove moon mining (or reduce the amount you get per day) if you want to increase ratting value even more. Nullsec then becomes the defacto place for T2 minerals. |
Silvetica Dian
Manson Family Advent of Fate
621
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Posted - 2014.01.21 02:29:00 -
[25] - Quote
Rivr Luzade wrote:Sipphakta en Gravonere wrote:Why is CONCORD allowing Sansha Incursions in high-sec space? CONCORD is mighty enough to obliterate 250 capsuleer battleships within 20 seconds - no matter the system, it makes no sense that Incursions continue to exist. Same goes for missions against pirates in high-sec, they shouldn't exist anymore, only missions against the empires should be given out. Because criminal organizations never manage to set up illegal operations in secure areas/cities. Sure... And Sansha use WH to sneak into systems, not gate routes. They appear literally out of nowhere; thus they are impossible to keep out of any space. For the time being at least. Concord could crush them in a short while tho, actually they should even do that a day later to give capsuleers a chance to rid them first.
If it takes concord a day to track down sansha rats in high sec belts and missions then it should take longer to track down capsuleers who are inherantly more powerful and skilled. Clearly we need concord response times nerfed to 24 hrs. here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |
corporal hicks
The Council
16
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Posted - 2014.01.21 02:57:00 -
[26] - Quote
The op does have a point, certain mechanics employed in null sec pertain to Concord, sov and bounties ect, yet no other effects which ofc does not make any sense.
Why would concord be bothered with some blood raider battleships out at the arse end of period basis, considering Concord does not give a damn about capsuleers shoting each other all day long out there why would they be bothered with pirates.
Also some sov structures in there descriptions update to Concords database..why..does Concord come out and police the area?
Also Null sec alliances are registered with Concord which benifits the alliance in what way? maybe the ability to war dec and fight in empire space againest war targets but other than that whats the benifit? Can the allaince choose a make a free alliance option with no empire war dec claus?
And last but not least why do alliances even have to pay sov bills to Concord? and why if the bill is not payed does the alliance disband? does Concord have the ability to just simply revoke your status at anytime by declining your payment? so if the Amarr empire gets all up in Concords face does Concord accounts department just hit the payment rejected button?
Ok last part was a joke but it kinda reads that way.
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Erotica 1
Krypteia Operations CODE.
3268
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Posted - 2014.01.21 03:26:00 -
[27] - Quote
This is a great discussion with lots of good points. It reminds me of my idea to make rats smarter- have them always attacking POSes, stations, etc to get back sov for themselves, but in a way that is semi intelligent and not mind numbingly boring like missions. In my opinion, this should start out as a feature in new null space to operate as a test before being rolled out further, with the pirates starting out with sov, or we could do it with existing npc null.
If more/better loot replaces bounties, just remember to make all the loot in Provi suck to keep balance in the game.
I prefer the idea of sov holders paying the bounties. For balance, they should be given some sort of isk faucet that approximates the amount they should be expected to pay out to keep things as they are now. This could even be in the form of an outright payout from Concord to outsource the work. For example, give Goonswarm something like 2 trillion a month in isk so that they can afford the bounties to offer highsec guys to come blow up rats for them. Or they could just keep it for space socialism and require membership to kill x number of rats a month. I really love this idea- so much opportunity for players to play in the sandbox. See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did. |
Anomaly One
182
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Posted - 2014.01.21 05:59:00 -
[28] - Quote
and I thought my ideas were bad.. Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC |
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