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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Altrue
Exploration Frontier inc Brave Collective
880
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Posted - 2014.01.21 12:02:00 -
[1] - Quote
Gypsio III wrote:I think 35 s is still too long - it's too still frustrating to use and hence too un-fun. Personally I'd aim for reload time being half that of the shooting time, adjusting ROF and capacity as needed to get reasonable burst and sustained DPS.
I agree! :D
I know that now its done and we need to look forward, but what was the point of having to change them in a state that didn't satisfy anyone? Clearly after months in their current state, some of their main issues haven't been adressed, like ammo swapping or remaining reload time.
So these changes have been pushed regardless of the numerous issues that would cripple a system that would still be critisized even if the features around it were working. (Remaining reload time not displayed, etc...)
So why didn't you wait for having everything working to release these changes at once ? The only reason that I can find is that there was a serious imbalance problem, yet rapid lights haven't been touched for years. So the issue, if there was any, wasn't that urgent.
Now talking about their stats, I still believe that this burst thing is a bad idea. Voluntarily creating times of inactivity is not an improvement, its a regression.
What was wrong with the last interation anyway ? Why isn't it possible to get a whole missile rebalance all at once and be done with it? Or just to turn rapid lights stats into the stats of light missile launchers, but mounted on cruisers? Eventually with a shortened range.
Signature Tanking - Best Tanking. |

Altrue
Exploration Frontier inc Brave Collective
882
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Posted - 2014.01.21 12:33:00 -
[2] - Quote
Medalyn Isis wrote: This is Eve, not WOW. I'm sure most Eve players are patient enough to realise that despite a long reload time they are still doing good dps and massive burst damage which is sometimes more useful particularly in situation where you need to break past a shield recharge rate or surprising an enemy.
The way you describe it is as if Eve players are sugar infused 12 year olds foaming at the mouths because there are no pretty explosions happening on the screen for 35 seconds.
I'm not a sugar infused 12 years old child nor a WOW player, yet I find it infuriating to have to wait 40 seconds in the middle of a fight doing nothing. And I'm proud of it.
Signature Tanking - Best Tanking. |

Altrue
Exploration Frontier inc Brave Collective
882
|
Posted - 2014.01.21 12:41:00 -
[3] - Quote
Kitty Bear wrote:
Physically they may be older than 12, but mentally/emotionally ..... I'm not so sure sometimes.
Yeah, I even heard that some of them are making posts that only consist in insulting the community. Yes yes, it exists...
On a more serious note, I hope that the winter summit brings a new light on what the hell happened during the rapid missiles rebalances to be so bad where other iterations have been much better. Signature Tanking - Best Tanking. |

Altrue
Exploration Frontier inc Brave Collective
884
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Posted - 2014.01.21 15:33:00 -
[4] - Quote
CCP Rise wrote:Please focus on the part of the post where I said we considered bigger changes because of how people felt about the extended reload in general, but decided to make a tweak and wait for more data and feedback rather than reversing things too quickly.
Given the very light nature of a tweak that will go unoticed among the community (because really it doesn't change anything fundamentally), I'm pretty sure that you won't get any new relevant data or feedback.
So you could already use current data as a feedback from after your changes 
Thus there is no point in waiting. Now can we get a bigger tweak ?  Signature Tanking - Best Tanking. |

Altrue
Exploration Frontier inc Brave Collective
884
|
Posted - 2014.01.21 15:40:00 -
[5] - Quote
Edward Olmops wrote: (plus they can repair heat damage at the same time TRIPLING the efficiency!!!!)
ALMOST! >You cannot repair heat damage while reloading.
Signature Tanking - Best Tanking. |

Altrue
Exploration Frontier inc Brave Collective
884
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Posted - 2014.01.21 16:32:00 -
[6] - Quote
Baali Tekitsu wrote:Edward Olmops wrote:Altrue wrote:Edward Olmops wrote: (plus they can repair heat damage at the same time TRIPLING the efficiency!!!!)
ALMOST! >You cannot repair heat damage while reloading. Are you sure? Has that been changed? This did work on ASBs/AARs... (the module is not active while reloading) Its still works but scrubs gon b scrubs
My bad you can ! Well I wonder what didn't work last time I tried a month ago then. Signature Tanking - Best Tanking. |

Altrue
Exploration Frontier inc Brave Collective
981
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Posted - 2014.02.04 11:04:00 -
[7] - Quote
CCP Rise wrote: I would prefer if we could find something like making the reload time only 10 seconds unless you have a weapon timer. This exact solution doesn't work because of how NPC timer works
Well why not? Its not like if anyone was using RLML in PvE right now, and obviously fixing them for PvE without affecting PvP by tweaking their stats would be difficult.
Signature Tanking - Best Tanking. |

Altrue
Exploration Frontier inc Brave Collective
1048
|
Posted - 2014.03.21 16:01:00 -
[8] - Quote
Well if you use metrics to justify having a gameplay mechanic that makes you unable to deal damage during 35seconds in the middle of a fight... Signature Tanking - Best Tanking.
Proposed change for ECM - Not chance based - not max target reduction based |
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