|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
|
CCP Soulblighter
C C P C C P Alliance
18
|
Posted - 2011.11.09 20:13:00 -
[1] - Quote
Logan LaMort wrote:As I posted in another topic: Logan LaMort wrote: So really if anyone pressed 'warp to 0 and jump' or left autopilot on to make them automatically jump, they would be far more likely to be utterly wtfpwnedbbq in low/null sec by gate campers, as opposed to the traditional method of warp to 0 and spamming jump.
This is actually a case I am going to attempt to address since it is possible for warp to 0 to land JUST outside jump range of certain stargates which ends up breaking the expectations set by the feature. So if you land close to - but not in jump range - of the gate, you'll approach the last few meters and jump. |
|
|
CCP Soulblighter
C C P C C P Alliance
20
|
Posted - 2011.11.09 23:23:00 -
[2] - Quote
Zagdul wrote:CCP Soulblighter wrote:Logan LaMort wrote:As I posted in another topic: Logan LaMort wrote: So really if anyone pressed 'warp to 0 and jump' or left autopilot on to make them automatically jump, they would be far more likely to be utterly wtfpwnedbbq in low/null sec by gate campers, as opposed to the traditional method of warp to 0 and spamming jump.
This is actually a case I am going to attempt to address since it is possible for warp to 0 to land JUST outside jump range of certain stargates which ends up breaking the expectations set by the feature. So if you land close to - but not in jump range - of the gate, you'll approach the last few meters and jump. if you can do this for a fleet commander to do it would be great. You'd probably cut down on fleet lag a little by people not "spamming" jump
If you're Warping to 0 or following a fleet warp to another gate, you can still press Jump while in warp and it will queue up the Jump command when you land exactly the same as if you initiated the warp that way, so there should no longer be any need to spam the jump button at all, really.
We start getting into some pretty interesting discussions as soon as I can make other ships jump through stargates. Some of the interaction could be potentially desirable, but some of it really, really isn't. |
|
|
CCP Soulblighter
C C P C C P Alliance
21
|
Posted - 2011.11.10 00:18:00 -
[3] - Quote
Raid'En wrote:CCP Soulblighter wrote:If you're Warping to 0 or following a fleet warp to another gate, you can still press Jump while in warp and it will queue up the Jump command when you land exactly the same as if you initiated the warp that way, so there should no longer be any need to spam the jump button at all, really.. didn't like the feature at first, but this part is nice. if we want to cancel the jump we use "stop the ship" ?
"Stop ship" in warp will indeed cancel the jump. (though it is slightly misleading as it will currently say "you can't do this while in warp" ) |
|
|
|
|