
Midoriko
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Posted - 2006.04.16 19:18:00 -
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Originally by: Friedrick Psitalon Pardon me for entering into this obviously pointless debate, but I do have one thing that I would like to point out.
Everytime someone mercilessly whacks a true noob, we all may lose something. A mercilessly, senselessly whacked noob may simply say, "This game sucks!" and leave. What's the end result there? 1 less player.
1 less "carebear target" for a pirate? 1 less evil pirate for a pirate hunter one day? 1 less miner pulling in ore? 1 less agent runner with a yummy ship to get ganked? 1 less researcher trying to pull in a BPO for your corp one day? 1 less industrialist building a POS/ship for you to buy? 1 less person in EVE, 1 less income for CCP, 1 chunk of cash they won't use to better the game and in turn better their own income.
I sincerely doubt that EVE is intended to be the mad asylum of the gaming world where all the kicked-offs go. I think that CCP - as, in my limited experience, seems to be true - expects the players to solve their problems theirselves, and oftentimes they do. I'm a little surprised that a pirate-hunting, gate-clearing corporation or three haven't sprung up; the opportunity for the work is certainly there. It may be that they exist and I simply haven't seen them yet.
CAN you gank a noob immediately? Certainly. Since we can't even tell true noobs from account alts, there's arguments to be made there. Should you gank a noob instantly?
I would argue that the 1-in-1-million chance of snagging a BPO, or the rookie-ship-load of Zydrine isn't worth the risk of alienating a brand new player to the game. One less person enjoying the game with us is more valuable, IMO.
"Welcome to EVE" aren't the proper words when "Goodbye from EVE" is the action. 1 less player playing the game and we all lose. You want to gatecamp? Pop me in my BC anytime if I come by and I'm too sloppy to check the way. But if you want more corpmates, more high-value targets, more of whatever you want in the game, make a decision to let the noob frigates fly by - one player at a time. If you're that torched about fake noobs, fit the friggin' scanner. Gate campers usually work in packs and are at minimal risk anyhow. :P
Let the real ones pass or we end up losing players - maybe not all; but some...one gank at a time.
What an intelligent and well thought out post! Thanks for that. 
I do hope to run into more people like you in my wanderings ingame.... although I realize that the odds are not really in my favor.  
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