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Seven Koskanaiken
Sons Of Saints Circle-Of-Two
755
|
Posted - 2014.01.26 05:21:00 -
[1] - Quote
Do you think this idea has merit or is it pie in the sky ending up the same way as WiS? |

Angelica Dreamstar
Epic Boo Bees
331
|
Posted - 2014.01.26 05:24:00 -
[2] - Quote
Maybe. Create a new, pretty, female character! Make the name count! Join the epic boo bees! (RP,PvE/PvP,wardecs,new players!) You're at it from day 0! |

Felicity Love
Whore and Peace Forsaken Asylum
1468
|
Posted - 2014.01.26 05:29:00 -
[3] - Quote
Seven Koskanaiken wrote:Do you think this idea has merit or is it pie in the sky ending up the same way as WiS?
I'm kinda hoping that many people will fail to detect the subtle warning in the "There's No Going Back" hype and discover too late that jumping through one of these new gates is, in fact, a one-way trip... probably right into some giant black hole where TIDI lasts forever. 
Can't have a proper Apocalypse without "The Man", Johnny Cash. -áTrue story.
|

Herzog Wolfhammer
Sigma Special Tactics Group
4203
|
Posted - 2014.01.26 05:51:00 -
[4] - Quote
Seven Koskanaiken wrote:Do you think this idea has merit or is it pie in the sky ending up the same way as WiS?
Rumor has it - some say it's possibly linked to the ghost sites and the new implants.
Hopefully it's not just plain new space opening up lest it become just more rental blue donut space boring as usual. |

Unsuccessful At Everything
The Troll Bridge
9502
|
Posted - 2014.01.26 06:02:00 -
[5] - Quote
It'll become the new WH space, WH space will become the new null space, null will become the new lowsec, lowsec will become the new highsec, and highsec will become a forest populated by boars where you can level up in complete safety without any worry of pvp. A new race will also be featured: Space Pandas.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Fix Lag
757
|
Posted - 2014.01.26 06:06:00 -
[6] - Quote
Unsuccessful At Everything wrote:It'll become the new WH space, WH space will become the new null space, null will become the new lowsec, lowsec will become the new highsec, and highsec will become a forest populated by boars where you can level up in complete safety without any worry of pvp. A new race will also be featured: Space Pandas.
You're hired. CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8800
|
Posted - 2014.01.26 07:17:00 -
[7] - Quote
No way of knowing, ask again in a year or so, or after Angelica Dreamstar has changed their look about 15 more times. My EVE Videos |

Leigh Akiga
My Highsec Backbone
526
|
Posted - 2014.01.26 07:48:00 -
[8] - Quote
I'm guessing renters will be very happy in whatever new area this is. |

Prince Kobol
1397
|
Posted - 2014.01.26 08:22:00 -
[9] - Quote
I am more interested in how these gates are supposed to work.
I mean if they are player built does that mean that who ever builds them can control who uses them like stations and are they destructible?
I still hate that the only player made objects which are not destructible are stations, it would a bad move if buildable star gates also fall under this category.
Then you come to the space that they give you access to.
I mean if it is full of resources and you can only access that space via that star gate then aren't you effectively giving the large null sec alliances even more of an advantage? |

Erin Crawford
24
|
Posted - 2014.01.26 08:48:00 -
[10] - Quote
Prince Kobol wrote:I am more interested in how these gates are supposed to work.
...
I mean if it is full of resources and you can only access that space via that star gate then aren't you effectively giving the large null sec alliances even more of an advantage?
I too am more interested in the mechanic of these new gates, ie: could players temporarily 'lock' or isolate themselves into 1, 2, 3 or more systems they control as they are the ones that built the gates? Would that mean that to invade the same space other corps/players need to build their own gates into that sys?
Also, to expand on Prince Kobol's question: would they only exist and extend space from Null or would there also be new gates from Low-Sec and even High-Sec straight into these unexplored new systems?
|

Natassia Krasnoo
R3D SHIFT Brothers Of The Dark Sun
112
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Posted - 2014.01.26 09:05:00 -
[11] - Quote
What are these new gates/space you speak of? Link? |

marVLs
564
|
Posted - 2014.01.26 09:12:00 -
[12] - Quote
Why adding new space when stuff in old ones is broken? And the same broken stuff will be there... |

Erin Crawford
24
|
Posted - 2014.01.26 09:19:00 -
[13] - Quote
marVLs wrote:Why adding new space when stuff in old ones is broken? And the same broken stuff will be there...
Good question. And i have no idea why! Just a guess... but, it's probably easier to add new stuff to the game (and thus satisfy some players) than it is to fix all the current issues it has. |

Billy McCandless
The McCandless Clan Turing Tested
107
|
Posted - 2014.01.26 11:01:00 -
[14] - Quote
Herzog Wolfhammer wrote: some say it's possibly linked to the ghost sites and the new implants.
There are those who believe...that life here began out there, far across the Universe...with tribes of humans...who may have been the forefathers of the Egyptians...or the Toltecs...or the Mayans...that they may have been the architects of the Great Pyramids...or the lost civilizations of Lemuria...or Atlantis.
Some believe that there may yet be brothers of man...who even now fight to surviveGÇösomewhere beyond the heavens!
Oh wait, that's us.
|

Infinity Ziona
Cloakers
1509
|
Posted - 2014.01.26 11:06:00 -
[15] - Quote
It sounded like a not so subtle hint giving the ability to build gates from to w-space.
If it's new space great, but I hope they fix sov first or make it unclaimable. Wild West type space rather than more systems filled with undockable outposts. |

Felicity Love
Whore and Peace Forsaken Asylum
1470
|
Posted - 2014.01.26 11:39:00 -
[16] - Quote
Infinity Ziona wrote:It sounded like a not so subtle hint giving the ability to build gates from to w-space.
If it's new space great, but I hope they fix sov first or make it unclaimable. Wild West type space rather than more systems filled with undockable outposts.
"Placeholder" slots have existed for C7, C8 and C9 Wh's since the early days of WH's... so it's a possibility.
Can't have a proper Apocalypse without "The Man", Johnny Cash. -áTrue story.
|

Abdiel Kavash
Paladin Order Fidelas Constans
2689
|
Posted - 2014.01.26 12:11:00 -
[17] - Quote
If it's just more of the same space we already have, why even bother. First week after introduction it will be claimed by someone (and all signs point to that someone being the one with the most money at the time) and fought over just as any other corner of the universe.
If it'll have some crazy gimmick to go with it, it will just become wormhole space 2.0, abandoned and irrelevant to all but a niche of the most dedicated people living it just because it is different.
If CCP actually comes up with new interesting mechanics that actually make sense, then why create a whole new area for it? Why not use these mechanics in the already existing universe?
MMO devs are known to be notoriously bad at doing the whole "work together long and hard for some epic achievement" thing. In the end it always boils down to the same kill 3,000 bears grind, and mere weeks after introduction all the secrets get understood and it becomes a part of daily life, just another script to follow in order to push button/receive bacon. |

Kuronaga
Fatal Absolution Covert Intervention
189
|
Posted - 2014.01.26 12:19:00 -
[18] - Quote
Seven Koskanaiken wrote:Do you think this idea has merit or is it pie in the sky ending up the same way as WiS?
Did modular POS happen? Did player owned deadspace pockets happen? Did dynamic mission running happen? Did targetable modules happen? Did dynamic explosions happen? Did meaningful ambulation happen?
No?
Even money that this isn't going to happen. |

Billy McCandless
The McCandless Clan Turing Tested
107
|
Posted - 2014.01.26 12:22:00 -
[19] - Quote
Abdiel Kavash wrote:Players are notoriously bad at doing the whole "work together long and hard for some epic achievement" thing.
FTFY |

James Amril-Kesh
4S Corporation Goonswarm Federation
8804
|
Posted - 2014.01.26 12:40:00 -
[20] - Quote
Billy McCandless wrote:Abdiel Kavash wrote:Players are notoriously bad at doing the whole "work together long and hard for some epic achievement" thing. FTFY Except we aren't. My EVE Videos |

Abdiel Kavash
Paladin Order Fidelas Constans
2690
|
Posted - 2014.01.26 12:46:00 -
[21] - Quote
Billy McCandless wrote:Abdiel Kavash wrote:Some players are notoriously bad at doing the whole "work together long and hard for some epic achievement" thing, and then they inevitably blame the developers for not spoonfeeding it to them. FTFY FTFY |

Billy McCandless
The McCandless Clan Turing Tested
107
|
Posted - 2014.01.26 12:47:00 -
[22] - Quote
Abdiel Kavash wrote:Billy McCandless wrote:Abdiel Kavash wrote:Some players are notoriously bad at doing the whole "work together long and hard for some epic achievement" thing, and then they inevitably blame the developers for not spoonfeeding it to them. FTFY FTFY
Touche :) |

Billy McCandless
The McCandless Clan Turing Tested
107
|
Posted - 2014.01.26 12:49:00 -
[23] - Quote
James Amril-Kesh wrote: Except we aren't.
No you guys aren't.
But most players are.
As Mr FC above pointed out, I shouldn't have been so sweeping in my statement. |

RAIN Arthie
The Ascended Fleet Intrepid Crossing
218
|
Posted - 2014.01.26 12:54:00 -
[24] - Quote
Wish I could walk into a stargate and lock it down, by shooting whoever mans it. |

Agonising Ecstacy
State War Academy Caldari State
2
|
Posted - 2014.01.26 13:07:00 -
[25] - Quote
Would people build these stargates to new space if they took, for example, 4 aeons and an avatar as components and they removed the ability to build new supercaps at the same time? I'm imagining the required ships flying somewhere in space, docking with some pre-built superstructure, and physically becoming the gate.
What would the economic benefits have to be to build a stargate to get enough people OUT of the supers? and what would CCP have to do to compensate the effectively unusable skill points in the super pilot? Could supercap proliferation be put into reverse like this? Any interest or terri-bad idea? |

Abdiel Kavash
Paladin Order Fidelas Constans
2690
|
Posted - 2014.01.26 13:32:00 -
[26] - Quote
Agonising Ecstacy wrote:Would people build these stargates to new space if they took, for example, 4 aeons and an avatar as components and they removed the ability to build new supercaps at the same time? I'm imagining the required ships flying somewhere in space, docking with some pre-built superstructure, and physically becoming the gate.
What would the economic benefits have to be to build a stargate to get enough people OUT of the supers? and what would CCP have to do to compensate the effectively unusable skill points in the super pilot? Could supercap proliferation be put into reverse like this? Any interest or terri-bad idea? This is actually a very interesting question. I'll have something to think about for the day. Have a like! |

James Amril-Kesh
4S Corporation Goonswarm Federation
8806
|
Posted - 2014.01.26 13:44:00 -
[27] - Quote
Agonising Ecstacy wrote:Would people build these stargates to new space if they took, for example, 4 aeons and an avatar as components and they removed the ability to build new supercaps at the same time? I'm imagining the required ships flying somewhere in space, docking with some pre-built superstructure, and physically becoming the gate.
What would the economic benefits have to be to build a stargate to get enough people OUT of the supers? and what would CCP have to do to compensate the effectively unusable skill points in the super pilot? Could supercap proliferation be put into reverse like this? Any interest or terri-bad idea? Is it just me being sleep deprived and stupid or is this actually as awesome as I think it is? My EVE Videos |

Yarda Black
Epidemic. Spaceship Samurai
18
|
Posted - 2014.01.26 13:49:00 -
[28] - Quote
How about adding a hacking thing to these new stargates.
You find one and have a dude in your gang hacking the gate-acces so you can jump everybody in and kill all the carebears in there or mess up the baby Nyx cooking in that "private" system. |

Oberine Noriepa
1422
|
Posted - 2014.01.26 14:30:00 -
[29] - Quote
Agonising Ecstacy wrote:Would people build these stargates to new space if they took, for example, 4 aeons and an avatar as components and they removed the ability to build new supercaps at the same time? I'm imagining the required ships flying somewhere in space, docking with some pre-built superstructure, and physically becoming the gate.
What would the economic benefits have to be to build a stargate to get enough people OUT of the supers? and what would CCP have to do to compensate the effectively unusable skill points in the super pilot? Could supercap proliferation be put into reverse like this? Any interest or terri-bad idea? This is a pretty interesting idea for reducing supercapital numbers. However, if this new space ends up being too similar to currently available areas of space, then I don't think you'll have a lot of people willing to commit to such a goal with a trade-off like that.
Success for this vision is entirely dependent on CCP's ability to deliver on it. If they fail this, the situation has potential to harm EVE as much as Incarna did. Unlike walking in stations, however, development this time around seems to be sensibly focused. |

RAIN Arthie
The Ascended Fleet Intrepid Crossing
218
|
Posted - 2014.01.26 14:35:00 -
[30] - Quote
Yarda Black wrote:How about adding a hacking thing to these new stargates.
You find one and have a dude in your gang hacking the gate-acces so you can jump everybody in and kill all the carebears in there or mess up the baby Nyx cooking in that "private" system.
OR we could lock the gate down leaving you on the other side exposed for an hour while you hack it open :) |

Beekeeper Bob
Beekeepers Anonymous
1078
|
Posted - 2014.01.26 19:58:00 -
[31] - Quote
Seven Koskanaiken wrote:Do you think this idea has merit or is it pie in the sky ending up the same way as WiS?
The idea has merit, the implementation however seems questionable, considering the hamsters are seriously overworked as it is...
CCP: "We know what's best for the game, so you can't have any options....." |

Kimmi Chan
Tastes Like Purple
830
|
Posted - 2014.01.26 20:05:00 -
[32] - Quote
Unsuccessful At Everything wrote:It'll become the new WH space, WH space will become the new null space, null will become the new lowsec, lowsec will become the new highsec, and highsec will become a forest populated by boars where you can level up in complete safety without any worry of pvp. A new race will also be featured: Space Pandas.
******* pandas...
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

Agonising Ecstacy
State War Academy Caldari State
6
|
Posted - 2014.01.26 20:13:00 -
[33] - Quote
Oberine Noriepa wrote:Agonising Ecstacy wrote:Would people build these stargates to new space if they took, for example, 4 aeons and an avatar as components and they removed the ability to build new supercaps at the same time? I'm imagining the required ships flying somewhere in space, docking with some pre-built superstructure, and physically becoming the gate.
What would the economic benefits have to be to build a stargate to get enough people OUT of the supers? and what would CCP have to do to compensate the effectively unusable skill points in the super pilot? Could supercap proliferation be put into reverse like this? Any interest or terri-bad idea? This is a pretty interesting idea for reducing supercapital numbers. However, if this new space ends up being too similar to currently available areas of space, then I don't think you'll encounter a lot of people who are willing to commit to such a goal with a trade-off like that. Success for this vision is entirely dependent on CCP's ability to deliver on it. If they fail this, the situation has potential to harm EVE as much as Incarna did. Unlike walking in stations, however, development this time around seems to be sensibly focused.
I'm going off the idea - not because I don't like it, but because its got some fundamental flaws...
Whenever any imagined stargate-building comes out, no matter how its achieved - then I would **imagine** it costing some multiple of a titan hull - i.e. x-hundreds of billions to build ( x > 1 !) So I don't think that parking a titan and moms itself is too expensive. (You'd also get your sell your mods - which in the case of my Nyx are worth more than the ship itself.)
But as mom/super numbers reduce you are making the existing supers (that you don't own - and your alliance/bloc doesn't control) more powerful, more useful, more valuable assets. Probably/possibly for your current and future enemies. This is what needs compensation, and I'm not sure that that can be worked out - because the the compensation would need to scale at a rate of 1 over the number of supers left in game.
The first guys to sacrifice their supers effectively pay the least (as their supers are worth the least) in order to keep getting people to do it, there would have to be some strategic advantage given to the builders. But by EVEs nature - the first people to do it, will make the most, and people that follow, will make less and less. That's not a golden rule I know, but its the general trend.
So these two things are going in opposite directions - the perceived cost increases as more stargates are built, and the benefits very likely reduce. If some clever soul can think of a way to reverse one or other of those trends then the idea has merits, else - not-so-much. |

Kimmi Chan
Tastes Like Purple
830
|
Posted - 2014.01.26 20:22:00 -
[34] - Quote
Abdiel Kavash wrote:push button/receive bacon.
Where is this button of which you speak?
"You should just create one thread and put all of your complaints in it instead of littering the forums with multiple threads." ~CCP Falcon
Paranoia never killed anyone. -áA complete absence of it has. |

george harries
School of Applied Knowledge Caldari State
56
|
Posted - 2014.01.26 22:51:00 -
[35] - Quote
Picking up on the Titan to build a stargate thing - yes remaining supers become a bigger issue - you could always build in some sort of obsolescence so that they gradually start to become....rubbish, maybe their modules don't switch on regularly or not to full effect, drones miss targets etc....then there will be a clamor to use or lose them or they become useless....maybe even build in a reduction of the reprocessing value as well over time so that there is an incentive to get rid of them 
Of course, idiots like me who have spent weeks training up the skills will be apoplectic at the loss of our beloved "I Win" ships ( and skillpoints no longer used)  |

Tarpedo
Incursionista
394
|
Posted - 2014.01.26 22:59:00 -
[36] - Quote
CCP could open a bakery considering amount and quality of cakes we see on fanfest. |

Felicity Love
Whore and Peace Forsaken Asylum
1473
|
Posted - 2014.01.27 02:57:00 -
[37] - Quote
RAIN Arthie wrote:Yarda Black wrote:How about adding a hacking thing to these new stargates.
You find one and have a dude in your gang hacking the gate-acces so you can jump everybody in and kill all the carebears in there or mess up the baby Nyx cooking in that "private" system. OR we could lock the gate down leaving you on the other side exposed for an hour while you hack it open :)
Prefer to see any player built/owned jumpgate have the same issues and needs as POS towers... they need fuel and they can be killed.
Can't have a proper Apocalypse without "The Man", Johnny Cash. -áTrue story.
|

Hal Morsh
Digital Alchemist The Fire Nation Syndicate
3
|
Posted - 2014.01.27 06:46:00 -
[38] - Quote
I heard the gates required the implants as well.
Problem is this technology is being stolen from "pirates" who are apparently doing "legal" research and "CONCORD" is telling us to stay the hell out.
I'm going to guess the empires may already be there. |

La Nariz
GoonWaffe Goonswarm Federation
1459
|
Posted - 2014.01.27 06:54:00 -
[39] - Quote
Would prefer the POS revamp came before this new space thing but, whatever it could be something cool. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Hasikan Miallok
Republic University Minmatar Republic
216
|
Posted - 2014.01.27 14:31:00 -
[40] - Quote
I have it on good authority that passing through one of the new gates will transfer your account to the Chinese server. |

Billy McCandless
The McCandless Clan Turing Tested
121
|
Posted - 2014.01.27 14:32:00 -
[41] - Quote
The sparkle in my avatar came out of one of these new gates
Ive been following it ever since |

Oberine Noriepa
1422
|
Posted - 2014.01.27 18:08:00 -
[42] - Quote
La Nariz wrote:Would prefer the POS revamp came before this new space thing but, whatever it could be something cool. It's possible that, in order to even get around to building stargates, we would need a new POS system to begin with. |
|

ISD LackOfFaith
ISD Community Communications Liaisons
1082

|
Posted - 2014.01.27 18:30:00 -
[43] - Quote
Quote:16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
22. Post constructively.
Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting. The idea for expanding the Eve universe by adding more systems/gates has been put forward over and over with different iterations and visions. If you have your own new incarnation of it to put forward, please detail a post about it and post in the Features & Ideas Discussion subforum.
A vague "wouldn't it be cool if..." prompt on this topic unfortunately is not constructive, particularly in General Discussion. Thread locked. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department @ISD_LackOfFaith on Twitter |
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