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Abdul 'aleem
Sumiko Yoshida Corporation
48
|
Posted - 2014.01.27 03:14:00 -
[1] - Quote
There is a suggestion in Features & Ideas that will give the missioner and anyone that wants to help them the ability to immediately counter (kill) mission thieves and any other mission invaders/griefers.
The thread is titled Unique Mission Item Theft Rebalance.
A lot of gankers/griefers/"pirates" and thieves are crying about it.
If the suggestion is put in, the player choosing to trespass or invade a mission owner's mission space would immediately be a legal target to everyone who wants to help defend the missioner's space.
All that the missioner would have to do is 1) find anyone in local that wants to help and 2) fleet them.
Feel free to read it.
If you are a missioner, it will help you.
P.S. The suggestion is posted by me, but the idea was inspired by the contribution of many people in the Someone stole my Wei Todaki. What can I do about this? thread by Nerf Burger.
I have only tried to consolidate everyone's input. |

Batelle
Komm susser Tod
1398
|
Posted - 2014.01.27 03:44:00 -
[2] - Quote
is this the solution where warping to someone else's mission pocket becomes criminal? "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Abdul 'aleem
Sumiko Yoshida Corporation
67
|
Posted - 2014.01.27 03:49:00 -
[3] - Quote
Batelle wrote:is this the solution where warping to someone else's mission pocket becomes criminal?
No.
But read it for yourself if you legitimately want to to understand.
Lots of good "pirate" tears and whining. |

DeMichael Crimson
Republic University Minmatar Republic
20279
|
Posted - 2014.01.27 06:48:00 -
[4] - Quote
Yeah, you presented a very good proposal and the thread was indeed an entertaining read. The so called PvP players all reaching for any excuse whatsoever failed miserably at trying to dismiss the proposal. It was definitely worth the time to read the dozen pages.
Good job on keeping your cool.
Piwat tears are best tears.

DMC |

DeMichael Crimson
Republic University Minmatar Republic
20279
|
Posted - 2014.01.27 06:52:00 -
[5] - Quote
Batelle wrote:is this the solution where warping to someone else's mission pocket becomes c¦¦r¦¦i¦¦m¦¦i¦¦n¦¦a¦¦l¦¦ suspect? Fixed it for you.
DMC |

dexington
Caldari Provisions Caldari State
1075
|
Posted - 2014.01.27 07:44:00 -
[6] - Quote
Go play wow if you want to sit in your own little instanced dungeon, that's not how eve work. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Abdul 'aleem
Sumiko Yoshida Corporation
136
|
Posted - 2014.01.27 07:46:00 -
[7] - Quote
dexington wrote:Go play wow if you want to sit in your own little instanced dungeon, that's not how eve work.
More tears... beautiful. |

dexington
Caldari Provisions Caldari State
1075
|
Posted - 2014.01.27 08:28:00 -
[8] - Quote
Abdul 'aleem wrote:dexington wrote:Go play wow if you want to sit in your own little instanced dungeon, that's not how eve work. More "pirate" tears... beautiful.
oh god please stop with the trivial 'sweet sweet tears' remarks... some people play eve because they like that the game is unpredictable, and punish you for being stupid and/or careless. You want to turn eve into just another main stream mmo with zero negative feedback, because the bad man blow up your space ship and you didn't like.
Clueless people like you are literally part of the disease the is destroying the game from the inside, you don't understand the game and have zero patience to to actually learn eve.
What you suggest is not improving the game, you are destroying a key element of eve. Missions are not supposed to be easy, it's not supposed to safe to undock, and it's not supposed to be hard or dangerous be cause some scripted space dragon i hiding further down the road.
Eve is hard and dangerous because everyone can and just might kill you if you give them the chance, you don't understand or appreciate aspect of them game, and you want to removed so you can sit in you little bubble, safe from the other players trying to kill you.
I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Anize Oramara
S T R A T C O M Ragnarok.
119
|
Posted - 2014.01.27 08:32:00 -
[9] - Quote
this probably wont happen as it goes against what makes eve different from other mmos.
Also before you embarres yourself, I do run missions when I find myself in hs. but honestly id much rather stay in my comfy and safe wh. hs is dangerous man. |

Abdul 'aleem
Sumiko Yoshida Corporation
136
|
Posted - 2014.01.27 08:39:00 -
[10] - Quote
DeMichael Crimson wrote:Yeah, you presented a very good proposal and the thread was indeed an entertaining read. The so called PvP players all reaching for any excuse whatsoever failed miserably at trying to dismiss the proposal. It was definitely worth the time to read the dozen pages. Good job on keeping your cool. Piwat tears and fears are best.  DMC
Thanks. All I really did is consolidate everyone's input. It's really a suggestion that came from everyone. |

Treborr MintingtonJr
Quantum Reality R n D Spaceship Samurai
151
|
Posted - 2014.01.27 09:38:00 -
[11] - Quote
I see nothing wrong with being flagged as suspect when entering someone elses mission as it gives them more time to defend from thiefs, its only fair.
It also increases PvP opportunities but as we have seen with the Mobile Tractor Unit drone aggro situation (I know different mechanics) couldn't this lead to the missioner losing more ships as they could get tricked into PvP? |

Lady Katherine Devonshire
Royal Ammatar Engineering Corps
215
|
Posted - 2014.01.27 10:00:00 -
[12] - Quote
Anize Oramara wrote:Also before you embarres yourself.
It is spelled "embarrass."
The sound of the Amarrian heart |

DeMichael Crimson
Republic University Minmatar Republic
20283
|
Posted - 2014.01.27 10:00:00 -
[13] - Quote
dexington wrote:Abdul 'aleem wrote:dexington wrote:Go play wow if you want to sit in your own little instanced dungeon, that's not how eve work. More "pirate" tears... beautiful. Oh god please stop with the trivial 'sweet sweet tears' remarks... some people play eve because they like that the game is unpredictable, and punish you for being stupid and/or careless. You want to turn eve into just another main stream mmo with zero negative feedback, because the bad man blow up your space ship and you didn't like. Clueless people like you are literally part of the disease the is destroying the game from the inside, you don't understand the game and have zero patience to to actually learn eve. What you suggest is not improving the game, you are destroying a key element of eve. Missions are not supposed to be easy, it's not supposed to safe to undock, and it's not supposed to be hard or dangerous be cause some scripted space dragon i hiding further down the road. Eve is hard and dangerous because everyone can and just might kill you if you give them the chance, you don't understand or appreciate aspect of them game, and you want it removed so you can sit in you little bubble, safe from the other players trying to kill you.
Man, try pulling your head out and read the proposal first before posting a reply next time. Your attempt at trying to blow this whole thing completely out of proportion and twist it into a totally different issue is nothing more than a fail troll.
I will say the only 'clueless' one here is you, especially after reading your reply. It shows me that you don't even know what this thread is about. Either you're a Mission Invader Thief who see's his risk free game actions being questioned or you just don't understand the game mechanics pertaining to Cosmos Missions. Anyway, the disease infecting this game are players like you who object to change, always trying to keep the game from growing and expanding.
Obviously the only thing being destroyed here is the Zero-risk factor of being a Mission Invader Thief. The OP's proposal actually enforces and promotes the main key elements of Eve - Risk v Reward and Choices v Consequences, not to mention it makes things 'Unsafe' for everyone involved. Course if you had bothered to actually read it, you would have known that.
DMC
|

Abdul 'aleem
Sumiko Yoshida Corporation
142
|
Posted - 2014.01.27 10:06:00 -
[14] - Quote
Treborr MintingtonJr wrote:I see nothing wrong with being flagged as suspect when entering someone elses mission as it gives them more time to defend from thiefs, its only fair.
It also increases PvP opportunities but as we have seen with the Mobile Tractor Unit drone aggro situation (I know different mechanics) couldn't this lead to the missioner losing more ships as they could get tricked into PvP?
I don't know how CCP would do the coding.
This is a dev level question and would need to be addressed by them.
At worst it would be the same level of risk as using an MTU with aggressive combat drones out now.
At best, they could fix the drone issue in the coding when they add the suspect flag for mission invasion. |

Treborr MintingtonJr
Quantum Reality R n D Spaceship Samurai
152
|
Posted - 2014.01.27 10:10:00 -
[15] - Quote
Lady Katherine Devonshire wrote:Anize Oramara wrote:Also before you embarres yourself. It is spelled "embarrass." Becareful of Muphry's law! |

Gimme more Cynos
Du nervst geh sterben
128
|
Posted - 2014.01.27 10:22:00 -
[16] - Quote
Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal.
It's my own damn fault if i let someone steal my mission object.
Maybe it's because I've never went on cosmos, and can't imagine that you can't do anything agaist it (park an MWD BS and Bump the hell out of him?). |

Abdul 'aleem
Sumiko Yoshida Corporation
142
|
Posted - 2014.01.27 10:30:00 -
[17] - Quote
Gimme more Cynos wrote:Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal. It's my own damn fault if i let someone steal my mission object.  Maybe it's because I've never went on cosmos, and can't imagine that you can't do anything agaist it (park an MWD BS and Bump the hell out of him?).
I am sorry that you don't understand the proposal and how it opens up options to counter mission invasion that do not currently exist.
I hope that you re-read the thread.
You can convo me in game and I will explain it item by item if you need more specific help.
It is spelled out clearly for everyone in the original post.
|

dexington
Caldari Provisions Caldari State
1075
|
Posted - 2014.01.27 10:33:00 -
[18] - Quote
DeMichael Crimson wrote:Man, try pulling your head out and read the proposal first before posting a reply next time. Your attempt at trying to blow this whole thing completely out of proportion and twist it into a totally different issue is nothing more than a fail troll.
I know you love every suggesting that makes hi-sec more safe, and everyone that don't agree with your brain dead carebear attitude is just trolling.
Being able to defend yourself by staying docked is god damn stupid, and if you can't see that you are the one who is clueless and trolling.
The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!!
There are lots of ways to void someone scanning you down, the problem is not that the game don't give you tools to avoid missions griefers, most people are just to damn lazy to use them, that the is the game play you are advocating.... so please just stfu about trolling. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Abdul 'aleem
Sumiko Yoshida Corporation
142
|
Posted - 2014.01.27 10:40:00 -
[19] - Quote
dexington wrote:DeMichael Crimson wrote:Man, try pulling your head out and read the proposal first before posting a reply next time. Your attempt at trying to blow this whole thing completely out of proportion and twist it into a totally different issue is nothing more than a fail troll. I know you love every suggestion that makes hi-sec more safe, and everyone that don't agree with your brain dead carebear attitude is just trolling. Being able to defend yourself by staying docked is god damn stupid, and if you can't see that you are the one who is clueless and trolling. The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!! There are lots of ways to avoid someone scanning you down, the problem is not that the game don't give you tools to avoid missions griefers, most people are just to damn lazy to use them, that the is the game play you are advocating.... so please just stfu about trolling.
This is not an option due to time constraints, as listed in the original post for anyone who legitimately wants to know.
And, maybe we'd rather shoot you or hire someone to shoot you when you choose to invade our mission pockets.
The suggestion will allow us or anyone else to do this immediately after you choose to invade our mission site. |

Gimme more Cynos
Du nervst geh sterben
128
|
Posted - 2014.01.27 11:17:00 -
[20] - Quote
Abdul 'aleem wrote:Gimme more Cynos wrote:Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal. It's my own damn fault if i let someone steal my mission object.  Maybe it's because I've never went on cosmos, and can't imagine that you can't do anything agaist it (park an MWD BS and Bump the hell out of him?). I am sorry that you don't understand the proposal and how it opens up options to counter mission invasion that do not currently exist. I hope that you re-read the thread. You can convo me in game and I will explain it item by item if you need more specific help. It is spelled out clearly for everyone in the original post, but it is a longish read.
Well, I do understand that you think that you own a mission-pocket - thus, you want the right to kick someone out if you don't want him there. I do understand your view, I just disagree - Imho, you don't own sites in space (you don't own the loot, rats and salvage either).
:)
|

Abdul 'aleem
Sumiko Yoshida Corporation
144
|
Posted - 2014.01.27 11:24:00 -
[21] - Quote
Gimme more Cynos wrote:Abdul 'aleem wrote:Gimme more Cynos wrote:Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal.
I am sorry that you don't understand the proposal and how it opens up options to counter mission invasion that do not currently exist. I hope that you re-read the thread. You can convo me in game and I will explain it item by item if you need more specific help. It is spelled out clearly for everyone in the original post, but it is a longish read. Well, I do understand that you think that you own a mission-pocket - thus, you want the right to kick someone out if you don't want him there. I do understand your view, I just disagree - Imho, you don't own sites in space (you don't own the loot, rats and salvage either). :)
You must have missed the TLDR from the original post.
Here it is for you to read again:
Abdul 'aleem wrote:
TLDR
Game balance is off. Add a suspect flag for trespassing that is triggered when the act of mission item theft is initiated (when the illegal warp into the mission owner's site begins) not only after the item is looted.
There is no reason that a mission thief should have Concord protection after they invade another player's mission space and while they are waiting to loot the mission item.
And all the proofs that mission space is owned by the missioner is listed in the original post.
The griefers themselves even admit several times in the Features and Ideas thread that mission space is owned by the missioner.
They even help to prove it several times without even knowing it!
It is really a funny read.
I don't want to ruin the enjoyment of reading the whole thread, but here is a highlight:
Meyr wrote:OH. MY. GOD.
Truly, there are no tears like pirate/griefer/ganker tears.
What we have here is someone trying to earn a living (let's face it, no one does missions because they're INTERESTING). Someone else plans on interrupting their work and stealing the results. In the process of that theft, they (a) conspire, and (b) trespass into something that, were it not for the mission-runner interacting with an agent, would not otherwise exist.
Points (a) and (b) certainly amount to what, in the real world, would result in your detention and questioning by the police, to say nothing of being arrested, tried, and convicted.
What's been proposed here is a possible method of leveling the playing field, by making an uninvited intrusion into a mission pocket an act that would mark you as a viable target for the mission-runner.
And you guys are crying up a storm! Isn't greater opportunity for PVP what damned near every one of you guys are constantly asking for in these very same forums? Now, you're hiding behind CONCORD because, "Don't make MY fun harder or riskier, CCP, just those lazy, weak, wimpy hisec carebears!"
...
In the meantime, keep on crying, guys.
*Snip* Removed reply to a deleted post. ISD Ezwal. |

Paikis
Vapour Holdings
1074
|
Posted - 2014.01.27 12:15:00 -
[22] - Quote
dexington wrote:The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!!
This is a failure of an argument. If I want your Wei-Todaki there is literally not a thing you can do to stop me from either taking it or destroying it.
Let me explain.
I warp to somewhere outside of your D-scan range (~15AU) and drop my probes. I then move said probes 20+ AU above the plane of the system to put them in a place where you simply cannot ever see them on D-scan. If the system happens to be small enough that I can't warp outside your d-scan range, you have about 5-6 seconds to notice my probes before they are gone. No one hits D-scan that often. I lived in wormholes for almost 2 years, I am the most paranoid pilot in Eve, to the point where I keep d-scan up and scanning even when in a system with no one in local. It's a habit at this point. Even I don't hit d-scan every 5 seconds. You will not see me drop my probes. I 100% guarantee it.
I then use my d-scan to narrow your position down to within a very small area. This is done by finding you with the 5 degrees setting and then getting a range. Do this twice from two different places and I know roughly where you are, to within half an AU or so (or more usually, just find you once with 15 degrees and get a range, that is almost always enough). I then place my probes there and hit scan. Instantly I have a warpable hit. By the time you see my probes scanning you down, it is too late, you cannot stop me from getting a warp in for your mission site.
All in all, you have a single 5-6 second window to notice me dropping my probes, and only then if the system is less than 15AU across, not many are... If you miss that window, I have a warp in for your mission and unless you're already looting the wreck before I get to you, you can't do a thing to stop me.
Once I have your mission pocket, I can get into it with no problem and simply cloak and wait for you to kill the mission rat. I will be orbitting said mission rat at 500m when it dies and loot the wreck before you. If you leave, I will bring an alt in a PvE ship. If you shoot me, you lose your ship and most likely wont have a replacement at hand. I then bring my alt and finish the mission and scoop the loot.
And the best part; If you are orbitting the rat at 500m as well and are ready to contest the drop, there is nothing stopping me from simply shooting the wreck. I can lock it and fire faster than you can loot it, thanks to inventory lag. If I can't have it, no one can. Heck, I don't know if smart bombs kill wrecks, but if they do, then you have 0 chance of getting the wreck.
The best part is that I can circumvent the entire loot situation by simply bringing some alts or friends and just killing you. 1.5b for the drop? I can suicide-gank your ship for much less. You have friends too? Well then we're back to orbitting at 500m and shooting the wreck if it looks like I don't have a 100% chance to loot.
If I want your drop, I'm going to get it, or I'm going to destroy it. There is absolutely no way you can change this. |

dexington
Caldari Provisions Caldari State
1077
|
Posted - 2014.01.27 12:39:00 -
[23] - Quote
Paikis wrote:dexington wrote:The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!! This is a failure of an argument. If I want your Wei-Todaki there is literally not a thing you can do to stop me from either taking it or destroying it. Let me explain.
And i can do my due diligence, before excepting the mission and either use the forums or monitor local, so i have a clue about who might be trying to scan me down. Which give me the option to not do the mission when you are in local, or warp out when you enter local, this is not a wormhole you can't hide.
So yes there is something i can do... I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

DeMichael Crimson
Republic University Minmatar Republic
20285
|
Posted - 2014.01.27 12:42:00 -
[24] - Quote
dexington wrote:DeMichael Crimson wrote:Man, try pulling your head out and read the proposal first before posting a reply next time. Your attempt at trying to blow this whole thing completely out of proportion and twist it into a totally different issue is nothing more than a fail troll. I know you love every suggestion that makes hi-sec more safe, and everyone that don't agree with your brain dead carebear attitude is just trolling. Being able to defend yourself by staying docked is god damn stupid, and if you can't see that you are the one who is clueless and trolling. The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!! There are lots of ways to avoid someone scanning you down, the problem is not that the game don't give you tools to avoid missions griefers, most people are just to damn lazy to use them, that the is the game play you are advocating.... so please just stfu about trolling.
Good gawd, talk about being brain dead, you've gone flat-line.
The proposal doesn't make High Sec more safe, it does just the opposite. I can understand why you're so vocal against it since it would add a little bit of risk to your zero-risk game play activity.
As for trolling, your replies here definitely fit the criteria, especially since you're just making stuff up.
DMC |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 12:46:00 -
[25] - Quote
All of the intentions to the suggestion to implement a suspect flag for mission invasion are listed in the original post
I encourage everyone to read it because, as you see, gankers/griefers/"pirates" and thieves are trying really hard to derail the conversation.
That alone should tell you there's something good in it for everyone else 
Edit: It's good for them too, they just don't understand that it's not so scary to be shot at in EVE. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
659
|
Posted - 2014.01.27 13:20:00 -
[26] - Quote
Paikis wrote:dexington wrote:The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!! This is a failure of an argument. If I want your Wei-Todaki there is literally not a thing you can do to stop me from either taking it or destroying it. Let me explain. I warp to somewhere outside of your D-scan range (~15AU) and drop my probes. I then move said probes 20+ AU above the plane of the system to put them in a place where you simply cannot ever see them on D-scan. If the system happens to be small enough that I can't warp outside your d-scan range, you have about 5-6 seconds to notice my probes before they are gone. No one hits D-scan that often. I lived in wormholes for almost 2 years, I am the most paranoid pilot in Eve, to the point where I keep d-scan up and scanning even when in a system with no one in local. It's a habit at this point. Even I don't hit d-scan every 5 seconds. You will not see me drop my probes. I 100% guarantee it. I then use my d-scan to narrow your position down to within a very small area. This is done by finding you with the 5 degrees setting and then getting a range. Do this twice from two different places and I know roughly where you are, to within half an AU or so (or more usually, just find you once with 15 degrees and get a range, that is almost always enough). I then place my probes there and hit scan. Instantly I have a warpable hit. By the time you see my probes scanning you down, it is too late, you cannot stop me from getting a warp in for your mission site.
Thanks for that!
The way I would solve that - on the presumption that you have a virtue fitted alt that I don't know the name of, and will never see uncloaked.
(a) fly a t3 with eccm sub + eccms fitted. (b) not field drones at all - in my case that would be a rail proteus and just keep the 25m3 bayed. (c) do the encounter by shooting something, then shooting its wreck, so that references to the encounter location are not left in space. (d) leave the encounter regularly for long periods, (or just cloak up and do other stuff for a while if aggro drops), so as to deny you an ongoing reference for you to d-scan yourself closer with. In the end you'd be left with little pieces of the puzzle stretched over multiple time zones. (e) keep the d-scan spam up, which is something that I am capable of doing in these scenarios, especially because I'd not attempt to complete it all in 1 go so I might be d-scan spamming for 5 minutes at a time.
I completely recognise that there being a solution is just like there being a solution to miner ganking though - ie people will read this thread after they lose their object, and not before, so how to make your life hard being published, won't even dent your efficiency, but its there.
(of course if DMC is directing a lot of people there in a guide, he might be able to short circuit that a bit). |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 13:24:00 -
[27] - Quote
Have you read the thread then, Tauranon?
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
659
|
Posted - 2014.01.27 14:41:00 -
[28] - Quote
As you shoot wrecks in your blithe and stupid way, their scout will know when you are in the second last pocket because you have been scanned down long ago, and they can either enter and watch cloaked, or just watch the wrecks pile up on d-scan, which the guy has already 5%'d and isolated your wrecks from everyone elses, and knows the encounter well enough to know where you are up to.
Gandalf, and thieves are never late, they arrive exactly when they need to arrive.
They'll turn up with it 5v1 and unless the rules are utterly ********, as soon as you shoot, the one you shoot can shoot back and the others will rep him, and they'll move to and kill the loot ship, or they'll just point you and kill you first. ie your rule change will literally not stop these guys.
You literally can't do every mission with a posse in there with you (because its horribly boring), and if you were tipped off enough to bring a posse in the first place, then you were also tipped off enough to bring a T3 and thus do all the tihings that would stop them getting into your mission space yourself - and with a posse you would probably have cleared the mission fast enough that they wouldn't have got around to you anyway (ie you don't need this rule change).
afaik -this- mission does not have a tight timer, and its this mission they are focusing on (probably because it does take a long time and lets them track you down well before they need to enter). |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 14:46:00 -
[29] - Quote
Tauranon wrote:As you shoot wrecks in your blithe and stupid way, their scout will know when you are in the second last pocket because you have been scanned down long ago, and they can either enter and watch cloaked, or just watch the wrecks pile up on d-scan, which the guy has already 5%'d and isolated your wrecks from everyone elses, and knows the encounter well enough to know where you are up to.
Gandalf, and thieves are never late, they arrive exactly when they need to arrive.
They'll turn up with it 5v1 and unless the rules are utterly ********, as soon as you shoot, the one you shoot can shoot back and the others will rep him, and they'll move to and kill the loot ship, or they'll just point you and kill you first.
You literally can't do every mission with a posse in there with you (because its horribly boring), and if you were tipped off enough to bring a posse in the first place, then you were also tipped off enough to bring a T3 and thus do all the tihings that would stop them getting into your mission space yourself.
afaik -this- mission does not have a tight timer, and its this mission they are focusing on (probably because it does take a long time and lets them track you down well before they need to enter).
Every missioner can certainly hire people to defend their prime mission pockets easily with this suggestion.
And they always have the option to open the fight to anyone in local.
There are plenty of people willing to at least get in on a fre kill, if not a free kill on a ganker/griefer/"pirate" or mission thief.
Really the missioner has a lot to gain from this suggestion.
Read it and enjoy. |

Kirkwood Ross
Golden Profession
129
|
Posted - 2014.01.27 15:37:00 -
[30] - Quote
Missioners really don't even have to hire anyone to defend their mission. I'm sure there are people who love the idea of being able to setup a cloaked ambush in hi-sec waiting for someone to come a long and pop them. They may or may not fleet up with the missioners as they could just easily sit at the warp-in cloaked until someone shows up then dog pile.
I think it's a neat idea. Ninja salvaging will be removed, mission invaders take risk, mission runners don't really have that much risk unless they attack the suspect unprepared, drones don't go after suspects unless the suspect shoots a deployable owned by the pilot. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 15:39:00 -
[31] - Quote
Kirkwood Ross wrote:Missioners really don't even have to hire anyone to defend their mission. I'm sure there are people who love the idea of being able to setup a cloaked ambush in hi-sec waiting for someone to come a long and pop them. They may or may not fleet up with the missioners as they could just easily sit at the warp-in cloaked until someone shows up then dog pile.
I think it's a neat idea. Ninja salvaging will be removed, mission invaders take risk, mission runners don't really have that much risk unless they attack the suspect unprepared, drones don't go after suspects unless the suspect shoots a deployable owned by the pilot.
Thanks man. I added your insight into the original post... along with your name in the credits 
Counter-ganking could become totally feasible if not profitable. |

Noxisia Arkana
Deadspace Knights
110
|
Posted - 2014.01.27 15:45:00 -
[32] - Quote
It wasn't a good idea in features and ideas. It isn't a good idea here.
I'm at 0 risk as a mission runner if someone warps into my mission, unless it happens to be 12 catalysts. I think getting ganked or baited in a mission is total crap. Still, let it go.
Can we stop with the sensationalist thread titles? This is worse than watching t.v. - up next - could your cereal be killing you?
You need to stop trying to chove every EvE idea and opinion down our collective throats. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 15:54:00 -
[33] - Quote
Noxisia Arkana wrote:It wasn't a good idea in features and ideas. It isn't a good idea here.
I'm at 0 risk as a mission runner if someone warps into my mission, unless it happens to be 12 catalysts. I think getting ganked or baited in a mission is total crap. Still, let it go.
Can we stop with the sensationalist thread titles? This is worse than watching t.v. - up next - could your cereal be killing you?
You need to stop trying to chove your EvE ideas and opinions down our collective throats.
The missioner always has the option to not attack and is protected by Concord just like now, you can't get much more zero risk than that.
Or the missioner can have someone else attack the invader for them, like Russ points out:
Kirkwood Ross wrote:Missioners really don't even have to hire anyone to defend their mission. I'm sure there are people who love the idea of being able to setup a cloaked ambush in hi-sec waiting for someone to come a long and pop them. They may or may not fleet up with the missioners as they could just easily sit at the warp-in cloaked until someone shows up then dog pile.
I think it's a neat idea. Ninja salvaging will be removed, mission invaders take risk, mission runners don't really have that much risk unless they attack the suspect unprepared, drones don't go after suspects unless the suspect shoots a deployable owned by the pilot.
I do disagree on one thing though, Russ: Ninja Salvaging won't be removed. It will still be viable, just more risky due to location choice.  |

Garak n00biachi
Capital Destruction
113
|
Posted - 2014.01.27 15:59:00 -
[34] - Quote
Abdul 'aleem wrote: The missioner always has the option to not attack and is protected by Concord just like now, you can't get much more zero risk than that.
This is not true; no one is protected.....the suicider is assured by concord that his ship will be blown up....thats something else than concord "protecting" the missioner. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 16:01:00 -
[35] - Quote
Garak n00biachi wrote:Abdul 'aleem wrote: The missioner always has the option to not attack and is protected by Concord just like now, you can't get much more zero risk than that.
This is not true; no one is protected.....the suicider is assured by concord that his ship will be blown up....thats something else than concord "protecting" the missioner.
Yes nothing changes, it's the same as it is now. |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
284
|
Posted - 2014.01.27 16:09:00 -
[36] - Quote
All this idea would do is make mission sites in Hisec into PVP arenas.
So groups wanting to fight each other in hisec, but don't want to wardec or use the dueling system; will just scan down a mission site and warp to it. They all go suspect, so all will be good. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 16:16:00 -
[37] - Quote
Estella Osoka wrote:All this idea would do is make mission sites in Hisec into PVP arenas.
So groups wanting to fight each other in hisec, but don't want to wardec or use the dueling system; will just scan down a mission site and warp to it. They all go suspect, so all will be good.
Estella has vested interest in making sure that this suggestion doesn't get implemented.
She knows that right now, the game mechanic is broken and she can invade a mission and steal high value mission items without any significant options for the missioner to counter.
If this idea is implemented, she and others like her cannot victimize missioners so easily.
And they know it.
You'll see a lot of their posts trying to scare you into staying in a position where they can continue to victimize you.
It's kind of funny how many gankers/griefers/"pirates" and thieves hang out in Missions & Complexes....
They must find it easy to bully and/or scare people in here. |

Jonas Porter
Science and Trade Institute Caldari State
0
|
Posted - 2014.01.27 16:20:00 -
[38] - Quote
Abdul 'aleem wrote:Estella Osoka wrote:All this idea would do is make mission sites in Hisec into PVP arenas.
So groups wanting to fight each other in hisec, but don't want to wardec or use the dueling system; will just scan down a mission site and warp to it. They all go suspect, so all will be good. Estella has vested interest in making sure that this suggestion doesn't get implemented. She knows that right now, the game mechanic is broken and she can invade a mission and steal high value mission items without any significant options for the missioner to counter. If this idea is implemented, she and others like her cannot victimize missioners so easily. And they know it. You'll see a lot of their posts trying to scare you into staying in a position where they can continue to victimize you. It's kind of funny how many gankers/griefers/"pirates" and thieves hang out in Missions & Complexes.... They must find it easy to bully and/or scare people in here.
Can you counter Estella's point? So far I've been with you until she raised this. I don't want my mission turning into a free-for-all for high-sec pvpers!
|

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 16:29:00 -
[39] - Quote
Jonas Porter wrote:Abdul 'aleem wrote:Estella Osoka wrote:All this idea would do is make mission sites in Hisec into PVP arenas.
So groups wanting to fight each other in hisec, but don't want to wardec or use the dueling system; will just scan down a mission site and warp to it. They all go suspect, so all will be good. Estella has vested interest in making sure that this suggestion doesn't get implemented. She knows that right now, the game mechanic is broken and she can invade a mission and steal high value mission items without any significant options for the missioner to counter. If this idea is implemented, she and others like her cannot victimize missioners so easily. And they know it. You'll see a lot of their posts trying to scare you into staying in a position where they can continue to victimize you. It's kind of funny how many gankers/griefers/"pirates" and thieves hang out in Missions & Complexes.... They must find it easy to bully and/or scare people in here. Can you counter Estella's point? So far I've been with you until she raised this. I don't want my mission turning into a free-for-all for high-sec pvpers!
Yes, but that conversation is going on in the other thread 
If you want to know the details, that's the place to visit.
For this thread, in this forum, she's just trying to make people scared so that she can continue to victimize missioners, as she has been doing for what seems like a long time.
fearmongering Syllabification: fear-+mon-+ger-+ing Pronunciation: /-êfi(+Ö)r-îm+ÖNG+ÖriNG / NOUN the action of deliberately arousing public fear or alarm about a particular issue: his campaign for re-election was based on fearmongering and deception
http://www.oxforddictionaries.com/us/definition/american_english/fearmongering |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
284
|
Posted - 2014.01.27 16:33:00 -
[40] - Quote
I have no vested interest what so ever. I am in faction warfare, so I can't even go to Caldari COSMOS. If I want PVP, I stay in lowsec. If I want isk, I farm FW plexes for LP. I can make more isk from that than any mission invasion would ever provide. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 16:34:00 -
[41] - Quote
Estella Osoka wrote:I have no vested interest what so ever. I am in faction warfare, so I can't even go to Caldari COSMOS. If I want PVP, I stay in lowsec. If I want isk, I farm FW plexes for LP. I can make more isk from that than any mission invasion would ever provide.
Yeah sure  |

Jonas Porter
Science and Trade Institute Caldari State
0
|
Posted - 2014.01.27 16:38:00 -
[42] - Quote
Hi I checked the thread I think you're on about but I didnt see any counter to Estellas point.
I don't want my mission space being swarmed wiht thiefs and mercs I just want to be able to mission in peace.
|

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 16:40:00 -
[43] - Quote
Jonas Porter wrote:Hi I checked the thread I think you're on about but I didnt see any counter to Estellas point.
I don't want my mission space being swarmed wiht thiefs and mercs I just want to be able to mission in peace.
Post your concerns, they will be addressed.
But do yourself the favor of reading the thread.
As many have said, it is quite funny. |

Jenn aSide
STK Scientific Initiative Mercenaries
4480
|
Posted - 2014.01.27 16:40:00 -
[44] - Quote
Tauranon wrote:Paikis wrote:dexington wrote:The problem with sites getting scanned down is really simple, DON'T DO +1B REWARDED COSMOS MISSIONS WITH COMBAT PROBES ON DSCAN!!!!! This is a failure of an argument. If I want your Wei-Todaki there is literally not a thing you can do to stop me from either taking it or destroying it. Let me explain. I warp to somewhere outside of your D-scan range (~15AU) and drop my probes. I then move said probes 20+ AU above the plane of the system to put them in a place where you simply cannot ever see them on D-scan. If the system happens to be small enough that I can't warp outside your d-scan range, you have about 5-6 seconds to notice my probes before they are gone. No one hits D-scan that often. I lived in wormholes for almost 2 years, I am the most paranoid pilot in Eve, to the point where I keep d-scan up and scanning even when in a system with no one in local. It's a habit at this point. Even I don't hit d-scan every 5 seconds. You will not see me drop my probes. I 100% guarantee it. I then use my d-scan to narrow your position down to within a very small area. This is done by finding you with the 5 degrees setting and then getting a range. Do this twice from two different places and I know roughly where you are, to within half an AU or so (or more usually, just find you once with 15 degrees and get a range, that is almost always enough). I then place my probes there and hit scan. Instantly I have a warpable hit. By the time you see my probes scanning you down, it is too late, you cannot stop me from getting a warp in for your mission site. Thanks for that! The way I would solve that - on the presumption that you have a virtue fitted alt that I don't know the name of, and will never see uncloaked. (a) fly a t3 with eccm sub + eccms fitted. (b) not field drones at all - in my case that would be a rail proteus and just keep the 25m3 bayed. (c) do the encounter by shooting something, then shooting its wreck, so that references to the encounter location are not left in space. (d) leave the encounter regularly for long periods, (or just cloak up and do other stuff for a while if aggro drops), so as to deny you an ongoing reference for you to d-scan yourself closer with. In the end you'd be left with little pieces of the puzzle stretched over multiple time zones. (e) keep the d-scan spam up, which is something that I am capable of doing in these scenarios, especially because I'd not attempt to complete it all in 1 go so I might be d-scan spamming for 5 minutes at a time.I completely recognise that there being a solution is just like there being a solution to miner ganking though - ie people will read this thread after they lose their object, and not before, so how to make your life hard being published, won't even dent your efficiency, but its there. (of course if DMC is directing a lot of people there in a guide, he might be able to short circuit that a bit).
So much this.
My number one rule of thumb when it comes ot EVE is "don't ask CCP to do for you what you should be doing for yourself. Any idea that violates this rule is IMO a bad one. EVE is about player creativity, not about DEV intervention. Developers shold only intervene in situations where the problem is about the "infrastructure" of the game (like when they fixed the high sec lvl 5 bug)
I've done this chain 4 times to get that michi implant and 3 of those times I waited till that character could fly a T3. The 1st time was when T3s were truly unscannable but it worked great the other 2 times even with probes on d-scan (though I always chose to leave the mission if probes were on scan for more than a minute. it's the "1 bil isk at the end of the rainbow" COSMOS mission chain, CCP should do nothing to make this safer or easier on the mission runner. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 16:43:00 -
[45] - Quote
Quote:Have you read the thread then, Tauranon?
Because one of the limits placed on the missioner is a time constraint that forces them to complete within a set time or the mission fails. Gankers/griefers/"pirates" and mission thieves know this and could currently d-scan until you automatically fail the mission.
This makes the d-scan option less than 100% reliable and the missioner can currently be deprived of completing the mission entirely.
The proposal is to make anyone warping into a missioner's pocket a suspect so anyone can kill them.
Think of how many more legal options all missioners will have if it is implemented?
You would be able to have as many people as you want team up to defend the mission site with you?
Wouldn't that make it much easier on all missioners?
And not this? |

Jonas Porter
Science and Trade Institute Caldari State
0
|
Posted - 2014.01.27 16:44:00 -
[46] - Quote
Abdul 'aleem wrote:Jonas Porter wrote:Hi I checked the thread I think you're on about but I didnt see any counter to Estellas point.
I don't want my mission space being swarmed wiht thiefs and mercs I just want to be able to mission in peace.
Post your concerns, they will be addressed. But do yourself the favor of reading the thread. As many have said, it is quite funny.
I have read the thread and am posting my concerns as a missioner. The title of this thread says it will affect me. I want to be sure that my mission wont become a pvp arena for people I dont want there.
|

Jenn aSide
STK Scientific Initiative Mercenaries
4481
|
Posted - 2014.01.27 16:48:00 -
[47] - Quote
Estella Osoka wrote:I have no vested interest what so ever. I am in faction warfare, so I can't even go to Caldari COSMOS. If I want PVP, I stay in lowsec. If I want isk, I farm FW plexes for LP. I can make more isk from that than any mission invasion would ever provide.
People like this need to demonize folks like you, because if you don't have a vested interest in the thing being talked about, it means you honestly thing what they are saying is wrong, and how can they ever be wrong (lol)?
I get it all the time despite being a PVE focused player who doesn't do pirate crap (not because pirate stuff is wrong, this is EVE, but because i don't find the idea of pirating appealing personally). I just think players in a game like this should stand on their own two (space) feet and not always be asking CCP to make things easier in some way,
|

Maxor Swift
Science and Trade Institute Caldari State
21
|
Posted - 2014.01.27 16:48:00 -
[48] - Quote
Gimme more Cynos wrote:Abdul 'aleem wrote:Gimme more Cynos wrote:Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal. It's my own damn fault if i let someone steal my mission object.  Maybe it's because I've never went on cosmos, and can't imagine that you can't do anything agaist it (park an MWD BS and Bump the hell out of him?). I am sorry that you don't understand the proposal and how it opens up options to counter mission invasion that do not currently exist. I hope that you re-read the thread. You can convo me in game and I will explain it item by item if you need more specific help. It is spelled out clearly for everyone in the original post, but it is a longish read. Well, I do understand that you think that you own a mission-pocket - thus, you want the right to kick someone out if you don't want him there. I do understand your view, I just disagree - Imho, you don't own sites in space (you don't own the loot, rats and salvage either). :)
If i spawned it i own it(and the penalty for non completion) thats why when you loot MY wrecks you get a suspect tag.
"What you talking about willis" |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 16:57:00 -
[49] - Quote
Jonas Porter wrote:Abdul 'aleem wrote:Jonas Porter wrote:Hi I checked the thread I think you're on about but I didnt see any counter to Estellas point.
I don't want my mission space being swarmed wiht thiefs and mercs I just want to be able to mission in peace.
Post your concerns, they will be addressed. But do yourself the favor of reading the thread. As many have said, it is quite funny. I have read the thread and am posting my concerns as a missioner. The title of this thread says it will affect me. I want to be sure that my mission wont become a pvp arena for people I dont want there.
I don't understand your concern exactly, perhaps you can be more specific of what you are afraid of happening?
And please post in the features & ideas
|

Gimme more Cynos
Du nervst geh sterben
129
|
Posted - 2014.01.27 17:00:00 -
[50] - Quote
Maxor Swift wrote:Gimme more Cynos wrote:Abdul 'aleem wrote:Gimme more Cynos wrote:Hum, beeing the mussion runner that I am, I'm not affected and can't see a point on your proposal. It's my own damn fault if i let someone steal my mission object.  Maybe it's because I've never went on cosmos, and can't imagine that you can't do anything agaist it (park an MWD BS and Bump the hell out of him?). I am sorry that you don't understand the proposal and how it opens up options to counter mission invasion that do not currently exist. I hope that you re-read the thread. You can convo me in game and I will explain it item by item if you need more specific help. It is spelled out clearly for everyone in the original post, but it is a longish read. Well, I do understand that you think that you own a mission-pocket - thus, you want the right to kick someone out if you don't want him there. I do understand your view, I just disagree - Imho, you don't own sites in space (you don't own the loot, rats and salvage either). :) If i spawned it i own it(and the penalty for non completion) thats why when you loot MY wrecks you get a suspect tag.
It isn't yours until you looted it. Owning something is a lot different than beeing allowed to do stuff with it. |

Jonas Porter
Science and Trade Institute Caldari State
1
|
Posted - 2014.01.27 17:00:00 -
[51] - Quote
Abdul 'aleem wrote:Jonas Porter wrote:Abdul 'aleem wrote:Jonas Porter wrote:Hi I checked the thread I think you're on about but I didnt see any counter to Estellas point.
I don't want my mission space being swarmed wiht thiefs and mercs I just want to be able to mission in peace.
Post your concerns, they will be addressed. But do yourself the favor of reading the thread. As many have said, it is quite funny. I have read the thread and am posting my concerns as a missioner. The title of this thread says it will affect me. I want to be sure that my mission wont become a pvp arena for people I dont want there. I don't understand your concern exactly, perhaps you can be more specific of what you are afraid of happening? And please post in the features & ideas
It looks like you have 3 threads running with this theme - i will post in this one as Im a missioner and it effects me.
I am concerned about what Estella said about my mission becomng a pvp warzone between theifs and mercs / whatever. I dont want either there.
|

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 17:04:00 -
[52] - Quote
Jonas Porter wrote:Abdul 'aleem wrote:Jonas Porter wrote:Abdul 'aleem wrote:Jonas Porter wrote:Hi I checked the thread I think you're on about but I didnt see any counter to Estellas point.
I don't want my mission space being swarmed wiht thiefs and mercs I just want to be able to mission in peace.
Post your concerns, they will be addressed. But do yourself the favor of reading the thread. As many have said, it is quite funny. I have read the thread and am posting my concerns as a missioner. The title of this thread says it will affect me. I want to be sure that my mission wont become a pvp arena for people I dont want there. I don't understand your concern exactly, perhaps you can be more specific of what you are afraid of happening? And please post in the features & ideas It looks like you have 3 threads running with this theme - i will post in this one as Im a missioner and it effects me. I am concerned about what Estella said about my mission becomng a pvp warzone between theifs and mercs / whatever. I dont want either there.
Yeah if you notice, the thread crappers are trying to shut all three down also.
If you do not want to suspected of being said "thread crappers", Features & Ideas is the place to post.
Otherwise it may look like you just want to fan up the fear also. Your choice.
|

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
285
|
Posted - 2014.01.27 17:06:00 -
[53] - Quote
Abdul 'aleem wrote:Estella Osoka wrote:I have no vested interest what so ever. I am in faction warfare, so I can't even go to Caldari COSMOS. If I want PVP, I stay in lowsec. If I want isk, I farm FW plexes for LP. I can make more isk from that than any mission invasion would ever provide. Yeah sure 
Believe what you will.
Personally i'm beginning to believe you are a pirate alt who just wants this implemented so you can ruin the mission experience in hisec; as your suggestion will effectively turn hisec mission sites into PVP arenas. |

Jenn aSide
STK Scientific Initiative Mercenaries
4481
|
Posted - 2014.01.27 17:09:00 -
[54] - Quote
Estella Osoka wrote:Abdul 'aleem wrote:Estella Osoka wrote:I have no vested interest what so ever. I am in faction warfare, so I can't even go to Caldari COSMOS. If I want PVP, I stay in lowsec. If I want isk, I farm FW plexes for LP. I can make more isk from that than any mission invasion would ever provide. Yeah sure  Believe what you will. Personally i'm beginning to believe you are a pirate alt who just wants this implemented so you can ruin the mission experience in hisec; as your suggestion will effectively turn hisec mission sites into PVP arenas.
I actually don't believe that, i simply believe that (like most "brilliant idea" people) the OP didn't think this one all the way through and is now getting defensive about being called on it. He could have avoided that by thinking through his idea better before posting.
It's just easy to blame "thread crappers" than it is to admit a mistake like an adult would. |

dexington
Caldari Provisions Caldari State
1080
|
Posted - 2014.01.27 17:10:00 -
[55] - Quote
Jonas Porter wrote:I am concerned about what Estella said about my mission becomng a pvp warzone between theifs and mercs / whatever. I dont want either there.
There are only a handful of missions that have mission specific items, and at the same time give rewards big enough to make it worth it to try and steal the loot. It's not going to change anything for missions in general, we are talking about one specific mission that give the mining implant, which is worth +1B isk.
I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 17:14:00 -
[56] - Quote
This is enough for me.
(another highlight from the Features & Ideas Thread):
DeMichael Crimson wrote:+1 for the OP. I fully support and endorse this proposal. It is well thought out and concise. Those posting in opposition are failing miserably trying to come up with reasons not to implement a suspect flag for Mission Invasion. Hell, even the term sounds aggressive : Quote:INVASION : An invasion is a military offensive in which large parts of the armed forces of one geopolitical entity aggressively enter territory controlled by another such entity, generally with the objective of either conquering, liberating or re-establishing control or authority over a territory, forcing the partition of a country, altering the established government or gaining concessions from said government, or a combination thereof. An invasion can be the cause of a war, be a part of a larger strategy to end a war, or it can constitute an entire war in itself. http://en.wikipedia.org/wiki/Invasion As for ownership, the mission pocket actually belongs to the Agent who is offering it to the player. Once the player accepts the mission offer, that player is now held accountable for it. That, in all intents and purposes, makes the mission runner the owner regardless of the Sov listed in the top left corner of the screen. Usually the actual site itself doesn't spawn until the Mission Runner initiates warp. There's only a couple of Cosmos Missions that actually spawn the site when accepted such as the 2nd mission of Cosmos Agent - Drone Mind. That mission spawned a site with a visible warp beacon on Overview which anyone could access. CCP has just recently programed that site to spawn multiple times in multiple systems all at the same time due to other players constantly completing the site causing Cosmos Mission Runners to either fail or pay exorbitant prices for the objective item. The same goes for a couple of other Cosmos Agent missions which have visible beacons in Overview. Anyway back to topic, doesn't matter if it's a Ninja Salvager or Suicide Ganker who enters the site, it's still an invasion which is an aggressive act. Those who think Ninja Salvagers should be exempt or are trying to use that as a reason to dismiss the OP's proposal need to seriously do some research on the terms used : Quote:NINJA : A ninja or shinobi was a covert agent or mercenary in feudal Japan. The functions of the ninja included espionage, sabotage, infiltration, and assassination, and open combat in certain situations. Their covert methods of waging war contrasted the ninja with the samurai, who observed and followed strict rules about honor and combat. http://en.wikipedia.org/wiki/Ninja A true Ninja Salvager would never be seen by the Mission Runner. As such a Suspect Flag wouldn't matter. Most of the so called 'Ninja Salvagers' in this game now are nothing more than Mission Invaders. They obviously aren't very Ninja like at all and have no problem taking loot to get flagged in order to provoke PvP action. So the Suspect Flag is again not a problem. As for new players, the safety system is set to full (green) right from the start. They wouldn't be able to warp to the site since that would be a suspect action, thus there wouldn't be any accidents happening. All players have the option to change their safety settings from Full (green) to allow suspect acts (yellow) or to perform criminal acts (red). If they do so, ignorance of consequences for those actions can not be used as an excuse. DMC
Thanks again man. |

Jonas Porter
Science and Trade Institute Caldari State
4
|
Posted - 2014.01.27 17:38:00 -
[57] - Quote
Ok i will post my concern there. i am not a "thread crapper" just a missioner who likes the idea but is worried about it turning my missions into pvp arenas. I do not want this. |

Batelle
Komm susser Tod
1403
|
Posted - 2014.01.27 17:39:00 -
[58] - Quote
Here's the deal.
1. It would do very little to deter mission invasions. More importantly, it would do very little to prevent mission items being stolen. 2. You want to make warping to someone a suspect-level offense.
#1 means you're not solving the problem you're trying to solve, or address it in a meaninful way. #2 means you're haphazardly messing with stuff and causing trouble in parts of the game that are working just fine.
If you actually want to make it so mission items cannot be stolen, then this needs some other kind of proposal. I might even support it, as I agree on the basic premise that it is a problem, that missioners have little they can do to defend or prevent it, and the penalties for having an item stolen are unduly harsh. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
503
|
Posted - 2014.01.27 17:47:00 -
[59] - Quote
I skipped over nearly all the replies, but I will say for the average mission is is fairly trivial to buy the item, or go out and steal one for yourself. In general I don't really care what happens either way for these cases.
but for something like Wei Todaki where the mission is pretty much one chance I think the issue is more complex. right now there is one on contracts for 740mil. Last time I looked, around the time of that thread, there weren't any. I am very okay with the item being stolen and ransomed.
suspect locked gates seem like an interesting idea. at least then you can say you did/didn't fight for it. although I feel like most pirates would like that as nearly anyone that jumps into a mission seems to go suspect as soon as they can (if they weren't already) and start stealing wrecks trying to get you to shoot at them. You can trust me, I have a monocole |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 17:51:00 -
[60] - Quote
I hope that the real missioners are getting as much fun out of all these posts as I am.
lol. |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
286
|
Posted - 2014.01.27 17:52:00 -
[61] - Quote
You still haven't refuted my point. |

dexington
Caldari Provisions Caldari State
1080
|
Posted - 2014.01.27 17:54:00 -
[62] - Quote
Abdul 'aleem wrote:I hope that the real missioners are getting as much fun out of all these posts as I am.
lol.
small minds... I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 17:55:00 -
[63] - Quote
dexington wrote:Abdul 'aleem wrote:I hope that the real missioners are getting as much fun out of all these posts as I am.
lol. small minds...
Yes, Dexter, yes, very small minds indeed....
Luckily missioners are pretty bright though. |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
286
|
Posted - 2014.01.27 18:00:00 -
[64] - Quote
Abdul 'aleem wrote:dexington wrote:Abdul 'aleem wrote:I hope that the real missioners are getting as much fun out of all these posts as I am.
lol. small minds... Yes, Dexter, yes, very small minds indeed.... Luckily missioners are pretty bright though.
Obviously not if your mission item got stolen. |

Abdul 'aleem
Sumiko Yoshida Corporation
145
|
Posted - 2014.01.27 18:04:00 -
[65] - Quote
Estella Osoka wrote:Abdul 'aleem wrote:dexington wrote:Abdul 'aleem wrote:I hope that the real missioners are getting as much fun out of all these posts as I am.
lol. small minds... Yes, Dexter, yes, very small minds indeed.... Luckily missioners are pretty bright though. Obviously not if your mission item got stolen.
That is... so... hurtful Estella.
lol
|

Batelle
Komm susser Tod
1404
|
Posted - 2014.01.27 18:25:00 -
[66] - Quote
Abdul 'aleem wrote: Luckily missioners are pretty bright though.
Quote of the year. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Estella Osoka
Deep Void Merc Syndicate Sicarius Draconis
288
|
Posted - 2014.01.27 18:35:00 -
[67] - Quote
Abdul, youe idea is laudable, but the proposal is flawed. There are elements in this game who will find those flaws and exploit them. Rethink your proposal. |

Abdul 'aleem
Sumiko Yoshida Corporation
146
|
Posted - 2014.01.27 23:02:00 -
[68] - Quote
Thanks for all the support guys both in-game and here in the forums.
Unless CCP cleans up the thread it's been crapped up to 20 pages.
Fortunately, almost everything is consolidated in the original post.
Gankers/griefres/"pirates" and thieves.. oh my.... lol
later all o7 |
|

ISD Ezwal
ISD Community Communications Liaisons
806

|
Posted - 2014.01.27 23:20:00 -
[69] - Quote
As this is in essence a double post, this thread gets a lock.
The rules: 16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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