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Sphalerite
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Posted - 2003.09.12 23:56:00 -
[91]
argh, I move to the topic in patch review and now this one is the one everyone is in. Repost from PR, with some edits
pods are getting more and more usefull. They are already great for exploring, as npcs don't attack them, and now they'll be pretty much invincible.
I'd like to see pods changed from slow, NPC safe mini scouts into "better get to a station now because I've only got half an inch of tritanium between me and space and its getting kinda cold in here" escape vessels.
A couple of options I see are
-Give pods a time limit. Stay out for 20 mins and you're a corpsicle.
-You set a station the same way you set your clone and your pods autopilot is stuck on that and won't turn off
-Make NPCs blast pods that have been out for a while.
-make it only a crime to kill pods at gates and warp in points. maybe for the first 30 seconds they're out of a ship. Anyone who doesn't run away is fair game though.
PodKilling should be a crime. It should be something reserved for your worst enemies and the most notorious pirates. Pods should have no use other than getting your half-dead body back to a station asap.
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Jorev
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Posted - 2003.09.12 23:57:00 -
[92]
Quote: and with a good clone pod killing means nothing so your point?
The point is you have to buy another one and good ones can cost a bit of money.
Podkilling may be griefing for some, but I think it's value lies in making the death penalty significant. There should be risk in traveling 0.0 space, something carebears don't understand or want though, because they want the game to be as easy as possible.
Deadmetal, one good troll deserves another, so here is yours, douchebag.
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Probe
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Posted - 2003.09.12 23:59:00 -
[93]
Great News! Now i'll be able to "Shadow" TTI miners wherever they go... and when they aren't expecting it... BLAMMO! My corp peeps blow their ships away :)
Afterall it was only some famous general or something that said "Reliable intelligence is half a battle won!"
...ofcourse TTI can always keel my POD to prevent me from organizing a deep strike... but then they would become the Pirates that they claim not to be... (funny, no??) ;)
You better guard yer miners guud, TTI boy. U better guard them reeeal guud! ;)
Thanks CCP, this will allow deep strikes in good old Guerrila faction "Strike Fast, Hit Hard, Get Out"
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Deadmetal
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Posted - 2003.09.13 00:04:00 -
[94]
Quote:
Quote:
Soooo.. lets see if I understand this correctly... we have a "PodKiller" whining about losing Sec Status for PodKilling people without a Bounty? MY GOD a Pirate CAREBEAR.. sheeeesh... this is merely something that should have been done long ago.. the life of a pirate should be fraught with danger and negative responses.. they live outside the law.. period.. they should be penalized for killing innocents.. and as has been stated there are any one of a hundred ways CONCORD could find out about their deeds.. Get over it.. accept that finally your foul techniques are catching up with you and your "griefing" will cost more than it has in the past. We've had to live with being GateLagged...and Podded just for your amusement.. I for one have no sympathy for your ilk at all. Enjoy your trade .. enjoy your neg SecStatus.. you earned it... 
Yet another person without a clue. I bet you the cultured and refined Jade Constantine would pod your ass the minute it looks like you were blabbing her corp's defenses to TTI. Which would be all about 30 seconds after your ship was destroyed and your pod still there.
and so she should... If I was "spying" or some other activity. but that still should bring a Neg sec hit if I have no bounty.. she or anyone else would accept that hit as a cost of protecting their assets.. and getting podded is worse than taking a small sec hit... and as a point of fact.. I have 2 clues.. but one is currently out looking for the other O light in the darkness...  "Human Nature - If someone put a big red button in a remote mountain cave with a sign on it 'End of the world button!! Do not push!!.. the paint wouldn't have a chance to dry." |

Skelator
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Posted - 2003.09.13 00:12:00 -
[95]
You all cry that PvP is being Nerfed. But if you kill the ship isnt that a victory in itself. Podding someone who doesnt have a bounty is just griefing anyways since it really doesnt accomplish anything...the pod has no weapons.
They have us Surrounded again.. the Poor Bastards |

Jash Illian
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Posted - 2003.09.13 00:14:00 -
[96]
Quote:
Jash you act like spying will be the end of EVE.
If one side can do it, the other side can also. So what's the problem? If a newbie in a pod giving away your location means the destruction of all your hard work, maybe your holdings should have been defended a little better?
Besides, if the newbie found it in his pod, a fleet could have found it anyway and destroyed it all. What about spying is so destructive exactly?
No Veruna. You still don't understand combat. One of the few advantages you have in combat is the element of surprise. mk ultra and jus2awesome blew it when they showed they had a Blackbird and a Rupture. Despite being in a Tempest, I bailed. Later another Tempest pilot damn near lost his ship to them (saved by reinforcedments). If they had held the Blackbird back until I got tangled with the Rupture, I might have lost my Tempest to them. That's the power of information.
When you warp blindly into an engagement, the best information you have concerning the forces you face are the size of the brackets. If you stopped and scanned prior, you know what ships are there but only the ship names. You still have to pick out the Scorpion from the Armageddon once you arrive because now you only have the player names and not the ship names. Information like that can and does turn the tide of a fight. Yield that information and you risk losing the fight.
To make it clearer: If I know who is flying the Scorpion, I can send an attack with cruisers specifically to take it out prior to sending in a main force. If it's your only one, there goes your EW support leaving mine to free to operate. Lost cruisers in trade for taking an EW Scorpion off the field? Pawns for Rooks.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Kalki Nibiru
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Posted - 2003.09.13 00:30:00 -
[97]
Everyone who has called me a griefer and a carebear, please learn the facts before you make such accusations.
I have NEVER podded anyone, EVER.
Now why would you call me a carebear for wanting to keep this game dangerous? Theres a bit of irony there no? With this change 0.0 security system might as well be 0.1.
As for pod killing being griefing, I disagree. Its a game mechanic, it was built into the game. Nobody killing pods are griefers unless they pod kill the same person over and over again just for the pleasure of causing them grief.
All of you people who are complaining and name calling about the posts against this are the carebears.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Captain Xpendable
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Posted - 2003.09.13 00:31:00 -
[98]
Edited by: Captain Xpendable on 13/09/2003 00:36:09 Seems cloaking is going to become a neccessary defence against pod spies. As I understand it, there will be anti-cloaking scanners, but pods won't be able to carry them.
Even with shields down a dozen battleships decloaking unexpectedly is going to be a nasty suprise, and pretty much makes spying in pods useless.
The whole issue seems to become moot once cloaking is implemented.
---------------------------------------------- "Let me guess, my theories appall you, my heresies outrage you, I never answer letters and you don't like my tie."
The Doctor Skeptical? |

Jash Illian
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Posted - 2003.09.13 00:32:00 -
[99]
Quote:
Quote:
Yet another person without a clue. I bet you the cultured and refined Jade Constantine would pod your ass the minute it looks like you were blabbing her corp's defenses to TTI. Which would be all about 30 seconds after your ship was destroyed and your pod still there.
and so she should... If I was "spying" or some other activity. but that still should bring a Neg sec hit if I have no bounty.. she or anyone else would accept that hit as a cost of protecting their assets.. and getting podded is worse than taking a small sec hit... and as a point of fact.. I have 2 clues.. but one is currently out looking for the other O light in the darkness... 
I fly a ship worth 95 million isk. You think I don't have the cost of a clone laying about? I've got modules worth more than a clone.
Getting podded is only an ego bruise to the insecure. Grow up. 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Kalki Nibiru
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Posted - 2003.09.13 00:33:00 -
[100]
The issue doesnt become moot because cloaking modules shouldnt become neccessary equipment.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Jash Illian
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Posted - 2003.09.13 00:37:00 -
[101]
Quote: Seems cloaking is going to become a neccessary defence against pod spies. As I understand it, there will be anti-cloaking scanners, but pods won't be able to carry them.
Even with sheilds down a dozen battleships decloaking unexpectedly is going to be a nasty suprise, and pretty much makes spying in pods useless.
The whole issue seems to become moot once cloaking is implemented.
Wrong. Anti-Cloak devices or PROXIMITY will reveal a cloaked vessel.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Kalki Nibiru
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Posted - 2003.09.13 00:43:00 -
[102]
Edited by: Kalki Nibiru on 13/09/2003 00:43:40 On the subject of clones. Do you know how easy it is to buy a clone? Jash and I do.
I have 1.68M skill points and my clone (forget which one) protects 3.2M of skill points............it costs 300k. It is easy to make 300k.
All you carebears want this game to be nice and fuzzy. Instead of different weapon classes, lets just have one. Lasers, and they will make harmless pretty little rainbow coloured starshows for all of you .
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Deadmetal
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Posted - 2003.09.13 00:48:00 -
[103]
Edited by: Deadmetal on 13/09/2003 00:49:54
Quote:
Quote:
Yet another person without a clue. I bet you the cultured and refined Jade Constantine would pod your ass the minute it looks like you were blabbing her corp's defenses to TTI. Which would be all about 30 seconds after your ship was destroyed and your pod still there.
and so she should... If I was "spying" or some other activity. but that still should bring a Neg sec hit if I have no bounty.. she or anyone else would accept that hit as a cost of protecting their assets.. and getting podded is worse than taking a small sec hit... and as a point of fact.. I have 2 clues.. but one is currently out looking for the other O light in the darkness... 
I fly a ship worth 95 million isk. You think I don't have the cost of a clone laying about? I've got modules worth more than a clone.
Getting podded is only an ego bruise to the insecure. Grow up. 
Ummm and your "point"? (other than the one that resides upon the top of your head that is).. for many players a podding is harsh... clone or no.. many of us do have a hard time making money to cover it.. and that is the majority not minority.. it's not a ego bruise. it can be fiscally harsh... thanks for the advice tho.. I'll attempt to "grow up" with alacrity O Shining Light of Wisdom...  "Human Nature - If someone put a big red button in a remote mountain cave with a sign on it 'End of the world button!! Do not push!!.. the paint wouldn't have a chance to dry." |

Kalki Nibiru
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Posted - 2003.09.13 00:53:00 -
[104]
Edited by: Kalki Nibiru on 13/09/2003 00:54:06 I honestly dont understand how paying for a clone can be hard. Hunt pirates in low security systems if you must. It doesnt have to be 0.0, it can be 0.3 if you want.
I mean, the more skill points you get, the harder and harder it gets. But right now I consider myself fairly strong (skill point wise) and it is easy to make 300k.
I guess CCP should just hand you the money for not figuring out how to make it on your own.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Captain Xpendable
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Posted - 2003.09.13 00:56:00 -
[105]
Quote: Wrong. Anti-Cloak devices or PROXIMITY will reveal a cloaked vessel.
Care to elaborate? I'm assuming you've seen how cloaking works, I haven't had the chance, and I don't see anything in the Dev blog about proximity, only anti-cloak devices.
---------------------------------------------- "Let me guess, my theories appall you, my heresies outrage you, I never answer letters and you don't like my tie."
The Doctor Skeptical? |

Kalki Nibiru
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Posted - 2003.09.13 00:58:00 -
[106]
Edited by: Kalki Nibiru on 13/09/2003 00:59:09
Quote:
Care to elaborate? I'm assuming you've seen how cloaking works, I haven't had the chance, and I don't see anything in the Dev blog about proximity, only anti-cloak devices.
It was posted in the patch review forum by one of the devs, either that or it was the ships and modules forum. One of the two.
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Jash Illian
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Posted - 2003.09.13 01:05:00 -
[107]
Quote:
Ummm and your "point"? (other than the one that resides upon the top of your head that is).. for many players a podding is harsh... clone or no.. many of us do have a hard time making money to cover it.. and that is the majority not minority.. it's not a ego bruise. it can be fiscally harsh... thanks for the advice tho.. I'll attempt to "grow up" with alacrity O Shining Light of Wisdom... 
Who are you trying to lie to? Not me, I hope.
The A+ clone I have right now saves 4,800,000 skill points. It costs 524,288 isk. I can make twice that mining Scordite in a Thorax with EP-S Gaussians and Mining lvl 3 in an hour. I only have 2,375.604 skill points.
Who are you trying to buttshill here?
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

cball
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Posted - 2003.09.13 01:07:00 -
[108]
Quote: Edited by: Kalki Nibiru on 13/09/2003 00:43:40 On the subject of clones. Do you know how easy it is to buy a clone? Jash and I do.
I have 1.68M skill points and my clone (forget which one) protects 3.2M of skill points............it costs 300k. It is easy to make 300k.
All you carebears want this game to be nice and fuzzy. Instead of different weapon classes, lets just have one. Lasers, and they will make harmless pretty little rainbow coloured starshows for all of you .
Is MASS aware of what a whiny little nooblet you are. I would be embarressed to have a corp m8 like you, MOF, I'd pod kill a corp m8 like you until they quit the corp.
MASS, you need to train your puppy!  ...fear the evil monkey in your hanger...
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j0sephine
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Posted - 2003.09.13 01:07:00 -
[109]
"It was posted in the patch review forum by one of the devs, either that or it was the ships and modules forum. One of the two."
... It was actually option 3, a follow-up in the Dev blog:
"Special scanners will be able to sense cloaked ships, but that will only give you information about the ships position at the time of the scan. It will not be possible to make cloaked ships visible to a subset of players in an area. Special area effects module will be able to bring ships out of cloak. Breaching of a given region around a cloaked ship by any object will also uncloak a ship, but obviously you must have a pretty good idea of where it is if you are going to use this as a tactic to uncloak a ship."
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Deadmetal
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Posted - 2003.09.13 01:13:00 -
[110]
Quote:
Quote:
Ummm and your "point"? (other than the one that resides upon the top of your head that is).. for many players a podding is harsh... clone or no.. many of us do have a hard time making money to cover it.. and that is the majority not minority.. it's not a ego bruise. it can be fiscally harsh... thanks for the advice tho.. I'll attempt to "grow up" with alacrity O Shining Light of Wisdom... 
Who are you trying to lie to? Not me, I hope.
The A+ clone I have right now saves 4,800,000 skill points. It costs 524,288 isk. I can make twice that mining Scordite in a Thorax with EP-S Gaussians and Mining lvl 3 in an hour. I only have 2,375.604 skill points.
Who are you trying to buttshill here?
Buttshill?? that's a new one.. but rather than get locked in an UberFlame war here.. fun tho that may be.. my only point is that unecessary podding of non bounty players should carry a neg sec hit.. and the money for a clone is still money you have to earn back... whether you fly a probe.. thorax or armageddon... you play a pirate. you pod a non bounty player. you take another sec hit.. rightfully so.. end of argument..and you did have some good points even so... but it was fun sparring Jash.. "Human Nature - If someone put a big red button in a remote mountain cave with a sign on it 'End of the world button!! Do not push!!.. the paint wouldn't have a chance to dry." |

Jash Illian
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Posted - 2003.09.13 01:18:00 -
[111]
Quote:
Is MASS aware of what a whiny little nooblet you are. I would be embarressed to have a corp m8 like you, MOF, I'd pod kill a corp m8 like you until they quit the corp.
MASS, you need to train your puppy! 
And yet you still can't refute the fact that the clone is the least expensive of everything lost when you get podded.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Mjr Tom
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Posted - 2003.09.13 01:19:00 -
[112]
Hey, why don't we just eliminate cloning/podding? 
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cball
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Posted - 2003.09.13 01:20:00 -
[113]
Quote:
Quote:
Is MASS aware of what a whiny little nooblet you are. I would be embarressed to have a corp m8 like you, MOF, I'd pod kill a corp m8 like you until they quit the corp.
MASS, you need to train your puppy! 
And yet you still can't refute the fact that the clone is the least expensive of everything lost when you get podded.
Nope, sure can't. ...fear the evil monkey in your hanger...
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Captain Xpendable
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Posted - 2003.09.13 01:21:00 -
[114]
Thanks Josephine, I missed that.
So unless they completly take away a cloaked ships ability to move out of the way, I don't see how it will be very effective. ---------------------------------------------- "Let me guess, my theories appall you, my heresies outrage you, I never answer letters and you don't like my tie."
The Doctor Skeptical? |

Arathmon
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Posted - 2003.09.13 01:23:00 -
[115]
What was this thread originally about? Would I be able to hazard a guess by looking at the last page of posts? --------------- I used to be in the FA. I like cookies. Eve Radio is teh pwn. |

HotBlack Desatio
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Posted - 2003.09.13 01:29:00 -
[116]
oh, well, i didn't read all of this thread, but i think all what happens out of Empire Space shouldn't be recognized by CONCORD, because it's, well, out of Empire Space.
With this change every single death penalty melts down to almost nothing, before it was a 'minor' moneysink (clones), now the killed person also 'gains' something (the security loss of the attacker). So ALT-char spying will get a major boost, or is this a cloaked attempt to drive us away from playing the game with each other , shall we be forced to make agent missions over and over, so we have something to regain sec status ?
well, pvp is lagwise a bit fubared, not mentioning the gamerelated issues, hence the 0,0 sec space ... now that shall be nerfed too ? I wonder where that 'PvP' advertised on cover went ? ... Oh, wait , i think i can figure it myself, it got drowned by the constant whining of carebears and greedy ppl who make a living from this game.
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Shauna
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Posted - 2003.09.13 01:56:00 -
[117]
Soooo... would one lose security status if splash damage from a cruise missile blows up a pod? It's not intentional... but I see this happening a lot in big battles. |

dalman
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Posted - 2003.09.13 01:58:00 -
[118]
Quote: Soooo... would one lose security status if splash damage from a cruise missile blows up a pod? It's not intentional... but I see this happening a lot in big battles.
Yup. Only one of several bad things with this change
M.I.A. since 2004-07-30 |

Jash Illian
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Posted - 2003.09.13 02:01:00 -
[119]
Quote:
Quote: Soooo... would one lose security status if splash damage from a cruise missile blows up a pod? It's not intentional... but I see this happening a lot in big battles.
Yup. Only one of several bad things with this change
Cruise missiles? Ha! With the changes to torps and a couple frigates it'd be possible for a Raven pilot to go on Concord's KOS list in a single battle 
If CCP can't see this idea has been thoroughly shot through by the playerbase, I'll take a sec hit to pod them if I ever saw em 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

EveJunkie
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Posted - 2003.09.13 02:36:00 -
[120]
To be honest I don't think this will be as big a deal as folk are making out. Sec hit or no sec hit I'm not going to be able to avoid killing pods in my line of work either intentionally or unintentionally. Defending an area of space always results in a few pod kills whether you agree with it or not. All this is going to do is mean that I have a sec rating between 0.0 and 1.0 rather than 3.0+ as it is now (damn agent bug, it was 8.6)  I've got good agents that can sort out my sec rating from -6 to 0. Folk are just going to have to spend a few days getting a decent agent and paying the dude some isk now and then.
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