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Thread Statistics | Show CCP posts - 1 post(s) |
Miasmos
Aliastra Gallente Federation
80
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Posted - 2014.01.31 21:25:00 -
[31] - Quote
Anne Dieu-le-veut wrote:Kyt Thrace wrote:I am Hijacking this thread.
PLEX for the Removal of Unwanted/Unused skills.
You DO NOT get the skill points or cost of skill books reimbursed.
Actually this is another way to lose skill points. Why even PLEX? Just a little "X" in the lower right corner of each skill with a pop up "are you sure you want to delete this skill? You will lose xxxxx skill points that will not be refunded". Aren't they ripping us enough making us use PLEX to dual/tri train?
They should conveniently place the "delete" option next to "train" in the right click menu, as per titan jump/bridge, reprocess/thrash etc. That'll teach them leisure players. |
Ralph King-Griffin
Var Foundation inc.
269
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Posted - 2014.01.31 21:30:00 -
[32] - Quote
Skill Training Online wrote:
Ensuring that newbies Stay newbie forever: Most pilots have a choice of literally hundreds of ships, there is no benefit to specialization, it is too easy to just "Fly everything!"
Excuse me but, how ******* old is your main? If in doubt...do...excessively. |
Morganta
Peripheral Madness
1961
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Posted - 2014.01.31 21:32:00 -
[33] - Quote
posting in a stealth "nerf everyone's SP so I can catch up" thread |
Falin Whalen
GoonWaffe Goonswarm Federation
597
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Posted - 2014.01.31 21:59:00 -
[34] - Quote
OP, why don't you just biomass your character every time someone pops you. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |
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ISD LackOfFaith
ISD Community Communications Liaisons
1091
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Posted - 2014.01.31 22:00:00 -
[35] - Quote
Thread has been moved to Features & Ideas Discussion.
Edit: There have been some rule breaking posts removed 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
ISD Ezwal. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department @ISD_LackOfFaith on Twitter |
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Sean Parisi
Fugutive Task Force A T O N E M E N T
500
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Posted - 2014.01.31 22:11:00 -
[36] - Quote
How about your character gets biomassed forever when it undocks. That would add a lot of interesting gameplay |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
643
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Posted - 2014.01.31 22:27:00 -
[37] - Quote
I am afraid that unless you work for a competitor to EvE and wish CCP to go bankrupt, there is little that makes sense in this idea.
it is so wrong in more way than I can imagine let alone count.
Suggesting People kill all the walruses in the world and then to wear them as very tall hats makes as much sense and would bring a similar benefit to the game.
Biomassing everyone and not allowing them to resubscribe would have the same advantage to CCP as your Idea.
so what was it you were suggesting again? There is one EvE. Many people. Many lifestyles. WE are EvE |
Nevyn Auscent
Broke Sauce
1029
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Posted - 2014.02.01 01:09:00 -
[38] - Quote
Much as this is a troll....
In an MMO there must be a way to measure progress that you can not be robbed of. In a lot of MMO's this is your gear. Gear doesn't get lost on death, so you build it up.
However, EVE your gear(ship) is lost on death. So your wallet is not safe, since you must replace your losses, you can be driven bankrupt eventually if someone insists. Your assets are not safe (for the most part). Anything that you actually use (High sec station hangers aren't being used after all, just dust collecting) is at risk.
So SP is the single thing that isn't at risk. The clone upgrade mechanic exists only as an isk sink and isn't the greatest isk sink behaviour as CCP have acknowledged already, with thoughts about removing the whole SP limit on it and introducing some other form of clone isk sink.
So introducing SP loss makes it possible to totally destroy someone's years of work on their character back to the point they are a newbie again in all aspects. While this might be 'hardcore', in a long term game that kind of hardcore is truly not fun. You can destroy a person pretty much already, entire alliances have been forced to disband by destruction. Extending that onto years of their character being destroyed is overkill. |
Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
54
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Posted - 2014.02.01 03:14:00 -
[39] - Quote
Yeah... I see this as a bad idea in many, many ways.
It seems sufficient you lose SP if you forget to upgrade your clone when you get podded.
But I think others have covered the basic and essential reasons this is a bad idea.
edit: oh... and you lose SP if your T3 gets destroyed.
There are enough ways to pay... why add more? |
Domanique Altares
Rifterlings Point Blank Alliance
2367
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Posted - 2014.02.01 03:59:00 -
[40] - Quote
Erotica 1 wrote: Skill Training Online I would like to offer you a bonus round.
Hell yes.
You should totally take Erotica up on this offer. If you're done training skills and hurting for something to do, you can't beat high quality, player-generated content like this. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |
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Stalence
Caldari Colonial Defense Ministry Templis CALSF
12
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Posted - 2014.02.01 04:07:00 -
[41] - Quote
Do not want. EVE has enough consequences as it is. |
Stalence
Caldari Colonial Defense Ministry Templis CALSF
12
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Posted - 2014.02.01 04:13:00 -
[42] - Quote
Skill Training Online wrote:Tippia wrote:SoGǪ
Encouraging the use of alts. Discouraging PvP. Ensuring that newbies stay newbies forever. Doesn't particularly solve anything.
Yeah, no, I'm not entirely convinced that Gǣgood for EVEGǥ is the best way to describe such a changeGǪ Not discouraging PVP:Adding cost back into the equation, Pandemic Legion has already bragged they've already financed a full replacement of their losses from the "largest battle ever" which had no economic impact on anything. Pandemic Legion has already broken well beyond ISK having any meaning in PVP, they could lose a thousand times more than they did in B- and would spring back in a matter of moments. Ensuring that newbies Stay newbie forever:Most pilots have a choice of literally hundreds of ships, there is no benefit to specialization, it is too easy to just "Fly everything!"
There is also a drawback to specialization from a community and retention perspective. The players most likely to stick with the game, remain subscribed, and keep playing are those with varied interests and with different activities they can participate in. Players that specialize in any one particular activity of the game are much more prone to burn out. Source: CSM minutes and CSM interviews / input on various podcasts. Sorry I can't narrow it down further than that.
I think the OP's policy also heavily favors high sec alts and care bears who rarely lose ships and would heavily penalize dedicated PVP players or null sec players where flying with a clean head is standard due to regular pod losses. |
Baygun
EVE University Ivy League
6
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Posted - 2014.02.02 08:27:00 -
[43] - Quote
Quite good idea, hopefully will be paired with new ways to boost SP earning like special missions, or way to "drain" SP form your victims. |
Ashley Animus
7th Temporal Lounge
0
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Posted - 2014.02.02 08:53:00 -
[44] - Quote
The idea of losing skill points is very good but it should only be done with modular ships like the t3 cruisers. We need more of those. |
Gawain Edmond
Angry Mustellid
54
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Posted - 2014.02.02 10:41:00 -
[45] - Quote
Skill Training Online wrote:When you think about it losing SP is incredibly hard to do in this game, and it is far too easy to train all your skills and have nothing left to do in EVE.
When you lose a ship you should lose 5% of your total SP
When you lose a pod you should lose 15% of your total SP
This would provide interesting diversity to SP gains, this would be a considerable blow against power-creep.
Additionally it would empower new players to have a chance.
ludo-narrative dissonance would be addressed in this manner as well.
This would be good for EVE.
Lies.
last time i checked it took 7/8 years to train all the skills to 5 and that was years and years ago and i know they've added stacks of new stuff since then so i'm betting it takes longer to train all the skills to 5 than eve has been out so you're argument is based on a lie and other than it being a bad idea it's generally rubbish.
Though to counter your idea and improve it a bit i think whenever someone comes up with a pants on head stupid idea like this they should be forced to biomas all their toons and have the passwords to all their accounts (traced through their ip and bank details) randomly generated every 1-2 hours and forced to input them in sandscript and never be told what they are in the first place |
Jureth22
Vanguard Frontiers Black Legion.
156
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Posted - 2014.02.02 11:04:00 -
[46] - Quote
Skill Training Online wrote:When you think about it losing SP is incredibly hard to do in this game, and it is far too easy to train all your skills and have nothing left to do in EVE.
When you lose a ship you should lose 5% of your total SP
When you lose a pod you should lose 15% of your total SP
This would provide interesting diversity to SP gains, this would be a considerable blow against power-creep.
Additionally it would empower new players to have a chance.
ludo-narrative dissonance would be addressed in this manner as well.
This would be good for EVE.
and in one week of intensive pvp,ccp is bankrupt :D.good ideea man,keep em coming |
DSpite Culhach
Corp 54 Curatores Veritatis Alliance
259
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Posted - 2014.02.02 11:45:00 -
[47] - Quote
I'm not exactly well known for posting great new ideas in here either, but I hope we are all clear on the fact that Skill Training Online is probably just a toon he uses to see how much he annoys people?
https://forums.eveonline.com/default.aspx?g=posts&m=4179310#post4179310
That's where he suggested that if you can get 100 people into a single mission, the mission should auto-complete. I'm pretty sure that after reading that gem you might just stop putting replies in threads he starts, but heck, I'm breaking my own rule in posting now
I'm not necessarily saying he's trolling, but I am implying that he might be just using a RNG to "create" ideas. Someone take away his infinite monkeys please. I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. I add bits to this when I'm bored https://www.dropbox.com/s/foijsawsqolarom/EVE_Online.html |
Skill Training Online
Royal Amarr Institute Amarr Empire
252
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Posted - 2014.02.02 11:57:00 -
[48] - Quote
DSpite Culhach wrote:I'm not exactly well known for posting great new ideas in here either, but I hope we are all clear on the fact that Skill Training Online is probably just a toon he uses to see how much he annoys people? https://forums.eveonline.com/default.aspx?g=posts&m=4179310#post4179310That's where he suggested that if you can get 100 people into a single mission, the mission should auto-complete. I'm pretty sure that after reading that gem you might just stop putting replies in threads he starts, but heck, I'm breaking my own rule in posting now I'm not necessarily saying he's trolling, but I am implying that he might be just using a RNG to "create" ideas. Someone take away his infinite monkeys please.
! ! ! C V A ! ! ! Thank You Obama! |
Baygun
EVE University Ivy League
6
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Posted - 2014.02.02 16:35:00 -
[49] - Quote
Gawain Edmond wrote:
Though to counter your idea and improve it a bit i think whenever someone comes up with a pants on head stupid idea like this they should be forced to biomas all their toons and have the passwords to all their accounts (traced through their ip and bank details) randomly generated every 1-2 hours and forced to input them in sandscript and never be told what they are in the first place
Actually such player attitude is much more harder to overcome than infamous Eve learning cliff. Would you please explain how this paragraph is related to the idea of OP? |
Commander Ted
Caldari Provisions Caldari State
1042
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Posted - 2014.02.02 16:41:00 -
[50] - Quote
there shouldn't be any way to loose SP. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
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Inspiration
124
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Posted - 2014.02.02 17:39:00 -
[51] - Quote
Loosing SP...are you mad?
After nearly 8 years of play i still got a wishlist stretching at least 3 years of max speed training. And after that there is still plenty of years to add to that!
Put that into perspective of the average human lifespan, and remember this is a game!
it ain't hard to see how shockingly slow acquiring skills goes. I'd say no SP loss without significantly faster training! I hate arguing with static minds that relate everything relative to the status-quo. By definition these minds oppose logic, reason, posses a narrow view and object against solutions for issues that have half an existing workaround. Left up to them, nothing would ever progress!
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Owen Levanth
Federated Deep Space Explorations
73
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Posted - 2014.02.02 17:49:00 -
[52] - Quote
Skill Training Online wrote:When you think about it losing SP is incredibly hard to do in this game, and it is far too easy to train all your skills and have nothing left to do in EVE.
When you lose a ship you should lose 5% of your total SP
When you lose a pod you should lose 15% of your total SP
This would provide interesting diversity to SP gains, this would be a considerable blow against power-creep.
Additionally it would empower new players to have a chance.
ludo-narrative dissonance would be addressed in this manner as well.
This would be good for EVE.
Your idea is good, but still needs some work. My counter-proposal:
-Losing a non-cap ship costs you 25% of your total SP -Losing a pod costs you all your SP, also there is a small chance your clone-revival goes awry. Then your character is permanently deleted. -Losing a cap ship costs you 99% of your total SP. -Losing a supercap costs you all your SP, all skills get erased and CONCORD takes 50% of your ISK as additional punishment (death to supercaps).
This should address all the ludo-narrative dissonances even better! |
Lyra Gerie
Garoun Investment Bank Gallente Federation
16
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Posted - 2014.02.02 19:10:00 -
[53] - Quote
I'm sorry but no that's terrible because you're playing the game wrong.
The game is not about skill training, that is exactly why skill training is passive. The only way to lose SP is through stupidity of either A: not training a skill B: not upgrading a clone or C: the only one you can actively choose to lose SP via flying a T3 and getting blown up however it is limited to the T3 skills
And that's more then enough because the game isn't about how you're character can get dumber and do less. It's about how you can apply those skills to activities in the sandbox.
Just because PL can replace the largest slaughter ever does not mean the game is broken. It just means that a warchest that has been accumulating isk practically since eves creation has finally be used.
That doesn't even account for the time to rebuild the lost ships or the logistics chain that is broken or must be reorganized. Just because ships can be replaced and were does not mean the game is broke. |
Garak n00biachi
Capital Destruction
117
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Posted - 2014.02.02 21:57:00 -
[54] - Quote
3 pages of people getting trolled so hard must be rewarded, 8/10. |
DSpite Culhach
Corp 54 Curatores Veritatis Alliance
260
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Posted - 2014.02.03 13:01:00 -
[55] - Quote
Skill Training Online wrote:DSpite Culhach wrote:I'm not exactly well known for posting great new ideas in here either, but I hope we are all clear on the fact that Skill Training Online is probably just a toon he uses to see how much he annoys people? https://forums.eveonline.com/default.aspx?g=posts&m=4179310#post4179310That's where he suggested that if you can get 100 people into a single mission, the mission should auto-complete. I'm pretty sure that after reading that gem you might just stop putting replies in threads he starts, but heck, I'm breaking my own rule in posting now I'm not necessarily saying he's trolling, but I am implying that he might be just using a RNG to "create" ideas. Someone take away his infinite monkeys please. ! ! ! C V A ! ! !
Not really sure what that meant.
I have a mate in CVA and the only way for me to fly around Provi without being shot at (because of having tested FW at one point) was join CVA. It's quite colorful down there, but unfortunately my play time is what it is and was unable to make full use of the region.
I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. I add bits to this when I'm bored https://www.dropbox.com/s/foijsawsqolarom/EVE_Online.html |
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