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Alara IonStorm
RvB - BLUE Republic
365
|
Posted - 2011.11.09 23:18:00 -
[31] - Quote
Roime wrote:It is possible that these posters have someone to help them to get past the difficult EvE login screen
That issue is being addressed with the new Launcher.
|

Name Family Name
Imperial Academy Amarr Empire
47
|
Posted - 2011.11.10 00:07:00 -
[32] - Quote
Ishtanchuk Fazmarai wrote:Name Family Name wrote:Ishtanchuk Fazmarai wrote:They are Battlecruisers. They are ingame to bring big guns against enemy BS for a fraction of a BS cost, to the price of not having BS protection.
It's the first ship class in EVE to live to its real navy counterparts. looking at the blueprints, they're projected to be around 50 mill, using 8 big guns, so around the price of a Tier 1 BS. Other than rig costs, there's not much of a difference betweeen a Tier 1 BS and a Tier 3 BC - not exactly a fraction of the price. What maths are you doing? A BC T3 haves the same guns (check), a cheaper tank and a cheaper hull plus cheaper rigs.
The tank is cheaper, but also far lower, leaving the same EHP/ISK. Hull is approx 3-5 mill less, which is about the cost of one gun.
So it boils down to rig costs. Of course Tier 3 BS will vastly outmaneuver Tier 1 BS, so they will always get away as opposed to Tier 1 BS. Anyway - far from "a fraction of the price". |

Frost Mistress
Pator Tech School Minmatar Republic
0
|
Posted - 2011.11.10 09:48:00 -
[33] - Quote
Name Family Name wrote:Ishtanchuk Fazmarai wrote:Name Family Name wrote:Ishtanchuk Fazmarai wrote:They are Battlecruisers. They are ingame to bring big guns against enemy BS for a fraction of a BS cost, to the price of not having BS protection.
It's the first ship class in EVE to live to its real navy counterparts. looking at the blueprints, they're projected to be around 50 mill, using 8 big guns, so around the price of a Tier 1 BS. Other than rig costs, there's not much of a difference betweeen a Tier 1 BS and a Tier 3 BC - not exactly a fraction of the price. What maths are you doing? A BC T3 haves the same guns (check), a cheaper tank and a cheaper hull plus cheaper rigs. The tank is cheaper, but also far lower, leaving the same EHP/ISK. Hull is approx 3-5 mill less, which is about the cost of one gun. So it boils down to rig costs. Of course Tier 3 BS will vastly outmaneuver Tier 1 BS, so they will always get away as opposed to Tier 1 BS. Anyway - far from "a fraction of the price".
99/100 is still a faction of 100  Don't let my frosty appearance and cold attitude fool you.Once you get to know me you'll find I'm a complete and total *****-á |

Anny Jackson
Republic Military School Minmatar Republic
2
|
Posted - 2011.11.10 10:30:00 -
[34] - Quote
Zagam wrote: You have never PvPed, have you? And somehow, I don't think you've ever left hisec either...
In PvP, you generally have to choose between gank and tank. You can tank to no end (i.e.: you are Drake bait), and can't do jack for gank... or you can gank very well, and die in a fire the moment you get primaried.
There is absolutely no reason to have both tank and gank on a single hull.
You must have a weakness, and a strength.
And what about your pvp? I mean if you do some you'd see that out of 4 tier 3 BCs only Tornado has future as a damager for drake gangs. Naga is useles - as a close range damager it has no chances vs any BS (3-4 times less ehp with the same dps sucks). Gallente ship is crap because it's gallente, and amarr isn't great on same reason as Naga. |

Elistea
Seedless Inc Shadow of xXDEATHXx
5
|
Posted - 2011.11.10 10:41:00 -
[35] - Quote
lexa21 wrote:Short: If You think that new battlecruisers have REALLY LOW effective hit points and tank please type something like agree or signed as an answer to this topic.
Long: I was on test server few days ago. I saw new battlecruisers. They have a problems. 1st no chance to take of any frigate in disruptor range. 2nd they have no shields\armor\structure or resources to change this situation. I tried active and passive tank but in first situation there were no cap regeneration to fit actual hp regeneration (300 ehp/sec on faction npc without ab is the top situation on t2 modules) in second there is no chance to fit it better than cruiser with big pen... guns.In fact there were no pg and cap to fit dual armor rep, no cap for stable large shield booster work, no base hp and pg for good passive tank.
Ok. Weakness against small ships is a payment for great dps. But low tank make those ships useless in pve and their only role in pvp would be suicide impossible missions (except minmatars one).
This is my point of view and i want CCP knows if i`m not alone. Thks for reading.
*Facepalm* |

Raven Ether
Republic University Minmatar Republic
6
|
Posted - 2011.11.10 11:27:00 -
[36] - Quote
Agreed. Even a "glass cannon" needs to last so it can actually fire said cannon. They should at least be somewhat close to tier 1 battlecruiser hp.
edit: love the trolls, their tears are so tasty. |

Fon Revedhort
Monks of War DarkSide.
21
|
Posted - 2011.11.10 16:36:00 -
[37] - Quote
As far as I see you can easily overtank it with 1600mm RT plate, DC, 2 eanms plus 3 trimarks - and that's a crapload of EHP. 2008, CCP Zulu(park): "command ships are fine as is" 2011, CCP Greyscale: "is the Nighthawk actually underpowered?" Nice progress, guys. |

Tanya Powers
Science and Trade Institute Caldari State
174
|
Posted - 2011.11.10 17:36:00 -
[38] - Quote
Corina Jarr wrote:They certainly are not meant to fly without support.
Except Tornado and his generous mid slots for buffer seems everything else is really paper thin, couldn't keep alive any Naga in fleet fight (on SISI), since I was in my fake Basilisk Talos or Oracle weren't my primary concern but the Tornado was clearly the easiest for reps.
Maybe just a matter of guys fitting but the Tornado with arty or 800 was clearly cake to remote unless of course you have more than 5 or 6 bc's/bs's shooting at.
CCP gime some sp on SISI please, I'd like to test the new Oneiros and see if it became really interesting for gang fleets 
|

Kuhn Arashi
Caldari Provisions Caldari State
5
|
Posted - 2011.11.11 00:17:00 -
[39] - Quote
Should stop trying to compare these ships to their similar hulls. They are very niche ships. Not meant to compete with things equal to their size or smaller.
Infact, the biggest and most immediate role I see for these ships (aside from suidice ganking) Is welping capital ships.
Supercaps already had troubles against the hurricane fleets and now we're getting faster, more ganktastical Battlecruisers while the supercaps are getting nerfed to be able to be even less effective against them.
And inline with rock - paper - scissors of eve, battleships and hac fleets, and normal BC's will tear them up. You know, those mythical support fleets that supercaps are supposed to need with them.
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Raven Ether
Republic University Minmatar Republic
6
|
Posted - 2011.11.11 11:34:00 -
[40] - Quote
Ishtanchuk Fazmarai wrote:They are Battlecruisers. They are ingame to bring big guns against enemy BS for a fraction of a BS cost, to the price of not having BS protection.
Right now they look like they will cost almost as much or more than tier 1 battleships.
Sure, just a fraction of the cost.
Those fantastic models have been thrown to the garbage bin with that lame "niche" role.
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Onictus
Legendary Knights Vorpal's Edge
23
|
Posted - 2011.11.11 11:47:00 -
[41] - Quote
They won't formed into homogeneous blobs no.
However, they may slow down the unending parade of tier 2 BCs we see now.
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Veryez
Pator Tech School Minmatar Republic
6
|
Posted - 2011.11.11 12:10:00 -
[42] - Quote
Lets see:
8x BS Sized guns and 4+ damage mods vs hauler on way to jita = free loot to scoop and less loss than a BS if the no insurance for concord stays
or
8xBS Sized Guns and 4+ damage mods vs any miner in any belt = free loot to scoop and less loss than a BS if the no insurance for concord stays
Faster lock times too 
Nope, Looks like they work exactly the way CCP intended.  |

Etheoma
Yarrfleet
0
|
Posted - 2011.11.11 13:18:00 -
[43] - Quote
Tbh the tornado at least because I haven't tiered the others would be uba useful for 2 things maybe 3
1. suicide gangking, which is a given
2 blobing 1 or 2 people from so far away that you can pop them before they can get in range (unless they have uba range them self)
3. hit and run in fleet battles (and pray to god they cant hit you)
otherwise what cant you use them for again we will start with the obvious on what you cant do that battleship and battlecruisers can do
1. you can hit anything smaller than a battle cruiser which actually probably breaks down into 5 points
2. you cant fight in close range this means jumping in on a fleet battle when its on the gate is a Neddy no no, unless your warping into a gang that cant fire in close, or have a falcon/Arazu/cruse Pilot who can lock up and jam all of the ships.
3. In a 4 man gang you couldn't really stand up to 1 BS which you could do with tier 1 or 2 BC's
4. you couldn't stand a chance against a BC gang with a Cruse or Arazu
you know what there are lots of points that it cant do but BS's and BC's can already do but my point is that everything it can do other things can do better for the same cost or double with rig but it doesn't really add anything.
its good in a few spots but there are ships that less specialized that do a better job than it at its specialty, there for making its speciality pointless. |

Breacca
Vaganten
0
|
Posted - 2011.11.15 21:59:00 -
[44] - Quote
To answer your question without trolling:
Yes, they are 100% useless for PvE because they are ONLY PvP ships.
*abuseofnicehullsmakesmesad* |

Liang Nuren
Perkone Caldari State
68
|
Posted - 2011.11.15 22:14:00 -
[45] - Quote
The problem the new BCs is that they're really fragile and cost as much as a BS. I almost certainly won't fly them unless I need the range from large guns for some reason (meaning engaging from 120km+).
-Liang |

Pulgy
Spiritus Draconis
3
|
Posted - 2011.11.15 22:19:00 -
[46] - Quote
Breacca wrote:To answer your question without trolling:
Yes, they are 100% useless for PvE because they are ONLY PvP ships.
*abuseofnicehullsmakesmesad*
I like you. And who would've thought a glass cannon ship breaking easily.
Monkeys writing-á Shakespeare? That's like putting CCP in charge of game balance and content updates. |

Bomberlocks
CTRL-Q
48
|
Posted - 2011.11.15 23:29:00 -
[47] - Quote
Corina Jarr wrote:These ships are not meant for fighting frigs, or even cruisers, unless you drop a turret for a neut or sit at 100km and one shot friggies fyp |

Grimpak
Midnight Elites Echelon Rising
146
|
Posted - 2011.11.16 01:36:00 -
[48] - Quote
lexa21 wrote:Short: If You think that new battlecruisers have REALLY LOW effective hit points and tank please type something like agree or signed as an answer to this topic.
Long: I was on test server few days ago. I saw new battlecruisers. They have a problems. 1st no chance to take of any frigate in disruptor range. 2nd they have no shields\armor\structure or resources to change this situation. I tried active and passive tank but in first situation there were no cap regeneration to fit actual hp regeneration (300 ehp/sec on faction npc without ab is the top situation on t2 modules) in second there is no chance to fit it better than cruiser with big pen... guns.In fact there were no pg and cap to fit dual armor rep, no cap for stable large shield booster work, no base hp and pg for good passive tank.
Ok. Weakness against small ships is a payment for great dps. But low tank make those ships useless in pve and their only role in pvp would be suicide impossible missions (except minmatars one).
This is my point of view and i want CCP knows if i`m not alone. Thks for reading.
elaborated troll.
6/10.
needs more rage. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Daergaar
Yama Seki
1
|
Posted - 2011.11.16 16:16:00 -
[49] - Quote
Liang Nuren wrote:The problem the new BCs is that they're really fragile and cost as much as a BS. I almost certainly won't fly them unless I need the range from large guns for some reason (meaning engaging from 120km+).
-Liang
If they were cheaper, I'd fly a lot of them. But I tend to agree, they are simply too expensive as it stands for me to consider using them.
However, I'm sure people with billions of ISK who don't mind using it for fun have a different opinion. |

Naomi Knight
Imperial Academy Amarr Empire
47
|
Posted - 2011.11.16 16:22:00 -
[50] - Quote
they arent that low on ehp , 30k-40k for close ranged fit, if you go for tank |

Naomi Wildfire
Spricer Raiden.
23
|
Posted - 2011.11.16 17:23:00 -
[51] - Quote
Naomi Knight wrote:they arent that low on ehp , 30k-40k for close ranged fit, if you go for tank
Tornado
High: 8x 800mm
Med: Y-T8 DG Disruptor (or Meta something) Invul II 2x LSE II
Low: Internal FF 3x Gyro II
Rigs: Anti EM 2x CDFE
30km with 750 DPS using EMP 50km with 686 DPS using Barrage 32k EHP
(DPS with Spec at 4)
You can even put a full Rack of 1400s on it and snipe from 160-170km .
I'm eager to try each one of those. The Oracle is cool aswell, you can fit Mega pulses and get them to 70km range with still 755 DPS or so. Talos can dish out 1250 non overheated DPS.
Those Ships will become a damn pain in the .. face. |

Letrange
Red Horizon Inc Cascade Probable
30
|
Posted - 2011.11.16 18:18:00 -
[52] - Quote
o.O
um... it's supposed to be an eggshell armed with a sledgehammer... it is NOT intended to be a PVE ship in any way shape or form (that's what the drake is for). Someone needs to skill up their dev blog reading/comprehension skills. At least get it started.
On the flip side this should make assaults on c1 class wormholes rather less painful than they currently are. Which in itself could be considered PvE... of sorts... |

Princess Cellestia
Friendship is Podding Test Alliance Please Ignore
98
|
Posted - 2011.11.16 22:59:00 -
[53] - Quote
Liang Nuren wrote:The problem the new BCs is that they're really fragile and cost as much as a BS. I almost certainly won't fly them unless I need the range from large guns for some reason (meaning engaging from 120km+).
-Liang
The hell battlships are you buying? The Tier 3's based on minerals needed will cost:
Naga: 40,000,000 Tornado: 40,000,000 Talos: 50,00,000 Oracle: 50,000,000
That's with a nice markup for some decent profits. They are cheap as hell compared to even a Tier 1 battleship. |

JackStraw56
Bayesian Motion Knights of Tomorrow
25
|
Posted - 2011.11.17 00:51:00 -
[54] - Quote
Jenshae Chiroptera wrote:I think they also need a penalty to tracking and webs or something to ensure that they can only hit BC/BS+ They already have this, they are using large guns with sig res of 400m. That is a significant tracking penalty against small ships.
I was flying a Tornado on the test server and warped right on top of a destroyer by chance. I couldn't hit it once no matter how hard I tried to reduce transversal. |

Essensia
ANZAC ACADEMY
0
|
Posted - 2011.11.20 03:43:00 -
[55] - Quote
Put in a full set of SLAVE implants or the upcoming shield hp implants and you have a different story.
Also, suicide ganking in hi-sec no longer pays out insurance... if you were destroyed by Concord.
I'm going to be flying the Oracle from now on... Can't stand the look of the Harbingers anymore. |

Sebastian N Cain
Aliastra Gallente Federation
22
|
Posted - 2011.11.20 07:52:00 -
[56] - Quote
By the way, did anyone of you notice that the new T3 Battlecruisers have a quite small tank?
And what subsystems will they get? They are T3, after all...
   "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Onictus
Legendary Knights Vorpal's Edge
33
|
Posted - 2011.11.20 09:13:00 -
[57] - Quote
Princess Cellestia wrote:Liang Nuren wrote:The problem the new BCs is that they're really fragile and cost as much as a BS. I almost certainly won't fly them unless I need the range from large guns for some reason (meaning engaging from 120km+).
-Liang The hell battlships are you buying? The Tier 3's based on minerals needed will cost: Naga: 40,000,000 Tornado: 40,000,000 Talos: 50,00,000 Oracle: 50,000,000 That's with a nice markup for some decent profits. They are cheap as hell compared to even a Tier 1 battleship.
I grabbed a phoon on contracts rigged for 51mil last week.
Domi's usually run in the low 40s, 51-58 for a phoon......where are you shopping? Sure they are cost a bit more with rigs, but overally a T1 BS is pretty close to the same price range. |

DTson Gauur
Underground-Operators
0
|
Posted - 2011.11.20 10:12:00 -
[58] - Quote
Oracle can be quite "fat" and still sport respectable dps to boot :P
8x DHP2 , Y-T8 mwd, T2 scram, T2 web, 2x 1600 RT, 2x T2 EANM, T2 DCU, T2 HS, T1 ACR + 2x T1 Trimark , even without any implants it's rather nice. Slap in HG Slaves + Akemon ZET5000 and you're looking at 29k armor and 79k EHP (Eve's calculation) BEFORE any gang bonuses :P
And with a 180m sig as base, it even has rather decent damage mitigation from BS sized guns ;)
|

m0cking bird
Republic Military School Minmatar Republic
13
|
Posted - 2011.11.20 11:26:00 -
[59] - Quote
m0cking bird wrote:The Naga shouldn't be thrown into the same class as the Talos. In fact, tier 3 battle-cruisers are suppose to be specifically designed for fleet engagements. Only 3 of these ships are optimal for such engagements. A blaster Naga, with its long falloff and optimal will be used in small engagements to skirmish and be as effective as a Tornado. The difference in velocity between teir 3 battle-cruisers are not that great either (bar penalties).
Blasters will have the best tracking of any turret PERIOD.
Something the Talos will take serious advantage of. As it is the only effective close range tier 3. There are 2 setups I have in mind for the Talos that will and has MURDERED other teir 3 battle-cruisers once in range. I've even tested the Talos dual propulsion, which will become one of my standard set-ups and another without stasis webifier at all.
The Talos is funny, because once it gets to a certain range. Most tier 3 battle-cruisers cannot track other teir 3 battle-cruiser. Talos and Naga can do that way better than the others. Thing is, the Naga can do it @ close, medium and long range (with web).
Once you throw a after-burner on the Talos though (dual propulsion, with stasis webifier) @ a certain range. You can effectively apply your damage, while another teir 3 battle-cruiser cannot.
This is a example of the set-up. I use lowest teir blasters for MAXIMUM tracking. You're able to abuse the tracking of most battle-cruisers in this ship, even a shield-Hurricane (unless neuted to sh!t). Although you would screw your own tracking in the attempt or a Brutix with a stasis webifier applied. Much easier to do against other tier 3 battle-cruisers than lower teirs. Every other teir 3 battle-cruiser will die horribly to frigates even with dual stasis webfier applied. This also helps you get out of range of other cruisers, battle-cruisers or battleships. That may be holding you. Something I only used on cruisers previously.
Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II 1600mm Reinforced Steel Plates I Damage Control II Magnetic Field Stabilizer II
10MN MicroWarpdrive II 10MN Afterburner II Warp Scrambler II Stasis Webifier II
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L Electron Blaster Cannon II, Caldari Navy Antimatter Charge L Electron Blaster Cannon II, Caldari Navy Antimatter Charge L Electron Blaster Cannon II, Caldari Navy Antimatter Charge L Electron Blaster Cannon II, Caldari Navy Antimatter Charge L Electron Blaster Cannon II, Caldari Navy Antimatter Charge L Electron Blaster Cannon II, Caldari Navy Antimatter Charge L Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
******
Tracking Enhancer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
10MN MicroWarpdrive II Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II Warp Disruptor II
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Medium Ancillary Current Router I Medium Core Defence Field Extender I Medium Core Defence Field Extender I |

Sputter
Triple Entente
0
|
Posted - 2011.11.20 12:36:00 -
[60] - Quote
I've never has any problems tracking BCs or even cruisers in an amarr BS with mega pulse so why is it that a lot of people think these new tier3 BCs will have any problems with that, I see a good role for them in pvp especially if your doing a roaming pvp gang in which if your bringing a long BS for that you might want to stop playing now for being fail. A fast moving gang with BCs using BS guns will be pretty devastating regardless of having less tank, but its not someone that you want to have be the only ship in gang and for all those that serious know how to pvp they will really enjoy these new ships and laugh as the ones who complained about them get killed off by thiers. |
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