Samuel Caldara
0ne Percent. Odin's Call
13
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Posted - 2014.02.04 17:56:00 -
[1] - Quote
TL:DR - Change TSM to make it so max shield recharge is at 0% as well as shield breaking point.
The Tactical Shield Manipulation Skill reads as follows
"Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules. Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5."
This, in theory, is a good idea. It allows shield tankers to absorb the maximum amount of damage upon their shields before their softer armor comes into play. However, the skill itself gimps passive shield tank and since it is required to train for multiple necessary modules you can't avoid it.
The problem arises from the fact that passive shield recharge is highest at 25% shields. A shield tank will actually tank more damage by having this skill at 0 because the shield will be at it's max recharge point for much longer. Since the skill is required however, most pilots can't take advantage of their max shield recharge for very long.
My recommendation is that the function of the skill changes slightly. In addition to reducing the chance of damage going to armor, the skill reduces the max shield recharge point from 25% down to 0% in the same way that the skill works now. In this way even in the face of overwhelming damage the shield can provide a little additional damage absorption.
The description would probably read something like.
"Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules. Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5. Additionally the point of optimum shield regeneration is lowered at the same rate giving the capsuleer the highest shield regeneration when their shields are close to failing."
Thoughts? Right now TSM is useless except as a prereq for invuls etc. This skill would make it valuable to have at level V.
An additional way of making it a little more powerful would be to stretch max regen all the way from 25% on down, but that might be a little OP. |