|
Author |
Thread Statistics | Show CCP posts - 20 post(s) |

Weaselior
GoonWaffe Goonswarm Federation
6355
|
Posted - 2014.02.06 14:26:00 -
[1] - Quote
Crysantos Callahan wrote:So we just use 5x Wing leaders with drone assists on them for a full fleet?
Just saying... if you've only got one drone per person, sure Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6355
|
Posted - 2014.02.06 16:12:00 -
[2] - Quote
Xolve wrote:Leigh Akiga wrote:Addressing the assist is good and the omnidirectional change was a step in the right direction but the near-infinite drone bay on carriers is still a problem and sentries can still blap frigates on up to other capitals. Near Infinite? Maaaate. Nobody was spending 4b on drones before this change, certainly they aren't going to start now. thats because nobody was actually going to bother to blap 500 of your drones so why bother adding more
if people could blap 500 you would have added more Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6356
|
Posted - 2014.02.06 16:16:00 -
[3] - Quote
iskflakes wrote:supercapitals-online warm-bodies-online
Are any new force multipliers planned to fight massed battleships?
bombers
not our fault you're bad at them Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6357
|
Posted - 2014.02.06 17:12:00 -
[4] - Quote
MeBiatch wrote:Andy Koraka wrote:So unless I'm one of the 4 triage carriers in a full subcap fleet (or I'm suicide Triage to save some Supercaps) my Archon has no reason to ever enter combat again.
I understand the reasons behind breaking drone assist, but there needs to be a replacement mechanic. Maybe some changes to Fighters to make them actually useful would keep Carriers relevant. not going to happen. ccp likes sub caps. because goons like sub caps. honestly when was the last time a capital ship was boosted? I think since 06 when i started to play there has been nothing but rebalance nerfs to them... only boost would be to dreads with tech II siege mod and reduced to 5 min instead of 10. capships and supercaps are in line for tiercide, i think there's pretty widespread agreement the whole group needs to be looked at as a whole Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6357
|
Posted - 2014.02.06 17:27:00 -
[5] - Quote
MeBiatch wrote:Weaselior wrote:capships and supercaps are in line for tiercide, i think there's pretty widespread agreement the whole group needs to be looked at as a whole dreads are more then fine. fighters are crap which is why drone assist was key... Personally I would have prefered they keep drone assist and just remove drones from carriers and then fix fighters. as for super carriers... half the build cost remove the e-war ability and let them dock... as for titans? Just remove them from game or turn them into semi anchorable outposts. make them a very large deployable structure. dreads are definitely the best balanced yeah
you want to stick your **** on the table, you have to keep it there Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6363
|
Posted - 2014.02.06 20:32:00 -
[6] - Quote
Toshiro Ozuwara wrote: Then fix tidi. The problem is tidi, not drone assist. People afk in 6 hour tidi fights. No one sits at their computer for 6 straight hours if they don't have drones deployed.
"just rewrite the entire codebase from scratch" Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6381
|
Posted - 2014.02.11 05:26:00 -
[7] - Quote
Grath Telkin wrote:Promiscuous Female wrote:Also if the words of your confederates are any indication, the whole shebang seems pretty neutral as a whole to your side, so why not just relax with a glass of scotch instead of posting words on a forum about a change that you don't even care about I've stated multiple times why: An in game entity has publicly stated that it wanted a mechanic used by its enemy removed from the game, they then engaged in a posting spree and a mechanics overload to attempt to sway the game developer who in the CFC's own words "didn't see the mechanic as a problem". Changing a game mechanic because an ingame entity wants you to is the slippery of slipperiest slopes that as a developer they should never go down, especially when the rest of anything dealing with drones is in such terrifyingly bad shape. Fix drones, as a whole, not just the part that one ingame entity is attempting to twist y our arm about. Fix Afk mechanics, not just the mechanics that one ingame entity is crying about. Do this and it doesn't matter what mechanic you change because its a fair and balanced approach that the entire game benefits from, not just appeasing a portion of the player base because they waged some stupid forum war. Forum wars and propaganda wars are supposed to go on between alliances, when the game developer starts falling victim to it then you're wading deep into dangerous territory. so when you agreed it was a problem and it should be fixed, you meant only until the cfc agreed with you, and then it became incorrect to fix the problem Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6385
|
Posted - 2014.02.11 12:40:00 -
[8] - Quote
Grath Telkin wrote:Weaselior wrote:you meant No, I meant exactly what I just said. Is English not your first language? grath nobody is going to "understand" you because your position is an incoherent scream of rage
drone assist was garbage gameplay and everyone knew it. however, you are essentially required to not know it: you've restructured all your doctrines around it and need broken gameplay to win fights these days. unfortunately, you're trapped from the statements you made when you were more confident, so rather than adopting a coherent but wrong position like "no drone assist is great why would anyone nerf it" you've had to resort to, well:
1) no changes should be made until massive other changes are made, for no real apparent reason. you can balance drone assist when you make eve 2 no changes until then 2) you can't make any changes goonies want, no matter how valid or how much non-goonies agree with them
just suck it up, ccp's real mistake here was ignoring an obvious problem so long it could become politicized, they should have done this much sooner after it became obvious it was a problem Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6386
|
Posted - 2014.02.11 13:43:00 -
[9] - Quote
Arsine Mayhem wrote: Yea, cause it's far beyond an F1 monkey's capability. You couldn't manage to train your monkeys to expand beyond that so you cry.
quantity has a quality of its own Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6386
|
Posted - 2014.02.11 14:20:00 -
[10] - Quote
Arsine Mayhem wrote:Weaselior wrote:Arsine Mayhem wrote: Yea, cause it's far beyond an F1 monkey's capability. You couldn't manage to train your monkeys to expand beyond that so you cry.
quantity has a quality of its own Yea, just like the bigger the turd the more it smells. very true, which begs the question why you think it is a good idea to get into a turd-throwing contest with the producers of the most immense, the most pungent, the most throwable turds Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
|

Weaselior
GoonWaffe Goonswarm Federation
6386
|
Posted - 2014.02.11 15:53:00 -
[11] - Quote
we'd all love sov systems that promote splitting forces but nobody's ever suggested one that would actually work, just that someone else should think of one Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6386
|
Posted - 2014.02.11 15:58:00 -
[12] - Quote
Mario Putzo wrote:Weaselior wrote:"blob counters" that rely on tactical skill and positioning to allow a smaller force to beat a larger force are a great addition and exist in things like bombers
"blob counters" that are "battles should be won by blobbing SP and isk instead of pilots" are ****
notably the "elitepvp" alliances always want the latter and never the former You know this isn't true and it is ridiculous to even make that claim. I don't think any alliance in this game would be opposed to mechanic changes that promote more widespread tactical combat over both sides putting max dudes on grid for one timer. You don't honestly think anyone actually enjoys playing in Tidi do you? this has nothing to do with tidi or the sov system however much grath tries to pretend it does, everyone agrees that while massive battles are unplayable a sov system that splits them up would be great, but that wouldn't actually solve grath's problem
grath's problem is he has a high sp, high isk, low playercount alliance and wants the mere fact that his players are older and richer to allow them to win battles in the time-honored tradition of bob believing they were entitled to have one guy wipe out 250 man fleets at the push of a button
tactical counters to larger groups exist and are often used to allow smaller forces to beat larger ones, but the problem for the "elitepvp" alliances is they're not actually tactically better so they want the "more sp and more isk wins" instead of "better tactics wins", and you see that in every "blob counter" they propose Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6386
|
Posted - 2014.02.11 16:02:00 -
[13] - Quote
Pinky Hops wrote:Weaselior wrote:"blob counters" that rely on tactical skill and positioning to allow a smaller force to beat a larger force are a great addition and exist in things like bombers Bombers can not effectively fight in tidi, which I already pointed out but was conveniently ignored. I wonder why?  because you're a bad poster with bad points people just gloss over because you're dumb and not worth responding to
tidi will always make tactical manuvering easier because it slows down the necessary reaction time, that does not change the distinction between "blob counters" that are "let me outfight larger groups" and "give me an advantage because i've been here a long time" Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6386
|
Posted - 2014.02.11 16:03:00 -
[14] - Quote
Mario Putzo wrote:One thing everyone does agree on is Tidi is ****, and does not make the game enjoyable, and really all it does is promote the minimalist playstyle. I said it a few pages back but, if CCP is concerned about people playing WoT and PoE while in a fleet fight instead of playing EvE, they should be looking at the reasons why people would rather be playing WoT or PoE instead of EvE. people who say tidi is **** never experienced the alternative
it's way, way better than the alternative
now if ccp could raise the effective cap before server meltdown that would be even better, but once that cap is hit tidi is by far the best solution Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6386
|
Posted - 2014.02.11 16:15:00 -
[15] - Quote
Pinky Hops wrote: hahahaha, what are you even talking about?
I guess you have never flown a bomber in tidi before.
Or maybe you are delusional somewhat. Clarify the drivel about "high skillpoints" - because we all know bombers are a high SP ship...
i am talking about something intuitively obvious to anyone with three brain cells to rub together
why tactics are less effective in tidi is something you had to respond to in one second you now have ten seconds to respond to, this allowed me, a terrible dictor pilot, to be an amzingly good dictor pilot for example because i had loads of time on my attack runs to figure out what was going on
bombers suffer from a similar problem it's much easier to lock them in the server tick they uncloak in Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6387
|
Posted - 2014.02.11 16:18:00 -
[16] - Quote
Mario Putzo wrote: But don't pretend Tidi is some enjoyable emergent gameplay. It is a terrible terrible gaming experience, and you are a terrible liar if you claim otherwise.
any tidi fight is worse than the same fight, but at real-time when that actually works
disconnects and blackscreening and **** is terrible and sucks and just makes the whole thing suck because not only is the gameplay not fun, the consequences (whichever side got luckier with the disconnects and blackscreening and **** wins) are much less fun as well
anything that gets the effective fight cap higher, either by making it actually a good idea to split your forces or redoing the code to allow more pilots in one system, i fully support
going back to the dark days where the server just choked and died and did **** randomly when the cap was hit instead of tidi, **** that Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6387
|
Posted - 2014.02.11 16:24:00 -
[17] - Quote
Pinky Hops wrote: Thanks for agreeing with me.
So I guess we are both on the same page that there needs to be more tools to attack larger groups of players.
please don't act like you're people or that anyone cares what you say, you are a useful foil and nothing more
things that increase the tactics in fights (things like fittings, positioning, and the like) that allow better-led fleets to beat larger fleets are great. these things actually exist in great numbers and it has been a very long time since just a shitton of goons in rifters actually mattered
the problem for ~elitepvp~ is we've mastered all those as well and they're left demanding the one thing they have - sp and pilot wealth - to be an automatic win. that's ****** gameplay because it just means the older players always win. that's why they constantly try to find a way for supercaps to be the be-all and end-all of fleets from the aoe titan era, the tracking titan era, and now the wrecking ball supported by titan fleets era
you will never see a pl/n3 member actually advocating for greater tactical options as anything more than a convenient talking point: the entire basis of their doctrines has always been high-sp idiots in very expensive ships
we may have idiots in moderately expensive ships, but we bring in many idiots to the game and ensure they have a good time so we've got more idiots, and that makes a much better game Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6387
|
Posted - 2014.02.11 16:26:00 -
[18] - Quote
Mario Putzo wrote: Right so obviously CCP shouldn't bother adressing the issues as to why we feel the need to put max dudes onto a grid at high noon.
they absolutely should, and nobody claims otherwise
what is at issue is grath's claim that no problems at all should be fixed before then, because fixing that is hard and will take a long time, and he's just trying to postpone any reckoning rather than speed up when that will happen Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6387
|
Posted - 2014.02.11 16:30:00 -
[19] - Quote
Mario Putzo wrote:Right and you should just win by virtue of having more idiots.
Get out of here with your ****.
all other things being equal yes, more idiots should beat less idiots
anything else would be dumb Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6388
|
Posted - 2014.02.11 16:40:00 -
[20] - Quote
Mario Putzo wrote: Well of course. That explains why you guys go out of your way to have CCP nerf anything that doesn't follow the N+1 Mentality.
I still think flying drakes with Sig Radius bigger than Dreadnaughts into Titans, then complaining that they were getting blapped out of the sky was brilliant though. This recent one of massing Domis just to strain servers for 4 months, to get Archons nerfed against sub Capitals was pretty good too though.
nonsense: we are against things that allow small groups of high-sp high-isk players who play poorly to win against any number of well-playing newer players
somehow, that's always what the gameplay that gets nerfed fits into instead of things that allow well-led groups of people to beat worse-led groups of people Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
|

Weaselior
GoonWaffe Goonswarm Federation
6388
|
Posted - 2014.02.11 16:42:00 -
[21] - Quote
we have, for example, never pushed to nerf bombers, or the ability of better fleet doctrines to beat worse fleet doctrines. those we adapt to and beat people with
there is some muttering that bombers may be a little unbalanced these days but that's pretty evenly spread between groups because it's an issue of the amount of actual skill they should require instead of the high-sp high-isk should always win sort of thing Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6388
|
Posted - 2014.02.11 16:47:00 -
[22] - Quote
yes, in fact, all opinions about game balance are going to be inherently subjective, and as balancing the game is absolutely necessary for its continued viability it is 100% correct that using subjective opinion, well informed by actual facts, is the appropriate way to go about solving issues with the game relating to game balance Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6388
|
Posted - 2014.02.11 16:48:00 -
[23] - Quote
goonfleet has brought so much emergent gameplay to EVE and reshaped the entirety of 0.0 in its image so effectively that our enemies parrot memes, tactics, and organizations pioneered by goonswarm without the slightest thought
why, you're doing so right now, the great tradition of shitposting on eve-o instead of honourable posting in caod
that is one subjective opinion that was poorly informed by actual facts and was accordingly worthless, unlike our well thought out and well-informed subjective opinions on game balance Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6401
|
Posted - 2014.02.11 17:08:00 -
[24] - Quote
Pinky Hops wrote:Weaselior wrote:goonfleet has brought so much emergent gameplay to EVE This reminds me of that youtube video of BNI flying 20 jumps into CFC territory, directly into VFK at the end. They: 1) Never encountered a single hostile ship or gate camp 2) Did not even get offered a fight once they got there, even after they: 3) Rubbed their thoraxes all over the station. 4) Complained about the lack of content and emergent gameplay provided by CFC So much content.  In my experience, most of CFC territory is carebear space with no content to speak of. You never see roaming fleets looking for random fights. The only thing CFC will form up for is stuff that threatens their sov. Much respect for the Brave Newbies. They, at least, actually make content. sounds like they didn't create any content at all and just complained we didn't provide it for them Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6401
|
Posted - 2014.02.11 17:10:00 -
[25] - Quote
Pinky Hops wrote:Going out of your way to bring a fight to somebody on their own turf is pretty much the definition of content. so if we went out of our way to bring a fight to somebody on their own turf we're creating content
we're agreed on this point right Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6401
|
Posted - 2014.02.11 17:16:00 -
[26] - Quote
Mario Putzo wrote: Well ya, they have thousands of tear filled posts about how OP Archons are and how boring drone assist makes fleets. Obviously thats concrete data, hell 3 weeks ago all the Russians in the game were going to quit EVE over it. Well until they shat all over Archons anyway.
we have thousands of posts in this thread of you and your cohorts doing nothing but whining about the change with no data or coherent arguments, in contrast to the many calm and data-driven arguments we presented
apparently our way worked better Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6401
|
Posted - 2014.02.11 17:22:00 -
[27] - Quote
excuse me pinky hops we have a pre-existing issue before i will address your current nonsense
are we agreed that "Going out of your way to bring a fight to somebody on their own turf is pretty much the definition of content." Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6401
|
Posted - 2014.02.11 17:23:00 -
[28] - Quote
Mario Putzo wrote: You should go back and read my posts then. I don't care that DA is being changed. I care that it doesn't actually solve any of the problems, and that it comes across as an appeasement than a fix. I care that CCP Rise instead of fixing actual issues is just once again kicking a can down the street.
you merely parrot grath's argument that it should not be fixed until later because...well no reason
there is no good reason not to make a simple sensible fix like this and to simply delay it until sov is fixed, that's just a bad tactic to try to get good changes delayed for no reason Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6403
|
Posted - 2014.02.11 17:31:00 -
[29] - Quote
boy we sure own a lot of newspapers if we wrote all those stories, from the new york times to the wall street journal to the bbc Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6403
|
Posted - 2014.02.11 17:34:00 -
[30] - Quote
we've had many, many things we've done over the years make the news
you probably should stop posting anything that asserts things that can be disproven because you get disproven every time it must be very embarrassing for you Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
|

Weaselior
GoonWaffe Goonswarm Federation
6405
|
Posted - 2014.02.11 17:41:00 -
[31] - Quote
Pinky Hops wrote:Weaselior wrote:we've had many, many things we've done over the years make the news
you probably should stop posting anything that asserts things that can be disproven because you get disproven every time it must be very embarrassing for you You just ignore everything that doesn't go your way  For example: I point out that you forgot to read the original post in the thread, and you turn it around and start vomiting insults and ranting nonsensically about "disproving" and "high isk high sp." Again, have you read the original post? Did you fail to notice that nowhere does it mention ship balance? pinky hops i read the original post, which you did not because you did not read this part:
Quote:We are making this change primarily to address the first point, but also hope to have a positive effect on performance by allowing more room for other weapon systems in the fleet meta. you keep claiming the reason was lag, this is getting extremely embarrassing for you
remember: you're not people so nobody bothers responding to things you say unless they have a reason to, the discussions i was having were with actual people - dumb people, but people Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6405
|
Posted - 2014.02.11 17:47:00 -
[32] - Quote
Pinky Hops wrote:You claimed it had something to do with balance - a claim not supported by anybody, anywhere. I'm not the who should be feeling embarrassed.  Next time read the OP before replying to a 70+ page post, then you won't mistakenly think something is about balance, when it is not. pinky hops, i'm sure the voices in your head say many wrong things and you occasionally interpret them as someone else saying them, but you are wrong and your inability to comprehend higher-order discussions between others is the core of your issues here
you have successfully humiliated yourself enough for one day, don't make me do it more today Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6405
|
Posted - 2014.02.11 17:50:00 -
[33] - Quote
balance explains why those screaming like little children are opposing this change - they realize that their exploitation of its imbalance is seriously hurt, and all those people are demanding this change be postponed because of its effects on reducing the imbalance present in sentry doctrines
that does not mean that the change was made for balance reasons - though it's obvious that plays a significant role, given the post that it deliberately affects carriers more than other ships - but rather the bad motives of those opposing it
i am pleased to see that all of the people with self-awareness have retreated leaving only pinky hops to hold the field and demonstrate the intellectual bankruptcy of the pro-drone assist camp, and even pinky hops can only cling to his forlorn hope that nobody reads the posts he's claiming say something completely different than what they actually say
pity poor pinky hops Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6406
|
Posted - 2014.02.11 18:15:00 -
[34] - Quote
Pinky Hops wrote:...It effects carriers more because they can launch twice as many sentries. No other reason. Why a flat cap?
We believe a flat cap will:
... Affect carriers more heavily than sub-caps (because they can field 10 drones per ship rather than 5)
it is an explicit goal for the nerf to affect carriers more than subcaps
please stop embarrassing yourself Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:25:00 -
[35] - Quote
that it is under "reasons for a flat cap" means that the outcome is specifically desired
the parentheses indicate, for the dimwitted, how it achieves that goal
a flat cap on assigned drones was specifically picked over "no more than 10 people can assign their drones to you" specifically to nerf carriers more Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:33:00 -
[36] - Quote
Pinky Hops wrote:It affects carriers more because they can launch twice as many drones.
No other reason that I can see stated.
Also, the word "because" means why -- not how. you're extremely dimwitted and have forgotten why you're trying to make this dumb point so let me refresh your memory: you began on this dumb tangent because I correctly pointed out that CCP had deliberately nerfed carriers harder than other ships
rise says so himself: he picked the flat drone cap because it disproportionately affects carriers (rather than the person cap), and explains this for people who might not get it: by capping the drones carrier fleets have to have twice as many drone triggers as if it was capped by people, and this is an outcome he desires
you seem to be completely unable to grasp this point
Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:34:00 -
[37] - Quote
Mario Putzo wrote: Im not parroting **** buddy. I am saying the change is ******* redundant. Drone assist does not cause issues with this game at all. The only time in the history of this game that it was deemed and issue was when CFC went out of their way to make it one. Period.
If you have an issue with doctrines using assigned sentries. Use a fleet doctrine that out ranges them. Problem solved.
people don't get this outraged over redundant changes Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:42:00 -
[38] - Quote
i have tired of bashing pinky hops into the ground as he's not managing to raise any points that are useful to use as a foil anymore, fortunately mario is back:
Mario Putzo wrote: Its only a blight because of the context. When an entity states they are explicitly trying to break the game to show a mechanic causes a problem that is no longer natural game function, but intent to cause harm to the game. There is a fine line between exploiting a bad mechanic and manufacturing a poor mechanic.
when people insist it's not a bad exploit when they're abusing it and the goonies are just lying, the most effective way to prove them wrong is to demonstrate exactly why it's broken by exploiting it ourselves Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:44:00 -
[39] - Quote
Mario Putzo wrote:James Amril-Kesh wrote:Mario Putzo wrote:Drone Assist didn't cause the server to bung up when those dreads jumped into HED the 15K+ Objects on grid did that. How convenient of you to ignore that drone assist is the reason there were so many objects on grid in the first place. No the reason that drones were there is because SlowCats are the best defensive fleet one can field becuase of the defensive capability and versatility of Carriers. The reason subcap drone doctrines became a thing is because Rise opted to go ahead with changes to drones and drone boats, in spite of the community telling him that he is going to create an issue with drones down the road. And here we are. subcap drone assist doctrines (the prophecy) predated the changes to drones and drone boats
slowcats are made much more powerful by drone assist because they become immune to ewar by assisting to supercarriers, the foundation of the wreckingball doctrine
drone assist on carriers is not merely an :effort: thing, it actively makes them more powerful because you can't jam/damp the carriers and have any effect Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:53:00 -
[40] - Quote
our domi doctrines correctly proved that drone assist is boring garbage, and ccp agreed with us
we didn't do it to prove it causes lag and y9ou know that because we lost a battle we would have won because of drone lag Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
|

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:55:00 -
[41] - Quote
Mario Putzo wrote: If people pushing buttons is the ultimate goal....get rid of assist all together.
ccp correctly decided that people not actually doing anything in large pvp drone assist fleets was bad gameplay, but drone assist was useful in other circumstances where it did not make the game worse, so nerfed the former while leaving the latter alone
drone assist is left in strictly for those other cases, all of which involve using it as a tactical measure for a specific problem instead of to not have to do things Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6408
|
Posted - 2014.02.13 16:08:00 -
[42] - Quote
Grath Telkin wrote:WHAT, I CAN'T HEAR YOU OVER THE ROAR OF THE CELESTIS FLEET, SPEAK UP (edit: or RR BS or Tengu fleet or Ahacs that are made up entirely of zealots) if we field just a fleet of celestises we'll be pasted by most fleets
celestises are just one of the components of our fleets Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
|
|
|