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Justin Cody
AQUILA INC Verge of Collapse
105
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Posted - 2014.02.20 17:08:00 -
[31] - Quote
Mournful Conciousness wrote:Justin Cody wrote:Bane Nucleus wrote:Justin Cody is an upstanding member of the wormhole community. Dare I even say a pillar, a beacon of light if you will. His suggestion is sound and should be taken into consideration. You sir are a...dare I say it...luminary in wormhole society and your support lends great credulity. I appreciate the support. Now if only I could remove thread-jacking posts I'd be ahead of the game. A luminary Sir you may be, but I fear this proposal shines so brightly it risks permanent damage to the beholder. Wormholes are mysterious places. We can't have their natural beauty marred by day-trippers assembling timers everywhere. Buy yourself a pocket-watch good Sir, and time your way to wormhole freedom. Nay say I, to this newfangled devilishness.
Your lucid and well documented opposition to my idea is well received by my ever reddening earlobes. Clearly the EVE UI needs no tweaking from its current state of perfection! Clearly information for players can't be made any more transparent or useful than in the current state without goons flooding W-space because now they have a visible timer to compensate for their as-of-yet un-diagnosed ADHD conditions!
I mean if we had timers in W-space why then soon supers and titans would follow and CHAOS would reign! The slippery slope is indeed one fraught with great danger!
OR... you're just a nay-sayer whose opinion has no basis on analytic or rational though processes driven by careful inspection of the evidence at hand. |

Mournful Conciousness
Embers Children TOHA Conglomerate
621
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Posted - 2014.02.20 17:20:00 -
[32] - Quote
Justin Cody wrote:Mournful Conciousness wrote:Justin Cody wrote:Bane Nucleus wrote:Justin Cody is an upstanding member of the wormhole community. Dare I even say a pillar, a beacon of light if you will. His suggestion is sound and should be taken into consideration. You sir are a...dare I say it...luminary in wormhole society and your support lends great credulity. I appreciate the support. Now if only I could remove thread-jacking posts I'd be ahead of the game. A luminary Sir you may be, but I fear this proposal shines so brightly it risks permanent damage to the beholder. Wormholes are mysterious places. We can't have their natural beauty marred by day-trippers assembling timers everywhere. Buy yourself a pocket-watch good Sir, and time your way to wormhole freedom. Nay say I, to this newfangled devilishness. Your lucid and well documented opposition to my idea is well received by my ever reddening earlobes. Clearly the EVE UI needs no tweaking from its current state of perfection! Clearly information for players can't be made any more transparent or useful than in the current state without goons flooding W-space because now they have a visible timer to compensate for their as-of-yet un-diagnosed ADHD conditions! I mean if we had timers in W-space why then soon supers and titans would follow and CHAOS would reign! The slippery slope is indeed one fraught with great danger! OR... you're just a nay-sayer whose opinion has no basis on analytic or rational though processes driven by careful inspection of the evidence at hand.
It is not within my wherewithal to allow mere facts to get in the way of fine oratory. Such tomfoolery is the preserve of the cranks and boffins who design spaceships. The sculpting of pure PVP space is an art form. Facts are thus created through the narrative.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Justin Cody
AQUILA INC Verge of Collapse
106
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Posted - 2014.02.20 18:31:00 -
[33] - Quote
Mournful Conciousness wrote: It is not within my wherewithal to allow mere facts to get in the way of fine oratory. Such tomfoolery is the preserve of the cranks and boffins who design spaceships. The sculpting of pure PVP space is an art form. Facts are thus created through the narrative.
Your fine oratory skill does not however extend to the bamboozling of a community wherein the concept of critical thinking is most well applied. Perception at least in this case is not reality. I invite you kindly to cease veiling actual facts with anecdotes and statements that cannot be backed up by citatation.
cheers!
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Destination SkillQueue
Are We There Yet
6299
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Posted - 2014.02.20 20:57:00 -
[34] - Quote
One time bump to fix forum. |

Bane Nucleus
Sky Fighters
1028
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Posted - 2014.02.21 13:23:00 -
[35] - Quote
The polarization time is fine. The fact that you have to guess to know how much time you have left is annoying. No trolling please |

Nash MacAllister
Anomalous Existence
117
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Posted - 2014.02.21 16:39:00 -
[36] - Quote
Bane Nucleus wrote:The polarization time is fine. The fact that you have to guess to know how much time you have left is annoying.
IIRC and not being in-game at the moment, can't you just enable channel time stamps and look at the Local comment when you switch systems? Oh the Maths...  The enemy of my enemy is... -ájust another guy that needs killin' |

Nash MacAllister
Anomalous Existence
117
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Posted - 2014.02.21 16:46:00 -
[37] - Quote
Justin Cody wrote:Much like the suspect timer, the session change timer or other timers that are now visible to those that care about that kind of thing...I'd like to see a polarization timer.
This can't be all that hard...but maybe I'm wrong.
My apologies if this has been covered already but to me the problem would lie in having timers for each wh. I never really thought about it until now but a lot of us are jumping multiple wh along routes, moving very quickly, and could conceivably timer on one and not another. The timer idea would then need to be listed per wh to make it clear what your status actually is. That could get messy, although from a UI standpoint one would think a compromise (info vs ease of reading) could be reasonably simple to implement. The enemy of my enemy is... -ájust another guy that needs killin' |

Justin Cody
AQUILA INC Verge of Collapse
109
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Posted - 2014.02.25 21:28:00 -
[38] - Quote
Nash MacAllister wrote:Justin Cody wrote:Much like the suspect timer, the session change timer or other timers that are now visible to those that care about that kind of thing...I'd like to see a polarization timer.
This can't be all that hard...but maybe I'm wrong. My apologies if this has been covered already but to me the problem would lie in having timers for each wh. I never really thought about it until now but a lot of us are jumping multiple wh along routes, moving very quickly, and could conceivably timer on one and not another. The timer idea would then need to be listed per wh to make it clear what your status actually is. That could get messy, although from a UI standpoint one would think a compromise (info vs ease of reading) could be reasonably simple to implement.
Its no different than an aggro timer on any gate. It has a status on or off...if its on then countdown can start from the top. If you go and polarize yourself on multiple wormholes in the same system you may just be one slippery dude as you should be dead in a pvp situation where you have to worry about this.
but fair enough...since the timer could apply differently to different wormholes. Its still just a countdown and WH's have their own sig ID that is unique as a system asset. |
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