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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
776
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Posted - 2014.02.18 11:44:00 -
[1] - Quote
Garaba wrote:While I have had t2 data/relic skills for some time I've just recently gotten into doing null non-combat exploration. I've had a decent amount of success with it, but have a few questions/problems and am looking for some help.
Data sites:
Are these completely useless? I have done countless numbers of them so far, and I get junk. Every time. No "good" BPC, and the rest of the stuff is trash. Is there a general consensus that they are terrible, or am I just horribly unlucky?
Relic sites:
My biggest problem with relic sites is the cans full of t2 salvage. I run t2 modules, have a cheetah, and use 2x relic rigs, but I STILL end up failing about 50% of these cans. I usually fail before I even get to the mainframe as it completely fills up with junk before I even get to it. Is there something I am missing on these to make them easier? My general game plan is to click all the things that I can before I start attacking any defenses (unless the healing ones pop up). Is this the way most people do it or is there a more effective way?
The only other thing I can think of would be to jump to t2 rigs, and get the +5 VC implant for relics....
Any suggestions/answers/help is much appreciated. As always, thanks in advance.
yeah that plan is bad for the most difficult cans due to rolling too many chances to hit the expensive debuff towers. I almost never fail by seriously working at checking the far borders, and then clearing towards the start. Note that I have both types of rigs and T2 analysers, ie I don't have 2 relic rigs.
Datas typically tooltip at 20m for 15 min for me, relics typically tooltip at 30m for same time. I'd presume that if I get 1 large tower drop, I'd pretty much have equalized months of relics being better tho. Places with intact armor plates might have a different ratio for the tooltip amounts.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
781
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Posted - 2014.02.18 23:30:00 -
[2] - Quote
Its not for me, I almost never fail the same can twice.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
781
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Posted - 2014.02.18 23:32:00 -
[3] - Quote
Shiloh Templeton wrote:Are you getting to the sites before anyone else visits? I've been finding a lot of sites where someone only took the best cans.
-- I wish they would realize the site would regenerate somewhere if they would bother to clear it -- making more profit available to them.
I think the general opinion is that Relic sites are more valuable because they take up less cargo space than the data sites.
Some of the defensive nodes you have to take out immediately, not expose them all first.
Actually those people don't believe that the site will respawn at a useful time for them, and are probably cargo space limited.
The solution for those people is to find them and shoot them, so they come back to your areas less often.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
781
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Posted - 2014.02.19 00:53:00 -
[4] - Quote
Batelle wrote:Come at me bro. 
Yes, that is pretty much the point of no-npc miniprofs. Though I am often present when they spawn in my system, which means nobody else has chewed on them, and I may, or may not have scanned all the cans for big valuables before leaving it as cheese for the mousetrap.
The despawn is pretty long, can take an hour. Unfortunately it messes really badly with digital plexus, I managed to despawn that before I finished it. I may have to actually bring an alt account out for that. Its a real rare spawner though.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
784
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Posted - 2014.02.19 15:52:00 -
[5] - Quote
hydraSlav wrote:Tauranon wrote:Its not for me, I almost never fail the same can twice.
Isn't every attempt random? Therefor the second attempt has the same chance of failure as the first? How does it reason that running a random board a second time has any better chance? I am really curious, maybe i am missing something
The subsequent trial appears to me to be not affected by the first.
so notionally if you are failing hack attempts 50% of the time, because of gear and strategy, you'd expect to fail the second one 50% of the time too, so lose 25% or 1 in 4 of your cans, as they explode/despawn after the second fail.
if on the other hand due to gear and strategy you are succeeding 90% of the time, then you'd expect to actually only lose something like 1 in 100 cans. 90% is certainly possible.
Note that the white circles seem to me to have a really high chance of being a debuff in the red-core cans, and I only hail-mary them if I've run out of sufficient virus strength to kill the core, otherwise I don't touch them. On a green core can they are only going to be barrier or buff, no debuff, so if one is bypassed already then its 100% worth taking.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
785
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Posted - 2014.02.19 16:12:00 -
[6] - Quote
red is the hard can, (ie ruin or databank). yellow is the intermediate can (ie remains or mainframe) green is the easy can (ie rubble or com-tower).
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
788
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Posted - 2014.02.20 02:07:00 -
[7] - Quote
Garaba wrote:Started doing the relic cans like you guys suggested, and I have not had a fail yet.
Pulled in 500m in loot, and a few hundred mil in BPC's in a few days.
Thanks for the help guys. It was VERY much appreciated.
As much as I like to shoot miniprof explorers, that is the news that I like to see.
ie being able to fly a frigate and hack properly should be able to make an otherwise low skilled player who might otherwise only be able to run level 1s, a lot of money AND have them go out and see the universe at the same time.
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
788
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Posted - 2014.02.20 03:52:00 -
[8] - Quote
hydraSlav wrote:I seem to be having inconsistent results with sleeper spawns.
I've tried C1-C2 Data sites before in a Cov Ops, and never seen any sleeper spawns. I am doing C2 Data sites in a T3 now, and there are many sleeper spawns.
Does it matter what ship you warp in?
afaik sleepers are supposed to spawn - and afaik they don't have a max fail either.
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