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eLLioTT wave
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Posted - 2006.04.16 00:04:00 -
[31]
here's an idea,
no modules get destroyed, but no killmails get sent out either!! mwahahaah nerf killboards ftw they are killing / have killed the honor of fighting in eve |

JADE DRAG0NESS
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Posted - 2006.04.16 03:12:00 -
[32]
somehow i think that even if all modules were not destroyed and pirates everywhere got unbelevabaly rich they would still sit by gates poping people for shi-s and giggles why because its fun.
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Branco
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Posted - 2006.04.16 04:07:00 -
[33]
I think a more interesting idea is one module that renders the ship useless (can't move, can't fire, can't lock, etc) so that ransoms can be more effective?
I specifically like the idea of "jet your cargo or die".
And no, I'm not a pirate.
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M3ta7h3ad
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Posted - 2006.04.16 05:30:00 -
[34]
Originally by: Misaligned Here comes the waaambulance.
LOL :)
Quick someone call the care police! ----- If you kill all the wolves, your gonna end up with a crapload of bunnies, and by bunnies I mean stupid people Eve & Linux Woot! |

Sub rose
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Posted - 2006.04.16 10:25:00 -
[35]
Originally by: Branco
I think a more interesting idea is one module that renders the ship useless (can't move, can't fire, can't lock, etc) so that ransoms can be more effective?
I specifically like the idea of "jet your cargo or die".
And no, I'm not a pirate.
You dont think a module like that would be just an itsy witsy little bit overpowered? Besides you can already acheive this effect through scrams, webs, jammers, and no's. Yes it takes several moduals to acheive a complete lockdown on someone but rightly so. Surely such overwhelmingly powerful control over someone elses ship should come at a high price.
Personaly I believe the lack of ransoming and income is just as much down to the pirates attitudes themselves as it is the game system. Even if ransoming was directly built into the game I cant see many pirates taking advantage of it since its just easier and less risky t just blow your targets away and collect the loot. And maybe the reason you dont seem to make a lot of isk is because you only attack much smaller weaker targets than yourselves which will obviously be carrying lesser gear. Or if you do go for the big targets you do it 4 other mates in a gate gank and have to split the procedes. If you really want to make the big moola then let go of your security blankets and stop hiding behind the sofa and grab the game by the nuts. Sure you'll loose a lot till you really get your skills up but you'll have a lot more fun while you're at it 
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Manfred Doomhammer
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Posted - 2006.04.16 10:51:00 -
[36]
as someone mentioned ransoming doesnt happen because every l33t pirate goes for the killmails...
time to introduce ransom bills, the new way for epeen comparison... ----
Manfred Doomhammer CEO ShadowTec Inc.
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Solothores
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Posted - 2006.04.16 10:59:00 -
[37]
Would be nice if there was another option:
Instead of destroying a vessel, it would be nice if there was the option for boarding it. So when a vessel gets boarded, the original pilot gets ejected in his pod. The Ship from then on, floats without pilot in space, and can be taken over by anyone that has the skills, however he must leave his old ship back (So basically best is to use a shuttle here)
Now the circumstances under which a vessel can be boarded have to be defined into more detail. But I am sure one can come up with a working solution here.
Cheers Solo
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Manfred Doomhammer
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Posted - 2006.04.16 11:02:00 -
[38]
Originally by: Solothores Would be nice if there was another option:
Instead of destroying a vessel, it would be nice if there was the option for boarding it. So when a vessel gets boarded, the original pilot gets ejected in his pod. The Ship from then on, floats without pilot in space, and can be taken over by anyone that has the skills, however he must leave his old ship back (So basically best is to use a shuttle here)
Now the circumstances under which a vessel can be boarded have to be defined into more detail. But I am sure one can come up with a working solution here.
Cheers Solo
if that would be possible, id demand the undelayed self destruct as well
----
Manfred Doomhammer CEO ShadowTec Inc.
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Cypherous
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Posted - 2006.04.16 11:16:00 -
[39]
Originally by: Flyyn You would need to Balance that skill with one that insures mods get destroyed....After all "balance" is important with game.
QFT otherwise the victims will complain that they lose too much to the pirates, so all in all it would cancel each other out eventually.
O RLY?! --Jorauk Way cooler than Jorauk - Cortes |

Sensor Error
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Posted - 2006.04.16 11:20:00 -
[40]
Originally by: Nyabinghi
Random insurance idea
Pirate 1: Wanna make some isk? Pirate 2: Sure Pirate 1 piracy insures his ship at a cost of 20 million. Pirate 2 locks pirate 1 and ransoms for 30 million Pirate 1 accepts Pirate 2: Thanks! Pirate 2 hands 25 million to Pirate 1 Pirate 1: Your welcome! Wanna do it again? RABBLE RABBLE RABBLE!!!
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Now run along and play with your dolls...
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HippoKing
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Posted - 2006.04.16 11:20:00 -
[41]
Originally by: Cypherous
Originally by: Flyyn You would need to Balance that skill with one that insures mods get destroyed....After all "balance" is important with game.
QFT otherwise the victims will complain that they lose too much to the pirates, so all in all it would cancel each other out eventually.
Am i the only one who thinks that skill is the stupidist idea ever? People don't want their modules destroyed when they pop: either they get their stuff back (eg. against NPCs or when killer is forced to retreat) in which case they want as much back as possible, or they lose it all, in which case it doesn't matter to them
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin Who pwned who? ~kieron RAWR!11 Sig Hijack!11 - Imaran |

Sensor Error
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Posted - 2006.04.16 11:24:00 -
[42]
Originally by: Kahani Lyn Edited by: Kahani Lyn on 14/04/2006 21:40:19 That would be cool but people should also be able to scuttle their ships purposely destroying ALL modules and cargo.
This is called the self destruct feature.
Oh wait you say, it has a 120 second countdown timer?
Could it be that CCP ADDED the timer to stop people doing just what you're talking about? RABBLE RABBLE RABBLE!!!
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Now run along and play with your dolls...
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Solothores
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Posted - 2006.04.16 11:27:00 -
[43]
Originally by: Manfred Doomhammer
if that would be possible, id demand the undelayed self destruct as well
Well you don't have to self destruct at all cost - but I don't see why you shouldn't be able to destruct it instantely. But to think about it longer, what if the ship computer systems have to be hacked first, before it can be flown, giving you the time to call for assistance or either get back to a nearby station, enter another vessel, return to them and give them a hard time. One could even go so far, that a counter pops up, notifying you how much time is left, before your vessel has been hacked, and can be accessed by others.
Just seems not right to me, that we have piracy in eve, but there isn't a way to board and steal other vessels, only destruction as a way of mean.
cheers Solo
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DeadRow
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Posted - 2006.04.16 11:46:00 -
[44]
Originally by: Blind Man Ship salvaging is coming in Kali. 
u mean like comet mining was coming in exodus?
Originally by: Eris Discordia TAKE COVER, HIDE YOUR SIGNATURE
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Mned Graydroggen
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Posted - 2006.04.16 12:07:00 -
[45]
the issue isnt that ransoming dont work. It works fine.
The realissue is as mentioned a few times already the so called 'pirates ' arent pirating at all but working on a ranking on some out of game killboard.
Remove killmails
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