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Tauranon
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Posted - 2014.02.24 02:05:00 -
[1] - Quote
Billy Sastard wrote:LUMINOUS SPIRIT wrote:OP is right, closed gates are a broken game mechanic.
+1 to making ships invulnerable while they sit in a queue after having clicked the jump button.
gankers can go **** themselves. Too bad this briliant plan will never go into action, because those gankers you would have **** themselves just happen to include the people who run this game... It amazes me how many people do not realize that the biggest troll and scammer of eve is CCP themeselves. CCP calls it emergent gameplay, and sitting around on a locked gate facilitates a situation where one invites others to emerge their gameplay upon yours.
Jita has 6 gates and a superhighway ring road between all of the 6 gate systems (its broken only in 1 place).
I would suggest that if you have gankworthy contents in your ship, if you would like to reduce the probability that you get ganked on the gate, that you sail on past perimeter and use a different gate - one perhaps that you may have you know warped to 1000 and had a d-scan look at first - in fact you could sit out at 1000 and wait for it to show clear signs of cycling before you approached.
you know, all of the things a wartarget like me might do to get into jita without getting marmite on my clothes. |

Tauranon
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Posted - 2014.02.24 04:42:00 -
[2] - Quote
Nexus Day wrote:Domanique Altares wrote:drummendejef maaktnietuit wrote: This makes me wonder, shouldn't it be a good idea to make a player invulnerable when he presses the "take gate" button?
That's cool. It makes me think that it would be a better idea to go dock up somewhere nearby and wait until off-peak hours to get into Jita. Great advice. Unless you have a job. And maybe a life.
For today according to dotlan.
peak ship kills in perimeter per hour = 40 peak ship kills in maurasi per hour = 5 peak ship kills in Niyabainen per hour = 11 peak ship kills in Muvolailen per hour = 4
mileage may vary of course, but plainly 2 of those systems are pretty close to highsec "background noise" for kills, and even if you intend on doing it the dumb way - by showing up at the gate and getting rejected, you are plainly more likely to have the time to warp off.
You can further lower your chances by having midpoint safes beween the ring-road gates, so that you don't visibly align towards a jita gate, which means if you have someone personally following you in a cloaker, they can't observe your alignment to the jita gate. IMO actual positioning of a ganksquad outside of perimeter wouldn't be that expected, which would bring it down to the subset of gankers who personally followed you, had their ganksquad really close and boxed you with 2 scouts, which if you had an inkling was happening, you could overshoot your intended gate by 1, and then double back.
As always EVE does in fact have a myriad of useful survival tools - they are usually suffiicient that I can deal with highsec as not merely a ganktarget, but as a wartarget.
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Tauranon
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Posted - 2014.02.24 07:16:00 -
[3] - Quote
Mara Pahrdi wrote:Sshhh. Don't tell everybody how to get into Jita on weekend. Gankers might adapt! 
I have complete faith in my fellow pilots reliable stupidity/autopilots that I could sit there and convo targets in Urlen, and they'd still lemmings onto the gate. At best I'd probably get blamed for losses.
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Tauranon
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Posted - 2014.02.24 07:47:00 -
[4] - Quote
Mario Putzo wrote:
Forcing people to sit in vulnerable positions is poor game design.
As I said, I have complete faith in my fellow pilot  |

Tauranon
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Posted - 2014.02.24 11:45:00 -
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Infinity Ziona wrote:
Its more like you need to go shop in Woolies, but Woolies though serving a population of over 50,000 customers only has 100 carparks. Then you complain to Woolies and they tell you if you can't get a park then you should get a courier to do your shopping for you. You might only want bread or milk but you're expected to get a courier, you need the bread and milk for your kids to go to school tomorrow but the couriers are really unreliable and might not pick up your bread and milk today or ever.
I find your analogy extremely amusing given that there is an upper limit to how many people can go into a woolies before the checkouts are overloaded and people stop coming out as fast as they are going in, and then the store fills up.
As people are using trolleys, they are also nowhere near as compressible as walking pedestrians on the street, ie the actual people capable of fitting into a supermarket is only in low 1000s. |

Tauranon
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Posted - 2014.02.25 02:51:00 -
[6] - Quote
Mario Putzo wrote:
- there is no statement of the gates being closed Oh your 6B isk ship is now getting bumped on the Jita gate in New Caldari and about to get ganked because there is no way to know whether gates work or not unless you try them. Suck it up!
IMO JF pilots are a total non issue, they literally should be good enough, and know the mechanics well enough (gates, docking, cyno, undocking), that this should not be a problem for them, and they should have enough resources at hand to be able to work around not being able to get the JF into jita safely, and honestly a 6b corp asset, could really be scouted and escorted by a couple of corp members if its somehow a time critical load (which good planning should usually avoid that).
In my case, I'd just shove partial loads into the alts orca mwd/cloak my way around to muarasi and be done with it - and yes I expect that everyone with a 6b ship has trustables on tap to help, or alt accounts with the right ships to change strategies when appropriate.
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Tauranon
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Posted - 2014.02.26 15:02:00 -
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E-2C Hawkeye wrote:
People can take every precaution available and should you be at the wrong place at the wrong time you can still get ganked.
Ganking is just part of the game but to suggest that every single person that ever was or will be ganked is ALWAYS at fault is ignorant.
No - people don't take every precaution available. That is why they get ganked (successfully).
If you get ganked in new caldari or perimeter on a jita gate you've already failed at "taking every precaution".
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Tauranon
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Posted - 2014.02.26 15:49:00 -
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Your Dad Naked wrote:Tauranon wrote:E-2C Hawkeye wrote:
People can take every precaution available and should you be at the wrong place at the wrong time you can still get ganked.
Ganking is just part of the game but to suggest that every single person that ever was or will be ganked is ALWAYS at fault is ignorant.
No - people don't take every precaution available. That is why they get ganked (successfully). If you get ganked in new caldari or perimeter on a jita gate you've already failed at "taking every precaution". What if I get ganked on one of the other gates? The only way to take every precaution is to not go to Jita during peak hours. That's absurd.
nobody dies on the Maurasi / Jita gate, and if people are dying on that gate, then you can have noticed by observing it from d-scan for 5 or 10 mins before you commit to making the run. Nobody will die on the gate though because all the sensible haulers went there, and are cloaked and will only commit to the gate if it looks clear. Park a gank squad there and nobody comes. That's because its the gate that sensible people use.
Quote:
This is beyond the point anyways. The gates shouldn't be gank havens like that even if there were 500 options to jump through. The only reason you get stuck outside the gate is because the servers cannot handle the load of you jumping into the system. It is purely a hardware limitation. The mechanic was designed solely to deal with server lag, and without the increased server load the mechanic allows you to jump through safely every time.
it also does it when nodes haven't loaded yet, and it also does it if nodes crash. Something that Jita may do far more routinely if not limited. Yay the laws of physics!
Quote:
The ganking we see is simply a repercussion of the design and does not at all reflect it's actual intention. Considering without the hardware limitation you are allowed to jump a gate every single time without exception, the most reasonable assumption becomes that the ganking outside of locked Jita gates is an unintended consequence of an entirely separate game mechanic.
The gates were and are, and always have been designed into the game as a chokepoint. You can always delay a run at something by 5 minutes to observe.
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Tauranon
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Posted - 2014.02.27 01:01:00 -
[9] - Quote
E-2C Hawkeye wrote:Tauranon wrote:E-2C Hawkeye wrote:
People can take every precaution available and should you be at the wrong place at the wrong time you can still get ganked.
Ganking is just part of the game but to suggest that every single person that ever was or will be ganked is ALWAYS at fault is ignorant.
No - people don't take every precaution available. That is why they get ganked (successfully). If you get ganked in new caldari or perimeter on a jita gate you've already failed at "taking every precaution". Some people can and do take the required steps to prevent being ganked yet it still happens. This is like saying every **** victim deserved it because it happened. Sounds stupid doesnt it?
The last precautions are probabilistic and social, not deterministic, game engine rules. Note that is typical of a multiplayer game, and generally necessary for a multiplayer game to be considered a game. I also suspect the probability of event you are trying to discuss (ie someone that takes all precautions losing a ship), is actually so rare as to happen less than once a day with 50,000+ daily players playing the game. I doubt you can actually point one out, and I'm certain its never happened to you personally.
ie highsec is not dangerous enough to kill me if I am taking sufficient care, even with 9 or so active wars, including marmite.
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Tauranon
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Posted - 2014.03.10 06:17:00 -
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E-2C Hawkeye wrote: No...sadly this is not true or factual. The only way to 100% avoid a gank is to stay docked. Sure there are many methods to help lower your chances of getting ganked and you may do them all yet still get ganked.
That's just the simple truth.
If it were possible to avoid all ganks structurally, then there would be no point performing any probabilistic safety behaviors at all, and this would be not be a game.
In any case I am quite sure the tools available are sufficient to prevent a player ever needing to seriously risk any common method of gank, or in fact any method of gank that is currently practiced in highsec. IMO it is quite possible that even should a ganking group decide that they must gank me personally, they may fail every single actual attempt as its extremely personnel prohibitive to cover all the methods I have at my disposal to avoid them at once, and they may not know which set of tools i'll use on any one flight.
In any case it is necessary to be able to gank NPC corp players, otherwise all highsec logistics would be performed under false flag security thus offered (as it is, this is something I can and do make use of, since I am inconveniently a wartarget to half the wardeccing for profit population of the galaxy at any one time).
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Tauranon
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Posted - 2014.03.10 10:20:00 -
[11] - Quote
Baron' Soontir Fel wrote:I like how people believe I can somehow log in while I'm at work or during random times during the day. Prime-time hours are called prime-time hours because there literally the only free time I get to play Eve. Saying that I should play at another time because the game doesn't work when I am able to play is one of the stupidest arguments I have ever heard.
because you can't possibly buy stuff whilst parked 1 jump out of jita, and you can't possibly get redfrog to deliver it to you, or even get some random to do it with collat.
When I make a JF contract with the alliance service, I have an expectation that it will turn up somewhere in the next 1 hour to 14 days.
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