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Thread Statistics | Show CCP posts - 2 post(s) |

Jim McGregor
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Posted - 2006.04.18 07:55:00 -
[31]
Originally by: Cigs Mcduff
Originally by: Tuxford Meant to post that with my dev account actually. Posting with dev account and player account just seems like an accident waiting to happen .

Yeh yeh, whos your player :P?
*Scanning forums for anyone using iirc alot* =)
--- "2006.04.15 05:48:19 notify Ditrigonal Thermal Barrier Crystallization I is already modifyActiveShieldResonanceAndNullifyPassiveResonance." |

Ithildin
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Posted - 2006.04.18 07:58:00 -
[32]
Originally by: Tuxford My awesome l337 prediction powers say that we can expect a boost sometime in the future 
Mind fixing Ares while you're at it?
Actually, you guys need to go over all interceptors (your first T2 ship) since they aren't very specialized (never gave them a role like you did for all other T2 ships). Maybe shift them to get bonuses for what people actually use them for? Tackling instead of damage.
That said, how about this: Bombers are the stealth fighters, Covert Ops are the stealth EWarers (frigate sized) - after all the Recon Ships are more like heavy stealth fighters than precisely EWarers
Latest EVE musing (MC-boards) |

Aloysius Knight
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Posted - 2006.04.18 08:12:00 -
[33]
Originally by: Tuxford Meant to post that with my dev account actually. Posting with dev account and player account just seems like an accident waiting to happen .
To be honest I don't know why they have so low cpu and grid. Iirc covert ops ships didn't always have a scan probe bonus so too little cpu might have been intentional to combat them being overpowered. We now have force recon ships that can cloak and get bonuses to EWAR so I don't see how they would be overpowered if they'd get a little bit more cpu. They don't really need much cpu but I think you should be able to at least stick something in the remaining slots if you have a scan probe and a cov ops cloak.
My awesome l337 prediction powers say that we can expect a boost sometime in the future 
oh so what about minmatar carrier then? what about the love for it?
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Litus Arowar
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Posted - 2006.04.18 08:37:00 -
[34]
Originally by: Ithildin
Originally by: Tuxford My awesome l337 prediction powers say that we can expect a boost sometime in the future 
Mind fixing Ares while you're at it?
Actually, you guys need to go over all interceptors (your first T2 ship) since they aren't very specialized (never gave them a role like you did for all other T2 ships). Maybe shift them to get bonuses for what people actually use them for? Tackling instead of damage.
That said, how about this: Bombers are the stealth fighters, Covert Ops are the stealth EWarers (frigate sized) - after all the Recon Ships are more like heavy stealth fighters than precisely EWarers
noooooooooooo! inties are plenty specialized already, being far faster than any other ship... don't nerf the damage, I use mine for damage in frig gangs :(
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Boonaki
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Posted - 2006.04.18 08:41:00 -
[35]
I tend to always offline the probe launcher and if I need it, offline the damps/ecm/whatever, online the proble launcher, and do your thing. signature removed - please email us if you want to know why - Oldmailman([email protected]) |

Tsun Lau
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Posted - 2006.04.18 09:57:00 -
[36]
Originally by: Hllaxiu
Originally by: Tsun Lau
Ever seen a pod slow boat it 15km to a gate while in a Hellios and not been able to do a damned thing about it?
Yes. But it doesnt matter. Its a ship made for recon not combat.
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CelticWarrior
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Posted - 2006.04.20 18:36:00 -
[37]
How about allowing Scan probe launchers access to the weapon upgrades skill "5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs." It is after all a launcher of sorts and would provide cov op pilots of all ship types with some much needed cpu,would also negate the need to look at each ship individually.Not done any numbers on this but with 220 cpu need for the scan launcher it should free up a nice bit of extra cpu so we can finally use all the slots on our ships.
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Summersnow
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Posted - 2006.04.20 18:44:00 -
[38]
Originally by: Tuxford To be honest I don't know why they have so low cpu and grid. Iirc covert ops ships didn't always have a scan probe bonus so too little cpu might have been intentional to combat them being overpowered. We now have force recon ships that can cloak and get bonuses to EWAR so I don't see how they would be overpowered if they'd get a little bit more cpu.
While I'm all for anything that boosts ships flexibility, I'd note that the force recons cost a lot more and have much heftier skill requirements then a covert opps don't they?
If you give the covert ops the upgrades will they now be a cheap enough working substitute to force recons that everyone would just use covops and ignore the force recons entirely?
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Angus McLein
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Posted - 2006.05.30 15:26:00 -
[39]
Well just to keep the flow like everyone else, mind adding 4 more low slots to the Armageddon and 6 more turret slots to the Apocalyps?
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Blind Man
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Posted - 2006.05.30 15:34:00 -
[40]
yay for necro
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