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Kerry
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Posted - 2003.09.17 17:54:00 -
[1]
WOW!!! I lost ALL agility in my Dominix BS.
I spent a week tweaking and fitting different mods to get optimized agility... I perfected it to great results, Amazing results!
I read somewhere that agility was getting looked into for this patch and I thought great maybe I can get some decent agility with less then 4 mods...
I tried out my Dom with my recent set up, results: watching my BS turn was like watching paint dry. I took off all my nanofibers and agility mods and tried it, results: turning was still like watching paint dry. So I tried one 12.5% agility mod, result: same. Tried 2, result: same. Tried 3 and 4, result: SAME
With all 7 lowest slots filled with all agility mods rarest in the game I tried to turn around and it was like molassess!
Unless I aim out into space with nothing to bump into I will never see top speed...
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Kerry
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Posted - 2003.09.17 18:10:00 -
[2]
Quote: Nanos were hit with the nerf bat. They have practically *no* effect ATM - even to frigs. Exept the speed, that is.
At least it was when I tested them on chaos a few days ago, must do it again now - but I doubt it has changed.
Nerf?? LOL it took me 706 km's to reach TOP speed with SEVEN nanofibers Local Hull Nanofibers at that.
Just in case you think that was a typo that number was 706 KM's not meters but kilometers!
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Kerry
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Posted - 2003.09.18 10:49:00 -
[3]
Quote: Seems to me that a lot of you think that because a battleship costs more it should be better in ALL respects which is complete and utter ****. 
Umm you are missing this whole agility topic all together....
I sacrifice 4 lower slots to customize my ship to respond with decent agility, and 4 lower slots IS a huge sacrifice.
I spent millions in ISK and hours and hours hunting for my rarest mods in the game, and millions and millions of ISK and hours and timesink hours IS a huge sacrifice. I spent hours tweaking and learning to optimize my BS so it would move.
That is customization of a Hulk of crap that won't move.
As for your analogy of pure hunks of tons of steel being dragged through water being pushed down by massive gravity againts the latest technology metals in weightless space, you make no sense, at least, to me...
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Kerry
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Posted - 2003.09.18 12:06:00 -
[4]
Quote: Well i dont think BBs should be agile at all. Yes i feel sorry for you, because you have sunk so many hours into customization.......but 100ton of metal are just that.......they wont move fast or agile at all.......in space top speed isnt really a definite, but agility is......youd need massive amounts of engines to achieve that......leaving you with upgraded fri/cruiser weaponry.....
These modes change my "100ton of metal" into cruiser like properties...
Quote: Replaces some of the heavier structure components with lighter, but more fragile material. Improves speed and agility at the expense of hull strength.
HP 20
Speed bonus 21 m/sec
Cargo cap bonus 8%
Structure HP bonus -8.2
Agility bonus -0.35
If they don't, they need to be taken out of the game totally or renamed to "Useless Mini Cargo Expanders"
With out adding agility back into the game is essentially adding a huge unneccessary timesink into an already huge time costing game.
I have already parked my BS's and am now having fun with cruisers and frigates anyhow. But their agility is not any good either...
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Kerry
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Posted - 2003.09.18 16:42:00 -
[5]
Quote: Anyone tried the Thorax yet? It was worse than my Dom for agility. Wondering if that got fixed at all.....
Wha?
They got the Thorax???
I bought a little celestis so that I could play with missiles while being actually able to move around a little bit while doing missions. I put a buy order out on a Thorax for real movement later on... but if its as wack as the Dom!
This last post on Agility of mine...
http://oldforums.eveonline.com/?a=topic&threadID=27504
is the last time I praise any aspect of this game, as it seems, only the good that we favor gets destroyed!
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