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Victoria Thorne
Science and Trade Institute Caldari State
89
|
Posted - 2014.03.01 19:40:00 -
[31] - Quote
Yes. What we need is a weapon that reminds me of Star Control for some reason. While we are at it, let's add some shields which recharge via incoming enemy fire & giant spinning space blades. 
To reply more seriously, you should clarify exactly what you intend. A smartbomb that ignores all damage resistance is not really an idea that makes any sense - there is no way that can be balanced, unless it has pathetic damage.
Now, if you are talking about a module that works like a smartbomb, but only pulls or pushes ships within it's (small) radius, that might make a bit more sense, I suppose.
P.S. Now I have to find and listen the to Ur-Quan theme from SCII... |

Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 19:44:00 -
[32] - Quote
Victoria Thorne wrote:Yes. What we need is a weapon that reminds me of Star Control for some reason. While we are at it, let's add some shields which recharge via incoming enemy fire & giant spinning space blades.  To reply more seriously, you should clarify exactly what you intend. A smartbomb that ignores all damage resistance is not really an idea that makes any sense - there is no way that can be balanced, unless it has pathetic damage. Now, if you are talking about a module that works like a smartbomb, but only pulls or pushes ships within it's (small) radius, that might make a bit more sense, I suppose. P.S. Now I have to find and listen the to Ur-Quan theme from SCII...
Check what dryson suggested above.I was thinking something like that with nice graphics that you could see the spheres or fields you launched at the opponent.Of course you could have counter measure for that. |

Victoria Thorne
Science and Trade Institute Caldari State
89
|
Posted - 2014.03.01 20:08:00 -
[33] - Quote
Egravant Alduin wrote:Victoria Thorne wrote:Yes. What we need is a weapon that reminds me of Star Control for some reason. While we are at it, let's add some shields which recharge via incoming enemy fire & giant spinning space blades.  To reply more seriously, you should clarify exactly what you intend. A smartbomb that ignores all damage resistance is not really an idea that makes any sense - there is no way that can be balanced, unless it has pathetic damage. Now, if you are talking about a module that works like a smartbomb, but only pulls or pushes ships within it's (small) radius, that might make a bit more sense, I suppose. P.S. Now I have to find and listen the to Ur-Quan theme from SCII... Check what dryson suggested above.I was thinking something like that with nice graphics that you could see the spheres or fields you launched at the opponent.Of course you could have counter measure for that.
That looks a bit more reasonable. (Assuming that you are not including resistance bypassing damage on top of the three other effects that this thing would have.)
It would probably more balanced to use the smartbomb sizes and AOE range.
I'm not really sure about that ECM & sensor dampener effect on top of it though.... If you were to do something like that, it should also involve a micro-warp drive style sig bloom. You'd have a dramatic effect on anything close to you, but you'd be taken apart by anything outside the AOE.
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Damien White
Sonnenlegion Shadow Cartel
154
|
Posted - 2014.03.01 20:09:00 -
[34] - Quote
So it basicaly would be a Smartbomb? 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |

Victoria Thorne
Science and Trade Institute Caldari State
89
|
Posted - 2014.03.01 20:11:00 -
[35] - Quote
Damien White wrote:So it basicaly would be a Smartbomb?
A smartbomb that pulls your opponent towards you, or away from you. No damage. |

Damien White
Sonnenlegion Shadow Cartel
154
|
Posted - 2014.03.01 20:13:00 -
[36] - Quote
But wasnt the Damage bypassing all resists the main point of this idea? 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |

Victoria Thorne
Science and Trade Institute Caldari State
89
|
Posted - 2014.03.01 20:14:00 -
[37] - Quote
Damien White wrote:But wasnt the Damage bypassing all resists the main point of this idea?
Can you think of a way to balance that? I can't. |

Damien White
Sonnenlegion Shadow Cartel
154
|
Posted - 2014.03.01 20:16:00 -
[38] - Quote
Hence why I think its a bad idea and concept.
Tech 2 Smartbombs with some side effects like Bombs would be a better sollution without all of this magnetic bypassing everything crap. 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |

Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 20:32:00 -
[39] - Quote
Damien White wrote:But wasnt the Damage bypassing all resists the main point of this idea?
No the bypassing wasn't the main idea was just a suggestion .The main idea is a magnetic weapon and with the other posts this weapon pulls or push away ships. |

Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 20:33:00 -
[40] - Quote
Victoria Thorne wrote:Damien White wrote:But wasnt the Damage bypassing all resists the main point of this idea? Can you think of a way to balance that? I can't.
And it it was accepted to be balanced I would give it a very low damage like a 10-20% of a normal weapon of it s size. |
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Damien White
Sonnenlegion Shadow Cartel
160
|
Posted - 2014.03.01 20:36:00 -
[41] - Quote
How about we call this new weapon a *insert_random_scifi_slang* tractor beam?
Or maybe .... Stasis Webbifier? Does it prevent warping? How about Warp Disruptor
Or Tractor beaming stasis webbing warp disrupting pushy thingy?
In Short TBSWWDPT? 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |

Lephia DeGrande
Luxembourg Space Union
265
|
Posted - 2014.03.01 22:59:00 -
[42] - Quote
Some kind of bumping modul would be cool. But i would suggsest Bombs instead. |

DrysonBennington
Eagle's Talon's
63
|
Posted - 2014.03.02 19:24:00 -
[43] - Quote
Here is another way the mechanic could work. Earlier at the corps POS in .2 I ran into a parked Iteron IV at full speed with a Venture. The Venture nearly flipped the Iteron IV end over end. I then approached the Iteron IV at a close range of 500m and the Venture still cause the Iteron IV's engines to turn on and move several meters.
The same mechanics involved with bumping could be used in a module where the field extends around the ship at various distances and would bump the attacked ship in various magnitudes. |

Dolorous Tremmens
The Scope Gallente Federation
120
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Posted - 2014.03.02 19:48:00 -
[44] - Quote
ah yes, the bumping ray/field.. seen this somewhere before, seems like the bad idea thread. https://forums.eveonline.com/default.aspx?g=posts&m=4260527#post4260527
I'd probably only use this to drop kick corpses at the 4-4 undock in jita.
Its a bad idea, no matter what implementation. the ray would be a bit less of a headache, because you can't target things in pos shields, and the field could be used for pos bowling, which CCP says is a no-no Get some Eve. Make it yours.
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Alvatore DiMarco
Capricious Endeavours Ltd
1852
|
Posted - 2014.03.02 22:59:00 -
[45] - Quote
Damien White wrote:Please look up how railguns work.
EDIT: Btw, the Armor of spaceships usually is not made out of any kind of metal.
Tritanium is a metal. More than that, it's quite unstable within an atmosphere. |

Ayeshah Volfield
Republic Military School Minmatar Republic
47
|
Posted - 2014.03.03 00:47:00 -
[46] - Quote
DrysonBennington wrote:Here is another way the mechanic could work. Earlier at the corps POS in .2 I ran into a parked Iteron IV at full speed with a Venture. The Venture nearly flipped the Iteron IV end over end. I then approached the Iteron IV at a close range of 500m and the Venture still cause the Iteron IV's engines to turn on and move several meters.
The same mechanics involved with bumping could be used in a module where the field extends around the ship at various distances and would bump the attacked ship in various magnitudes.
How about a ramming ship class ?
Basically, attaching itself to a target ship and using its thrusters to move it to a tactically more favorable position in the field, stopping it's motion, etc...
I enjoyed eve until I went to the official forums and found out that the game is dying and I'm the reason why... |

masternerdguy
State Protectorate Caldari State
1405
|
Posted - 2014.03.03 00:56:00 -
[47] - Quote
A magnetic pulse is more likely to damage electronics than to do any appreciable damage to the armor of a ship, a pulse that strong would be something very special  Things are only impossible until they are not. |

Corraidhin Farsaidh
Hello-There
229
|
Posted - 2014.03.03 01:08:00 -
[48] - Quote
Magnetic fields drop as an inverse square of distance. More likely would be an electromagnetic lance that interacts with the target's shields and armour energy fields to push/pull as required. I doubt magnetics would work against the ship itself as most materials would likely be very light non ferrous alloys , ceramics, and plastics.
Oh, and rail guns aren't magnetic weapons as such, they are high amp elctromagnetic weapons. An enormous charge passes across the ammo (usually saboted) which induces a velocity on the ammo slug via the three-finger rule in physics (can't remember the proper name). These weapons exist now and are under test for naval applications |

Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.04 08:31:00 -
[49] - Quote
Corraidhin Farsaidh wrote:Magnetic fields drop as an inverse square of distance. More likely would be an electromagnetic lance that interacts with the target's shields and armour energy fields to push/pull as required. I doubt magnetics would work against the ship itself as most materials would likely be very light non ferrous alloys , ceramics, and plastics.
Oh, and rail guns aren't magnetic weapons as such, they are high amp elctromagnetic weapons. An enormous charge passes across the ammo (usually saboted) which induces a velocity on the ammo slug via the three-finger rule in physics (can't remember the proper name). These weapons exist now and are under test for naval applications
I like what this guy says.Electromagnetic lance .Dryson has many good ideas which could work.
And no this field couln't bump poses but only ships directly.
Maybe this weapon could work like the big ship of star trek into darkness which could bring closer smaller ships or push away ships.Something like that.
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Dente Magnus
CBC Interstellar Fidelas Constans
1
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Posted - 2014.03.04 10:48:00 -
[50] - Quote
Egravant Alduin wrote:Silivar Karkun wrote:railguns use magnetic fields to shoot plasma.........the OP proposes something akin to an smartbomb........you activate it and send a magnetic puls, TBH that sounds more like an EWAR module than a weapon......
Yes something like that.The idea is to have new weapons and not make eve more complex.
No. They use magnetic fields to shoot solid projectiles. |
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Soldarius
Deadman W0nderland Test Alliance Please Ignore
571
|
Posted - 2014.03.04 14:15:00 -
[51] - Quote
Silivar Karkun wrote:railguns use magnetic fields to shoot plasma.........the OP proposes something akin to an smartbomb........you activate it and send a magnetic puls, TBH that sounds more like an EWAR module than a weapon......
Wut? That is not a railgun by any definition. A rail gun is called that because it has rails. If it were shooting plasma, why would it need rails? You would only need a high-intensity magnetic field, and that does not require rails, only magnets and perhaps a wave-guide.
What you describe sounds more like a blaster. Or an Ion Implant tool for making microchips.
Free Ripley Weaver! |

Egravant Alduin
Sebiestor Tribe Minmatar Republic
69
|
Posted - 2014.03.29 21:44:00 -
[52] - Quote
Anyway I like this game and some suggestions might work and make it better.Thank you all. |
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