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Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 15:10:00 -
[1] - Quote
Hi guys, What you think of a new weapon system that create magnetic field pulses against the target?
Like pulses with cycles that work and affect with magnetism ?
Maybe a close range weapon with very limited damage but that bypasses all resists?
Any ideas and proposals are welcome!Thank you! |
Kaerakh
Obscure Joke Implied
135
|
Posted - 2014.03.01 15:18:00 -
[2] - Quote
Step 1: Make armor out of non-magnetic material. Step 2: Laugh at enemy. Step 3: Profit. |
Damien White
Sonnenlegion Shadow Cartel
148
|
Posted - 2014.03.01 15:26:00 -
[3] - Quote
Please look up how railguns work. 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Psianh Auvyander
Noir. Noir. Mercenary Group
52
|
Posted - 2014.03.01 15:50:00 -
[4] - Quote
But more importantly, what would this add to EVE Online besides complexity? My CSM Thread My Blog @wsethbrown |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 15:53:00 -
[5] - Quote
Damien White wrote:Please look up how railguns work.
EDIT: Btw, the Armor of spaceships usually is not made out of any kind of metal.
Interesting didn't know that.And what armor are made of? |
Kaerakh
Obscure Joke Implied
135
|
Posted - 2014.03.01 15:55:00 -
[6] - Quote
Damien White wrote:Please look up how railguns work.
EDIT: Btw, the Armor of spaceships usually is not made out of any kind of metal.
A railgun is a set of 'rails' that accelerate a projectile magnetically at very high velocity producing extreme kinetic force.
Egravant Alduin wrote:Hi guys, What you think of a new weapon system that create magnetic field pulses against the target?
Like pulses with cycles that work and affect with magnetism ?
Maybe a close range weapon with very limited damage but that bypasses all resists? This is not a railgun.
I'd also like to see where you learned that EVE ships are not made of any metallic material. |
Silivar Karkun
Imperial Shipment Amarr Empire
167
|
Posted - 2014.03.01 15:57:00 -
[7] - Quote
railguns use magnetic fields to shoot plasma.........the OP proposes something akin to an smartbomb........you activate it and send a magnetic puls, TBH that sounds more like an EWAR module than a weapon......
|
DrysonBennington
Eagle's Talon's
60
|
Posted - 2014.03.01 15:58:00 -
[8] - Quote
Egravant Alduin wrote:Damien White wrote:Please look up how railguns work.
EDIT: Btw, the Armor of spaceships usually is not made out of any kind of metal. Interesting didn't know that.And what armor are made of?
I guess Steel Plates means that the armor is made out of Yule Bread....meh. Learn something new everyday.
I think what the OP means is a repulsion type of weapon that when used could force a ship away from the attacking ship based upon the mass of the targeted vessel and the capacitor of the targeting ship.
Not certain if CCP fixed it or not but before when you warped into a belt and came in contact with an asteroid the impact would send your ship hurtling at outrageous velocities nearly 100 times the ships actual velocity in the opposite direction.
If CCP could incorporate this fluke into an actual module and mechanic of the game PVP and PVE would take on a whole other level. |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 15:59:00 -
[9] - Quote
Silivar Karkun wrote:railguns use magnetic fields to shoot plasma.........the OP proposes something akin to an smartbomb........you activate it and send a magnetic puls, TBH that sounds more like an EWAR module than a weapon......
Yes something like that.The idea is to have new weapons and not make eve more complex. |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 16:00:00 -
[10] - Quote
DrysonBennington wrote:Egravant Alduin wrote:Damien White wrote:Please look up how railguns work.
EDIT: Btw, the Armor of spaceships usually is not made out of any kind of metal. Interesting didn't know that.And what armor are made of? I guess Steel Plates means that the armor is made out of Yule Bread....meh. Learn something new everyday. I think what the OP means is a repulsion type of weapon that when used could force a ship away from the attacking ship based upon the mass of the targeted vessel and the capacitor of the targeting ship. Not certain if CCP fixed it or not but before when you warped into a belt and came in contact with an asteroid the impact would send your ship hurtling at outrageous velocities nearly 100 times the ships actual velocity in the opposite direction. If CCP could incorporate this fluke into an actual module and mechanic of the game PVP and PVE would take on a whole other level.
Yes yes we are doing something.Thank you.One like from me. |
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Silivar Karkun
Imperial Shipment Amarr Empire
167
|
Posted - 2014.03.01 16:04:00 -
[11] - Quote
the thing with the magnetic pulse is that is more likely to be effective against shields, not so much for armor, also, magnetism doesnt produce any harm in fact it protects from solar winds so as a war platform it would enter more in the field of electronic dampening. i mean, damage to electronic systems.......and as an extension it could potentially be used against shield.
but im not sure.... |
DrysonBennington
Eagle's Talon's
60
|
Posted - 2014.03.01 16:10:00 -
[12] - Quote
Just keep talking about the idea and go into depth with the idea even more to keep the thread going.
You will have to define some mechanics involving physics such as a stationary ship using the module would be have to use x amount of capacitor at range x to effect the targeted ship at range x from the stationary ship to effect the blow back or repulsion of the targeted ship.
The criteria below is the mechanics that need established. The first column is the players ship using the module and the second column is the effected ship
Stationary ship vs. stationary ship
Stationary ship vs. orbiting ship
Stationary ship vs. incoming ship
Stationary ship vs. outgoing ship
Orbiting ship vs. stationary ship
Orbiting ship vs. orbiting ship
Orbiting ship vs. incoming ship
Orbiting ship vs. outgoing ship
Incoming ship vs. stationary ship
Incoming ship vs. orbiting ship
Incoming ship vs. incoming ship
Incoming ship vs. outgoing ship
Outgoing ship vs. stationary ship
Outgoing ship vs. orbiting ship
Outgoing ship vs. incoming ship
Outgoing ship vs. outgoing ship
|
DrysonBennington
Eagle's Talon's
60
|
Posted - 2014.03.01 16:14:00 -
[13] - Quote
Silivar Karkun wrote:the thing with the magnetic pulse is that is more likely to be effective against shields, not so much for armor, also, magnetism doesnt produce any harm in fact it protects from solar winds so as a war platform it would enter more in the field of electronic dampening. i mean, damage to electronic systems.......and as an extension it could potentially be used against shield.
but im not sure....
It would have to be either Kinetic, Explosive or Heat in the terms of force applied as all of these forces have a type of Newtonian Physics applied and will remain constant with " when a body has a force placed against it the body will react comparable to force placed against it."
EM would not be used because it really does not have a physical force multiplier but is geared more towards particle disruption at the atomic level. |
Damien White
Sonnenlegion Shadow Cartel
149
|
Posted - 2014.03.01 16:19:00 -
[14] - Quote
Kaerakh wrote:
This is not a railgun.
Well, no, but a railgun is the evolution of his idea. It is far more deadly to simply fire a junk of metal at Mach 7 or more than to produce a weapon that creates a magnetic field strong enough to rip apart structures over long distances.
Btw, do you guys have any idea how magnetic fields work? You cant simply direct them like some sort of unfocused laser, you know?
Kaerakh wrote: I'd also like to see where you learned that EVE ships are not made of any metallic material.
Metal would be way to stiff and heavy. As far as I know, "real" spaceships would most likely be made out of compund material out of ceramics, plastic and carbon. Also, not every material can be magnetized or influenzed by magnets, Titanium for example is not. 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 16:26:00 -
[15] - Quote
Damien White wrote:Kaerakh wrote:
This is not a railgun.
Well, no, but a railgun is the evolution of his idea. It is far more deadly to simply fire a junk of metal at Mach 7 or more than to produce a weapon that creates a magnetic field strong enough to rip apart structures over long distances. Btw, do you guys have any idea how magnetic fields work? You cant simply direct them like some sort of unfocused laser, you know? Kaerakh wrote: I'd also like to see where you learned that EVE ships are not made of any metallic material. Metal would be way to stiff and heavy. As far as I know, "real" spaceships would most likely be made out of compund material out of ceramics, plastic and carbon. Also, not every material can be magnetized or influenzed by magnets, Titanium for example is not.
Do you know magneto of x-men?Something like that but in a weapon system.Also for your information in real life US military is already making some tests with magnetic weapons that work like that and affect or damage structures . |
Damien White
Sonnenlegion Shadow Cartel
149
|
Posted - 2014.03.01 16:30:00 -
[16] - Quote
Well, show me proof of the US military stuff that does not belong to some Sci Fi site or in the realm of conspiracy theories.
No matter how powerfull you think the US military is, they can not redefine physics.
And Magneto is a freakin fictional character.
just in case: http://en.wikipedia.org/wiki/Magnetic_field 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Silivar Karkun
Imperial Shipment Amarr Empire
167
|
Posted - 2014.03.01 16:32:00 -
[17] - Quote
i once tried to suggest new types of weapons, they got scrapped because they did look similar to other weapon systems. you have to analize the weapon systems we have right now in order to invent something new TBH:
-lasers: cap dependant, semipermanent ammo, instant ammo swap, huge optimal and huge falloff, limited to EM/Therm
-hybrids: not so cap dependant, ammo dependant, good optimal and rate of fire, not so good falloff, limited to Therm/Kin
-projectiles: no cap dependant, ammo dependant, short optimal and really long falloff, all around damage types but limited to Kin/Exp in T2
-missiles: no cap dependant, ammo dependant, damage is equal for all 4 damage types, missiles are an entity and can be destroyed in flight, long rate of fire..
-drones: no cap dependant, nto so much ammo requirement, damage depends on the drone, all damage types covered, limited by bandwidth and dronebay capacity, sentries depend in omnidirectional tracking links, flying drones depend in navigation computers, maximum of 5 drones, drones can be destroyed, ship gets unbonused weapons as support...
-smartbombs: heavy cap dependant, not so long rate of fire, limited by AoE range, all damage types covered, no bonuses from any hull at this moment, does damage equally to friend and foes, concord penalized
-bombs: huge AoE, huge damage, all damage types covered, short flight time, can be destroyed in flight, banned from empire space.....
from this the only damage combos that hasnt been covered are: EM/Kin, Therm/Explosive and EM/Explosive as a whole......and we have practically covered all the possible weapon doctrines......
|
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 16:32:00 -
[18] - Quote
DrysonBennington wrote:Just keep talking about the idea and go into depth with the idea even more to keep the thread going.
You will have to define some mechanics involving physics such as a stationary ship using the module would be have to use x amount of capacitor at range x to effect the targeted ship at range x from the stationary ship to effect the blow back or repulsion of the targeted ship.
The criteria below is the mechanics that need established. The first column is the players ship using the module and the second column is the effected ship
Stationary ship vs. stationary ship
Stationary ship vs. orbiting ship
Stationary ship vs. incoming ship
Stationary ship vs. outgoing ship
Orbiting ship vs. stationary ship
Orbiting ship vs. orbiting ship
Orbiting ship vs. incoming ship
Orbiting ship vs. outgoing ship
Incoming ship vs. stationary ship
Incoming ship vs. orbiting ship
Incoming ship vs. incoming ship
Incoming ship vs. outgoing ship
Outgoing ship vs. stationary ship
Outgoing ship vs. orbiting ship
Outgoing ship vs. incoming ship
Outgoing ship vs. outgoing ship
Yup you are good.And for the guys that responded to you all ships in eve are based on tritanium and tritanium is a metal.So it will work in some way. |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 16:34:00 -
[19] - Quote
Silivar Karkun wrote:i once tried to suggest new types of weapons, they got scrapped because they did look similar to other weapon systems. you have to analize the weapon systems we have right now in order to invent something new TBH:
-lasers: cap dependant, semipermanent ammo, instant ammo swap, huge optimal and huge falloff, limited to EM/Therm
-hybrids: not so cap dependant, ammo dependant, good optimal and rate of fire, not so good falloff, limited to Therm/Kin
-projectiles: no cap dependant, ammo dependant, short optimal and really long falloff, all around damage types but limited to Kin/Exp in T2
-missiles: no cap dependant, ammo dependant, damage is equal for all 4 damage types, missiles are an entity and can be destroyed in flight, long rate of fire..
-drones: no cap dependant, nto so much ammo requirement, damage depends on the drone, all damage types covered, limited by bandwidth and dronebay capacity, sentries depend in omnidirectional tracking links, flying drones depend in navigation computers, maximum of 5 drones, drones can be destroyed, ship gets unbonused weapons as support...
-smartbombs: heavy cap dependant, not so long rate of fire, limited by AoE range, all damage types covered, no bonuses from any hull at this moment, does damage equally to friend and foes, concord penalized
-bombs: huge AoE, huge damage, all damage types covered, short flight time, can be destroyed in flight, banned from empire space.....
from this the only damage combos that hasnt been covered are: EM/Kin, Therm/Explosive and EM/Explosive as a whole......and we have practically covered all the possible weapon doctrines......
What if this new weapon system would bypass resists since it would affect the ships directly with magnetism and the damage though was low? |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 16:41:00 -
[20] - Quote
Damien White wrote:Well, show me proof of the US military stuff that does not belong to some Sci Fi site or in the realm of conspiracy theories. No matter how powerfull you think the US military is, they can not redefine physics. And Magneto is a freakin fictional character. just in case: http://en.wikipedia.org/wiki/Magnetic_field
And this game isn't a science fiction game?Since it is why we don 't add more imagination?
|
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Damien White
Sonnenlegion Shadow Cartel
149
|
Posted - 2014.03.01 16:42:00 -
[21] - Quote
Ofc it would bypass resists...
Hey, how about your next idea resolves around a hacking tool for enemy ships so you can make them selfdestruct?
Or better jet, a frigsized Doomsday device in the form of the old ones, just with 10 times the power?
And about your part of "Lets add some immagination"
EVE is "Science Fiction" with the word "Science" in it. Guess what your idea has nothing to do with.
EDIT: Just to make one thing clear, you can bend physics so it works in your context but redefining one of the core forces of the universe just for a gimmicky weapon that "bypasses every defence" just so you can have your fun is kinda stupid, dont you think? 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 17:05:00 -
[22] - Quote
Damien White wrote:Ofc it would bypass resists...
Hey, how about your next idea resolves around a hacking tool for enemy ships so you can make them selfdestruct?
Or better jet, a frigsized Doomsday device in the form of the old ones, just with 10 times the power?
And about your part of "Lets add some immagination"
EVE is "Science Fiction" with the word "Science" in it. Guess what your idea has nothing to do with.
EDIT: Just to make one thing clear, you can bend physics so it works in your context but redefining one of the core forces of the universe just for a gimmicky weapon that "bypasses every defence" just so you can have your fun is kinda stupid, dont you think?
My friend many great scientific achievements and discoveries were based in fiction and not real facts that existed before .The others who like my idea please continue posting to keep the thread active thank you. |
Damien White
Sonnenlegion Shadow Cartel
149
|
Posted - 2014.03.01 17:14:00 -
[23] - Quote
This statement is wrong on so many levels...
Anyway, I have jet to see the point of your idea and what it can do that no other module can do.
Well, aside from bypassing every defence. 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
DrysonBennington
Eagle's Talon's
62
|
Posted - 2014.03.01 18:46:00 -
[24] - Quote
Very true Alduin because if my ship was made of Yule Bread and not metal I would be sitting around eating it instead of flying it.
Here is a picture of magnetic repulsion of like fields.
http://upload.wikimedia.org/wikipedia/commons/d/d4/Feeling_magnetic_repulsion.JPG
Basically the module would function in the same3 manner as the magnetics in the image. Each race would have a base factor for determining the magnetic repulsion.
When armor plates and hardeners or fitted as well as shield enhancement modules the values generated would be based off of each type of shield or armor enhancement fitted to the ship compared to the type of Repulsion module fitted to the players ship.
Range would be limiting factor however as in order to generate a large field the module would have to be the size of the core of the sun or larger.
But since this is sci-fi fiction based on actual science the range values would be similar to the actual range values of a gravitational field surrounding the Earth where the farther away you went the less gravity is felt on the ship leaving the planets zone of influence.
So when Alduin flips that BIG RED switch on his panel that says Repulsory Module the effect would be immediate and would have the most influence within 2000 meters then a moderate level of influence at 5000 meters and then a marginal influence at 10,000 meters. After 10k meters the effect would not be felt.
The module would also have a secondary effect of breaking locks of targeted ships similar to the Target Breaker Module. Other effects would be that the Repulsion Wave would reduce lock times and weapons modules tracking speed that would be determined from how far away the attacking ship was to the attacked ship.
Similar to ECM but with a dual purpose.
Only one module could be fit to a ship in the medium slot. If this module is used in High Sector it would create aggro thus necessitating a response from Concord. |
DrysonBennington
Eagle's Talon's
62
|
Posted - 2014.03.01 18:49:00 -
[25] - Quote
Egravant Alduin wrote:Damien White wrote:Ofc it would bypass resists...
Hey, how about your next idea resolves around a hacking tool for enemy ships so you can make them selfdestruct?
Or better jet, a frigsized Doomsday device in the form of the old ones, just with 10 times the power?
And about your part of "Lets add some immagination"
EVE is "Science Fiction" with the word "Science" in it. Guess what your idea has nothing to do with.
EDIT: Just to make one thing clear, you can bend physics so it works in your context but redefining one of the core forces of the universe just for a gimmicky weapon that "bypasses every defence" just so you can have your fun is kinda stupid, dont you think? My friend many great scientific achievements and discoveries were based in fiction and not real facts that existed before .The others who like my idea please continue posting to keep the thread active thank you.
You are correct Alduin - Take the speed of light for example. Einstein says it can't be broken. Simple logic however states that if you remove the obvious in this case being the determining factors associated with the creation of a light photon which is a Sun and the only other celestial body able to affect a light photon that being a black hole then what velocity would the light photon be able to travel at?
Faster than the speed of light of course. |
Damien White
Sonnenlegion Shadow Cartel
152
|
Posted - 2014.03.01 18:59:00 -
[26] - Quote
Photons cant travel faster then the speed of light in a vacum "c".
If you, by any chance, know how to break einsteins law of relativity, please explain it to us, better jet, explain it to the nobel commite because you would be the greatest scientist that has ever lived on this planet.
And magnetic repulsion works by having two magnetic fields interact with eachother whereby both recieve the same effect so if you create a weapon using this ans by some miracle find an opponent with an equaly strong magnetic field you will bounce of of eachother. Given this might create some force, this force works on both ships.
So it would basicaly be better to crash into the other ship because this way you can reinforce the part you are crashing with.
Can find the awesome Armageddon crashing into a drake picture but that would be way more effective 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Dolorous Tremmens
The Scope Gallente Federation
120
|
Posted - 2014.03.01 19:23:00 -
[27] - Quote
If you want this thread to be taken seriously, please do as Dryson said and actually write it up in a better format. Include counters too, for balancing, as well as a reason for it. What you have thrown out as an idea is very vague. It fills no niches and satisfies no demands, and if anyone is going to take it seriously, you'll have to put more numbers and situations.
Repulsion is a very bad idea as a weapon in eve. Collision physics are already horrible, and in large battles this would probably crush servers, no matter what fixes they implement for drones.
Get some Eve. Make it yours.
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Damien White
Sonnenlegion Shadow Cartel
152
|
Posted - 2014.03.01 19:31:00 -
[28] - Quote
Found the picture http://i.imgur.com/DZEP25X.jpg
Way more effective in any way than some fancy missunderstanding of magnetic fields. 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 19:38:00 -
[29] - Quote
DrysonBennington wrote:Very true Alduin because if my ship was made of Yule Bread and not metal I would be sitting around eating it instead of flying it. Here is a picture of magnetic repulsion of like fields. http://upload.wikimedia.org/wikipedia/commons/d/d4/Feeling_magnetic_repulsion.JPGBasically the module would function in the same3 manner as the magnetics in the image. Each race would have a base factor for determining the magnetic repulsion. When armor plates and hardeners or fitted as well as shield enhancement modules the values generated would be based off of each type of shield or armor enhancement fitted to the ship compared to the type of Repulsion module fitted to the players ship. Range would be limiting factor however as in order to generate a large field the module would have to be the size of the core of the sun or larger. But since this is sci-fi fiction based on actual science the range values would be similar to the actual range values of a gravitational field surrounding the Earth where the farther away you went the less gravity is felt on the ship leaving the planets zone of influence. So when Alduin flips that BIG RED switch on his panel that says Repulsory Module the effect would be immediate and would have the most influence within 2000 meters then a moderate level of influence at 5000 meters and then a marginal influence at 10,000 meters. After 10k meters the effect would not be felt. The module would also have a secondary effect of breaking locks of targeted ships similar to the Target Breaker Module. Other effects would be that the Repulsion Wave would reduce lock times and weapons modules tracking speed that would be determined from how far away the attacking ship was to the attacked ship. Similar to ECM but with a dual purpose. Only one module could be fit to a ship in the medium slot. If this module is used in High Sector it would create aggro thus necessitating a response from Concord.
I like it maybe with some minor changes and if ccp and others likes it can be insterted in game.
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Dolorous Tremmens
The Scope Gallente Federation
120
|
Posted - 2014.03.01 19:38:00 -
[30] - Quote
Want this^ I for one welcome our titan bowling blob overlords Get some Eve. Make it yours.
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Victoria Thorne
Science and Trade Institute Caldari State
89
|
Posted - 2014.03.01 19:40:00 -
[31] - Quote
Yes. What we need is a weapon that reminds me of Star Control for some reason. While we are at it, let's add some shields which recharge via incoming enemy fire & giant spinning space blades.
To reply more seriously, you should clarify exactly what you intend. A smartbomb that ignores all damage resistance is not really an idea that makes any sense - there is no way that can be balanced, unless it has pathetic damage.
Now, if you are talking about a module that works like a smartbomb, but only pulls or pushes ships within it's (small) radius, that might make a bit more sense, I suppose.
P.S. Now I have to find and listen the to Ur-Quan theme from SCII... |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 19:44:00 -
[32] - Quote
Victoria Thorne wrote:Yes. What we need is a weapon that reminds me of Star Control for some reason. While we are at it, let's add some shields which recharge via incoming enemy fire & giant spinning space blades. To reply more seriously, you should clarify exactly what you intend. A smartbomb that ignores all damage resistance is not really an idea that makes any sense - there is no way that can be balanced, unless it has pathetic damage. Now, if you are talking about a module that works like a smartbomb, but only pulls or pushes ships within it's (small) radius, that might make a bit more sense, I suppose. P.S. Now I have to find and listen the to Ur-Quan theme from SCII...
Check what dryson suggested above.I was thinking something like that with nice graphics that you could see the spheres or fields you launched at the opponent.Of course you could have counter measure for that. |
Victoria Thorne
Science and Trade Institute Caldari State
89
|
Posted - 2014.03.01 20:08:00 -
[33] - Quote
Egravant Alduin wrote:Victoria Thorne wrote:Yes. What we need is a weapon that reminds me of Star Control for some reason. While we are at it, let's add some shields which recharge via incoming enemy fire & giant spinning space blades. To reply more seriously, you should clarify exactly what you intend. A smartbomb that ignores all damage resistance is not really an idea that makes any sense - there is no way that can be balanced, unless it has pathetic damage. Now, if you are talking about a module that works like a smartbomb, but only pulls or pushes ships within it's (small) radius, that might make a bit more sense, I suppose. P.S. Now I have to find and listen the to Ur-Quan theme from SCII... Check what dryson suggested above.I was thinking something like that with nice graphics that you could see the spheres or fields you launched at the opponent.Of course you could have counter measure for that.
That looks a bit more reasonable. (Assuming that you are not including resistance bypassing damage on top of the three other effects that this thing would have.)
It would probably more balanced to use the smartbomb sizes and AOE range.
I'm not really sure about that ECM & sensor dampener effect on top of it though.... If you were to do something like that, it should also involve a micro-warp drive style sig bloom. You'd have a dramatic effect on anything close to you, but you'd be taken apart by anything outside the AOE.
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Damien White
Sonnenlegion Shadow Cartel
154
|
Posted - 2014.03.01 20:09:00 -
[34] - Quote
So it basicaly would be a Smartbomb? 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Victoria Thorne
Science and Trade Institute Caldari State
89
|
Posted - 2014.03.01 20:11:00 -
[35] - Quote
Damien White wrote:So it basicaly would be a Smartbomb?
A smartbomb that pulls your opponent towards you, or away from you. No damage. |
Damien White
Sonnenlegion Shadow Cartel
154
|
Posted - 2014.03.01 20:13:00 -
[36] - Quote
But wasnt the Damage bypassing all resists the main point of this idea? 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Victoria Thorne
Science and Trade Institute Caldari State
89
|
Posted - 2014.03.01 20:14:00 -
[37] - Quote
Damien White wrote:But wasnt the Damage bypassing all resists the main point of this idea?
Can you think of a way to balance that? I can't. |
Damien White
Sonnenlegion Shadow Cartel
154
|
Posted - 2014.03.01 20:16:00 -
[38] - Quote
Hence why I think its a bad idea and concept.
Tech 2 Smartbombs with some side effects like Bombs would be a better sollution without all of this magnetic bypassing everything crap. 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 20:32:00 -
[39] - Quote
Damien White wrote:But wasnt the Damage bypassing all resists the main point of this idea?
No the bypassing wasn't the main idea was just a suggestion .The main idea is a magnetic weapon and with the other posts this weapon pulls or push away ships. |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.01 20:33:00 -
[40] - Quote
Victoria Thorne wrote:Damien White wrote:But wasnt the Damage bypassing all resists the main point of this idea? Can you think of a way to balance that? I can't.
And it it was accepted to be balanced I would give it a very low damage like a 10-20% of a normal weapon of it s size. |
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Damien White
Sonnenlegion Shadow Cartel
160
|
Posted - 2014.03.01 20:36:00 -
[41] - Quote
How about we call this new weapon a *insert_random_scifi_slang* tractor beam?
Or maybe .... Stasis Webbifier? Does it prevent warping? How about Warp Disruptor
Or Tractor beaming stasis webbing warp disrupting pushy thingy?
In Short TBSWWDPT? 97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,
"DO A BARREL ROLL!" |
Lephia DeGrande
Luxembourg Space Union
265
|
Posted - 2014.03.01 22:59:00 -
[42] - Quote
Some kind of bumping modul would be cool. But i would suggsest Bombs instead. |
DrysonBennington
Eagle's Talon's
63
|
Posted - 2014.03.02 19:24:00 -
[43] - Quote
Here is another way the mechanic could work. Earlier at the corps POS in .2 I ran into a parked Iteron IV at full speed with a Venture. The Venture nearly flipped the Iteron IV end over end. I then approached the Iteron IV at a close range of 500m and the Venture still cause the Iteron IV's engines to turn on and move several meters.
The same mechanics involved with bumping could be used in a module where the field extends around the ship at various distances and would bump the attacked ship in various magnitudes. |
Dolorous Tremmens
The Scope Gallente Federation
120
|
Posted - 2014.03.02 19:48:00 -
[44] - Quote
ah yes, the bumping ray/field.. seen this somewhere before, seems like the bad idea thread. https://forums.eveonline.com/default.aspx?g=posts&m=4260527#post4260527
I'd probably only use this to drop kick corpses at the 4-4 undock in jita.
Its a bad idea, no matter what implementation. the ray would be a bit less of a headache, because you can't target things in pos shields, and the field could be used for pos bowling, which CCP says is a no-no Get some Eve. Make it yours.
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Alvatore DiMarco
Capricious Endeavours Ltd
1852
|
Posted - 2014.03.02 22:59:00 -
[45] - Quote
Damien White wrote:Please look up how railguns work.
EDIT: Btw, the Armor of spaceships usually is not made out of any kind of metal.
Tritanium is a metal. More than that, it's quite unstable within an atmosphere. |
Ayeshah Volfield
Republic Military School Minmatar Republic
47
|
Posted - 2014.03.03 00:47:00 -
[46] - Quote
DrysonBennington wrote:Here is another way the mechanic could work. Earlier at the corps POS in .2 I ran into a parked Iteron IV at full speed with a Venture. The Venture nearly flipped the Iteron IV end over end. I then approached the Iteron IV at a close range of 500m and the Venture still cause the Iteron IV's engines to turn on and move several meters.
The same mechanics involved with bumping could be used in a module where the field extends around the ship at various distances and would bump the attacked ship in various magnitudes.
How about a ramming ship class ?
Basically, attaching itself to a target ship and using its thrusters to move it to a tactically more favorable position in the field, stopping it's motion, etc...
I enjoyed eve until I went to the official forums and found out that the game is dying and I'm the reason why... |
masternerdguy
State Protectorate Caldari State
1405
|
Posted - 2014.03.03 00:56:00 -
[47] - Quote
A magnetic pulse is more likely to damage electronics than to do any appreciable damage to the armor of a ship, a pulse that strong would be something very special Things are only impossible until they are not. |
Corraidhin Farsaidh
Hello-There
229
|
Posted - 2014.03.03 01:08:00 -
[48] - Quote
Magnetic fields drop as an inverse square of distance. More likely would be an electromagnetic lance that interacts with the target's shields and armour energy fields to push/pull as required. I doubt magnetics would work against the ship itself as most materials would likely be very light non ferrous alloys , ceramics, and plastics.
Oh, and rail guns aren't magnetic weapons as such, they are high amp elctromagnetic weapons. An enormous charge passes across the ammo (usually saboted) which induces a velocity on the ammo slug via the three-finger rule in physics (can't remember the proper name). These weapons exist now and are under test for naval applications |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
60
|
Posted - 2014.03.04 08:31:00 -
[49] - Quote
Corraidhin Farsaidh wrote:Magnetic fields drop as an inverse square of distance. More likely would be an electromagnetic lance that interacts with the target's shields and armour energy fields to push/pull as required. I doubt magnetics would work against the ship itself as most materials would likely be very light non ferrous alloys , ceramics, and plastics.
Oh, and rail guns aren't magnetic weapons as such, they are high amp elctromagnetic weapons. An enormous charge passes across the ammo (usually saboted) which induces a velocity on the ammo slug via the three-finger rule in physics (can't remember the proper name). These weapons exist now and are under test for naval applications
I like what this guy says.Electromagnetic lance .Dryson has many good ideas which could work.
And no this field couln't bump poses but only ships directly.
Maybe this weapon could work like the big ship of star trek into darkness which could bring closer smaller ships or push away ships.Something like that.
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Dente Magnus
CBC Interstellar Fidelas Constans
1
|
Posted - 2014.03.04 10:48:00 -
[50] - Quote
Egravant Alduin wrote:Silivar Karkun wrote:railguns use magnetic fields to shoot plasma.........the OP proposes something akin to an smartbomb........you activate it and send a magnetic puls, TBH that sounds more like an EWAR module than a weapon......
Yes something like that.The idea is to have new weapons and not make eve more complex.
No. They use magnetic fields to shoot solid projectiles. |
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Soldarius
Deadman W0nderland Test Alliance Please Ignore
571
|
Posted - 2014.03.04 14:15:00 -
[51] - Quote
Silivar Karkun wrote:railguns use magnetic fields to shoot plasma.........the OP proposes something akin to an smartbomb........you activate it and send a magnetic puls, TBH that sounds more like an EWAR module than a weapon......
Wut? That is not a railgun by any definition. A rail gun is called that because it has rails. If it were shooting plasma, why would it need rails? You would only need a high-intensity magnetic field, and that does not require rails, only magnets and perhaps a wave-guide.
What you describe sounds more like a blaster. Or an Ion Implant tool for making microchips.
Free Ripley Weaver! |
Egravant Alduin
Sebiestor Tribe Minmatar Republic
69
|
Posted - 2014.03.29 21:44:00 -
[52] - Quote
Anyway I like this game and some suggestions might work and make it better.Thank you all. |
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