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abradoff Madullier
Doozers inc builders
6
|
Posted - 2014.03.04 10:54:00 -
[1] - Quote
Soon I will be able to fly the Orca industrial ship, and with that I want to set up atleast one or two more accounts.
They will be miners so I can have myself a little fleet and some mining on a larger scale.
I assume some of you that reads Science & Industry forum have been doing this for a long time, so I'm looking for tips & tricks.
first off I want to get the new characters into barges, then go for good yield skills.
thanks! |

Corraidhin Farsaidh
Hello-There
235
|
Posted - 2014.03.04 11:48:00 -
[2] - Quote
Look at the refining skills as well as they are a profit multiplier on your ore in most cases. Get refining to V, refinery efficiency to IV and the ore skills to III (you'll do this anyway for modulated strips) and then get standings of 6.67 or above at your chosen local station with a 50% refinery. These are skills that just keep on giving |

abradoff Madullier
Doozers inc builders
6
|
Posted - 2014.03.04 11:53:00 -
[3] - Quote
Corraidhin Farsaidh wrote:Look at the refining skills as well as they are a profit multiplier on your ore in most cases. Get refining to V, refinery efficiency to IV and the ore skills to III (you'll do this anyway for modulated strips) and then get standings of 6.67 or above at your chosen local station with a 50% refinery. These are skills that just keep on giving
I have good refining skills on this character, working on standings now. |

Corraidhin Farsaidh
Hello-There
235
|
Posted - 2014.03.04 12:11:00 -
[4] - Quote
One guy I saw had remote shiled drones on his barges protecting each other. Not sure how effective that would be against ganks but could be worth doing some maths on. |

Karak Bol
Low-Sec Survival Ltd.
172
|
Posted - 2014.03.04 12:46:00 -
[5] - Quote
Tank your orca, mine in tanked procurers, run a resist Gang Link on the Orca. Your Orca can kill the NPCs, so your Procurer can run Mining Drones. |

abradoff Madullier
Doozers inc builders
6
|
Posted - 2014.03.04 13:49:00 -
[6] - Quote
Karak Bol wrote:Tank your orca, mine in tanked procurers, run a resist Gang Link on the Orca. Your Orca can kill the NPCs, so your Procurer can run Mining Drones.
thanks for the tip! |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
103
|
Posted - 2014.03.04 14:55:00 -
[7] - Quote
Tanking the Orca means not using your low slots for cargo expanders. Most Orca's that are ganked only have about 80K EHP. Create a travel fit for the Orca so you can do the fast warp trick when not mining.
Train one of your miners for a miasmos & kryos. Then think about training him to a freighter long term.
A Skiff has a minimal yield increase over a procurer, but the faster travel speed is very nice.
You can keep a mack in the ship hanger on the Orca and have your miner switch ships depending on if you think there is danger around and you need the procurer.
Many people think mining drones are not worth the training time/effort/minimal yield when running a mining fleet.
You only need 1 Hobgoblin to take out the belt rats. |

abradoff Madullier
Doozers inc builders
7
|
Posted - 2014.03.04 15:06:00 -
[8] - Quote
Shiloh Templeton wrote:Tanking the Orca means not using your low slots for cargo expanders. Most Orca's that are ganked only have about 80K EHP. Create a travel fit for the Orca so you can do the fast warp trick when not mining.
Train one of your miners for a miasmos & kryos. Then think about training him to a freighter long term.
A Skiff has a minimal yield increase over a procurer, but the faster travel speed is very nice.
You can keep a mack in the ship hanger on the Orca and have your miner switch ships depending on if you think there is danger around and you need the procurer.
Many people think mining drones are not worth the training time/effort/minimal yield when running a mining fleet.
You only need 1 Hobgoblin to take out the belt rats.
1. why a mack? wouldnt hulk be better?
2. fast warp trick?
thanks alot for the reply.
|

mup Deninard
The Scope Gallente Federation
3
|
Posted - 2014.03.04 19:43:00 -
[9] - Quote
You can fit 1 cargo expander on the orca but put a dcu in the other low. This will give you over 160k ehp. You can put expanders in the rigs but this will hammer your ehp. Before you go to an area look at dotlan and the kills for that area. That way you can put gankers and their corps with a terrible rating. This is the better way to find out who is hostile. Procs and skiffs are great but don't be afraid to use hulks just be very watchful on local. Mining drones do take time to skill up but they do make a small noticable difference . Research siege warfare too. Every bit of shield helps. Two alts mining are better than one. Also get the basics to 5 it still shocks me when I see a mac go down with less than 10k damage taken. Because not all cats have scrams that extra 1 or 2k ehp can make the difference. |

Razor Rocker
lll tempered sea bass Brothers of Tangra
91
|
Posted - 2014.03.04 20:43:00 -
[10] - Quote
Best advice: dont mine in highsec. Join a 0.0 corp and mine better ores with rorqual boosts, buyback programs and intel channels. Then all you need is hulks and patience. |

Rowells
Unknown Soldiers Fidelas Constans
279
|
Posted - 2014.03.05 00:34:00 -
[11] - Quote
once you have some money going dont be afraid to set up a couple other home stations. This really helps when gankers are harrassing a certain system and makes a move easier. Escpecially in null when a system gets camped for weeks on end. |

abradoff Madullier
Doozers inc builders
8
|
Posted - 2014.03.05 11:56:00 -
[12] - Quote
mup Deninard wrote:You can fit 1 cargo expander on the orca but put a dcu in the other low. This will give you over 160k ehp. You can put expanders in the rigs but this will hammer your ehp. Before you go to an area look at dotlan and the kills for that area. That way you can put gankers and their corps with a terrible rating. This is the better way to find out who is hostile. Procs and skiffs are great but don't be afraid to use hulks just be very watchful on local. Mining drones do take time to skill up but they do make a small noticable difference . Research siege warfare too. Every bit of shield helps. Two alts mining are better than one. Also get the basics to 5 it still shocks me when I see a mac go down with less than 10k damage taken. Because not all cats have scrams that extra 1 or 2k ehp can make the difference.
What do you mean the basics? yeah im going for two extra alts, ty for advice |

abradoff Madullier
Doozers inc builders
8
|
Posted - 2014.03.05 11:57:00 -
[13] - Quote
Razor Rocker wrote:Best advice: dont mine in highsec. Join a 0.0 corp and mine better ores with rorqual boosts, buyback programs and intel channels. Then all you need is hulks and patience.
we just set up a POS in high sec so were not going to null in the near future, thanks for the tip tho :) |

Shiloh Templeton
Center for Advanced Studies Gallente Federation
103
|
Posted - 2014.03.05 13:09:00 -
[14] - Quote
abradoff Madullier wrote:
1. why a mack? wouldnt hulk be better?
2. fast warp trick?
thanks alot for the reply.
1) Yes, a hulk starts to outmine a mack at exhumer 4, but it is going to require more micro-management because of the small so you may find it gets tedious quickly trying to run a fleet. And the hulk will be such an easy gank target that many people think you should not tank it at all, so the cost is minimal when you lose one.
2) google "eve online 10 second warp trick" to learn how to do it.
|

Razor Rocker
lll tempered sea bass Brothers of Tangra
92
|
Posted - 2014.03.05 14:41:00 -
[15] - Quote
abradoff Madullier wrote:Razor Rocker wrote:Best advice: dont mine in highsec. Join a 0.0 corp and mine better ores with rorqual boosts, buyback programs and intel channels. Then all you need is hulks and patience. we just set up a POS in high sec so were not going to null in the near future, thanks for the tip tho :)
So keep it there. Use a jump clone to travel safely between null and hs but keep all your mining stuff in 0.0.
There are groups you can join that mine pretty well 24/7 |

mup Deninard
The Scope Gallente Federation
4
|
Posted - 2014.03.05 19:41:00 -
[16] - Quote
The basics are things like mechanics, hull upgrades, power grid and cap skills and cpu. Also shield management/operation and tactical. These I see as basics for mining as they influence so much and are actually not dead ended to mining like anything resource processing wise etc. Mech hull and shields are the ones that will help you survive a gank. |

Loraine Gess
Confedeferate Union of Tax Legalists
122
|
Posted - 2014.03.05 22:56:00 -
[17] - Quote
Corraidhin Farsaidh wrote:One guy I saw had remote shiled drones on his barges protecting each other. Not sure how effective that would be against ganks but could be worth doing some maths on.
Literally useless |

abradoff Madullier
Doozers inc builders
8
|
Posted - 2014.03.06 15:17:00 -
[18] - Quote
Razor Rocker wrote:abradoff Madullier wrote:Razor Rocker wrote:Best advice: dont mine in highsec. Join a 0.0 corp and mine better ores with rorqual boosts, buyback programs and intel channels. Then all you need is hulks and patience. we just set up a POS in high sec so were not going to null in the near future, thanks for the tip tho :) So keep it there. Use a jump clone to travel safely between null and hs but keep all your mining stuff in 0.0. There are groups you can join that mine pretty well 24/7
I have no contacts in 0.0 yet, but I will look into it, thanks :) |

Barbara Nichole
Cryogenic Consultancy
525
|
Posted - 2014.03.07 00:27:00 -
[19] - Quote
Shiloh Templeton wrote:abradoff Madullier wrote:
1. why a mack? wouldnt hulk be better?
2. fast warp trick?
thanks alot for the reply.
1) Yes, a hulk starts to outmine a mack at exhumer 4, but it is going to require more micro-management because of the small so you may find it gets tedious quickly trying to run a fleet. And the hulk will be such an easy gank target that many people think you should not tank it at all, so the cost is minimal when you lose one. 2) google "eve online 10 second warp trick" to learn how to do it. micro managing 3 accounts with 2 hulks is certainly doable.. I've been doing it for years. don't neglect your support skills.. shield tanking, energy, navigation etc. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Erotica 1
Krypteia Operations CODE.
4220
|
Posted - 2014.03.12 02:53:00 -
[20] - Quote
Hello! See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did. |

abradoff Madullier
Tachyon Technologies inc
8
|
Posted - 2014.03.12 14:48:00 -
[21] - Quote
Hello! |

Beer Breath
Oberon Confederation Trouble In Little China
0
|
Posted - 2014.03.12 21:05:00 -
[22] - Quote
Shield Spider Tanking... that's the ticket to save your Hulks from gankes, along with the Siege bonuses.  |

Cassandra Banes
ANZIC Overlord's
0
|
Posted - 2014.03.26 03:02:00 -
[23] - Quote
I don't know how popular/unpopular my suggestion will be but it's an alternative that (on an economic level at least) you should consider.
Orca with 2 Skiffs (shield tanked with additional shield buffs provided by the orca) and only use scout drones (anti belt rats).
I know that the skiff has less yield, and I know that you're probably after higher yields.
But consider this:
There are people in EvE that love to blow miners away, they have a jizzfit at the concept of taking out someone that's just going about their business.
Skiffs are a durable workhorse that (if fitted correctly) can sport 100k+ hitpoints, this makes them a tough nut to crack and a much less desirable target for gankers (they'll much more likely either warp out looking for another stationary target to epeen all over or start taking to the guy that's a softer target as to more likely get a killmail).
Sure you take a hit in yield but (and this is experience talking here) The hit in yield is less than having to replace a blown up ship every so often. |

Trunhe
Manu Fortius space weaponry and trade
4
|
Posted - 2014.03.26 03:27:00 -
[24] - Quote
How we run High Sec Mining Ops
Just an idea. If you have 4 accounts, you can do it if you have the skills to fly the orca and a freighter.
Are you an Industrialist or want to learn about Industry in EVE Check out my blog, The Industrialist http://bit.ly/1m9Oegu |

Ekaterina 'Ghetto' Thurn
Department 10
138
|
Posted - 2014.03.26 16:44:00 -
[25] - Quote
abradoff Madullier wrote:Shiloh Templeton wrote:Tanking the Orca means not using your low slots for cargo expanders. Most Orca's that are ganked only have about 80K EHP. Create a travel fit for the Orca so you can do the fast warp trick when not mining.
Train one of your miners for a miasmos & kryos. Then think about training him to a freighter long term.
A Skiff has a minimal yield increase over a procurer, but the faster travel speed is very nice.
You can keep a mack in the ship hanger on the Orca and have your miner switch ships depending on if you think there is danger around and you need the procurer.
Many people think mining drones are not worth the training time/effort/minimal yield when running a mining fleet.
You only need 1 Hobgoblin to take out the belt rats. 1. why a mack? wouldnt hulk be better? 2. fast warp trick? thanks alot for the reply.
Mackinaw is better because it has a really big ore hold. More importantly if you fit it right it cannot be destroyed by a single Catalyst suicide ganker. Having said that there are far to many Mackinaws flying with little or no tank fitted.
Regarding your Orca fit don't use cargo expander modules and fit as much tank as you can. Transport Orcas are far more likely to be ganked than mining Orcas though at least in high sec.
There are going to be many changes in mining and the market for minerals leading up to and after the summer expansion so it may not be the time to start mining. Up to you really. |

Bugsy VanHalen
Society of lost Souls
1028
|
Posted - 2014.03.26 20:06:00 -
[26] - Quote
Based on the latest dev blog, If you are starting up a mining fleet, and have a POS, do not refine anything. seriously...
I am not saying do not mine, just keep it in ore form. You will much make more isk very soon.
High Sec mineral prices are going to dive. A very large portion of high sec minerals are used to mass produce 425mm railgun, this is for mineral compression to get the vast amount of low end minerals need for building caps and supers into deep null.
After the summer expansion mineral compression will no longer be worthwhile as at best you will only get back 45% of the minerals, not 98% or more as you can currently get. The demand for high sec minerals will dive huge.
What you need to do is put up an ore compressor at your POS and keep everything you mine in ore form, compress it, and sell the compressed ore. After the summer update compressed ore will be the only feasible way of moving large volumes of low end minerals into null sec.
Reprocessing is getting nerfed, compression is getting buffed, and mineral compression through module building will be dead. I fully expect raw ore in high sec to sell for more than its mineral content, as the only use for high sec minerals, will be high sec manufacturing. Not to mention the best refining yield in game will be at upgraded null sec outposts.
The Null sec cap and super builders will be mass purchasing raw ore, and compressed ore, to meat their mineral needs. Just look at the prices of ore on the market, they are already starting to stock up drive raw ore prices up.
The next side effect is going to be these null sec corps needing a high sec POS near Jita to do their own compressing, If you have a small or medium research POS within 4 jumps of Jita, be ready to kiss it good bye.
The null sec'ers will be ready for this before long before the summer expansion hits, anyone who wants to make some isk off this needs to jump on it yesterday. |
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