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Author |
Thread Statistics | Show CCP posts - 24 post(s) |
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CCP Phantom
C C P C C P Alliance
4065

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Posted - 2014.03.06 16:16:00 -
[1] - Quote
With Rubicon 1.3, to be published on March 11, we introduce an exciting pilot project: ship skins for you!
With this pilot project we would like to see if you are interested in ship skin pain, figure out the demand and if we should go ahead and spend more time in developing a full ship paint project.
Read all about this pilot project in CCP Xhagen's dev blog Ship Painting Pilot Program.
Also welcome the return of the Police Comet!
Please note that this is a pilot project. If demand shows that you really like the ship paint, we will go ahead and implement a proper ship paint system. Your feedback is extremely valuable here! CCP Phantom - Senior Community Representative - Volunteer Manager |
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CCP Fozzie
C C P C C P Alliance
9387

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Posted - 2014.03.06 16:17:00 -
[2] - Quote
Woop Woop!
This is a feature that I have wanted to see in EVE since long before I started at CCP and I'm very excited to see us start down this road with you all next Tuesday.
I want to reiterate that this is just an initial pilot program and that if we see evidence that ship customization is desired by our players we will continue to expand and improve it.
I'm also unironically stoked to have the Police Comet back  Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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CCP FoxFour
C C P C C P Alliance
2937

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Posted - 2014.03.06 16:21:00 -
[3] - Quote
Woop! Woop!
This is going to be awesome! Next dev fleet is Navy Comets? Sorry, Police Pursuit Comet. CCP FoxFour // Game Designer @regnerba |
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CCP Xhagen
C C P C C P Alliance
473

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Posted - 2014.03.06 16:22:00 -
[4] - Quote
CCP Fozzie wrote:I want to reiterate that this is just an initial pilot program and that if we see evidence that ship customization is desired by our players we will continue to expand and improve it. Quoting for emphasis. CCP Xhagen | Associate Producer | @strangelocation
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CCP Logibro
C C P C C P Alliance
327

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Posted - 2014.03.06 16:22:00 -
[5] - Quote
WOOP WOOP!
Also confirming next dev fleet is police comets. CCP Logibro // EVE Universe Community Team // Distributor of Nanites
@CCP_Logibro |
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CCP Falcon
6029

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Posted - 2014.03.06 16:24:00 -
[6] - Quote
woop woop!

CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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CCP Paradox
1238

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Posted - 2014.03.06 16:26:00 -
[7] - Quote
So much blue CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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CCP Phantom
C C P C C P Alliance
4068

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Posted - 2014.03.06 16:29:00 -
[8] - Quote
BadAssMcKill wrote:These are actually very well priced
I'm down for this And you need to wait only a few more days until Rubicon 1.3 is published!
CCP Phantom - Senior Community Representative - Volunteer Manager |
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CCP Legion
93

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Posted - 2014.03.06 16:31:00 -
[9] - Quote
Looking forward to hearing thoughts on this pilot program.
Also, WOOP WOOP! @CCP_Legion | Associate Producer-á |
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CCP Phantom
C C P C C P Alliance
4070

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Posted - 2014.03.06 16:46:00 -
[10] - Quote
Turelus wrote:Personally I would still like to see these BPC's come from the NPC corporations LP stores entirely. Please note that this current pilot project is just a test and an experiment to see if there is enough demand to justify further development.
IF there is enough demand, then there will be further dev time spent on the mechanics how to get ship paints. If there is enough demand, then the current version will be much improved.
If there is no demand, then it would be quite difficult to justify dev time spent on such a project though. This is one of the reasons why we have this pilot project in place. 
CCP Phantom - Senior Community Representative - Volunteer Manager |
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CCP Manifest
C C P C C P Alliance
966

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Posted - 2014.03.06 16:48:00 -
[11] - Quote
I don't have much to say other than WOOP WOOP. http://www.youtube.com/watch?v=KwY28rpyKDE ======== o7 CCP Manifest | Public Relations and Social Media | @ccp_manifest |
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CCP Fozzie
C C P C C P Alliance
9394

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Posted - 2014.03.06 16:48:00 -
[12] - Quote
Vera Algaert wrote:Guess you're lucky that none of these ships is considered super powerful in the NEO II right now. Dominix, Logistics or Marauder paintjobs could have made the entire concept of bans useless 
We considered that, and if any of these ships had been likely to be common bans we would have changed the rules accordingly.  Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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CCP Manifest
C C P C C P Alliance
966

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Posted - 2014.03.06 16:52:00 -
[13] - Quote
Crasniya wrote:Steve Ronuken wrote:Hrm. The battleship costs are possibly a little high. Other than that, I'd say it looks pretty good  $2 ship paint is pretty reasonable. Particularly since it offers no combat benefit. Or if you compare it to a $70 monocle. ;)
Very few things compare to the stature, authority and elegance provided by the simply gorgeous Looking Glass Monocle Interface. 
======== o7 CCP Manifest | Public Relations and Social Media | @ccp_manifest |
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CCP Fozzie
C C P C C P Alliance
9394

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Posted - 2014.03.06 16:52:00 -
[14] - Quote
Max Von Sydow wrote:Some quick questions about your plans for this.
What kind of limitations (if any) will there be? Will I we able to for example make a Khanid Interon V or an interbus Tengu?
Will the blueprints be ship specific? Ie, we'll have to buy a "Qafe Dominix" BP or would it be something more like a "Quafe Battleship" BP that can be used with any battleship?
How about a "skin slot" on ships. Instead of manufacturing a ship with a specific skin, we just create the skin as an item and then apply it to a ship of appropriate size. Ie, I buy a Thukker Mix Cruiser skin BP, produce some Thukker Mix Skins and then put one on my Legion, one one my Thorax and sell the rest on the market.
For now since this is just the initial pilot program the skins are only available for the specific ships that are shown in the blog. All of the ideas you've mentioned are possibilities for a potential expanded system, but we can't make any promises at this point. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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CCP Phantom
C C P C C P Alliance
4076

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Posted - 2014.03.06 16:55:00 -
[15] - Quote
Turelus wrote:Was it not feasible to create a new slot on ship fittings for "Paint Job" and sell paint jobs as retextures that cover the entire ship? This requires more development time, and while an interesting option, we would first like to see if there is enough demand for ship paints. I think everyone can agree that it would be not so good to spend resources on a project that no one wants in the end.
Better start small, see if people like things, examine things to improve, gather great ideas and then - if it is worth the time - create the full system.
Please remember that this version is just a pilot project!
CCP Phantom - Senior Community Representative - Volunteer Manager |
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CCP Xhagen
C C P C C P Alliance
482

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Posted - 2014.03.06 16:58:00 -
[16] - Quote
Max Von Sydow wrote:Some quick questions about your plans for this.
What kind of limitations (if any) will there be? Will I we able to for example make a Khanid Interon V or an interbus Tengu?
Will the blueprints be ship specific? Ie, we'll have to buy a "Qafe Dominix" BP or would it be something more like a "Quafe Battleship" BP that can be used with any battleship?
How about a "skin slot" on ships. Instead of manufacturing a ship with a specific skin, we just create the skin as an item and then apply it to a ship of appropriate size. Ie, I buy a Thukker Mix Cruiser skin BP, produce some Thukker Mix Skins and then put one on my Legion, one one my Thorax and sell the rest on the market.
If we make a skinning system proper, we would have to go the route of "the thing that changes the color of your ship" is an item of some sort that can then be applied/fitted/affect to your ship.
We will not continue with the BPC implementation as it is very limiting and unsustainable in the long run. CCP Xhagen | Associate Producer | @strangelocation
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CCP Phantom
C C P C C P Alliance
4082

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Posted - 2014.03.06 16:59:00 -
[17] - Quote
Chirjo Durruti wrote:Stopped reading there. Srsly, WTF? I already pay you for content on a monthly basis.  You can get AUR for ISK. You don't need to spend any real money there. 
CCP Phantom - Senior Community Representative - Volunteer Manager |
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GM Pyro
Game Masters C C P Alliance
10

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Posted - 2014.03.06 17:00:00 -
[18] - Quote
lots of blue hanging around here, figured I'd add another police color to the mix....Woop Woop! GM Pyro Lead Game Master CCP Customer Support | EVE Online | DUST 514 |
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CCP Fozzie
C C P C C P Alliance
9396

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Posted - 2014.03.06 17:22:00 -
[19] - Quote
TheLostPenguin wrote: One quick point, if these will end up as having seperate filters on the overview due to the (hopefully) temporary quickndirty typeid hack job, please make sure they're checked to show by default, I'd rather have to remember to remove them from relevant tabs than learn I forgot to add one the more unpleasant way :)
Thankfully in this case the ships are not in new groups so they will appear on overviews by default. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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CCP Phantom
C C P C C P Alliance
4087

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Posted - 2014.03.06 17:35:00 -
[20] - Quote
Georgiy Giggle wrote:Loving the idea but hate you all devs so much for such ***** way of realization.
You are going to make a new vanity item. Why not to place it directly to market? Or even LP shop? Why to the ******* aurum shop? As the blog stated, the developers would love to have a broad variety of methods how you can get the ship skins and not just AUR payments. For example, the blueprint to convert the Federation Navy Comet into the Police Pursuit Comet is available in the CONCORD LP Store.
CCP Phantom - Senior Community Representative - Volunteer Manager |
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CCP Loktofeit
C C P C C P Alliance
128

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Posted - 2014.03.06 17:47:00 -
[21] - Quote
Gregor Parud wrote:CCP Phantom wrote:Please note that this is a pilot project. If demand shows that you really like the ship paint, we will go ahead and implement a proper ship paint system. Your feedback is extremely valuable here! If you find any sort of excuse to not pursue this I will grab a plane to Iceland, go to your offices and **** on your door mat. and that's a promise.
Take a number. "...do Eve News 24; it's a very accurate and informative website." - Mara Tessidar |
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GM Nythanos
Game Masters C C P Alliance
114

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Posted - 2014.03.06 18:06:00 -
[22] - Quote
That Merlin Nugoeihuvi Edition, gonna have to pick up a few.  GM Nythanos | Senior Game Master |
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CCP Fozzie
C C P C C P Alliance
9409

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Posted - 2014.03.06 18:22:00 -
[23] - Quote
TrouserDeagle wrote:how do you pronounce 'nugoeihuvi'?
No idea, I just say NOH. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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CCP Fozzie
C C P C C P Alliance
9416

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Posted - 2014.03.06 20:12:00 -
[24] - Quote
Caelo Agalder wrote:Nice idea.
Too expensive.
1000 AUR = 1 PLEX
1 PLEX = 650mil ISK
1 Painting = 45 AUR
1 PLEX actually converts to 3500 AUR Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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