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MuShRoOm ChAmPiOn
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Posted - 2006.04.23 12:19:00 -
[1]
Support/Solo setup this is, orbit at 27KM with afterburner on.
Highs 3 X 250MM Railgun II - (ammo that gives 25-30KM optimal) 1 X Covert Ops Cloaking Device II
Mediums 1 X 10MN Afterburner II 2 X Fleeting Warp Scrambler - (28KM optimal with recon lvl4) 2 X Phased Mous Sensor Damps - (-68.8% with support EW skills at lvl4) 1 X Sensor Booster II
Lows 1 X Medium Armor Repairer II 1 X Armor Explosive Hardener II 2 X Energised Adaptive Nano II
Drone Bay 3 X Hammerhead IIs 2 X Warrior IIs
I aint got much in the way of experience with sensor damps to be honest, although I've trained the support skills ready..
So any suggestions, improvements or tactics on how to fly the ship would be very appreciated.
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Gronsak
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Posted - 2006.04.23 12:21:00 -
[2]
loose the guns in high and place a 1600mm plate in low
-------------------Sig-----------------------
Decrease blaster CPU useage Decrease Hybrid cap useage Balance all weapon systems DO IT SOON |

LUKEC
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Posted - 2006.04.23 12:31:00 -
[3]
Originally by: Gronsak loose the guns in high and place a 1600mm plate in low
And then charge on bs? What's the point... if it would be lachesis i'd actually understand it, however for arazu, it is sort of solo /smallish gang ship and should do some damage.
Die, die, die. |

Joshua Foiritain
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Posted - 2006.04.23 12:31:00 -
[4]
Originally by: MuShRoOm ChAmPiOn Support/Solo setup this is, orbit at 27KM with afterburner on.
Highs 3 X 250MM Railgun II - (ammo that gives 25-30KM optimal) 1 X Covert Ops Cloaking Device II
Mediums 1 X 10MN Afterburner II 2 X Fleeting Warp Scrambler - (28KM optimal with recon lvl4) 2 X Phased Mous Sensor Damps - (-68.8% with support EW skills at lvl4) 1 X Sensor Booster II
Lows 1 X Medium Armor Repairer II 1 X Armor Explosive Hardener II 2 X Energised Adaptive Nano II
Drone Bay 3 X Hammerhead IIs 2 X Warrior IIs
I aint got much in the way of experience with sensor damps to be honest, although I've trained the support skills ready..
So any suggestions, improvements or tactics on how to fly the ship would be very appreciated.
Highs 3 X 250MM Railgun II 1 X Covert Ops Cloaking Device II
Mediums 1 X Fleeting Warp Scrambler - (28KM optimal with recon lvl4) 1 X Domination Stasis Web (15 km range) 3 X Sensor Damp II 1 X Sensor Damp II or Sensor Booster II or Ab II
Lows 1 X Medium Armor Repairer II 1 X Armor Explosive Hardener II 1 X Cap Relay I 1 X Mag Stab II
Drone Bay 4 X Valkyries
^ Setup i use,, its light on the tank as it doesnt need to tank, if your enemy is able to hit you then something is wrong and you should leave. Orbit your victim at 13-14 km with antimatter and pound away. -------
[Coreli Corporation Mainframe] |

MuShRoOm ChAmPiOn
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Posted - 2006.04.23 12:38:00 -
[5]
Originally by: Joshua Foiritain
Originally by: MuShRoOm ChAmPiOn Support/Solo setup this is, orbit at 27KM with afterburner on.
Highs 3 X 250MM Railgun II - (ammo that gives 25-30KM optimal) 1 X Covert Ops Cloaking Device II
Mediums 1 X 10MN Afterburner II 2 X Fleeting Warp Scrambler - (28KM optimal with recon lvl4) 2 X Phased Mous Sensor Damps - (-68.8% with support EW skills at lvl4) 1 X Sensor Booster II
Lows 1 X Medium Armor Repairer II 1 X Armor Explosive Hardener II 2 X Energised Adaptive Nano II
Drone Bay 3 X Hammerhead IIs 2 X Warrior IIs
I aint got much in the way of experience with sensor damps to be honest, although I've trained the support skills ready..
So any suggestions, improvements or tactics on how to fly the ship would be very appreciated.
Highs 3 X 250MM Railgun II 1 X Covert Ops Cloaking Device II
Mediums 1 X Fleeting Warp Scrambler - (28KM optimal with recon lvl4) 1 X Domination Stasis Web (15 km range) 3 X Sensor Damp II 1 X Sensor Damp II or Sensor Booster II or Ab II
Lows 1 X Medium Armor Repairer II 1 X Armor Explosive Hardener II 1 X Cap Relay I 1 X Mag Stab II
Drone Bay 4 X Valkyries
^ Setup i use,, its light on the tank as it doesnt need to tank, if your enemy is able to hit you then something is wrong and you should leave. Orbit your victim at 13-14 km with antimatter and pound away.
Looks good.
Just to give you a tip mate; I'd use 3 meds and 2 light drones, reason why is, a medium drone does 12 hp damage, a light does 7.5 hp damage (2 X 7.5 = 15, 2 lights = 3hp more damage than 1 medium)
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Shinnen
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Posted - 2006.04.23 12:40:00 -
[6]
Quote: AZURA
You mean Arazu? ;)
fit 3 damps. It's cooler 
Lose the sens booster or the AB
Rest is good
Shinnen ------------------
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MuShRoOm ChAmPiOn
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Posted - 2006.04.23 12:43:00 -
[7]
Originally by: Shinnen
Quote: AZURA
You mean Arazu? ;)
fit 3 damps. It's cooler 
Lose the sens booster or the AB
Rest is good
I knew is was wrong heheh, but i'm lazy. :)
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Deathbarrage
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Posted - 2006.04.23 12:47:00 -
[8]
i say lose the AB as you're probably cloaked unless you're fighting anyway
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Gronsak
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Posted - 2006.04.23 12:52:00 -
[9]
Originally by: LUKEC
Originally by: Gronsak loose the guns in high and place a 1600mm plate in low
And then charge on bs? What's the point... if it would be lachesis i'd actually understand it, however for arazu, it is sort of solo /smallish gang ship and should do some damage.
i dont think its a solo ship, id use it in small to med gangs,
id have small guns in high, plate in low.
the difference betwwen the big and small guns wount be very high, specilly since no dmg mods are being used
-------------------Sig-----------------------
Decrease blaster CPU useage Decrease Hybrid cap useage Balance all weapon systems DO IT SOON |

Shinnen
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Posted - 2006.04.23 12:52:00 -
[10]
Edited by: Shinnen on 23/04/2006 12:52:25
Originally by: MuShRoOm ChAmPiOn
Originally by: Shinnen
Quote: AZURA
You mean Arazu? ;)
fit 3 damps. It's cooler 
Lose the sens booster or the AB
Rest is good
I knew is was wrong heheh, but i'm lazy. :)
Tis a good ship, nice choice
3 damps is worth it btw :D
Shinnen ------------------
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Deathbarrage
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Posted - 2006.04.23 12:57:00 -
[11]
Originally by: Gronsak Edited by: Gronsak on 23/04/2006 12:55:34
Originally by: LUKEC
Originally by: Gronsak loose the guns in high and place a 1600mm plate in low
And then charge on bs? What's the point... if it would be lachesis i'd actually understand it, however for arazu, it is sort of solo /smallish gang ship and should do some damage.
whats it gona kill with 3x 250mm that it isnt gona kill with 3x 150mm?
i can tell you hes gona survive a lot more with a palte there though!
also it is not a solo ship imo, BS drones will rip it apart, 150km + snipers will also damag it hard, all those times the plate will save him!
Well if you're gonna engage a BS in this ship you should die anyway
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Gronsak
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Posted - 2006.04.23 13:04:00 -
[12]
Originally by: Deathbarrage
Originally by: Gronsak Edited by: Gronsak on 23/04/2006 12:55:34
Originally by: LUKEC
Originally by: Gronsak loose the guns in high and place a 1600mm plate in low
And then charge on bs? What's the point... if it would be lachesis i'd actually understand it, however for arazu, it is sort of solo /smallish gang ship and should do some damage.
whats it gona kill with 3x 250mm that it isnt gona kill with 3x 150mm?
i can tell you hes gona survive a lot more with a palte there though!
also it is not a solo ship imo, BS drones will rip it apart, 150km + snipers will also damag it hard, all those times the plate will save him!
Well if you're gonna engage a BS in this ship you should die anyway
gang of 5 people. 1x "this ship" 4x HAC. this ship damps as many targets as he can [useing damps effectively, probably get called pirmary quick, allign, wait for as long as he can while his hac buddies kill a target or two, warp out when needed, and back in asap if required!
its a nice ship, although falcon ftw
-------------------Sig-----------------------
Decrease blaster CPU useage Decrease Hybrid cap useage Balance all weapon systems DO IT SOON |

LUKEC
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Posted - 2006.04.23 14:05:00 -
[13]
and that's where you should use lachesis, not arazu.
Die, die, die. |

Wintermoon
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Posted - 2006.04.23 14:18:00 -
[14]
3 x 250mm railgun II, Covert Ops cloaking device 3 x 20km warp disruptors, 3 x remote sensor dampener II Medium armor rep II, 3 x signal amplifier II.
Very good for grabbing things coming through a gate (sit at the game and they are always in range for scrambling). Can also provide good support for smallish gangs as well as operate as a scout.
You can adjust this generic setup for something more specialized if you want a dedicated tackler or EW platform.
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Justice Bringer
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Posted - 2006.04.23 22:39:00 -
[15]
Arazu and Lachesis are both very nice ships and I do like their respective uses.
On my Arazu I use the following setup:
High: 3 x 250 II (Spike, Lead and Antimatter) Med: AB II, 3 x Remote Sensor Dampner II, 1 x Sensor Booster II, 1 x Fleeting Warp Scrambler
Low: Med Rep II, Explosive II, EAN II, Mag Stab II/400 rolled Tungsten/cap power relay/ EAN II
Drones: 8 light or combination of med and light
Depending on your range you could drop the AB in favour of a 3rd dampner and keep aligned for immediate evac.
The sensonr booster is necessary, I'd suggest, as you need to be able to lock targets quickly to get your dampners into action.
Disrupters use up a lot of cap, so consider using them on a manual cycle, but if not then you've got to get a cap booster into the setup somehow. Also training propulsin jamming and sensor linking both to lvl 4 minimum will help preserve cap.
Justice 
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Shinnen
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Posted - 2006.04.23 23:03:00 -
[16]
Originally by: LUKEC and that's where you should use lachesis, not arazu.
Depends what for tbh, Lachesis is a great solo hunter too as it can shield tank like a biatch :)
Arazu is recommended if you're 0.0 / cov ops enthusiast
Shinnen ------------------
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newfacex
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Posted - 2006.04.23 23:12:00 -
[17]
Originally by: Shinnen
Originally by: LUKEC and that's where you should use lachesis, not arazu.
Depends what for tbh, Lachesis is a great solo hunter too as it can shield tank like a biatch :)
Arazu is recommended if you're 0.0 / cov ops enthusiast
You left LV (did i imagine that?)
Any thoughts on lachesis usage? i have flown it.
Sensor damps and ranged scram. Its awesome tackler!
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Crucifier
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Posted - 2006.04.23 23:26:00 -
[18]
pff, people. With the scrambling bonus you want to be using faction scramblers. 40km scrambling range is.. uber
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Justice Bringer
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Posted - 2006.04.26 20:37:00 -
[19]
Originally by: Crucifier pff, people. With the scrambling bonus you want to be using faction scramblers. 40km scrambling range is.. uber
Indeed it is uber, Domination Warp disrupter with a 30km base range. Add Recon ship lvl 5 and you get 45km range. 
Then there's the price tag, 120 mill for 1 module  
I could buy 2 extra Lachesis for that price, even the True Sansha Disrupter is the same price as a Lachesis...
If you have the isk, no problem at all, but that makes it a seriuosly expensive ship if you do buy them.
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