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Kom Bocket
The Raging Raccoons
0
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Posted - 2014.03.09 22:31:00 -
[1] - Quote
Hello all!
I really hope this is in the right forum. I've been thinking of doing HS exploration but I dont know how it works. I searched on google and i kept getting links that were several months to years old. Could anyone please explain how it works? Recommend ships, if its lucrative enough etc.
Thanks! |

Leah-Ayrn
Federal Navy Academy Gallente Federation
0
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Posted - 2014.03.09 23:04:00 -
[2] - Quote
Well I'll start on the 'is it profitable' part. Exploration is like playing at the craps table. You want to get as many rolls in, because its not a matter of IF you hit it, its just when it'll hit. On a per-site basis you'll crap out most of the time, but when you hit the jackpot it more tahn compensates for the bad rolls.
That being said, for high-sec you'll want to aim towards a Heavy Assault Cruiser (high sec 4/10 sites are favorites for a reason), and that ship is typically the most effective. An Ishtar, Cerburus is usually the go-to ship. That training path can also take you through Assault Frigates, which work great for the small sites (1/10 to 3/10). Also a good Tech1 Frigate/Cruiser can run the sites, you will just most likely lose if anyone else find its before you complete it. Vexor (cruiser) is a great little starter ship, and if you aim for an Ishtar (HAC) the training completely crosses over to the next ship.
Not only will you be aiming for a agile ship with great damage, but you'll also want to have at least lv4 in the basic scanning skills. Not only do you have to 'outrun' other explorers when you find the site, you will need to find them fast enough to even compete. |

DeMichael Crimson
Republic University Minmatar Republic
23286
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Posted - 2014.03.10 00:12:00 -
[3] - Quote
Probably be a good idea to do the Exploration tutorial from one of the Exploration Career Agents first.
DMC
Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |

Kom Bocket
The Raging Raccoons
1
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Posted - 2014.03.10 06:38:00 -
[4] - Quote
Leah-Ayrn wrote:Well I'll start on the 'is it profitable' part. Exploration is like playing at the craps table. You want to get as many rolls in, because its not a matter of IF you hit it, its just when it'll hit. On a per-site basis you'll crap out most of the time, but when you hit the jackpot it more tahn compensates for the bad rolls.
That being said, for high-sec you'll want to aim towards a Heavy Assault Cruiser (high sec 4/10 sites are favorites for a reason), and that ship is typically the most effective. An Ishtar, Cerburus is usually the go-to ship. That training path can also take you through Assault Frigates, which work great for the small sites (1/10 to 3/10). Also a good Tech1 Frigate/Cruiser can run the sites, you will just most likely lose if anyone else find its before you complete it. Vexor (cruiser) is a great little starter ship, and if you aim for an Ishtar (HAC) the training completely crosses over to the next ship.
Not only will you be aiming for a agile ship with great damage, but you'll also want to have at least lv4 in the basic scanning skills. Not only do you have to 'outrun' other explorers when you find the site, you will need to find them fast enough to even compete.
An Ishtar sounds great. Thanks for the advice. Do you happen to have Ishtar fits that I can check out or should I just go to battleclinic or something?
DeMichael Crimson wrote: Probably be a good idea to do the Exploration tutorial from one of the Exploration Career Agents first.
DMC
Will do, thanks! |

voetius
BITB Support Services
195
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Posted - 2014.03.10 08:30:00 -
[5] - Quote
About Ishtar fits, look here: https://forums.eveonline.com/default.aspx?g=posts&t=309467&find=unread
There is a fit in post 10, but read it all. It's oriented to null sec but it's all useful information.
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Salvos Rhoska
Pator Tech School Minmatar Republic
171
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Posted - 2014.03.10 10:04:00 -
[6] - Quote
Choose your hull according to what factions combat sites you will be doing, to match their damage profile and EWAR characteristics. You will also need to research the sites to understand how to blitz them. There are several tricks to beating competition, but those are more fun to learn the hard way, when someone takes gour 100mil drop from infrint of yout nose, so I wont spoil that for you 
The Pirate and Fleet issue Cruisers provide interesting hull options till you can fit your butt into a HAC. |

Jonas Staal
Interstellar Booty Hunters
58
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Posted - 2014.03.10 10:39:00 -
[7] - Quote
If you do not have the HAC skills, you could also use Cynabal or Gila.
I like the Cynabal because of the speed - it rarely gets to a wreck 2nd. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
835
|
Posted - 2014.03.10 10:52:00 -
[8] - Quote
Fleet stabber works and is cheap. navy vexor also works and is relatively cheap.
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Kom Bocket
The Raging Raccoons
2
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Posted - 2014.03.10 12:50:00 -
[9] - Quote
Thank you all for your replies, I really appreciate it! That guide mentioned having an alt so would a scanning alt benefit me? Alt for scanning and ishtar/faction cruiser to do the sites?
I've managed to save up a bit of isk so getting a faction cruiser/hac shouldn't be a problem. What I'm wondering is if the cynabal/gila can be on-par with the ishtar or is it way more superior?
-Edit
Would one of the covert ops suffice? Really like the Anathema |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
836
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Posted - 2014.03.10 13:15:00 -
[10] - Quote
Kom Bocket wrote:Thank you all for your replies, I really appreciate it! That guide mentioned having an alt so would a scanning alt benefit me? Alt for scanning and ishtar/faction cruiser to do the sites?
I've managed to save up a bit of isk so getting a faction cruiser/hac shouldn't be a problem. What I'm wondering is if the cynabal/gila can be on-par with the ishtar or is it way more superior?
-Edit
Would one of the covert ops suffice? Really like the Anathema
That's where it gets tricky. You can use mobile depots to refit a cruiser from scanning fit (probe launcher + the midslot scanning mods), to combat, or you can refit at a station - plenty of those in highsec.
Or you can dump your cruiser, scan faster with the covops and then go fetch the cruiser, but obviously that limits search patterns in other ways, ie if you can't loop around in your seach you'll get a long way from your cruiser.
You can also go to places like highsec islands where there might not be much competition and sweeping effect is in your favour. most days when I lived in the little solitude island I didn't have to scan more than 3 systems. The worst case in main highsec was 110 jumps without a ded.
--
vexor < navy vexor < gila < ishtar in the current balancing pass, the gila may be better in the next one. I have done serp and blood ded 4s with a vexor, can easily see why I could do the gurista and sansha ones. expect I could also do the excavator but it might be a bit slow for wanting the extra hardener.
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Corraidhin Farsaidh
Hello-There
266
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Posted - 2014.03.10 13:19:00 -
[11] - Quote
Note that even the humble algos can run 3/10's relatively easily with good drone skills, could be a good stepping stone whilst you bring you cruiser skills up to speed |

Salvos Rhoska
Pator Tech School Minmatar Republic
179
|
Posted - 2014.03.10 13:32:00 -
[12] - Quote
To my understanding, missile/drone ships have a general advantage if you want a ship capable of going after any and all factions sites. This because they are well positioned, at range and characteristics, to negate the effects of NPC EWAR.
But there are better ships for some specific factions that will run them faster and with less chances of someone stealing your drops (and better chance of of you stealing theirs).
Like for Angels, the Arty Cynabal is quite awesome. Missile/Deone ships have no chance of getting the killing blow, or clearing as fast, and even less of reaching the loot, because Cynabal is very fast indeed (Barring Vagabond, but that has less DPS iirc, substituting it for better tracking). |

Kom Bocket
The Raging Raccoons
2
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Posted - 2014.03.10 14:08:00 -
[13] - Quote
Another thank you for the replies! I really do like drones thanks to their ability to take down rats if I get damped/TDd/Jammed.
I took a look at the Stratios, wouldn't that ship be perfect? An all-in-one or am I missing something here? |

Corraidhin Farsaidh
Hello-There
267
|
Posted - 2014.03.10 14:10:00 -
[14] - Quote
I've been comparing that with the ishtar too, the general concensus is that it's a great ship but the ishtar has the edge once you've got sentry drone skills, although stratios would possibly be better if you run data/relic sites alongside combat ones |

Kom Bocket
The Raging Raccoons
2
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Posted - 2014.03.10 14:18:00 -
[15] - Quote
Hmm. So an Ishtar with Sentries + CovOps alt would be better than a one man Stratios but the Stratios would be a bit more "chill" since it's only one character?
-Edit - fixed obvious spelling error. |

Corraidhin Farsaidh
Hello-There
269
|
Posted - 2014.03.10 14:19:00 -
[16] - Quote
Practice using your drones individually too rather than setting all 5 on one target at a time, using a 2-2-1 split of drones with your guns on the target with only 1 drone kills frigs superquick without wasting shots with overkill insta-blaps. It also seems to stop the frigs targeting your drones quite as much as they have other concerns :D
Also practice recalling and rotating drones as they take shield damage, and recall to orbit to repair. micro-managing your drones really pays of in my experience (so far) |

Corraidhin Farsaidh
Hello-There
269
|
Posted - 2014.03.10 14:21:00 -
[17] - Quote
Kom Bocket wrote:Hmm. So an Ishtar with Sentries + CovOps alt would be better than a one man Stratios but the Stratios would be a bit more "chill" since it's only one character?
-Edit - fixed obvious spelling error.
From the discussions I've read so far the stratios is better for general purpose explo and is good for up to 5/10 combat sites. The ishtar needs you carrying a depot and refitting from travel fit (cloak + mwd + stabs) to all out combat once on site but can take 6/10 sites maybe even 7/10 (happy to be corrected here before I try that :D ) |

Kom Bocket
The Raging Raccoons
2
|
Posted - 2014.03.10 14:41:00 -
[18] - Quote
Corraidhin Farsaidh wrote:Kom Bocket wrote:Hmm. So an Ishtar with Sentries + CovOps alt would be better than a one man Stratios but the Stratios would be a bit more "chill" since it's only one character?
-Edit - fixed obvious spelling error. From the discussions I've read so far the stratios is better for general purpose explo and is good for up to 5/10 combat sites. The ishtar needs you carrying a depot and refitting from travel fit (cloak + mwd + stabs) to all out combat once on site but can take 6/10 sites maybe even 7/10 (happy to be corrected here before I try that :D )
Which is the highest site number I can find in highsec? 7/10? I read somewhere that T3s can not enter highsec sites so I guess that those are out of the question. Why can't a Stratios do sites above 5/10? Not strong enough tank or lacking dps? |

Jonas Staal
Interstellar Booty Hunters
59
|
Posted - 2014.03.10 14:50:00 -
[19] - Quote
For high-sec Ishtar is overkill, but it works.
I like the arty-cynabal because if you are competing with someone, a well timed volley can decide who "owns" the wreck in the end. And bullets go faster than missiles in case of a 3/10 where you can volley the overseer instantly.
Kind of the problem I'm facing aswel is that sentries are a tad OP, which makes comparing ships to an ishtar kind a sad. |

Corraidhin Farsaidh
Hello-There
270
|
Posted - 2014.03.10 14:51:00 -
[20] - Quote
Kom Bocket wrote:Corraidhin Farsaidh wrote:Kom Bocket wrote:Hmm. So an Ishtar with Sentries + CovOps alt would be better than a one man Stratios but the Stratios would be a bit more "chill" since it's only one character?
-Edit - fixed obvious spelling error. From the discussions I've read so far the stratios is better for general purpose explo and is good for up to 5/10 combat sites. The ishtar needs you carrying a depot and refitting from travel fit (cloak + mwd + stabs) to all out combat once on site but can take 6/10 sites maybe even 7/10 (happy to be corrected here before I try that :D ) Which is the highest site number I can find in highsec? 7/10? I read somewhere that T3s can not enter highsec sites so I guess that those are out of the question. Why can't a Stratios do sites above 5/10? Not strong enough tank or lacking dps?
There are gate entry limits on the DEC sites but they vary depending on the level which is why I still use my algos for the 3/10's (though a vexor would be better/faster probably I still like my algos too much) I think you only get up to 4/10 in hisec which are doable in cruisers and relatively straightforward in a BC you can tale up to a BC into a 4/10 but not checked if T3's can enter so it is entirey possible they can't as such a site would be trivial to them.
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Kom Bocket
The Raging Raccoons
6
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Posted - 2014.03.10 17:05:00 -
[21] - Quote
Jonas Staal wrote:For high-sec Ishtar is overkill, but it works.
I like the arty-cynabal because if you are competing with someone, a well timed volley can decide who "owns" the wreck in the end. And bullets go faster than missiles in case of a 3/10 where you can volley the overseer instantly.
Kind of the problem I'm facing aswel is that sentries are a tad OP, which makes comparing ships to an ishtar kind a sad.
Would you care to share that fitting with me? I've never flown one let alone fitted one on EFT for fun. And about the volley, does it volley frigates or is it more for finishing?
I tried to do a Stratios fit, when you're done laughing at it please give feedback on how to improve it. Keep in mind I've veeeeeryy new to this. Thanks!
[Stratios, Highsec] Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Armor Explosive Hardener II Medium Armor Repairer II
10MN Afterburner II Relic Analyzer II Data Analyzer II Cap Recharger II Cap Recharger II
Covert Ops Cloaking Device II Sisters Core Probe Launcher, Core Scanner Probe I Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Medium Anti-Kinetic Pump II Medium Anti-Thermic Pump II Medium Nanobot Accelerator II |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
837
|
Posted - 2014.03.10 22:34:00 -
[22] - Quote
The tricky thing with droneboats is that you really want at least 2 drone damage amplifiers and 2 Omni tracking links if using sentries, and if you decide to use heavies, you really need some projected ewar (a web works for sure, painter might be ok), and you'll have to move to the rats.
I would use the huge cargo on a stratios to carry mobile depot, rat specific hardeners, I'd use a more expensive (c-type) armor repairer (ie I'd be trying to make my tank take less slots to fit drone damage amp IIs, and I'd refit in stations and space - removing the analyzers and fitting omnis for combat. 40% more dps from drones will mean that people get less time to find your complex and compete with you for it.
also don't scan from the gate with a stratios, drop the probes and cloak or move to a planet or the next gate whilst you scan, but don't sit on the gate.
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Jonas Staal
Interstellar Booty Hunters
60
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Posted - 2014.03.11 08:58:00 -
[23] - Quote
Corraidhin Farsaidh wrote:Kom Bocket wrote:Corraidhin Farsaidh wrote:Kom Bocket wrote:Hmm. So an Ishtar with Sentries + CovOps alt would be better than a one man Stratios but the Stratios would be a bit more "chill" since it's only one character?
-Edit - fixed obvious spelling error. From the discussions I've read so far the stratios is better for general purpose explo and is good for up to 5/10 combat sites. The ishtar needs you carrying a depot and refitting from travel fit (cloak + mwd + stabs) to all out combat once on site but can take 6/10 sites maybe even 7/10 (happy to be corrected here before I try that :D ) Which is the highest site number I can find in highsec? 7/10? I read somewhere that T3s can not enter highsec sites so I guess that those are out of the question. Why can't a Stratios do sites above 5/10? Not strong enough tank or lacking dps? There are gate entry limits on the DEC sites but they vary depending on the level which is why I still use my algos for the 3/10's (though a vexor would be better/faster probably I still like my algos too much) I think you only get up to 4/10 in hisec which are doable in cruisers and relatively straightforward in a BC you can tale up to a BC into a 4/10 but not checked if T3's can enter so it is entirey possible they can't as such a site would be trivial to them.
DED3: Anything till HAC (no T3) DED4: Anything till command ship (no T3)
lowsec you'll probably want sentry platform / T3 (non sentry HAC seem to be missing utility high for cloak / prober, but this can be worked around with mobile fitting thingy)
If you're new you're probably far better off in high sec. Comparing to my corpies in Angel / guristas high sec, non angel/guristas space lowsec seems to be roughly the same in profit. I find it more fun, but taking into account lost time due to camps/pirates and lost ships, I think high-sec is the better money-maker. |

Selaria Unbertable
POS Mortem Renegades Of Silence
33
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Posted - 2014.03.11 14:57:00 -
[24] - Quote
This is what I've been using in high sec recently:
[Ishtar, Exploration - Guristas/Serpentis] Medium Armor Repairer II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
100MN Afterburner II Phased Weapon Navigation Array Generation Extron Omnidirectional Tracking Link II, Optimal Range Script Omnidirectional Tracking Link II, Optimal Range Script Cap Recharger II
Salvager I Small Remote Armor Repairer II Small Remote Armor Repairer II Sisters Core Probe Launcher, Sisters Core Scanner Probe
Medium Auxiliary Nano Pump II Medium Anti-Thermic Pump II
Garde II x5 Warden II x5 Federation Navy Ogre x5
About 270M isk (around 180M for the hull and 80M for the T2 rigs and the probe launcher). This is the best Guristas/Serpentis setup I have come up with so far. Which doesn't mean there are better ones. It just works fine for my playing style. Switch the AB to a 10MN mwd in Serpentis space, the AB is only useful in Guristas space because an mdw does not work in the 3/10 site. You can also switch a DDA for an EANM for more tank, if you need it, and the salvager for a prototype cloak to go into low sec for escalations. The faction ogres are there because I haven't trained up heavy drones 5, you can switch them to medium/small ones, but combined with tracking speed scripts, they chew through frigates fast enough. |

Apocalypse Solar
Nova Solar Industries Inc.
0
|
Posted - 2014.03.11 15:49:00 -
[25] - Quote
All the high sec exploration combat sites can be done using an assault frigate, just pick the assault frigate with native resists for the NPC space you are targeting (Hawk works great in Caldari space and can run a nice tank).
This applies to Hideouts, Lookouts, Vigils, Watches and DEDs 1,2, 3 and 4.
The advantage of running an assault frigate is you can get in ALL the combat sites and never have to ship down.
Battlecruisers and HACs are just overkill for high sec exploration IMO.
As a side note .. Guristas Lookout -> Trap? Expedition for Guristas space is only worth doing for the commander loot along the route ... The final overseer (Dread Pith Terminator) drop table appears to be bugged and is usually completely empty. |

Salvos Rhoska
Pator Tech School Minmatar Republic
219
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Posted - 2014.03.11 17:02:00 -
[26] - Quote
Apocalypse Solar wrote:All the high sec exploration combat sites can be done using an assault frigate, just pick the assault frigate with native resists for the NPC space you are targeting (Hawk works great in Caldari space and can run a nice tank).
This applies to Hideouts, Lookouts, Vigils, Watches and DEDs 1,2, 3 and 4.
The advantage of running an assault frigate is you can get in ALL the combat sites and never have to ship down.
Battlecruisers and HACs are just overkill for high sec exploration IMO.
How are you handling the Stasis Towers in Angel Vigil? How are you managing the Angel DED4 rush to the Excavator? |

Apocalypse Solar
Nova Solar Industries Inc.
0
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Posted - 2014.03.11 17:18:00 -
[27] - Quote
Salvos Rhoska wrote: How are you handling the Stasis Towers in Angel Vigil? How are you managing the Angel DED4 rush to the Excavator?
As I am in Caldari FW I seldom venture to Minmatar High Sec space to do exploration, but I can say this:
I am not familiar with the distance to these towers in the Angel Vigil, but they are very easy to clear in the Guristas equivalent with a long range / light missile setup on the Hawk, or a rail setup on the harpy, or drones if you are in a drone ship.
Regarding the DED 4 comment, I am not familiar with the Angel DED 4, but if its anything like the Caldari DED 4 (Guristas Scout Outpost) the second room is far easier to tank than the first, I normally ignore all the NPCs and just shoot the loot telescope structure.
I guess it all boils down to the fact that if you have the correct hardener setup / native resists on your ship none of these high sec exploration combat sites should be presenting much of a challenge. Also some sites/complexes are more suited to a long range setup so be prepared to refit accordingly. |

Salvos Rhoska
Pator Tech School Minmatar Republic
222
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Posted - 2014.03.11 19:28:00 -
[28] - Quote
Apocalypse Solar wrote:Salvos Rhoska wrote: How are you handling the Stasis Towers in Angel Vigil? How are you managing the Angel DED4 rush to the Excavator?
As I am in Caldari FW I seldom venture to Minmatar High Sec space to do exploration, but I can say this: I am not familiar with the distance to these towers in the Angel Vigil, but they are very easy to clear in the Guristas equivalent with a long range / light missile setup on the Hawk, or a rail setup on the harpy, or drones if you are in a drone ship. Regarding the DED 4 comment, I am not familiar with the Angel DED 4, but if its anything like the Caldari DED 4 (Guristas Scout Outpost) the second room is far easier to tank than the first, I normally ignore all the NPCs and just shoot the loot telescope structure. I guess it all boils down to the fact that if you have the correct hardener setup / native resists on your ship none of these high sec exploration combat sites should be presenting much of a challenge. Also some sites/complexes are more suited to a long range setup so be prepared to refit accordingly.
Ok, fair enough.
Range is about 40km to 2x stasis towers in Angel Vigil, but the additional problem, they spawn an additional wave. In Angel DED4 the loot is from a heavily armored excavator ship deep in two swarms of ships with overlapping fields of fire. In Angel Watch, jump into first room subjects to an immediate intense attack that is tough to tank even in a Cynabal.
There are infact several sites which pose a real problem for an AF, so your generalisation that all sites are duable, is dubious, as evidenced by your second post.
Though I appreciate your original post, Id thank you not to make sweeping generalisations unless you actually have run ALL sites in an AF, which you clearly have not. It may make your argument look strong to do so, but its not really informed, and thenfacade sort of shatters once someone who has infactnrun them, starts poking holes in it. |

Apocalypse Solar
Nova Solar Industries Inc.
0
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Posted - 2014.03.11 22:01:00 -
[29] - Quote
I said they are doable in an Assault Frigate .. not that it is going to be easy for EVERYONE.
I am a 2005 player and have been doing exploration since 2008, running these sites in an Assault Frigate is easy for me .. people who have less skill points may find it a lot harder.
Seriously it is not hard with correctly set up resists, using low signature tanking with an afterburner and a medium shield booster (Hawk has bonuses to shield boost amount).
Go to EVElopedia and study the triggers for the site you are running if you cant handle the incoming damage from a full room.
Learn to use range and speed to mitigate incoming damage. Kill ship types (Destroyer/Frigate and some Light Missile Cruiser NPCs) which hit you hardest, once they are dead you should be taking very little damage.
Some rooms don't need to be cleared to progress and are blitzable.
Of course if you are racing people for the can / wreck / expedition trigger in a highly populated system, you are going to want to try and clear as quickly as possible, then a bigger ship is always better, but I tend to stay away from the highly populated areas for this reason. |

Salvos Rhoska
Pator Tech School Minmatar Republic
226
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Posted - 2014.03.11 22:15:00 -
[30] - Quote
Have you ever run an Angel Vigil and/or Angel DED4 in an AF? |
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Apocalypse Solar
Nova Solar Industries Inc.
0
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Posted - 2014.03.11 22:17:00 -
[31] - Quote
Salvos Rhoska wrote:Have you ever run an Angel Vigil and/or Angel DED4 in an AF?
Are you even skilled enough to fly an Assault Frigate? |

Selaria Unbertable
POS Mortem Renegades Of Silence
33
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Posted - 2014.03.11 22:18:00 -
[32] - Quote
I have done the 4/10 in Serpentis space in an AF, and yes, it is possible, and not that difficult. But having done 4/10 in all other empire regions, I can tell you, that an AF will have a hard time with some of them. While I agree that it's possible to do exploration in an AF, I would go for a HAC in the long run. It's much less of a pita to have a solid tank AND solid dps, and the latter is imho what counts if you have to compete with others. |

Salvos Rhoska
Pator Tech School Minmatar Republic
226
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Posted - 2014.03.11 22:33:00 -
[33] - Quote
Apocalypse Solar wrote:Salvos Rhoska wrote:Have you ever run an Angel Vigil and/or Angel DED4 in an AF? Are you even skilled enough to fly an Assault Frigate?
You did not answer the question. |

Apocalypse Solar
Nova Solar Industries Inc.
0
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Posted - 2014.03.11 22:37:00 -
[34] - Quote
Yes, I probably have at some point, but I tend to stick to Caldari / Amarr space when it comes to High Sec exploration while in Caldari militia. |

Salvos Rhoska
Pator Tech School Minmatar Republic
227
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Posted - 2014.03.11 22:40:00 -
[35] - Quote
Apocalypse Solar wrote:Yes, I probably have
So you can't say for certain that you have. I think you probably have not. Fair enough. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
837
|
Posted - 2014.03.11 22:47:00 -
[36] - Quote
Apocalypse Solar wrote:I said they are doable in an Assault Frigate .. not that it is going to be easy for EVERYONE.
I am a 2005 player and have been doing exploration since 2008, running these sites in an Assault Frigate is easy for me .. people who have less skill points (or a 2 month old character such as yourself) may find it a lot harder.
Seriously it is not hard with correctly set up resists, using low signature tanking with an afterburner and a medium shield booster (Hawk has bonuses to shield boost amount).
The problem has never been running the sites, the problem is and always has been taking too long which raises the chances someone else will find the site and compete with you for the loot.
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Apocalypse Solar
Nova Solar Industries Inc.
0
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Posted - 2014.03.11 22:51:00 -
[37] - Quote
Salvos Rhoska wrote:Apocalypse Solar wrote:Yes, I probably have So you can't say for certain that you have. I think you probably have not. Fair enough.
You can think what you like, it doesn't matter either way. |

Salvos Rhoska
Pator Tech School Minmatar Republic
227
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Posted - 2014.03.11 22:58:00 -
[38] - Quote
Apocalypse Solar wrote:You can think what you like, it doesn't matter either way. It rather does matter as to whether what you claim is true or not, and from that, whether your claims are informed or not. |

Apocalypse Solar
Nova Solar Industries Inc.
0
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Posted - 2014.03.11 23:03:00 -
[39] - Quote
Tauranon wrote: The problem has never been running the sites, the problem is and always has been taking too long which raises the chances someone else will find the site and compete with you for the loot.
I agree, competition is a problem especially in Caldari space, but for me this does not really matter these days as even the deadspace loot is worth a fraction of what it used to be.
Looted Pithum C-Type Medium Shield Booster today, only to price check and find it has fallen below 100m (used to be able to sell this mod for around 600m before the new probing system arrived on the scene).
I aim for the expeditions from the smaller unrated sites these days, as there seems to be far less competition when it comes to running them, and some of the random commander loot drops can be quite profitable. |

Kom Bocket
The Raging Raccoons
7
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Posted - 2014.03.12 04:27:00 -
[40] - Quote
Thanks for all the replies guys! Taking notes from all of this. I just have a question, how much dps can I expect out of these sites? |
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Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
843
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Posted - 2014.03.12 05:12:00 -
[41] - Quote
Kom Bocket wrote:Thanks for all the replies guys! Taking notes from all of this. I just have a question, how much dps can I expect out of these sites?
There is 500 dps in most of the end ded 4, watch and vigil pockets, but you have to be doing dumb things like using blasters from a battlecruiser to get it to all apply to you.
I used a fleet stabber for a test a while back, and it held fine until I stopped moving. Many other ships can fight at longer range and can reduce the pockets before full dps starts to apply etc.
ie 1 med reppper II with 2 T2 rat specific hardeners will usually hold if the pilot isn't bad. maybe 1 extra hardener or a tanking rig as well if fighting the wrong race for the ships resists.
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Selaria Unbertable
POS Mortem Renegades Of Silence
35
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Posted - 2014.03.12 11:38:00 -
[42] - Quote
Kom Bocket wrote:Thanks for all the replies guys! Taking notes from all of this. I just have a question, how much dps can I expect out of these sites?
I tend to build a 300ish dps tank for my exploration ships, but as I usually fly an Ishtar, I can snipe from a distance without moving much. It comes with experience, and depends on the ship's size. I would start with a stronger tank for the beginning, there are some nasty escalations from the unrated sites that can make you sweat if you are not prepared. Once you know the sites better, the triggers etc. you can downgrade if you feel your tank is too much and switch tank mods for utility or damage mods. |
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