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Nicose
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Posted - 2006.04.24 09:14:00 -
[1]
ok here's the deal i would like your opinion on my harpy set up, please point out advantages and flaws over other setups. Hi - 4 x TII S Neutron blaster (ammo - Null) Med - 1 X TII AB, 1 x TII SB, 1 x TII EM resistance amplifier. Lows - TII mag stab, Named PDU
this set up atm with my skills is so tight as you have see i have no room for a 5th weapon or mod in the high, and i can also only use one type of PDU not including faction.
well theres the setup plz let me know wot you all think.
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Gaul Cascade
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Posted - 2006.04.24 09:29:00 -
[2]
If you intend to use this ship for NPCing/running missions, it looks pretty solid.
For PvP however, you should fit rails, as any target can get away from you, even with a T2 AB ----------------------------------------------------------------- Cascade ááááááááiss NAVY |

Kery Nysell
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Posted - 2006.04.24 09:50:00 -
[3]
Looks fine, but I think you should raise your "fitting" skills, to at least be able to use a T2 Power Diag ... those can make a huge difference.
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Nicose
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Posted - 2006.04.24 10:40:00 -
[4]
Cheers for the feed back so far, keep it coming. and yes your right unless i get lucky and warp in on top of someone, or they come to me its a bit hard to keep/get in range. mwd could be a possibility??
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MrRookie
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Posted - 2006.04.24 10:50:00 -
[5]
If you are talking pvp then yes you should get a mwd if you are using blasters nto to mention you should put some tackling stuff in the midslots. Since the Harpy is kind of slow you might wanna consider rails and a 20 km disrupter instead _____________________________________________
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WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

Kyozoku
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Posted - 2006.04.24 10:58:00 -
[6]
I think you should be sniping if you don't have gistii.
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Nicose
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Posted - 2006.04.24 15:22:00 -
[7]
ok, for the info of future posts. my tracking is 0.4, my optimal is 5k+, my dmg per shot is on average between 80-100 per gun. my ROF is every 2.3 seconds (from memory). my scrammer seems to suffice as my tracking will hit an inty. keep em coming.
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Montero
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Posted - 2006.04.24 16:08:00 -
[8]
fit a web and an mwd or you will die to everything.
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Forsch
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Posted - 2006.04.25 00:48:00 -
[9]
I just set up a harpy with the following modules:
4x Light Neutron II with Null, Small named Nosferatu MWD, Web, Small Shield Booster, Passive EM (all named) MAPC, Mag stab II
Very tight fitting with my skills (adv w.upgrades 3). Haven't tested it in combat yet. But I hope it's a good ship in small gangs that can pack a punsh and take a beating. 
Forsch Defender of the empire |

Aeaus
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Posted - 2006.04.25 00:51:00 -
[10]
Is there any reason not to fit 125MM Rails and load them up with short range T2 ammo? Seems to me like a safer bet then trying to get up close to an enemy with a slow frigite =/
Plus, the harpy is pretty much built for long range combat, fitting blasters on it is kind of awkward.
My Guides (Recomended Reading) |

Forsch
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Posted - 2006.04.25 00:55:00 -
[11]
It's all about trying different things and maybe even surprise your enemy.  The long range harpy is set deal so to speak, but blaster harpies haven't been talked about much yet.
Forsch Defender of the empire |

Montero
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Posted - 2006.04.25 02:51:00 -
[12]
Originally by: Aeaus Is there any reason not to fit 125MM Rails and load them up with short range T2 ammo? Seems to me like a safer bet then trying to get up close to an enemy with a slow frigite =/
Plus, the harpy is pretty much built for long range combat, fitting blasters on it is kind of awkward.
i agree with this guy.
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Triscuit
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Posted - 2006.04.25 04:18:00 -
[13]
I would avoid putting blasters on the Harpy. It seems like a clever idea "hey I can overcome the range issues of blasters with the Harpys double optimal bonus!". But it doesn't work well at all. Stick with rails. Personally I'm a big fan of 150 IIs w/ Spike. Approximately 100km optimal range from a frigate.
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Phenom Fighter
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Posted - 2006.04.25 19:50:00 -
[14]
Originally by: Triscuit I would avoid putting blasters on the Harpy. It seems like a clever idea "hey I can overcome the range issues of blasters with the Harpys double optimal bonus!". But it doesn't work well at all. Stick with rails. Personally I'm a big fan of 150 IIs w/ Spike. Approximately 100km optimal range from a frigate.
Yes, this guy has the idea. Harpy isnt like the other AF's, its a sniping ship... fit it as so and reap the rewards... Guys that have been flying harpies for a few years now told me this fitting, iv had limited experience with the harpy but when i have used it (in fleet combat) its been great.
high: 4x 150mm rails II's, 1x arb rocket (defender missiles) mid: 2x sbII's (old fitting probs only need 1x now), 2x Tracking Comp II's low: 1x Tracking Enhancer, 1x Mag Field Stab
Remember this is for gang and fleet combat, wouldnt recommend ganking in this fitting too much. You will probs need to fidgit with the fitting a little bit to suit your skills and what your doing but for a harpy its the right direction 
pf
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Nicose
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Posted - 2006.04.27 10:55:00 -
[15]
the main use of the harp (mine anyway) will be 1 vs 1, or 1 vs 2 or 1 vs 3. the reason is that it will be mainly pirating/merc work.
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Phenom Fighter
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Posted - 2006.04.27 11:42:00 -
[16]
Originally by: Nicose the main use of the harp (mine anyway) will be 1 vs 1, or 1 vs 2 or 1 vs 3. the reason is that it will be mainly pirating/merc work.
hmmm, im intrigued to see how you would fit for that. You basically mean 'ganking' the ship there right? Tackler setup? Obviously with that setup your gunna be screwed if you see anything bigger than a frig class ship. God help you if you face and ishkur or enyo and the like with that fitting. Or inty for that matter. You are limiting your targets down to tech1 friggies, maybe 'some' cruisers. depending on your skill, and the odd AF. If you want to gank in a AF i would suggest waiting for upgrade in hawk, or go for gallante AF's.
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DarkElf
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Posted - 2006.04.27 14:04:00 -
[17]
sigh... so many ppl have no ideas about harpy
That setup looks very good mate. pretty much the same setup i used to use. sometimes i'd ditch the em hardener leaving a big weakness but fitting a 90% web pretty much means nothing will get away if u can get within 10km. thing is you prett much have to run away from anything amarr and probably caldari. fun tho. also fit void for some killa dmg if u hav the web.
harpy with 1 more mid would rule as shield tanking and good tackle is kinda impossible with 4 mids but that's never gonna happen.
Rails are better in general but the dps with t2 neutrons with void is great fun. risky ship but great fun.
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Karl Mattar
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Posted - 2006.04.27 14:20:00 -
[18]
Edited by: Karl Mattar on 27/04/2006 14:20:41 For PvE, belt ratting, and the occasional PvP fight, I went a bit different. Focused on mid-range.
4x 125mm proto rails, arb rocket launcher. SB II, AB II, webber, and Cap Recharger II. PDS II, Magnetic Stabilizer II.
I've found that EM resistance modules aren't terribly needed most of the time. I'm currently working in Amarr space, and I've been just fine without them so far.
My rails have an optimum of 14km with antimatter, but I orbit at approximately 7km for the other modules. Web to stop the target, and then I tear it apart. Cap really isn't a problem, so if I were in a fleet, I wouldn't mind trading out the recharger for a web scram.
With the AB running, I'm orbiting at about 525 m/s at 7km, so I'm able to avoid a lot of gunfire from cruisers and above (unfortunately not all of it, but they hardly ever really get a good hit).
I can fit 150mm rails on there, but I don't like their tracking when you get under 10km. Blasters worked really nice too, but then I had to get too close before I could shoot.
Just avoid MWD, and most fittings are ok. MWD just kills Caldari cap too much, and being shield tankers, we need our cap.
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Maverick Aeldrin
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Posted - 2006.04.28 02:07:00 -
[19]
Personally I wouldn't sacrifice the 2x t2 Mag Stabs for the lows.
Sure means you dont use t2 ammo or T2 rails/blasters, but you do nearly the same damage.
My Rail setup: 150mm Prototype x4, 'arby' rockets Gistii AB, Gistii SB, X5 Webber, 18% cap regen T2 Mag Stab x2
My blaster setup: best named Light Neutrons x4, 'arby' rockets Serpentus AB, Gistii SB, x5 webber, 18% cap regen T2 Mag Stab x2
And no, I dont PvP.
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Nebuli
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Posted - 2006.04.28 02:30:00 -
[20]
Originally by: Phenom Fighter
Originally by: Triscuit I would avoid putting blasters on the Harpy. It seems like a clever idea "hey I can overcome the range issues of blasters with the Harpys double optimal bonus!". But it doesn't work well at all. Stick with rails. Personally I'm a big fan of 150 IIs w/ Spike. Approximately 100km optimal range from a frigate.
Yes, this guy has the idea. Harpy isnt like the other AF's, its a sniping ship... fit it as so and reap the rewards... Guys that have been flying harpies for a few years now told me this fitting, iv had limited experience with the harpy but when i have used it (in fleet combat) its been great.
high: 4x 150mm rails II's, 1x arb rocket (defender missiles) mid: 2x sbII's (old fitting probs only need 1x now), 2x Tracking Comp II's low: 1x Tracking Enhancer, 1x Mag Field Stab
Remember this is for gang and fleet combat, wouldnt recommend ganking in this fitting too much. You will probs need to fidgit with the fitting a little bit to suit your skills and what your doing but for a harpy its the right direction 
pf
Used that exact set up with great success since about 2 days after spike came out, same principle can be applyed to moa for about 14-150k optimal, same also applies to ferox, cormorant, eagle etc.
CEO - Art of War |

zwerg
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Posted - 2006.04.28 11:40:00 -
[21]
I would go with this fit :
4 150mm Rails II Cloaking II ( offline ) Catalyzed Cold Gas Mwd, SB II, Magnetic Amplifier II 20km Scram ( Best Named ) Magnetic Field Stab II, Nanofiber ( Faster Warp, and regular Faster )
the cloaking is for systems where it is easy to scan for you, when youre cloaked, youre unscannable, to put it online just, make offline the stab and maybe the scram ( depends on skills )
To your fitting : Youre slow as a duck with one foot, every crow/ ranis / claw with rails/std missles will pwn the hell out of you.
have fun.. zwerg
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Nicose
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Posted - 2006.05.19 09:31:00 -
[22]
well i've come up with a top secret super f**king fitting, it rocks! and yes to all you sceptics it uses blasters! i took on 2 vexors 1 cara, blew up the cara, beat down the vexors and they ran off, but not before there mate in a pempest warped in, and even that didnt stop the one vexor taking it! but yea for missions & plexs it has been 125mmTII's all the way.
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Nadec Ascand
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Posted - 2006.05.19 09:57:00 -
[23]
i do love far better 125 rail T2 instead of 150 rail T2 coz i wont need the tracking enhancer/computer and can fit a dmg mod in it and even at close range still be able to hit inty .
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