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Kyperion
General Washington's Irregulars
25
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Posted - 2014.03.14 06:01:00 -
[1] - Quote
[quote=Marvin Shields What happened in the audience though shocked me; Instead of being booed off the stage (Which is what I'd have attempted to do if I were in the audience), he was met with laughter and applause.
Because that's the people who play this game. Or at least the ones who are most visible, most audible, and most rampant, because the people who instigate this behavior within the game allow the behavior to creep and spread within their ranks. [/quote]
Pretty much. Especially on the forums it seems like EVE is a refuge for the refuse of humanity, like Mos Eisley from Star Wars, EVE is a wretched hive of scum and villainy.
But its also mechanically one of the best Space ship games around, and graphically amazing which is why I keep coming back to it.
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Kyperion
General Washington's Irregulars
25
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Posted - 2014.03.14 06:20:00 -
[2] - Quote
Dinsdale Pirannha wrote:I am reasonably certain that more than one CCP exec stays awake late at night, worrying that Star Citizen, or some other like game, has game mechanics and moderators that actively discourage the type of sociopathic behaviour that CCP embraces and celebrates.
When that game is finally built, even if it half as visually appealing as Eve, and one-quarter the depth of the Eve, will be the catalyst of an exodus of paying customers. No doubt a significant percentage of the Eve player population will cheer that exodus, giddy that all the "carebear losers have finally left THEIR game", but the accountants know better.
I eagerly anticipate that day as well, but clearly not for the reasons that the myopic sadists do.
While I don't think EVE will ever die, I too look forward to what appears to be a new wave of spaceship games.
If Egosoft could polish an X-series based MMO, itd be pretty awesome
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Kyperion
General Washington's Irregulars
29
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Posted - 2014.03.14 10:43:00 -
[3] - Quote
flakeys wrote:Marvin Shields wrote: I swear though, it's like the people who want to be rampaging psycopaths in real life but can't for obvious reasons decided one day to start up an Eve subscription and then started referring buddies, because the amount of - Or should I say, the sheer lack of humanity I see in this game on a daily basis makes me sick to my stomach sometimes. I'm not a goddamned saint, not in-game or IRL, but the crap some players do is just disgusting.
I think you're vision of human behaviour is mostly based on ideals and dreams instead of reality then.
Only when tyrants and bullies are not held to account by civilized minds. I.E. the people that make the rules
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Kyperion
General Washington's Irregulars
30
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Posted - 2014.03.14 13:31:00 -
[4] - Quote
Feyd Rautha Harkonnen wrote:Marvin Shields wrote: .... [nerf everything heresy] ...
EvE being a sandbox, experiences are variable and not as uniformly stark and dire as you profess, as in real life there is good and bad everywhere. The difference (and what makes EvE special), is that CCP doesn't bubble-wrap you from the bad (not completely yet anyway...), it's up to YOU and all new players to put brain and vast web resources to bear in avoiding the bad, just like in real life. However... When you go from 'how do I..' or 'can someone help me', into crossing that heretical line of espousing 'things should be nerfed..remove ganking...' to suit your carebear refusal to learn, I must regrettably add a +1 to the Kill-It-Forward queue. In fact, your heresy against HTFU was so extensive, I am forced to do something I have never done...I am actually adding a + 2 to the Kill-It-Forward queue. F
Hey look, a guy with a blog and a killmail epeen complex
Go get some sunlight.
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Kyperion
General Washington's Irregulars
30
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Posted - 2014.03.14 13:36:00 -
[5] - Quote
Jonah Gravenstein wrote:Kontrapshun wrote:Dinsdale Pirannha wrote:I am reasonably certain that more than one CCP exec stays awake late at night, worrying that Star Citizen, or some other like game, has game mechanics and moderators that actively discourage the type of sociopathic behaviour that CCP embraces and celebrates.
When that game is finally built, even if it half as visually appealing as Eve, and one-quarter the depth of the Eve, will be the catalyst of an exodus of paying customers. No doubt a significant percentage of the Eve player population will cheer that exodus, giddy that all the "carebear losers have finally left THEIR game", but the accountants know better.
I eagerly anticipate that day as well, but clearly not for the reasons that the myopic sadists do. I think it is understood that once Star Citizen is going well enough to actually play without bugs, drops, etc... EVE will lose most if not all the PVE players and the PVP crowd will play much less. 40 Million RL dollars from the crowd says that! It's just like anything else... If you don't change it, it's old.... CCP doesn't change this game, but for the moment, it's all there is. Personally I think that many Eve players will try both Star Citizen and eventually Elite Dangerous (because Elite), while continuing to play Eve. With the amount of hatred for Eve players on the SC forums I suspect that SC players are destined to live in interesting times. Neither of them is going to kill Eve off, just as STO, Black Prophecy etc never killed Eve off, either through never materialising or being just plain bloody terrible. TL;DR Star Citizen won't kill off Eve, it may leave a temporary dip in subscription numbers and snag all of the people that play Eve despite actually hating it, but it'll have no long lasting detrimental effects for CCP.
I hope EVE never dies, because the gankers deserve each other and the environment that will ensue when everyone else leaves.
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Kyperion
General Washington's Irregulars
30
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Posted - 2014.03.14 13:58:00 -
[6] - Quote
Spurty wrote:My worry is that CCP are backing a horse and letting the status quo be. This is effectively an "all clear to continue" nod from the heavens for dickery.
They *have* backed the wrong horse. They have very few cycles to abandon that idea as changes to the game will take far longer than the projected time line of new spaceship games will allow.
Exciting times from the side lines.
My wallet doesn't have any emotional attachment to a game that promotes detachment. Whoever wins gets my $
Entropy Online, Age of Ascent, Star Citizen, A potentially revived Homeworld series, and others previously mentioned, It looks like a good time to be a Space Sim fan.
Funny thing is I'm only a carebear in EVE because of how the mechanics work, I love MechWarrior online, and that is pure PVP, the only part of SWTOR that I like is the new Galactic Starfighter gameplay...
The few times I've been in EVE's version of PVP it has been extremely boring, and usually already determined by character skills/ships
Games where you directly pilot whatever craft you are controlling are much better PVP environments, and require more player skill.
If I had a Laptop that could handle WarThunder, I might have already been gone,
But EVE is fantastically beautiful... as boring as some people say mining is, it is almost mystical the graphical renovations they've made. Ship Spinning is actually a valid occupation too. |

Kyperion
General Washington's Irregulars
30
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Posted - 2014.03.14 14:03:00 -
[7] - Quote
Salvos Rhoska wrote:Kyperion wrote:Ship Spinning is actually a valid occupation too. Yes, as are pirating and ganking.
Pirates, even in hisec have their place...
My problem is with the New Order types, that take ganking and turn it into a cyber-cult.
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Kyperion
General Washington's Irregulars
32
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Posted - 2014.03.14 14:26:00 -
[8] - Quote
Malcanis wrote:Kyperion wrote:Salvos Rhoska wrote:Kyperion wrote:Ship Spinning is actually a valid occupation too. Yes, as are pirating and ganking. Pirates, even in hisec have their place... My problem is with the New Order types, that take ganking and turn it into a cyber-cult. Generally EVE players can be relied on to say that they're not against piracy "in principle" or piracy "in its place"; they're only opposed to "the kind of piracy that affects me".
Complete hogwash, New Order has never and most likely will never affect me. But that doesn't change the fact that they are a bunch of dickheads with a herd mentality.
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Kyperion
General Washington's Irregulars
32
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Posted - 2014.03.14 14:31:00 -
[9] - Quote
Salvos Rhoska wrote:Kyperion wrote:My problem is with the New Order types, that take ganking and turn it into a cyber-cult.
Not to get too technical on all this, but there may be elements of EVE that you do not perceive as issues, owing to your current vantage point. In another thread I took some pains to illustrate the ridiculous extremes some multiboxing ice-mining operations, for instance, have gone to. Whereas from your perspective, you see a group of griefers and extortionists who's only goal is to ruin the lives of respectable, active and generally benign citizens of the EVE universe, from their perspective, owing to what they do, they all too often actually encounter just how many people there are out there exploiting (deliberately and maliciously) the high-sec mechanics of safety to leverage enormous of wealth. Surely you agree that multiboxers that critical mass beyond a certain point of reasonability and sustainability, as well as botters, need to be addressed by the community, ingame, in some form or fashion? Since you are not the one who is prepared to do anything about, as you are too busy doing other high-sec activities such as missioning or your own (hopefully respectable and reasonably active) mining operations, it falls upon others to do something. Have you ever had the chance to talk one on one with cops that you know personally, about how what they see everyday (that most people don't, in large part thanks to the efforts of these cops to keep these fringe behaviors in check) affects their perception of society at large? Here's an anecdote from my experience yesterday, if you care to read it. It involves ice-mining and the behavior of players involved in it, and raises the question in one form atleast, of "who are actually the bad guys poisoning the community well with their attitude and behavior towards others: https://forums.eveonline.com/default.aspx?g=posts&m=4344248#post4344248
If you can prove you target the Bots before a lone newbie in a mining barge
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Kyperion
General Washington's Irregulars
33
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Posted - 2014.03.14 14:42:00 -
[10] - Quote
Salvos Rhoska wrote:Kyperion wrote:If you can prove you target the Bots before a lone newbie in a mining barge
But even a noob in a mining barge is quite safe if he takes the necessary precautions to tank his vessel. Ofc there is the possibility that he will be ganked anyways, but that would come at a net loss to the aggressors. As to bumping, the miner can simply relocate his operation. This kind of relocation of activities due to the intervention of other players is not unusual or counter EVE's general design principles. In many ways miner bumping is not much different than a Mackinaw/Orca fleet showing up and starting to ferociously stripmine the hell out of exactly the one rock you had your puny lasers aimed at. Would you consider that griefing as well, and the acts of a "herd of dickheads", as you put it?
The Miner gang only forces you to switch targets, it does not cost you your ship and then try to extort even more isk from you and potentially more ship losses if they chase you.
So no, there is no comparison between the competition of a gang mining operation and a gank fleet popping up in local. |

Kyperion
General Washington's Irregulars
33
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Posted - 2014.03.14 14:43:00 -
[11] - Quote
Jonah Gravenstein wrote:Kyperion wrote:My problem is with the New Order types, that take ganking and turn it into a cyber-cult.
You can thank CCP for that, when the New Order was first started James wasn't trying to sell permits, he was bumping people because they were afk, and because he could. CCP stepped in and told him that this modus operandi wasn't acceptable, therefore James had a discussion with the GM about what was and what was not acceptable, it turns out that doing it with a profit motive was acceptable to CCP, and thus the New Order was born. Turning it into a quasi religious cult was a stroke of genius, people who raged hard when ganked raged even harder when confronted with gankers preaching quasi religious dictats that make the lore of the Amarr Empire look like a childrens book.
You are correct in that CCP should have just banhammered the ****
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Kyperion
General Washington's Irregulars
41
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Posted - 2014.03.15 05:20:00 -
[12] - Quote
Marvin Shields wrote:Malcolm Shinhwa wrote:Kaarous Aldurald wrote:Marvin Shields wrote:What's wrong ISD? Can't handle the truth? Discussing moderation. Always a good idea. This thread is getting locked as soon as an ISD wakes up regardless. I'll help spur it along.... Just buy a New Order permit. Only 10mil isk for a year's worth of hisec mining. .. ISD's hate that sort of thing. Eh. I don't give a ****. I don't take kindly to someone coming in and arbitrarily removing content from a discussion because they don't like what's being said. The sad part is this particular member of ISD probably has a vested interest in keeping the info out of the public view for fear of certain entities being shed in a bad light. Oh well. There goes a perfectly good threadnaught. Thanks ISD Ezwal!
Did we expect any less from goons and gankers online? |

Kyperion
General Washington's Irregulars
42
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Posted - 2014.03.15 05:29:00 -
[13] - Quote
Erotica 1 wrote:Marvin Shields wrote:Lock it! It's not like any progress was made today! The majority of this thread devolved to shitposting and namecalling and finger pointing, to hell with the SERIOUS DISCUSSION I wanted, to hell with the potential to start a change in this game (Though that was a lofty expectation).
I don't ******* care anymore guys. There's nice people in the game, I never said there weren't. But it only takes a few people shitting in the community pool to ruin the experience for everyone else.
At no time did I say suicide ganking was a bad thing. I said the issue was not with mechanics or gameplay. The issue is with the tear-hungry types who prey on people for no better reason than hoping they get someone to whine in local or throw a temper.
The point has been made; Nothing more to do now than to wait for Mittens' personal ISD slaves to come in and lock the thread. Well there is one more thing... Can we have your stuff?
because someone is unhappy with circumstances must mean they are on the verge of rage quitting |

Kyperion
General Washington's Irregulars
45
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Posted - 2014.03.15 05:47:00 -
[14] - Quote
baltec1 wrote:Karon Grandolf wrote:
Once again these issues are reduced to a question about a single pilot or a single corp. My interest is the combined result of the interaction between the different styles of play in the game.
I don't wish to complain. I'm sad to see the potential of the game being wasted as a whole. It is very difficult to run a non-combat corp in high sec of significant size. Not because it's dangerous, but because non-combat players find high sec combat boring.
A high sec war is the combat culture imposing on the non-combat. The combat culture impose on the non-combat on their own terms. They change the play for the non-combat to better fit the combat. I do not disaprove of this.
What is lacking is the non-combat culture being able to impose itself on the combat culture on the non-combat terms. Maybe it should be possible to exclude for a period, certain pilots and/or corporations that has become a menace to the industries of high sec? Or just make them legit targets for anyone in high sec for a period.
This could be used instead of a limit to the number of war decs. The more wars, the cheaper it becomes to use this tool. High sec needs mechanics to effectively police itself. The non-combat culture needs tools to bring the dangerous and challenging environment to the combat culture on it's own terms using non-combat tools.
So your plan is to get CCP to do all the protecting for you by banning people who attack you from high sec. See this is exactly why people like you get shafted time after time. You do nothing to protect yourself and think that CCP should be protecting you. This game is not like that, if you want protection then you have to do it yourself, there are more than enough tools in game to defend yourself with.
The only 'defense' CCP's shipfitting mechanics allow for those engaging in PVE... ESPECIALLY miners is a few seconds to GTFO if they detect a bad guy in a belt.
Same for missioners... because for the most part you cannot fit even a combat ship for missions and still have a prayer in a PVP situation... and also because you can almost never overcome a One vs Many situation....
So lets give the gankers what they want... Put some ******* teeth on all merchant ships.... give the Barges deployable defense stations and EWAR mid slots....
Lets see how many of these elite champions of Highsec PVP will still be around when the barges strip miner could target and disintegrate their hull.
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Kyperion
General Washington's Irregulars
45
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Posted - 2014.03.15 05:48:00 -
[15] - Quote
Marvin Shields wrote:So post-mortem: Over a hundred "likes" on my first post ever, not bad, right?
Possibly 157, checking to see if I liked it.
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Kyperion
General Washington's Irregulars
45
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Posted - 2014.03.15 05:50:00 -
[16] - Quote
Actually thats a damn good idea.... let a strip miner overloaded do X amount of DPS directly to the hull of a ship.... it can disintegrate asteroids after all, why the hell can't they damage ships. |

Kyperion
General Washington's Irregulars
45
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Posted - 2014.03.15 05:54:00 -
[17] - Quote
Kaarous Aldurald wrote:Kyperion wrote: The only 'defense' CCP's shipfitting mechanics allow for those engaging in PVE... ESPECIALLY miners is a few seconds to GTFO if they detect a bad guy in a belt.
Same for missioners... because for the most part you cannot fit even a combat ship for missions and still have a prayer in a PVP situation... and also because you can almost never overcome a One vs Many situation....
So lets give the gankers what they want... Put some ******* teeth on all merchant ships.... give the Barges deployable defense stations and EWAR mid slots....
Lets see how many of these elite champions of Highsec PVP will still be around when the barges strip miner could target and disintegrate their hull.
"I can't be asked to fit or fly ships correctly, so give me the most overpowered anything possible, that'll show em!" Yes, because shooting back is OP... ******* idiot |

Kyperion
General Washington's Irregulars
47
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Posted - 2014.03.15 06:03:00 -
[18] - Quote
"Out of curiosity, how much would this monstrosity cost? 1, 2 billion isk?"
Probably a little more than your typical battleship, with similar training requirements to fly, and similar requirements to fly well.
Really there is no excuse not to give Merchant ships some tank and teeth, with the mobile structures we already have had an extreme design shift to self sufficiency.
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Kyperion
General Washington's Irregulars
55
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Posted - 2014.03.15 08:03:00 -
[19] - Quote
Actually, I am coming to the realization that Highsec rules actually are equivalent to gunfree zones, so is the idiotic limitation of weaponless mining/merchant vessels....
Concord, like the police warps in too late.
**** it all, turn everything into a PVP combat ship, and let's all move to Texas.
It is conceptually asinine to conceive of a Universe filled with as many dickheads as EVE and not imagine that every single ************ would be armed like Robocop. |

Kyperion
General Washington's Irregulars
55
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Posted - 2014.03.15 08:09:00 -
[20] - Quote
And my idea of 'Defense' is not running away from my house.... its pulling out my Colt 1911 from its hiding spot and blasting the ************ invading my home..... ME not the cops, not my friends, me with my own two hands. So **** this tank the initial volley, run away and get some friends bullshit |

Kyperion
General Washington's Irregulars
57
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Posted - 2014.03.15 08:20:00 -
[21] - Quote
Jenn aSide wrote:Kyperion wrote:Actually, I am coming to the realization that Highsec rules actually are equivalent to gunfree zones, so is the idiotic limitation of weaponless mining/merchant vessels.... If you thought high sec had rules in the 1st place, it demonstrates that your thinking is indeed as bad as IRL "Gun Free Zones". Quote: Concord, like the police warps in too late.
CONCORD are like real police, in that we deter and arrest but not "protect" in the purest sense. In the same way that Police don't relieve you of your personal duty to protect yourself, the existence of CONCORD doesn't relieve you of your personal duty to use the various tools the game gives you to protect yourself. Everything from mods to tactics to awareness to friends. Quote: **** it all, turn everything into a PVP combat ship, and let's all move to Texas.
It is conceptually asinine to conceive of a Universe filled with as many dickheads as EVE and not imagine that every single ************ would be armed like Robocop.
No it is not. EVE gives players sooooo many defensive tools it ain't even funny. IRL all I can do is wear my vest (and hope the vest catches the bullet and that the bullet didn't get fired from a freaking rifle) stay aware of my surroundings and perhaps shoot 1st. I'd trade actual body parts if my partner could "remote rep" me during a fight, or if I could hang a "Damage Control"necklace around my neck, or plug "implants" into my head that would give me more "ehp" against some dude trying to kill me because he doesn't want to go back to prison....... In other words, there is nothing wrong with the game, the problem is you.
Bullshit, 'IRL' you shoot the ************ trying to shoot you.... you can't do that in a mining/merchant ship in eve.... which is ******* stupid
And I feel sorry for your family if you are a cop... if your idea of 'defense' is simply survival.... you are not nearly prepared to do what is necessary to face down a killer. |

Kyperion
General Washington's Irregulars
57
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Posted - 2014.03.15 08:26:00 -
[22] - Quote
Scipio Artelius wrote:Kyperion wrote:Bullshit, 'IRL' you shoot the ************ trying to shoot you.... you can't do that in a mining/merchant ship in eve.... which is ******* stupid IRL if you are going to shoot the guy shooting at you, you need a gun. No different in EvE. The choices you make determine the options you have available. If you don't have a gun, you can't shoot. So either fit some to your ship and make lower ISK/hr, or get friends with guns.
And IRL, we can all carry guns... at least in the United States... you cannot carry a gun on a miner barge or merchant ship in EVE... which is bullshit
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Kyperion
General Washington's Irregulars
57
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Posted - 2014.03.15 08:34:00 -
[23] - Quote
Tippia wrote:Kyperion wrote:And IRL, we can all carry guns... at least in the United States. No, you don't, not even in the US. However, you can easily call upon someone who does and have them help you out. Kind of like how you assign guards to ride along with the cash truckGǪ Law abiding citizens can and do carry, and carry concealed, completely looking like harmless individuals, except for the Glock in their pants. |

Kyperion
General Washington's Irregulars
61
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Posted - 2014.03.15 08:50:00 -
[24] - Quote
Tippia wrote:Kyperion wrote:Law abiding citizens can and do carry, and carry concealed, completely looking like harmless individuals, except for the Glock in their pants. Ok, fair enough. I somehow read it as GÇ£doGÇ¥ rather than GÇ£canGÇ¥.  Still, the answer remains much the same: maybe you can, but you don't. The same goes in EVE: you could carry a gun, but you don't. And just like with that choice, even if you do, it won't really help against the determined attacker unless you bring back-up.
A .40 Caliber bullet in the T-Box followed by two in the chest will stop any threat 'IRL'
unbonused drones do not carry enough 'dps' (See Stopping power) to deal with gankers, and deal with means kill. |

Kyperion
General Washington's Irregulars
63
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Posted - 2014.03.15 09:00:00 -
[25] - Quote
Erica Dusette wrote:Divine Entervention wrote:He has the right to say what he wants(unless maybe it breaks some forum rules). But that right to let him speak his mind doesn't mean that what he says is correct. That's a really odd, and grossly hypocritical, response. But in anycase I tend to agree with most things I see Tippia post. You're fortunate that she's obviously enjoying playing your forum games, as it's pretty much the only thing that gives your comments any kind of credence at all. She obviously enjoys the sparring practice lol I'd get bored with that quickly myself. It's obvious what you're trying to do and I'm not interested much in getting involved myself because everything you write is superficial bullshit aimed at perpetuating a simple argument (note I said argument, not debate). You are a very simple forum troll. Period. Least I hope you are, as if you truly believe the stuff you say then...uhgg, Tippia has a point about you needing to step away from the keyboard and seek help. Kyperion wrote:you cannot carry a gun on a miner barge or merchant ship in EVE... which is bullshit
Tell that to the awesome Badger bait that cost my alt her Proteus lol (and almost my bomber too). Ships require balance. It's silly to expect a mining barge, designed for maximum efficiency at one task (mining) should also be an elite PVP vessel. Next you'll ask for covops everything, and frigates that can fit battleship grade weapons. Stop asking for tools to enable laziness and instead use the tools you already have to survive, or fight, smarter. It will take extra effort, yes. Sorry but it's unavoidable.
If you lost a T3 ship to a badger, you are daft.
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Kyperion
General Washington's Irregulars
64
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Posted - 2014.03.15 10:11:00 -
[26] - Quote
Erica Dusette wrote:Kyperion wrote:If you lost a T3 ship to a badger, you are daft.
No, I lost a T3 ship to the T3 gang for whom the Badger was bait for. Quite an awesome battle badger fit actually. The guys who murdered me were nice enough to give me it's fit afterward when I congratulated them on an awesome bait.
So it wasn't the badger that killed you, but his friends.... completely not what we're talking about here. |

Kyperion
General Washington's Irregulars
64
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Posted - 2014.03.15 10:15:00 -
[27] - Quote
Tear Harvesters HaveNoLives wrote:I've arrived late, I don't know whats happened here exactly... talking about defending mining ships?
Let's get back on track here and highlight the real problem again: EVE is filled with grown men who log into an online space game for the purpose of angering other grown men for their own personal amusement.
The OP is a breathe of fresh air. I have done almost everything "evil" this game has to offer and not a single time have I been rude about it. Not once have I extracted a tear or made someone want to quit the game through my words and attitude. If I can do it, so can they. They aren't special and neither am I. This has nothing to do with game mechanics, the issue is that of human interaction. I've ganked many ships and not once have mistreated the people behind the keyboard over it. The same cannot be said for the legion of sad RL losers who use EVE Online to make themselves feel better at everyone else's expense.
CCP doesn't do a single thing about it because they want subscriptions. That means us players only have one reasonable response: Unsubscribe.
I have not payed CCP a single dime since I saw someone having his "tears extracted" in local about 6 months ago. I sent in petitions about the players involved and they saw no repercussions, not even a suspension that put them offline for a week or something.
It's up to us normal functioning adults to show our displeasure towards CCP's lack of action. Anyone and everyone who agrees that the personalities in this game need a culling should stand with me on this. Unsubscribe and just grind for the ISK if needed. It sends the right message to CCP: If you're going to allow all this non-sense in your game to maximize subscriptions, you're not going to maximize subscriptions.
The game mechanics are what allow this kind of human interaction... the game mechanics of artificially making merchant and mining vessels overly weak and without offensive capability.
So what I am proposing is that we give the gankers exactly what they claim to want... excitement, and turn Mining barges and merchant ships into things that we would expect to exist in this kind of Spartan universe.
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Kyperion
General Washington's Irregulars
64
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Posted - 2014.03.15 10:26:00 -
[28] - Quote
Tippia wrote:Sophie d'Amour wrote:but after few times being killed in high space and lost really millions i kind of have enough of EvE. What were you in, what were you doing, and where were you when you blew up?
To reply to your many posts about existing 'tools'
.... Conceptually the mining barge makes no sense in the EVE Universe.... In a world gone mad with greed and villainy, where damn near anyone has access to cutting edge military hardware..... Mining Barges wouldn't exist.... they would all be tanked like a Marauder, and probably keep the firepower .... they might sacrifice speed and manuevering for that, but they definitely wouldn't be the puny little things they are now, and the smallest one would not be the toughest one.
Alternatively they might be small, fast, low signature frigates, with a full flight of light drones and a stealth bombers cloak bonuses.
Freighters would have about 16 turrets moving as slow as they do.
The kind of sandbox ganking proponents claim eve to be has no room for the kind of weak fitting capabilities seen on most mining/merchant ships.
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Kyperion
General Washington's Irregulars
65
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Posted - 2014.03.15 10:59:00 -
[29] - Quote
Salvos Rhoska wrote:Mandarine wrote:Salvos Rhoska wrote::@ OP and other like minded individuals
What exactly are you proposing?
Please provide a conscise numbered list with specific wording of what exactly it is that you want done.
Please append a short explanation to each numbered entry, if it requires elaboration.
Something similar to this:
1) Change x to y: -Reasoning and elaboration
2) Implement mechanic z: - Reasoning and elaboration
This will enable the community to address and consider specifically what it is you are proposing in an informed and organised manner, whereas right now, Inand of thers have no idea what exactly it is you have in mind.
Thanks. This has nothing to do with gameplay issues, and everything with the motivations of a certain category of people who only enjoy EvE as a platform to inflict emotional harm and others, that is, pursue their RL sadistic tendencies. Most MMOs pre-emptively trammelize their game to prevent toxic interactions, as it-¦s the only way to effectively limit the negative impact those people have. One other possibility would be to selectively IP ban toxic individuals, but this would require quite a lot of GM work, and forbidding playing behind VPNs and proxies. However, this would allow for the removal of Concord, which is only there so as to keep tear harvesting in check. I'm sorry, but either you did not read my post, or chose to disregard its contents. In either case, you did not reply in the format I had suggested would be conducive to a more organised and concise discussion of what exactly it is that OP and like minded individuals want done. I proposed it not for my "personal interest", but in order to better facilitate understanding of everyones specific positions and proposals. Therefore I am forced to disregard the contents of your post, just as you chose to disregard the contents of mine. I'm sorry, but you really leave me no option in that regard. It is very confusing to me, why you would deliberately make the choice to respond to my post of which the contents is ONLY a suggestion for a format of discussion, in a fashion that is completely contrary to the only contents of my post, which is to ask for people to use the format I proposed. Please reformat your post to fit the model I proposed, in order to facilitate discussion on this matter in an organised, informed and concise manner.
1.) Concord response times lowered significantly across the board... but they actively chase criminals out of high sec... as in follow in warp and through stargates. They also pod people with a low enough standing
2.) every ship has a viable PVP combat fitting.... to either run away despite scramble, cloak, or surpise with a hold out pistol capable of taking on any ship in its class or holding out against one class above
3.) Many less NPC in missions, but way tougher, and an AI that uses scramblers/bubbles/stasis etc like a player would
4.) instead of only One PVP tournament, have little ones all over New Eden, set up Ded spaces for matches... actually, this kind of consensual 'arena' combat could eventually replace missions altogether.
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Kyperion
General Washington's Irregulars
67
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Posted - 2014.03.15 11:12:00 -
[30] - Quote
Salvos Rhoska wrote::@ OP and other like minded individuals
What exactly are you proposing?
Please provide a conscise numbered list with specific wording of what exactly it is that you want done.
Please append a short explanation to each numbered entry, if it requires elaboration.
Something similar to this:
1) Change x to y: -Reasoning and elaboration
2) Implement mechanic z: - Reasoning and elaboration
This will enable the community to address and consider specifically what it is you are proposing in an informed and organised manner, whereas right now, Inand of thers have no idea what exactly it is you have in mind.
Thanks.
To continue
5.) The Empires would actively distrust Pod people... they would not freely let more and more systems fall into the hands of space immortals.... so any system in nullsec should be subject to an invasion, and I'm talking dwarfing the largest incursion ever even imagined.... and this invasion if allowed by the owning corp/alliance/coalition... would drop their sovereignty.
6.) Because of said mistrust, it would be even more important to remain on good terms with the NPC faction(s) of your choice... if you want to remain in high sec... also add a what have you done for me lately component, that represents the growing mistrust of these new breed of undying humans. |

Kyperion
General Washington's Irregulars
71
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Posted - 2014.03.15 12:03:00 -
[31] - Quote
Jonah Gravenstein wrote:baltec1 wrote:Sophie d'Amour wrote:Tippia wrote:Sophie d'Amour wrote:but after few times being killed in high space and lost really millions i kind of have enough of EvE. What were you in, what were you doing, and where were you when you blew up? it do not matter anymore. You lost a Gnosis in a 0.5 system which was setup for mining with 5x t2 deep core miners, a mining forman link, cargo expanders and no tank aside from a single EM ward amplifier 1. That's an abomination of a ship, it deserved to be aborted, in fact it should never have been conceived.
That fit, that ship, in a 0.5 system is probably not going to last long....
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Kyperion
General Washington's Irregulars
78
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Posted - 2014.03.15 18:58:00 -
[32] - Quote
Malcanis wrote:Just for clarification:
I don't scam
I don't gank
I don't laugh at people who are bad enough that they get killed by somone who players as badly as me
I make a habit of helping new players
I do play in an NBSI alliance in 0.0 but I don't awox or spy
But
I want my choice to play that way to have meaning. If I were forced to play that way then my choice to do would mean nothing; I'd be just a clockwork orange, and I'd soon quit the game. Because the only reason that EVE Online, A Bad Game gets people to log in is because of the player interaction.
I accept that this choice means that I will sometimes be at a disadvantage. I am self secure enough to laugh off attempts by players who choose a different path to try and make me feel bad when those choices cost me. Generally I manage to turn the attempt back on them and have a laugh myself.
I am content that my choice has overall been to my advantage ingame: my word is good, there are many people in game ready to lend me ISK or assets (Bliss if you're reading this I'll trade the Rev back when the rugby is over and I log in OK?) but win or lose, my choices, my consequences, my responsibility: my game. what meaning or consequence does ganking have if the primary strategy involves throw away characters and in a game where a gank ship loss is never consequential? |

Kyperion
General Washington's Irregulars
79
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Posted - 2014.03.15 19:07:00 -
[33] - Quote
this immature "I didn't whine about losing ships" is ******* stupid. There have been a few, but for the most part people are just pontificating on how *CONSEQUENTLESS* .... and retardedly easy it is to kill merchant/mining ships...... a real man would say that's pussifying piracy and fight for more ships to have a reason and reasonable ability to **** each other up |

Kyperion
General Washington's Irregulars
80
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Posted - 2014.03.15 19:20:00 -
[34] - Quote
Bagrat Skalski wrote:Seriously, few shabby pirates with guns can capture whole tanker with cargo worth millions in real life? This game is completely fair when you look at that from this perspective. until death is permanent in this game and that means each actual human behind the controls only gets one shot at eve life... no, no its not... because those inbred fucksticks got a bullet to the head each and no jump clones |

Kyperion
General Washington's Irregulars
80
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Posted - 2014.03.15 19:23:00 -
[35] - Quote
Malcanis wrote:Kyperion wrote:this immature "I didn't whine about losing ships" is ******* stupid. There have been a few, but for the most part people are just pontificating on how *CONSEQUENTLESS* .... and retardedly easy it is to kill merchant/mining ships...... a real man would say that's pussifying piracy and fight for more ships to have a reason and reasonable ability to **** each other up Ok well, you can say it's stupid - but I'm the one who's having a good game experience playing my way. I apologise for not being as thin-skinned as you think I should be. No doubt it's a personal failing of mine. and you can claim to be thick skinned but you are not. it is one of your failings.
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Kyperion
General Washington's Irregulars
80
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Posted - 2014.03.15 19:29:00 -
[36] - Quote
Salvos Rhoska wrote:Kyperion wrote:inbred fucksticks Ooh the anger is rising in this one. Such a moral person. So much dignity and restraint. You think a ship fit and intended for a resource/haul activity should be capable of fighting off a ship fit and intended for destroying other ships? What planet do you live on exactly? the planet where that routinely happens on a daily basis.... see everything fom armored trucks to concealed carry laws. |

Kyperion
General Washington's Irregulars
80
|
Posted - 2014.03.15 19:31:00 -
[37] - Quote
Malcanis wrote:Kyperion wrote:Bagrat Skalski wrote:Seriously, few shabby pirates with guns can capture whole tanker with cargo worth millions in real life? This game is completely fair when you look at that from this perspective. until death is permanent in this game and that means each actual human behind the controls only gets one shot at eve life... no, no its not... because those inbred fucksticks got a bullet to the head each and no jump clones The tanker captain was equally without a clone and could also be killed the same way. Are you sure that's the balancing change you want? we all do it everytime we undock from bed so why the hell not? |

Kyperion
General Washington's Irregulars
83
|
Posted - 2014.03.15 19:56:00 -
[38] - Quote
Jenn aSide wrote:Malcanis wrote:Kyperion wrote:Malcanis wrote:Just for clarification:
I don't scam
I don't gank
I don't laugh at people who are bad enough that they get killed by somone who players as badly as me
I make a habit of helping new players
I do play in an NBSI alliance in 0.0 but I don't awox or spy
But
I want my choice to play that way to have meaning. If I were forced to play that way then my choice to do would mean nothing; I'd be just a clockwork orange, and I'd soon quit the game. Because the only reason that EVE Online, A Bad Game gets people to log in is because of the player interaction.
I accept that this choice means that I will sometimes be at a disadvantage. I am self secure enough to laugh off attempts by players who choose a different path to try and make me feel bad when those choices cost me. Generally I manage to turn the attempt back on them and have a laugh myself.
I am content that my choice has overall been to my advantage ingame: my word is good, there are many people in game ready to lend me ISK or assets (Bliss if you're reading this I'll trade the Rev back when the rugby is over and I log in OK?) but win or lose, my choices, my consequences, my responsibility: my game. what meaning or consequence does yanking have if the primary strategy involves throw away characters and in a game where a tank ship loss is never consequential? I don't care. It's my job to keep my ship safe when I'm in space. I accept the risk and try and learn from my errors when I lose. I've lost ships when I wasn't paying attention or just plain screwed up. I didn't whine about it because I'm a grown man. This exchange demonstrates the divide between us (the Malcanis' ...Malcanii, whatever of the world) and them (The Kyperions and the rest of the cry squad on these forums). The one side as a sense of personal responsiblity and adulthood, the other, a sense of deep entitlement. The responsible players (in game and out) tend to be happier, the irresponsible ones are mad at the world for not conforming to their desires 'just because'. At some point , all I can do is feel sorry for all these angry/sad people. you are an idiot. nowhere am I complaining about any loss I have ever suffered, just the idiot "pvp" crowd that don't want people to be able to shoot the bad guys |

Kyperion
General Washington's Irregulars
83
|
Posted - 2014.03.15 20:00:00 -
[39] - Quote
Malcanis wrote:Kyperion wrote: you are an idiot. nowhere am I complaining about any loss I have ever suffered, just the idiot "pvp" crowd that don't want people to be able to shoot the bad guys
I live in 0.0, where you can shoot anyone you like for whatever reasons seem good to you. Do you? no, because I'd rather not be a mindless cog in the wheel of a giant douche flavored blue donut. |

Kyperion
General Washington's Irregulars
85
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Posted - 2014.03.15 20:05:00 -
[40] - Quote
baltec1 wrote:Divine Entervention wrote:
Morality
Its a PvP game, morality has nothing to do with it. in a pvp game ..... miners would have the ability to kill you with their giant space rock disintegration lasers |

Kyperion
General Washington's Irregulars
92
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Posted - 2014.03.16 05:05:00 -
[41] - Quote
Who really gives a damn, if this is 'supposed' to be a "PVP" games the developers should drop the shenanigans completely remove mining/trading/missions, and their respective ships... **** it all lets just have everybody in one big continuous shoot out....
If that ever happened James 315 and his New order pussies would quit EVE. |

Kyperion
General Washington's Irregulars
92
|
Posted - 2014.03.16 05:16:00 -
[42] - Quote
Also, in regards to the State of the EVE Online forum community... I think this thread speaks for itself,
Especially the people taking offense to a certain poster's zaney moral arguments... but still fully engaging those arguments instead of keeping it on track.
............................................................................................................................................................
Final Conclusion:
If you claim that EVE is supposed to be PVP all the time, you should want and fight for Every ship to have good if not great PVP combat capability and lethality.
....If not you are a coward, at least in EVE.
/Thread |

Kyperion
General Washington's Irregulars
92
|
Posted - 2014.03.16 05:17:00 -
[43] - Quote
Jonah Gravenstein wrote:Kyperion wrote:Who really gives a damn, if this is 'supposed' to be a "PVP" games the developers should drop the shenanigans completely remove mining/trading/missions, and their respective ships... **** it all lets just have everybody in one big continuous shoot out....
If that ever happened James 315 and his New order pussies would quit EVE. You do realise that technically mining, trading and mission running are all forms of PvP right?
That the biggest cop out in the history of gaming.... 'technically' you could view achievements on gaming consoles as a form of "PVP" |
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