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Angus McLein
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Posted - 2006.04.27 17:22:00 -
[1]
Ok my friend has a thorax and I bought a caracal for dueling fun. He says his thorax could beat my caracal...(and it easily can depending on a few factors i.e. distance and such) but just for teh heck of it i want to see what other people think.
(I know im going to beat him in this next duel because he doesnt have the same skills as me and he wont be using an mwd so hes pretty much screwed at long range...plus despite what i tell him he insists on putting pulse lasers on his Hybrid ship...)
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M00dy
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Posted - 2006.04.27 17:49:00 -
[2]
Sounds like he has a lot to learn.
Any ship with a good setup, can kill a poorly setup ship (just about)
ISSN Recruitment Thread |

Angus McLein
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Posted - 2006.04.27 18:04:00 -
[3]
well hes been playing longer than me...
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R31D
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Posted - 2006.04.27 18:32:00 -
[4]
5x Heavy Launchers, 2x large shield extenders, 2x thermal hardeners, 1x kin hardener and I think he's probably beaten. If your allowed EW.....
Free bumpage for all |

Niques Leutre
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Posted - 2006.04.27 19:17:00 -
[5]
'Real' solo PvP (ie, not premeditated duels) usually relies on close-range combat so you can warp disrupt, webber, ect.
Unfortunately, most Caldari missile boats have about as much defence as a paper hat by default. The Thorax on the other hand has the same type of damage bonus as a Caracal, but has the advantage of armour tanking which can give it an edge in PvP.
However, if it's actually a duel and you know he won't be running away... just run your ass off and sniper him from extreme ranges. ___________________________________
The fiercer the foe, the sweeter the salvage. The fatter the wallet, the bigger the smile. |

Brem Watson
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Posted - 2006.04.27 20:00:00 -
[6]
I'd like to see a really good setup for the Caracal as far an passive shield tanking goes. When I was using my Caracal with an active setup and I didn't like it at all.
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Angus McLein
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Posted - 2006.04.27 20:10:00 -
[7]
well some people said it sucked but heres what i had for 7380 shields.
High: 3x Heavy Launcher and 2x 'Malkuth' Assault Launcher (or 4x Heavies and 1x Assault)
Med: 2x Large Shield Extender II's and 2x Med. Shield Extenders (or II's) and an Invulnerability Field.
Low: 1x PDU and 1x Damage control mod (or anything else you can fit under 1.44 pg) Leaving .44 PowerGrid and 10 CPU.
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Brem Watson
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Posted - 2006.04.27 20:35:00 -
[8]
Originally by: Angus McLein well some people said it sucked but heres what i had for 7380 shields.
High: 3x Heavy Launcher and 2x 'Malkuth' Assault Launcher (or 4x Heavies and 1x Assault)
Med: 2x Large Shield Extender II's and 2x Med. Shield Extenders (or II's) and an Invulnerability Field.
Low: 1x PDU and 1x Damage control mod (or anything else you can fit under 1.44 pg) Leaving .44 PowerGrid and 10 CPU.
Yeah, I did set up the Carac pretty much how you did which seemed to be better overall than watching my cap go to hell in about 2 minutes by shield boosting. Since I've been flying the Ferox for a while, I'm sold on passive tanking any ship I can possibly get away with doing it on.
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MuffinsRevenger
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Posted - 2006.04.27 21:31:00 -
[9]
if you are going to duel (not warp away) then:
5 heavys
5 jammers
2 bcu's
if you are lucky he shoud die, if he gets lucky and you fail to jam him a few times... well, atleast you tried
you coud also go: 5 assults/heavys depending on what fits
1mwd 4 jammers
2 nanofibers/bcu's
try to outrun him WHILE jamming and bashing him in the face
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Angus McLein
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Posted - 2006.04.27 21:44:00 -
[10]
whats funny is everyone said my setup sucked without trying it...but im over here in .1 killing anything that comes my way so they can reject it if they want but it works for me fine.
And yeah i was sold on Passive tank in about 30 minutes of fighting. Im amarr so im used to armor (passive) tanking.
and no i wont warp...he probably will but i dont care. Its not to the death, were in the same corp.
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Thanos Firebringer
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Posted - 2006.04.27 21:44:00 -
[11]
Originally by: MuffinsRevenger if you are going to duel (not warp away) then:
5 heavys
5 jammers
2 bcu's
if you are lucky he shoud die, if he gets lucky and you fail to jam him a few times... well, atleast you tried
you coud also go: 5 assults/heavys depending on what fits
1mwd 4 jammers
2 nanofibers/bcu's
try to outrun him WHILE jamming and bashing him in the face
By far the heavys w/ jammers is the only way to go w/ the caracal IMO. Also sensor damps are nice on them. ----------------------------------------- Pimpin' hoes and slammin' cadillac doors......
ZYDRINE ON MY NECK, ZY-ZYDRINE ON MY NECK..... |

Dark Shikari
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Posted - 2006.04.27 21:48:00 -
[12]
Edited by: Dark Shikari on 27/04/2006 21:48:07 No caracal should ever lose to a thorax, even starting at point blank.
The shields you have is simply too much for the thorax to get through before you shred the thing with Fury missiles. If the rax has a plate, its damage is going to be highly gimped.
5x heavy II 2x large shield extender II Other stuff (jammers, hardeners, warp scrambler, webber) RCU/PDU/BCS (whatever you need to fit + whatever you want)
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Angus McLein
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Posted - 2006.04.27 22:24:00 -
[13]
Well i did a small duel with him earlier today. I was hitting with every missile and he doesnt have that great skills and was hitting every 3rd shot for 80dmg. i was hitting for 115-145dmg per missile. So yeah, plus he was using lasers (hence the lousy and infrequent hits).
But if he had good skills and the right weapons then some rax's could easily kill caracals. I mean good shields is amazing and all but Ions rip through them insanely fast. and if hes at optimal with an AB then he'l be doing about 120 damage for a good shot. So my opinion is that a good rax can kill a caracal but a good caracal can kill a rax. but under the circumstances if he were an average pilot he could do some damage to me.
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fmercury
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Posted - 2006.04.27 23:04:00 -
[14]
Edited by: fmercury on 27/04/2006 23:05:26
Originally by: Dark Shikari Edited by: Dark Shikari on 27/04/2006 21:48:07 No caracal should ever lose to a thorax, even starting at point blank.
I disagree very strongly with this. I'll going to take my thorax setup (5x ion IIs, 800mm, damage control, 2x magstab II, RCU) and see how it compares by the numbers.
Caracal with t2 heavies, perfect skills, and 1 BCU II will do a grand total of 185 DPS. Let's say 250 with furies.
A thorax with perfect skills, t2 ions, t2 hammerheads, and 2 magstab IIs will do nearly 600 with void (well over 600 if you stick some damage implants on)
Caracal's shield with 2 large extender IIs is about 6800, so around 11 seconds to punch through it before resistances. With t2 kin and therm hardeners, its average resist for the thorax's damage will be 68.5, so around 200 DPS will get through from the thorax, thus: ~34 seconds to beat the shield taking resistances into account. In that time, assuming you had 1 BCU II and perfect skills, you could launch one volley every 7 seconds or so. So, about 5 vollies while the thorax is shooting your shield.
Armor (1055) would go down in just under 2 seconds.
Hull (1275) would take a similar amount of time.
Might buy you one extra volley.
Each missile will do 270 damage or so, thus 1350 damage per volley before resistances.
Shield is 1500 with 44% kin resists, so 1.7 vollies will get rid of that.
Armor is 3591 with 44.5% kin resists, it will take 3.98 vollies to break through it
Hull is 1800 with 50% kin reist, 2.66 vollies will take it down.
You will need 9 vollies to kill the thorax, while he takes a maximum of 40 seconds to blow you up. I have to admit, it would be close, but it looks like the thorax comes out on top :)
A jammer in the cara's remaining midslot would definatley tip the balance, but then what's to stop the thorax from warping away?

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Benglada
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Posted - 2006.04.27 23:15:00 -
[15]
Originally by: R31D 5x Heavy Launchers, 2x large shield extenders, 2x thermal hardeners, 1x kin hardener and I think he's probably beaten. If your allowed EW.....
GJ but it wont fit, thanks for playing. ---------------------------
Originally by: Wrangler Unfrtinately you dnot get to vote.. 
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magickangaroo
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Posted - 2006.04.27 23:16:00 -
[16]
normally id bet on teh rax hand down. if you are pre mediting it thou theres one thing that will really mess him up and thats a dual web setup.
mgk
(GAL11) Brigadier General yay |

Jin Entres
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Posted - 2006.04.27 23:16:00 -
[17]
Originally by: fmercury ...
Fights rarely start within 5km.
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Benglada
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Posted - 2006.04.27 23:17:00 -
[18]
Originally by: Angus McLein Well i did a small duel with him earlier today. I was hitting with every missile and he doesnt have that great skills and was hitting every 3rd shot for 80dmg. i was hitting for 115-145dmg per missile. So yeah, plus he was using lasers (hence the lousy and infrequent hits).
.
LOL, LASERS? LOL. Sorry to flame but.....LOL. Please give me name and location so i may smalktalk. ---------------------------
Originally by: Wrangler Unfrtinately you dnot get to vote.. 
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fmercury
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Posted - 2006.04.27 23:24:00 -
[19]
Originally by: Jin Entres
Originally by: fmercury ...
Fights rarely start within 5km.
I know that perfectly well. Shakiri said he'd take the caracal over the thorax at point blank, so i caluclated everything as such :)
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fmercury
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Posted - 2006.04.27 23:25:00 -
[20]
Originally by: Benglada
Originally by: R31D 5x Heavy Launchers, 2x large shield extenders, 2x thermal hardeners, 1x kin hardener and I think he's probably beaten. If your allowed EW.....
GJ but it wont fit, thanks for playing.
Fits with an RCU
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Jenny Spitfire
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Posted - 2006.04.27 23:33:00 -
[21]
Imagine bullfights. Thorax being the bull. Bull faraway, you win. Bull comes nearer, you lose.  ----------------
RecruitMe@NOINT! RAWR!11 Sig Hijack!11 - Imaran |

Angus McLein
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Posted - 2006.04.27 23:59:00 -
[22]
Yes lasers... Despite my warnings he wont listen to me and put hybrids on it....even after i showed him the bonus he said "5% doesnt mean jack" (to quote him)
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Jin Entres
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Posted - 2006.04.28 00:02:00 -
[23]
Originally by: fmercury
Originally by: Jin Entres
Originally by: fmercury ...
Fights rarely start within 5km.
I know that perfectly well. Shakiri said he'd take the caracal over the thorax at point blank, so i caluclated everything as such :)
Aye. A few inaccuracies I'll point out if you don't mind:
1. Caracal won't have that high resistances. 2 Large extenders, 1 Disruptor and 2 slots for hardening which are most likely 1 EM 1 TM (52% KIN/TM average), 1 Inv 1 EM (51% KIN/TM avg.) or 2 Inv Fields (63.776% KIN/TM avg.)
2. Thorax won't realistically put out that much damage. My Thorax does 569 DPS (including T2 drones for 100), missing 1 level from surgical, 1 level from blaster spec and with a 3% RoF and 5% damage implants (same setup ofc).
3. Of course you would be using at least a 56% DCU (46.6% KIN on shield and 47.8% on armor [Pseudoelectron Containment Field I])
With these fittings, skills and under unharrassed conditions the Thorax has better chances of winning. With the above resistances it would take the Caracal about 54 seconds to kill the Thorax with furies (assuming your 250 DPS estimate is accurate), which gives the Thorax over 15 seconds to get into optimal range.
We are of course assuming average hits. The Thorax could miss or wreck aswell, which could change the outcome of the battle.
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Dark Shikari
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Posted - 2006.04.28 00:18:00 -
[24]
Edited by: Dark Shikari on 28/04/2006 00:23:11
Originally by: Jin Entres
Originally by: fmercury
Originally by: Jin Entres
Originally by: fmercury ...
Fights rarely start within 5km.
I know that perfectly well. Shakiri said he'd take the caracal over the thorax at point blank, so i caluclated everything as such :)
Aye. A few inaccuracies I'll point out if you don't mind:
1. Caracal won't have that high resistances. 2 Large extenders, 1 Disruptor and 2 slots for hardening which are most likely 1 EM 1 TM (52% KIN/TM average), 1 Inv 1 EM (51% KIN/TM avg.) or 2 Inv Fields (63.776% KIN/TM avg.)
2. Thorax won't realistically put out that much damage. My Thorax does 569 DPS (including T2 drones for 100), missing 1 level from surgical, 1 level from blaster spec and with a 3% RoF and 5% damage implants (same setup ofc).
3. Of course you would be using at least a 56% DCU (46.6% KIN on shield and 47.8% on armor [Pseudoelectron Containment Field I])
With these fittings, skills and under unharrassed conditions the Thorax has better chances of winning. With the above resistances it would take the Caracal about 54 seconds to kill the Thorax with furies (assuming your 250 DPS estimate is accurate), which gives the Thorax over 15 seconds to get into optimal range.
We are of course assuming average hits. The Thorax could miss or wreck aswell, which could change the outcome of the battle.
I've fought a number of thoraxes, every single one starting within 10km.
I have yet to get close to losing.
Versus a platerax with hardeners and Heavy Electron IIs, I managed to almost fully passive tank him.
Versus a gankrax with void, I four-hitted him. I ended up at about 45% shields--pretty damn good for the rax, considering he only lived for 24 seconds.
Versus a half-gank-half-tank rax with ions, I got to about 20% shields before he popped.
I never even fit more than a single EM hardener each of these times. I also had a scrambler on each of these times also.
I also tried fighting a Deimos (friend's, obviously, I didn't fight to the death as I knew I would lose). I got him to half armor before he reached the end of my shields.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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fmercury
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Posted - 2006.04.28 01:41:00 -
[25]
Originally by: Dark Shikari ...
So what? That proves nothing. I've killed caracals in rifters, so i suppose that means rifters are better than caracals? 
The numbers pretty clearly show ion thorax with damage control wins against dual large extender caracal under ideal conditions, which is the exact opposite of what you said.
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Angus McLein
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Posted - 2006.04.28 01:51:00 -
[26]
well everything wins in 'ideal' conditions. Just because someone killed a titan with a velator becuase its structure was .1% doesnt meen its better.
So i think the point is it depends on the 'conditions'. Long range and no mwd- caracal wins. close range- most likely rax.
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fmercury
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Posted - 2006.04.28 01:52:00 -
[27]
Originally by: Angus McLein well everything wins in 'ideal' conditions. Just because someone killed a titan with a velator becuase its structure was .1% doesnt meen its better.
Not according to Shakiri, which is what i was arguing in the first place 
Read > Comprehend > Post
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Angus McLein
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Posted - 2006.04.28 02:08:00 -
[28]
i wasnt saying i was against you or againt shack...(o'neil?) just saying ideal conditions are impossible.
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Wolverine PL
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Posted - 2006.04.28 05:32:00 -
[29]
I dont get ppl fitting all large extenders and no scram. Just fit Ab, 2 jams, scram, large extender, pdu t2 and dmg mod. :P
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Samirol
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Posted - 2006.04.28 07:08:00 -
[30]
I have been fitting
5x 150mm rails (because of range problems) 10mn AB II, 20km scram, cap injector MAR II, 3 Hardeners, 1600 plate
I usually can tank a caracal's missiles easily. My closest fight was against an ecm caracal. I haven't faced a caracal with t2 launchers, so i can't debate whether DS has a point or not.
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Wrench Head
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Posted - 2006.04.28 07:48:00 -
[31]
Try this one... 3X Heavies, 2X NOS, 1x 10MN AB, 1X WEB, 3X ECM jammers on your Caracal...
Wait for him to get with 5K of you and then JAM, WEB AND FRY HIS ASSETS
Make sure your on TS while you fight. Nothing like hearing yelling and screaming when he pops.
Fraps it and post for all to enjoy "If it aint broke, I cant fix it" |

Gericault m0id
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Posted - 2006.04.28 09:04:00 -
[32]
Originally by: Dark Shikari Edited by: Dark Shikari on 27/04/2006 21:48:07 No caracal should ever lose to a thorax, even starting at point blank.
The shields you have is simply too much for the thorax to get through before you shred the thing with Fury missiles. If the rax has a plate, its damage is going to be highly gimped.
5x heavy II 2x large shield extender II Other stuff (jammers, hardeners, warp scrambler, webber) RCU/PDU/BCS (whatever you need to fit + whatever you want)
If this is the I-Win setup I wonder why more Caracal pilots don't use it. I have yet to lose a Thorax to a Caracal. Haven't done any calculations but with 5 T2 meds and 4 neutron blasters with Void S you can do some serious damage and Caracals tend to run (maybe fitting a WCS gimps their setup?) + never been jammed by a Caracal.
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Hydrian Alante
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Posted - 2006.04.28 09:49:00 -
[33]
If the Thorax comes close, you¦re dead. If not, the Thorax will warp away.
On both szenarios you lose.
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Dark Shikari
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Posted - 2006.04.28 09:54:00 -
[34]
Edited by: Dark Shikari on 28/04/2006 09:55:07
Originally by: Gericault m0id
Originally by: Dark Shikari Edited by: Dark Shikari on 27/04/2006 21:48:07 No caracal should ever lose to a thorax, even starting at point blank.
The shields you have is simply too much for the thorax to get through before you shred the thing with Fury missiles. If the rax has a plate, its damage is going to be highly gimped.
5x heavy II 2x large shield extender II Other stuff (jammers, hardeners, warp scrambler, webber) RCU/PDU/BCS (whatever you need to fit + whatever you want)
If this is the I-Win setup I wonder why more Caracal pilots don't use it. I have yet to lose a Thorax to a Caracal. Haven't done any calculations but with 5 T2 meds and 4 neutron blasters with Void S you can do some serious damage and Caracals tend to run (maybe fitting a WCS gimps their setup?) + never been jammed by a Caracal.
People do tend to be complete cowards and put WCS on a caracal. It does gimp the setup--two WCS means you can't fit an RCU, which means your tank sucks or your damage sucks. Even one WCS means no damage mod, as you need the last slot for the RCU!
People need to stop fitting WCS on ships worth 5-10 times less than a HAC.
You'd be surprised. Its mainly due to the fact that the bonuses just add up. +25% from kinetic damage bonus, +20% from fury missile damage bonus... and so on. Volley base damage is about 1500 on my Caracal with a T1 damage mod.
Originally by: Hydrian Alante If the Thorax comes close, you¦re dead. If not, the Thorax will warp away.
On both szenarios you lose.
If the thorax comes close, the Caracal wins. If it stays far away, its a ***** 
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Waragha
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Posted - 2006.04.28 10:08:00 -
[35]
Originally by: Dark Shikari
I myself have been somewhat surprised at how well my Caracal has fared against Thoraxes. I would not doubt that there is a setup that can win, but it probably wouldn't be a PvP setup--no scrambler, etc.
There is a viable setup that will take it :) But of course if you get him jammed the whole fight you'd win. Then again he could be packing jammer drones and would get you jammed the whole fight.
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Dark Shikari
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Posted - 2006.04.28 10:42:00 -
[36]
Originally by: Waragha
Originally by: Dark Shikari
I myself have been somewhat surprised at how well my Caracal has fared against Thoraxes. I would not doubt that there is a setup that can win, but it probably wouldn't be a PvP setup--no scrambler, etc.
There is a viable setup that will take it :) But of course if you get him jammed the whole fight you'd win. Then again he could be packing jammer drones and would get you jammed the whole fight.
I don't use jammers in 1v1s, generally. Its not usually allowed and/or fair.
In combat, I haven't used them much lately either as I don't have enough CPU to fit them 
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Angus McLein
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Posted - 2006.04.28 12:01:00 -
[37]
At the moment I dont plan on using jammers because in the duel were having in a few days will be somple. Hes got 5x heavy pulse lasers, a webber, 10mn AB, a jammer and some armor plates in lows.
Using the pulses hes going to get jack damage. his drone skills are T1 so the goes an extra 100dps.... and his tank will be broken by the time he reaches about 10km to me. (were starting at 30km lol...his mistake)
anywaus i tested a few missiles on him (he didnt now i was going to use the test on him later) and figured out which heavy missile did most damage to him so i average about 149-172dmg (for some reason it wont go below or above) so thats about 160x5= 750dmg a volley and in a good volley its 175x5 =875 per volley....
all these factors combines plus my 2 small drones = me winning
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nicmo
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Posted - 2006.04.28 13:49:00 -
[38]
Same for all caldari ships really...you need to be out of webbing / NOSing range or you will always lose against a properly fitted RAX / Rupture / etc.
I'd recommend to setup for 18k range optimal, so fit a 20k scammer to stop em warping, EW, Shield extender and MWD or AB. In a realistic ganking / pvp setup you probably need a sensor booster too.
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fmercury
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Posted - 2006.04.28 13:54:00 -
[39]
Originally by: Waragha
Originally by: Dark Shikari
I myself have been somewhat surprised at how well my Caracal has fared against Thoraxes. I would not doubt that there is a setup that can win, but it probably wouldn't be a PvP setup--no scrambler, etc.
There is a viable setup that will take it :)
And I posted it :)
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Angus McLein
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Posted - 2006.04.28 13:58:00 -
[40]
Im going to be at about 20 the whole time i think. I have a 'yrpbet' (forget what its called) cruiser ab so im going to use that, 2 large T2 extenders and some other junk to finish him.
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Dark Shikari
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Posted - 2006.04.28 13:59:00 -
[41]
Edited by: Dark Shikari on 28/04/2006 13:59:45
Originally by: fmercury
Originally by: Waragha
Originally by: Dark Shikari
I myself have been somewhat surprised at how well my Caracal has fared against Thoraxes. I would not doubt that there is a setup that can win, but it probably wouldn't be a PvP setup--no scrambler, etc.
There is a viable setup that will take it :)
And I posted it :)
I have fought a similar setup. It lost.
In real combat, the ideal numbers don't play out, in my experience.
I highly doubt your 11 seconds to break my shield, as the Deimos I fought took a good 30+ seconds to break my shield, and it was using two damage mods and void, and he had top skills for it. You're not taking into account tracking or resists (or passive recharge) in your numbers.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Angus McLein
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Posted - 2006.04.28 14:09:00 -
[42]
My tank wasnt broken by a pvp fight against megathron for 20 seconds...(until he started using torps :P ) but i highly doubt thoraxes will be using torps.
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Kye Kenshin
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Posted - 2006.04.28 14:16:00 -
[43]
Somehow it just doesnt seem right that a cruiser can fit a full rack of t2 weapons plus 2 BS sized t2 shield extenders and end up with more shield hp then most tier 2 BS.
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Dark Shikari
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Posted - 2006.04.28 14:18:00 -
[44]
Edited by: Dark Shikari on 28/04/2006 14:18:42
Originally by: Kye Kenshin Somehow it just doesnt seem right that a cruiser can fit a full rack of t2 weapons plus 2 BS sized t2 shield extenders and end up with more shield hp then most tier 2 BS.
It does seem right... because your low slots are full of fitting mods.
If you assume a disruptor/webber, you only have one midslot free and one lowslot, and thats if you use an RCU2.
That means you can fit a BCS + hardener or power diag + jammer. And thats about it.
You can do exactly the same as I have described on a Moa or any other cruiser. It just means you'll have to gimp your setup with 1 or more RCU2s.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Cuebick
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Posted - 2006.04.28 14:23:00 -
[45]
Its good to only have one Dark Shikari ingame.. otherwize we would have a lot of trouble with those nasty Caracals! 
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fmercury
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Posted - 2006.04.28 14:35:00 -
[46]
Edited by: fmercury on 28/04/2006 14:40:35 Edited by: fmercury on 28/04/2006 14:36:07
Originally by: Dark Shikari Edited by: Dark Shikari on 28/04/2006 13:59:45
Originally by: fmercury
Originally by: Waragha
Originally by: Dark Shikari
I myself have been somewhat surprised at how well my Caracal has fared against Thoraxes. I would not doubt that there is a setup that can win, but it probably wouldn't be a PvP setup--no scrambler, etc.
There is a viable setup that will take it :)
And I posted it :)
I have fought a similar setup. It lost.
In real combat, the ideal numbers don't play out, in my experience.
I highly doubt your 11 seconds to break my shield, as the Deimos I fought took a good 30+ seconds to break my shield, and it was using two damage mods and void, and he had top skills for it. You're not taking into account tracking or resists (or passive recharge) in your numbers.
The similar setup probably lost beacuse he didn't have a damage control, or didn't have good skills, or any number of reasons.
also, 11 seconds before resists, 34 seconds after. By the sounds of it, i was right :)
i doubt tracking would be an issue since the thorax could just web you and sit still.
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Angus McLein
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Posted - 2006.04.28 14:41:00 -
[47]
Well then you could jam the rax..too many variables
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