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Thread Statistics | Show CCP posts - 24 post(s) |

Gulmuk
The Scope Gallente Federation
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Posted - 2014.07.12 16:03:00 -
[1] - Quote
CCP Logibro wrote:Dis gone be good. Seriously though industrialists everywhere rejoice.
You mean industrialists everywhere BUT HIGHSEC rejoice, because you are screwing us over!!! Why must I still take a loss on mins if I train everything to max? Why can't I get a perfect refine if I have input the time and resources to train my character for this task?
Ya know I just came back to this game after a 2 year hiatus.. I have been keeping up with the game and keeping accounts active to train, but after this, it's plain to see that nullsec mega alliances have taken over this game, and are destined to say F**K YOU to anyone in highsec.
I say fix the POS refineries, but DONT touch the station refineries. This is stupid doing an overhaul of the entire system. I have done the math and not only can I not get to 100% refine, but you also have not improved the quaintities from the new batch sizes to keep that equal. We are losing roughly 10% of the minerals in that change alone. Then you are going to go and screw us again by basically telling all high sec miners that you can't make the same isk you did before without MAJOR investments in resources??
This is bullshit CCP and you know it!!! |

Gulmuk
The Scope Gallente Federation
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Posted - 2014.07.12 16:20:00 -
[2] - Quote
CYCLOPS12 wrote:Darth Felin wrote:IMHO you should reimburse Refining and Refining Efficiency skills in that case as I trained them to reprocess my loot but know they are useless for it and it is seems they still will be needed for training of Scrapmetal Processing that make situation much worse. AGREED! I trained refining and refining efficiency to level 5 many years ago never dreaming that CCP would screw-up (nerf) these skills. I play in high sec and refine low value modules for the minerals. I am both a mission runner and part time industry guy using the minerals from loot to build T1 stuff. This patch is just awful for both professions. I had a 99.5% module refine rate (no scrap-metal processing). Really, why nerf a working system that has been in place for countless years? This awful change won't push me to null space, it's more boring there than people realize. If you want to keep me playing (paying for) EVE, I must receive compensated for the time lost/wasted training refining/reprocessing skills that are being stripped of their value.
On this matter, I am against the change of calling the act of REFINING to reprocessing. REPROCESSING is what you do with modules when turning them into something else like minerals. Refining is when you separate different types of mins to create a more pure product.
PLEASE DON'T BE STUPID CCP... GET A DICTIONARY... |

Gulmuk
The Scope Gallente Federation
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Posted - 2014.07.12 16:44:00 -
[3] - Quote
mynnna wrote:Aluka 7th wrote:mynnna wrote:That was a lot of words to admit that you're missing the fact that the whole point of the changes is to throw the "old design" (whether or not your details about it are actually correct) out the window. He didn't miss that fact, he just explained why one element of the old design should be also in new design in same effect but maybe different implementation. Tl;dr He showed that you need low skills in high sec because ore is sh* there and considering that mostly new players are/were there, there was no point in making their life miserable. Original design allowed for new guy with low skills to scrape that puny profit to fullest aka 100%. New patch will remove that and will take cut from that pocket change. New guys can now take that full 100% by selling the ore directly, which will be in high demand as it'll be what people in nullsec will compress to do their own production. And, once that new player skills up, the gap between what a max mackinaw with orca boosts makes mining veldspar and what a maxed mackinaw with rorqual boosts makes mining in nullsec (where the highest value ore is actually LOWSEC ORE) is barely 50%.
WTF is the CSM doing to EVE??? I didn't vote for this session and I am DAMN glad I didn't. You all are creating a S**t Sandwich with this release. IT's a total F**king joke!!! |

Gulmuk
The Scope Gallente Federation
0
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Posted - 2014.07.12 17:10:00 -
[4] - Quote
Vaju Enki wrote:Cry more themepark carebear.
I am just going to assume you are the ALT of a CSM or Goon member.
Apparently CCP doesn't care about those of us that don't care to be in a 0.0 corp/alliance because they keep making things harder to survive in highsec.. IT's not that I can't survive in 0.0, I just don't care to be part of that dynamic anymore. I survived in 0.0 for 3 years and could do it again in a heartbeat, but I don't care for the attitude of most people down there. |

Gulmuk
The Scope Gallente Federation
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Posted - 2014.07.13 05:41:00 -
[5] - Quote
Darkblad wrote:Your temper is doing you no good. And being no alt of a nullsec block/whatever member I join in to tell you:
come to realize that highsec is not to be intended to be a source of great wealth and prosperity for those who don't want to face no real risks.
Apparently you don't realize there is risk EVERYWHERE in EVE. The miners face risk of ganking everyday. Granted the risk is low if proper precautions are taken, but it's there. Freighters get ganked everyday as well. So a miner might spend 2-3 days mining enough ore to fill a freighter only to have a group of guys looking for a bit of fun come along and pop it for sh*ts.
No there is real risk in high sec. Besides, who said I was trying to get rich? I just want to survive and not take a loss every day. Whether or not you are part of a corp, mining works in regards to risk/reward ratio. That's the way it should be. The lower the risk the lower the reward. No need to reduce it any further.
I guess you don't have to worry about any new miners starting out in EVE. They won't last past a couple weeks. |
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