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Thread Statistics | Show CCP posts - 5 post(s) |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
630
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Posted - 2014.03.28 17:02:00 -
[1] - Quote
I'd agree with jack - sigs should always be probable by any party when useable by one or more - auto popping up on scanner doesn't really bother me either way but it would be more in the theme of w-space if they were delayed there.
If the k162 side didn't spawn until someone actually jumped it would be a bit of an improvement there and give people less time to safe up.
Alternatively in C5/6 space make it so the next incoming wormhole spawns on grid with the most recently escalated site (or random selection if theres more than one recently escalated) would make things a bit interesting hehe. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
631
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Posted - 2014.03.28 21:43:00 -
[2] - Quote
Bussan wrote:Yeah, let's make it more dangerous with some illogical new ideas, so people will just leave wh completely. First the so called carebears, because they won't be able to do anything... then pvp/pve ones, that cannot get enough isks to replace lost pvp ships... then pvp-only ones, because they will be the only ones roaming around, and 90% of them never look for a real fight (pvp vs pvp) and just wanna get kill mails... but with desert wormholes they won't have any target.
Its something that sometimes people don't seem to be able to see in this game and I think this idea is somewhat down that road - you can't force people to be your targets, change the game rules to bully them and they will just quit or find something else to do. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
631
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Posted - 2014.03.28 21:44:00 -
[3] - Quote
AssassinationsdoneWrong wrote:Rroff wrote: Alternatively in C5/6 space make it so the next incoming wormhole spawns on grid with the most recently escalated site (or random selection if theres more than one recently escalated) would make things a bit interesting hehe.
I remember the old drug and alcohol free Rroff - He didn't make much sense either but he was a lot easier to cuddle. Le sigh.
It wasn't really a serious suggestion. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
632
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Posted - 2014.03.29 11:22:00 -
[4] - Quote
Jack Miton wrote:Rroff wrote:Alternatively in C5/6 space make it so the next incoming wormhole spawns on grid with the most recently escalated site (or random selection if theres more than one recently escalated) would make things a bit interesting hehe. yeah, im sure that's exactly what people want, to scan a new WH, jump through and be in the middle of 20 sleeper BSs and a half dozen hostile dreads.... ffs, use your brain.
Guess the way I was meaning it didn't convey very well over the internet - wasn't exactly a serious suggestion more of a flippant if we are going to make changes lets stir it up proper. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
633
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Posted - 2014.03.30 13:50:00 -
[5] - Quote
[quote=Phoenix Jones
You really should not be able to crit a static (or collapse it) and make your wormhole completely isolated from all space by not opening the new static (it's not hole control, its total isolation, your own pretty pve dungeon).
You half mass a static, spawn a new wormhole, Wormhole hits the reaches natural lifespan message, spawn a new wormhole. If either has been reached and a new wormhole has already spawned, do not spawn a new static.
In all cases, at some point, you'll have 2 wormholes
There should not be way for a single person to totally lock down a wormhole (and rage rolling a new one ain't the answer either)
Is this less secure. You betcha. You'll have to carebear in your dead end system just like everybody else does, with a scout on the gate and a order to starburst if a unknown neutral or alt shows up.
[/quote]
Even with control of your static you still have incoming wormholes and login traps, etc. to worry about. While my earlier idea in itself wasn't meant seriously there is potential for linking risk and reward with higher end content in all classes via some sort of change to incoming wormholes and/or some correlation between that and the actions of players within a system. Messing with statics imo isn't the answer. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
639
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Posted - 2014.04.09 18:02:00 -
[6] - Quote
MadbaM wrote:Fox Troy wrote:CCP are you serious? There is enough dangers in WH. The idea to make delay at detecting k162 it's discrimination of WH-players, you don't let them any chance to save themself. You think that there is not enough pvp in WH? You are wrong. I can't say from all, but i say from me and my corp - we will quit from WH. And as 5-year WH-player i say that i don't want to play a game where i can't do that i want.
If CCP think that it's to easy to play if we see k162 when it appears then let back mechanics of probe-detecting.
CCP IDEA - DISAPPROVED.
Excuse me by my english. The last ship you lost in W-space was 4 months ago, yea WH to scary to much PVP. In fact and you say you have lived in WH's 5 years. you have lost 21 ships Most of those losses are PVE drakes non worth over 100mill, the most expensive loss you have in 5 years is a 600mill orca, i estimate you have lost no more than 1.3bill in PVP losses. Care to let us know how much isk you have made during the same period. I can make in ISK SOLO 1.3bill in 2 days, and your looses stretch over 5 years. WH very scary and so in favor of PVP CCP please fix we loosing to much isk!!
Mind some people are just cautious and/or PVP more on alts than their original mains (not that I've been that active over the last year or so but for instance 90% of my recent PVP is on another character).
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