
Jackson Dom
Artorius Fleet
0
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Posted - 2014.03.25 12:46:00 -
[1] - Quote
Star Trek Enterprise is about 600 metres long. It's actually slightly larger than the standard battlecruisers in EVE Online. But I don't think there is a starship longer than one km in Star Trek. In EVE Online most battleships are bigger than that. Of course it would be another topic if the capital ships, especially when super capitals from EVE Online get involved. However, the size isn't very important in space. No one can actually know how many damage they can take. This is because both the ships from Star Trek and EVE Online are shielded. But there is no data supports which shield is stronger. As we all known, ships in Star Trek are quite weak when they lost their shields. Caldari ships from EVE Online also have this kind of problems. Ships from other factions in EVE Online most relied on armour. With the Damage control module any ships from EVE Online can take a lot of more damage. Star Trek doesn't have any solutions for that. As a matter of fact, the max number of high slots is eight. That means all ships from EVE Online can only fit less than eight turrets. Except cruise missile launchers, all turrets on your ship should be doubled the number you fitted, in order to fire at any direction. So in real combat, it is possible to fire more than eight turrets at the same time. Star Trek is not a game, so there is no limit how many weapons they can fit on to a ship, they can fit as more turrets as possible. In deed, just like the size of the ship, number of turrets does't really matter in space combat. What does matters is the actual damage out-put. Also, ships in Star Trek can get into warp faster than EVE Online(especially for larger ships). Star Trek ships can even engage in warp! Star Trek ships can maneuver better than EVE Online. There are so many advantages for Star Trek. It may seems like Star Trek ships are better than EVE Online. But when Star Trek fleet and EVE Online fleet really get in to a fight, The satuation should be:
Star fleet ships engage EVE Online ships.(from the view of a Star fleet ship) * Shields up! Red alert! 1. Something wrong with the radar, we cannot lock any target(ECM Jamming) 2. Thanks god, target locked. Open fire! Why can't we hit anything?(Tracking Disruption) 3. The targeting range has been reduced somehow(Sensor Dampening) 4. Taking heavy fire. Take us out of here. Sir, we can't warp.(Warp Disruption) 5. Set full speed! Engine lost 60% of power!(Stasis Webifier) 6. Fire phasers, full power! Not enough power. Cannot fire.(Energy Neutralizers)
Overall, please watch out the variety of EVE Online Ewars!!! |