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Awox
I Fought Piranhas Privateer Alliance
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Posted - 2006.11.12 01:13:00 -
[31]
Originally by: Donmadefy Something I don't follow ... why would you fit a warp scrambler if you've got a bubblemaker? Isn't that a bit "belt and braces"? If they're going to get outside your sphere you may as well fit another gun in the highs rather than a launcher.
Interdiction Spheres do not work like Warp Scramblers or Warp Disruptors, if someone has entered warp before you drop the bubble you will miss them!
Also, interceptors can easily MWD out of bubble range.. warp disruptor can mean you get off that extra volley required to kill it as it breaks clear of the bubble.
Without active scrambler: 1. enter local, locate raven 2. raven sees you in local, starts warping 3. warp in on raven, drop bubble 4. raven gets away
With active scrambler: 1. enter local, locate raven 2. raven sees you in local, starts warping 3. warp in on raven, drop bubble & disrupt 4. raven is sitting duck and you can warp out while giving gangmates location of raven -- *snip* Discussing moderation/ linking to flamebait is a no-no. Read the forum rules before reposting. If you have any questions, email us at [email protected] Tirg |

Alowishus
Shadow Company Lotka Volterra
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Posted - 2006.12.20 17:13:00 -
[32]
Behind enemy lines:
7x 200mm 2 1x Bubbler
1x Catalyzed MWD 1x X5 Web 1x Faint Epsilon Scram 1x Medium Shield Extender 2
1x Damage Control 1x Inertial Stabilizer
Please critique. This setup would generally be a solo setup used to harass miners, travelers and haulers behind enemy lines.
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Sorcia
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Posted - 2007.01.31 03:11:00 -
[33]
Non bubble set up..
I have tried this set up many times and it seems to work fairly well so I thought it warranted being posted for others to check out.
High
6 t2 200 AC's. 1 E5 Vampire Nossie 1 improved cloaking device II
Mids
1 1mn t2 Afterburner 1 long range faction webber, Domination preferred, Dark Blood and Shadow Serp work well aslo. 1 t2 medium shield extender 1 hypnos multispectral ECM
Lows
2 t2 gyrostabilizers
Hope this is some help to someone.
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Adril Alatar
Minmatar Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.02.05 19:18:00 -
[34]
Originally by: Sorcia Non bubble set up..
Why a Interdictor if non bubble?
My Fitting:
1x bubble launcher 7 x 125mm AC II
1 x MWD II 1 x x5 webber 2 x medium supplemental shield extender
2 x gyro II
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Isonkon Serikain
Gallente Band of Builders Inc. Firmus Ixion
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Posted - 2007.02.05 23:37:00 -
[35]
Originally by: Alowishus Behind enemy lines:
7x 200mm 2 1x Bubbler
1x Catalyzed MWD 1x X5 Web 1x Faint Epsilon Scram 1x Medium Shield Extender 2
1x Damage Control 1x Inertial Stabilizer
Please critique. This setup would generally be a solo setup used to harass miners, travelers and haulers behind enemy lines.
For your purposes, fit a gyro instead of damage control... much more dps, a bit less tank. But you want to be in and out quickly, so damage is better... Pity the fool |

Angelus X
Reikoku Band of Brothers
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Posted - 2007.02.06 02:51:00 -
[36]
Edited by: Angelus X on 06/02/2007 02:48:32 Gistii/T2 MWD. Nanofibres/Inertia Stabs. Medium Shield Extenders. Bubble Launcher. + Optional 20-28k Warp Disruptor.
The rest is not important unless your solo or in a very small gang.  -----
[RKK] Foxor : targets are lewt, just not yet in can form
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Shacksman
Gallente Eye of God X-PACT
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Posted - 2007.02.06 03:11:00 -
[37]
but but but .... the most important part is look at how high the sabres are selling for 25+ mil a pop . eris/flaycatcher ftw!!! 10-13 mil a pop
Eye oF GoD |

Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.02.06 05:33:00 -
[38]
7x 280's 3x Sensor Boosteers 2x Gyro's
190 DPS with T2 and quake, 6km Optimal, 11km Falloff.
God of the frigates at gatecamps. ---------------------------------------- Friends Forever
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ZelRox
Reikoku Band of Brothers
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Posted - 2007.02.06 08:18:00 -
[39]
Originally by: Angelus X Edited by: Angelus X on 06/02/2007 02:48:32 Gistii/T2 MWD. Nanofibres/Inertia Stabs. Medium Shield Extenders. Bubble Launcher. + Optional 20-28k Warp Disruptor.
The rest is not important unless your solo or in a very small gang. 
Same here. ----------------------
BiH 4tw |

Kal'Kalagan
Aggressive Tendencies Curse Alliance
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Posted - 2007.02.09 09:37:00 -
[40]
Edited by: Kal''Kalagan on 09/02/2007 09:34:36 Edited by: Kal''Kalagan on 09/02/2007 09:33:45 Thoughts on solo'ing in a Sabre.
With an AC setup you should be able to kill any inty that you can keep webbed. What about AF's ?
Wolfs and Jags should go down easy enough I imagine, Jags may have a Med Shield Extender II, but them Sabres can fit those too and with at least twice as much damage from 7 x 200mm II = dead Jag/Wolf, is this correct?
What about the Amarr AF's, with only a 10% EM resist is there any point trying to solo a Vengance or Retribution?
Enyos I have heard can be killed by keeping them at range, but Iskurs I would imagine you would have to avoid due to the drones.
Hawks are missile boats so again I should imagine you would need to avoid these, but what about Harpy's. Like the Enyo you could keep it at max AC range, but the harpy gets a range bonus so would a blaster Harpy be able to hit you at 9/10km?
Would love to here some ideas on solo'ing in a Sabre please. Your sig is too big, maximum allowed size is 24000 bytes (400x120 pixels). - Devil ([email protected])
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Andreya
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Posted - 2007.02.12 07:14:00 -
[41]
to respond to the dude above, if you fit autocannons, its impossible for another ship your size or smaller to beat a sabre, theres no if's and's or but's. i fly only a sabre, and pvp on my own constantly, no assault frig can hold up to a autocannon sabre. (arty sabre works just as well against AF's , just a different tactics thats all)
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gazarsgo
Einherjar Rising
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Posted - 2007.02.12 22:58:00 -
[42]
Edited by: gazarsgo on 12/02/2007 22:54:51 edit: oops censor the problem i've had with flying a sabre is that i get overconfident. if you fight too close you will die. i've lost sabres to a retribution and to a ishkur because I engaged too close instead of keeping my distance. Retribution actually will melt your face off very quickly if you fight too close -- especially if you mistake it for a crusader 
since you can fight effectively at 10-13km, always do so.
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Fruchten
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.02.13 00:54:00 -
[43]
High: 7x 150mm II with Barrage, Bubble Med: 1mn MWD II, Fleeting Disruptor, Tracking Disruptor II, Medium Shield Extender II Low: 2x I-Stabs.
Wish I had a web sometimes, but staying alive is more important to me. I've managed to not die yet with this setup and have over 60 kills in last month and a half only playing few days a week.
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FraXy
Gekidoku Koroshiya Buntai
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Posted - 2007.02.13 18:32:00 -
[44]
7x 125mm Gatling Autocannon II Sphere Launcher
Catalyzed Mwd Fleeting Webber 2x Medium F-S9 Extenders
2x Gyro II`s
Fits with AWU 1-2 and guns or extenders can be upgraded with higher skills, but this is the starter fitting.
250+ DPS Barrage/EMP with good skills and 330+ DPS Hail.
Please don`t Primary me..
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Victor Mason
Minmatar Bleak Cabal Coalition of Carebear Killers
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Posted - 2007.02.15 23:26:00 -
[45]
7x 125mm Gatling Autocannon II Sphere Launcher
Catalyzed Mwd Fleeting War Disruptor 1x Medium Extenders II Cap Recharger II
2x Nano's (Will play with these more but i like the speed)
Fast at about 3.3km before gang skills
Have had a lot of kills in it :D
Vic
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steveid
Viziam
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Posted - 2007.02.26 00:37:00 -
[46]
Originally by: Fruchten High: 7x 150mm II with Barrage, Bubble Med: 1mn MWD II, Fleeting Disruptor, Tracking Disruptor II, Medium Shield Extender II Low: 2x I-Stabs.
Wish I had a web sometimes, but staying alive is more important to me. I've managed to not die yet with this setup and have over 60 kills in last month and a half only playing few days a week.
I'm looking for a solo setup i can wander round 0.0 killing peeps in and this looked kinda good. i'm suprised its so successful tho as i imagine if anyone has a web your buggered.
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Nian Banks
Minmatar Sebiestor tribe
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Posted - 2007.02.26 04:16:00 -
[47]
I love Artillery Sabres however sadly the 280mm takes up just so much grid, you can fit a decent sabre that has a 51km (optimal+falloff) firing range, its not so bad but I must say that they should never have removed the extra 50% optimal (-25% rof) bonus that the destroyers have, it defies logic that a t2 destroyer has worse bonuses and less hitpoints than its t1 variant. Anyway here is what I deem a decent setup, ofcourse it has no real tank apart from a shield extender. Oh and you need the pg rigs to fit this setup.
For the rocket, fit defenders when at range and then swap to whatever damage type you wish when in close, one hopes that you only need to do a little more damage to finish the job when they are ontop of you.
In regards to tank, you can fit in place of the Small Shield Extender II a Small Clarity Ward Booster I or if you don't want any tank at all you could fit a Fleeting Propulsion Inhibitor I or a Target Painter II. I have heard that the Target Painters are a good match for small snipers so perhaps that could be a fun choice.
High ---- Interdiction Sphere Launcher I [Warp Disrupt Probe] 5x 280mm Howitzer Artillery II [Tremor S] 2x Rocket Launcher II [Defender I]
Medium ------ 1MN Afterburner II Tracking Computer II Sensor Booster II Small Shield Extender II [Or Small Clarity Ward Booster I, Fleeting Propulsion Inhibitor I, Target Painter II]
Low --- Tracking Enhancer II Nanofiber Internal Structure II
Rig --- 2x Ancillary Current Router I
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Dag'olar
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Posted - 2007.03.15 04:59:00 -
[48]
Few things guys and gals.
Nano's vs. istabs. You'll get a higher mwd speed fitting two istabs, you'll hvae a higher base speed with nano's. If you get good istabs, you'll have the same -15% inertia bonus, so you'll warp just as fast.
Ac's... i've got 6 X 150mm II's.... no idea what i'm doing, but the problem is that i can't hit anything beyond about 5-7.5km. How do you stay in that 10-13km range and still hit things with AC's on?
Arty's... seem useless, since to equip them you need MAPC, which means no nano's/istabs, meaning slower warp, meaning death. I was number crunching, and near as i can figure, if you have 6 X 250mm II's, you can't fit a mwd. you might be able to if you as mentioned fit the MAPC, but for reasons mentioned this seems a bad idea. Anyone know if it could be worth fitting some powergrid rigs to take the place of MAPC? you should be able to get anohter 14grid or so, maybe more...
What have people found to be an effective range, and with what weaponry? my problem isn't fitting. It's tactics. I'm usualy an artillery guy... which dosn't seem to work on a Sabre. Having never piloted inty's, this is my call for help ;)
I'm piloting the following:
6 X 150mm II 1 X prototype Cloak I 1 X bubble launcher
1 X 1mn mwd II 1 X best named web 1 X med shield extender (presently named, II shortly) 1 X small shield extender (soon to be replaced by a warp scrambler)
2 X best named istabs.
Thoughts?
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RPxLeakyMeatCurtains
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Posted - 2007.03.15 05:45:00 -
[49]
Listen To Andreya. This is one of the most skilled dictor pilots I have ever seen. Please give some insight as to your setup?
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Ricardo ilMagnifico
Minmatar Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2007.03.22 13:17:00 -
[50]
I'm 20 and 0 with my current version of this fine ship (although it's taken me a while it figure it out). Anything smaller dies and anything larger you run from 
So far no one has mentioned the falloff bonus. You fly this outside web range with barrage and auto's. Tracking is so good that orbitting at 3,500 m/s doesn't seem to hurt damage that much...
Setup's as above. Join NKB - Member Corp of Ushra'Khan |

Tregaron
Minmatar Death Monkey's With Knives Freelancer Alliance
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Posted - 2007.03.27 13:51:00 -
[51]
my sabre looks like this:
high: 6x 200mm autos t2 1x cloaky 1x bubble launcher
med: 1x gisti a type mwd 1x warp dis t2 2x fleet webs
low: 2x overdrives
i just make a spot 335km off a negs outpost sit there and watch inti's aproch me and engage while i dual web them and give them a taste of 6x t2 auto's =)
Sabre= best inti killer Flycatcher= nicest looking Eris= boring Heritic= nice to fly
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Tregaron
Minmatar Death Monkey's With Knives Freelancer Alliance
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Posted - 2007.03.27 13:52:00 -
[52]
Originally by: Tregaron my sabre looks like this:
high: 6x 200mm autos t2 1x cloaky 1x bubble launcher
med: 1x gisti a type mwd 1x warp dis t2 2x fleet webs
low: 2x overdrives
i just make a spot 335km off a negs outpost sit there and watch inti's approch me and engage while i dual web them and give them a taste of 6x t2 auto's =)
Sabre= best inti killer Flycatcher= nicest looking Eris= boring Heritic= nice to fly
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Tregaron
Minmatar Death Monkey's With Knives Freelancer Alliance
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Posted - 2007.03.27 13:55:00 -
[53]
 Originally by: Dag'olar Few things guys and gals.
Nano's vs. istabs. You'll get a higher mwd speed fitting two istabs, you'll hvae a higher base speed with nano's. If you get good istabs, you'll have the same -15% inertia bonus, so you'll warp just as fast.
Ac's... i've got 6 X 150mm II's.... no idea what i'm doing, but the problem is that i can't hit anything beyond about 5-7.5km. How do you stay in that 10-13km range and still hit things with AC's on?
Arty's... seem useless, since to equip them you need MAPC, which means no nano's/istabs, meaning slower warp, meaning death. I was number crunching, and near as i can figure, if you have 6 X 250mm II's, you can't fit a mwd. you might be able to if you as mentioned fit the MAPC, but for reasons mentioned this seems a bad idea. Anyone know if it could be worth fitting some powergrid rigs to take the place of MAPC? you should be able to get anohter 14grid or so, maybe more...
What have people found to be an effective range, and with what weaponry? my problem isn't fitting. It's tactics. I'm usualy an artillery guy... which dosn't seem to work on a Sabre. Having never piloted inty's, this is my call for help ;)
I'm piloting the following:
6 X 150mm II 1 X prototype Cloak I 1 X bubble launcher
1 X 1mn mwd II 1 X best named web 1 X med shield extender (presently named, II shortly) 1 X small shield extender (soon to be replaced by a warp scrambler)
2 X best named istabs.
Thoughts?
BTW since the patch istabs are useless on a dictor unless your wanting to warp quicker but i rather go with speed use either 2x nanos for fast top speed or 2x overdrives to increase max speed. |

Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.03.27 16:48:00 -
[54]
The Sabre's agility does seem to benefit a great deal from one of the new istabs however. With the mass reduction rigs in their current (unbalanced) state, I'd be tempted to go with one or two Polycarbons, and then istab + od. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Deva Blackfire
Viziam
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Posted - 2007.03.27 16:59:00 -
[55]
2x OD + 2x polycarbon is the way to go. Have that stuff + gistii on my sabre and hit 7,3km/s easily (no implants). Also it turns/accelerates and warps pretty OK (tho not instawarp).
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Sutiru Haruto
Aurora Medical Systems
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Posted - 2007.03.27 22:07:00 -
[56]
Surprised nobody's mentioned the ol' 250+AB setup...
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Helene Troi
Gallente Ghost Industries
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Posted - 2007.03.27 23:00:00 -
[57]
Originally by: Sutiru Haruto Surprised nobody's mentioned the ol' 250+AB setup...
'cos its that fast you might as well use autocannons...
Ive done a few lvl 3 missions in mine liking 6 ac's and 2 rocket launchers...
Tanking isn't a big issue because everything just seems to blow up so fast...
er... ab, med shield ex, hardener, gyrostab...
you get the idea

Thrasher for level Three Missions! Rogue drone harrassment. Portal to War 1 and 5. The Missing Convoy. |

Angor
Minmatar The JORG Corporation FATAL Alliance
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Posted - 2007.04.19 16:55:00 -
[58]
Lets not joke around, dictors are made of paper so speed not tank is your best defence...
AUTOCANNON SETUP High 7x 200mm AC II's (Barrage S) 1x Interdiction Launcher Sometimes I loose a gun and fit a cloak.
Medium 1x 1mn Microwarp II (essential) 1x Sensor Booster II 1x Web of your choice 1x Medium Shield Extender II If your solo you might want to think about maybe loosing the Shield Extender or Sensor booster for a 20pt Scram.
Low 1x Local-Hull Inertia Stab 1x Beta-something Cap Recharger (24% @ -10% shields) I always change this around so its up to you either Named Overdrive Injector or Nano but speed is important and if you solo your going to need the cap to last for the web and scram + microwarp.
I generally dont use the AC setup as much as I use this one.
ARTILERY SETUP High 6x 250mm Artilery II's (Tremor S) 1x Cloak (locking penalty, if not leave empty) 1x Interdiction Launcher
Medium 1x 1mn Microwarp II (essential) 1x Sensor Booster II 1x 20pt Scram 1x Small Shield Extender II
Low Local-Hull Inertia Stab Beta-whatever its called cap recharger (24% -10% shields)
I love this setup especialy in fleets. Doesnt catch as many solo though, with no web inty's will most likely get away on speed.
Never put any rigs on one but if i did, it'd have to be cap and speed rigs.
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Dannyy
Gilded Goose Brokerage
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Posted - 2007.04.19 17:24:00 -
[59]
I fly sabres in fleets and gangs all the time.
My by far favourite setup is limited in dps, limited in killwhorage-ness, but is unrivaled in ability to stay alive while doing what needs doing:
6x 125mm auto II, barrage 1x protocloak 1x bubble launcher
1x mwd II 1x 20km scram/ 1x web 2x best named med extenders
1x overdrive 1x cap relay (need it to permarun mwd+scram, which is utterly win)
I don't use rigs, but if I could I'd fit one to enhance EM resistance and one to reduce mass probably. Or maybe just two mass reduction ones.
With some gang bonuses and good skills, you are 4-6km/s, manageable sig and retarded hp's.
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Tregaron
Minmatar DEATH'S LEGION
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Posted - 2007.04.22 11:09:00 -
[60]
i'm currently using:
6x 250mm t2 1x proto cloak 1x bubble
1x mwd t2 2x webs t2 1x sensor booster
1x rcu t2 1x cpu t2
it's a sweet setup and can pop inti when they are dual web'd in 1 volly.
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