|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Rumbaar
|
Posted - 2006.05.14 01:01:00 -
[1]
Truly fantastic work Six Anari.
I'm currently on the 14-day trial so still getting my head around the games mechanics. But saw the XML data we can get, then did a search and found your application.
Wow it just opens up the skill training to me as a NewBie.
One thing I'd like to see/suggest is a print function. Or maybe I'm missing something but I need to remember all the skills I have to buy and thus write them down. Now if I could print them I could use that while in game so I can purchase the right skills and such, and in order.
Once again fantastic application. If I continue with the game I'll be sure to donate, in and out of game. This type of free work should be rewarded.
|

Rumbaar
|
Posted - 2006.05.14 23:34:00 -
[2]
Thx Trevcakes, I found that longish method shortly after posting. Tho a direct print option I'm sure it do-able and easier for 'us'. Could even have it print various other things on it like titles and images.
|

Rumbaar
|
Posted - 2006.07.08 09:52:00 -
[3]
Hi Six Anari,
Just wanted to point out the requirement for Drone Sharpshooting no longer requires the base skill Sharpshooter. I think it only requires Drone IV or V, so you might want to make that adjustment in EVEMon.
Looking for custom banners? click above, Feedback section. |

Rumbaar
|
Posted - 2006.07.10 23:27:00 -
[4]
Originally by: Anders Chydenius This (and the rest of the recent skill changes, I think), should be changed in the next version. I know that they are fixed in the latest development build (1.0.25.2). If you are using the 1.0.25.2 version and still seeing these errors, please let me know.
I'd be sure to check out 1.0.25.2 but it seems the only version I have and can find on the main site is 1.0.25.0. Is .2 a goonfleet only update at the moment? or am I missing something? :)
Looking for custom banners? click above, Feedback section. |

Rumbaar
|
Posted - 2006.07.11 23:44:00 -
[5]
Where did you get that installer from? I'd prefer to get it from the source, than what appears to be a third party site not associated with EVEMon and Six Anari.
Looking for custom banners? click above, Feedback section. |

Rumbaar
|
Posted - 2006.07.13 02:14:00 -
[6]
Thx. Yeah as I put my EVE login details in, I'm always mindful of third party programs, keyloggers and such. Trusted sources and all.
Not saying that you are that type of person, but as they say you can never be too careful. :)
Looking for custom banners? click above, Feedback section. |

Rumbaar
|
Posted - 2006.07.14 02:14:00 -
[7]
Ah secret ones :)
Well maybe try a Hexagon, that can be divided into 5 equal part which can represent the 5 levels even zero level. I notice that the icon don't/can't represent a loaded but un-trained skill. Maybe with the use of a 5 section icon zero level skills can be shown as well.
Just a thought. I should really join the EVEMon forum, so I can input and follow it's development better :)
Looking for custom banners? click above, Feedback section. |

Rumbaar
Royal Society Of Khanid
|
Posted - 2006.07.17 23:38:00 -
[8]
Well Lain you have two options currently.
If you continue to manually import the XML data that currently doesn't include the implant section you'll have to continue to manually put them in.
But if you have it logged into the auto-update feature once you've put in the manual implants they should stay until you remove them.
Or so I've found. I don't know why they removed that section from the XML data.
Looking for custom banners? click above, Feedback section. |

Rumbaar
Royal Society Of Khanid
|
Posted - 2006.07.18 23:18:00 -
[9]
I think it's more of an issue with CCP themselves for not included all/any of the implant XML data. They used to.
So I would 'hassle' CCP to correct their data than EVEMon :)
Maybe it's a pre Kali thing, but I've yet to see any official word on the subject.
Looking for custom banners? click above, Feedback section. |

Rumbaar
Royal Society Of Khanid
|
Posted - 2006.07.19 23:38:00 -
[10]
Try system of manually importing the XML data Anders Chydenius and you'll see your implants disappear. As I'm sure you are using the automated linked to account option you don't have that issue.
Looking for custom banners? click above, Feedback section. |
|

Rumbaar
Royal Society Of Khanid
|
Posted - 2006.07.21 00:35:00 -
[11]
Yeah that's right , I got it right when I posted on the EVEMon forums tho, heHE.
Look's like a 5 pointed star might be on the cards.
Looking for custom banners? click above, Feedback section. |

Rumbaar
Royal Society Of Khanid
|
Posted - 2006.07.25 22:44:00 -
[12]
Originally by: Varis Just wondering - i'm trying to make a new character for a specific set of skills - and i'd like to use eve-mon to see how the stats effect training times - is there a way to imput starter characaters without having the characters made ingame?
I did this recently, but had to do it manually via copying and edit a 'base' xml file based on a character build. I have seen a character online tool that exports said ml file, but that would be great.
Looking for custom banners? click above, Feedback section. |

Rumbaar
Solitary Forsaken
|
Posted - 2006.09.15 00:04:00 -
[13]
Can't some ISD lock this 'old' thread. There is a new sticky for the version of EVEmon that actually works! ___________________
Custom banner? Click above or EVEmail |
|
|
|