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Valarkin
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Posted - 2006.05.05 15:16:00 -
[1]
Edited by: Valarkin on 05/05/2006 15:16:04 Looks quite wonderful.
A question though: How do I get it to update if I change the currently training skill?
For example, I stopped training Industry V to follow the suggestions EveMon made, but it still shows Industry V as the currently training skill.
Great work though, truly.
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Valarkin
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Posted - 2006.05.05 15:30:00 -
[2]
Hmmm, mightn't it be better to override the cache in the case of a manual update?
Still, I do think this is one very slick program. Three atta-boys to the dev team.
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Valarkin
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Posted - 2006.05.05 15:40:00 -
[3]
Edited by: Valarkin on 05/05/2006 15:40:20 Ahhh, cool, thanks for the info.
Just looked at at the Retriever in EveMon and it claims that thre is a prereq of Astrogeology IV. The Eve-O information screen shows only a prereq of AstroGeology III.
Just a FYI.
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Valarkin
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Posted - 2006.05.05 17:18:00 -
[4]
Originally by: Six Anari Edited by: Six Anari on 05/05/2006 15:50:02 Edited by: Six Anari on 05/05/2006 15:49:34
Originally by: Valarkin Just looked at at the Retriever in EveMon and it claims that thre is a prereq of Astrogeology IV. The Eve-O information screen shows only a prereq of AstroGeology III.
Show Info on a Retriever in game is showing me Mining Barge III and Astrogeology IV, so does the ship database on the website.
edit: Astrogeo III is required for Mining Barge III, but the Retriever requires Astrogeo IV on top of that. The ship browser in EVEMon only shows the root skills needed for the ship, the prereq skills are implied. :)
Bugger, I wasn't looking at the Secondary Skills :\ Consider me suitably chastised.
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Valarkin
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Posted - 2006.05.06 01:02:00 -
[5]
Me again...
Would it be possible to implement:
1) Removing skills from the queue by highlighting (singly or in a group) and hitting delete? 2) Adding skills to the queue by double clicking? The current: select, right click, select is kinda tedious.
and
It seems the algorithm for suggesting skills drops the ball when it comes to the Advanced learning skills... I managed to shave 2 hours off the queue time simply by reordering it according to This List by Tripoli. Mind you, it was 2h saved over a total span of 24days 17hours, but I thought you'd like to know. 
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Valarkin
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Posted - 2006.05.09 00:37:00 -
[6]
Edited by: Valarkin on 09/05/2006 00:38:00
System.OverflowException: TimeSpan overflowed because the duration is too long. at System.TimeSpan.Add(TimeSpan ts) at System.TimeSpan.op_Addition(TimeSpan t1, TimeSpan t2) at EVEMon.SkillPlanner.SkillSelectControl.<SearchTextChanged>b__f(IComparable v) in C:\Documents and Settings\Tim Fries\Desktop\EveCharacterMonitor\SkillPlanner\SkillSelectControl.cs:line 260 at EVEMon.SkillPlanner.SkillSelectControl.SearchTextChanged() in C:\Documents and Settings\Tim Fries\Desktop\EveCharacterMonitor\SkillPlanner\SkillSelectControl.cs:line 276 at EVEMon.SkillPlanner.SkillSelectControl.cbSorting_SelectedIndexChanged(Object sender, EventArgs e) in C:\Documents and Settings\Tim Fries\Desktop\EveCharacterMonitor\SkillPlanner\SkillSelectControl.cs:line 340 at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m) at System.Windows.Forms.ComboBox.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Was trying to sort skills in a plan by 'time to level V'. This was for the second (of three) characters monitored. Each character is on a different account. The error does not occur if I sort by 'time to level V' for the first character (who has a much longer queue).
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