| Author |
Thread Statistics | Show CCP posts - 21 post(s) |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
584
|
Posted - 2014.04.01 17:50:00 -
[1] - Quote
balance stuff is supposed to go in F&I
are we going to get medium drones on medium drone ships, or is it only going to be on special snowflake gurista ships?
when are my 8km/s warrior IIs going to be able to kill a 5km/s frigate?
and lastly, and can you actually do this: can you make sentry damage rigs into just drone damage rigs?
edit: don't be jealous of my drone skills |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
584
|
Posted - 2014.04.01 17:57:00 -
[2] - Quote
Antoine Jordan wrote:TrouserDeagle wrote: when are my 8km/s warrior IIs going to be able to kill a 5km/s frigate?
this is what I was talking about! I don't think I fully understand the mechanics behind why it happens, though.
it's because drones MWD to the target, then MWD off, then the target flies 50km away and takes no damage, and then the drones MWD up to them again, etc. they are very infrequently in range to hit the target.
basically CCP are bad and it's too difficult to fix it or something when they can buff mining barges instead. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
584
|
Posted - 2014.04.01 18:01:00 -
[3] - Quote
Ammzi wrote:> buffing supers
why, god. Why
they're also buffing broken level 5 mission running carriers |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
584
|
Posted - 2014.04.01 18:17:00 -
[4] - Quote
PinkKnife wrote:Is there any plan to address the racial balance of the fighters as well? Or give the fighters a MWD bump like the heavies got?
fighters shouldn't even exist |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
585
|
Posted - 2014.04.01 18:33:00 -
[5] - Quote
Mike Voidstar wrote:Well and good I suppose. I can see where this could lay the groundwork for gettijg drones the attention they need, and certainly addresses many of the PvP shortcomings.
How about PvE? Drones still need some balance there. They get eaten constantly by the new hungry ai, with few to no tools to make the usable on a consistant basis as a primary weapon. Either significant upgrades to drone survivability are needed, or some sort of reliable system for managing npc aggro. I suppose making all drones radically cheaper so they are more in line with the cost of ammo would work too.
NPC AI needs more than that. carebears are now immune to tackle frigates, because the rats instantly kill them. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
586
|
Posted - 2014.04.01 19:57:00 -
[6] - Quote
Omnathious Deninard wrote:So looking at the Vexor, now needs Medium hybrid Turrets, Light Drone Operation, Medium Drone Operation, and Heavy Drone Operation to use efficiently.
The most skill intensive T1 cruiser in the game now.
and the heavy drones will still be trash, because they take up too much bay and are destroyed too easily and have no tracking and go too slow. wtb 15% per level bonus for 50 bandwidth. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
586
|
Posted - 2014.04.01 20:06:00 -
[7] - Quote
Zarnak Wulf wrote:As it has been stated - drones have issues with super fast targets. MWD, try to get into orbit, MWD again. I don't see anything that addresses that here.
maybe they're going to announce a massive nerf to links and snakes tomorrow |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
586
|
Posted - 2014.04.01 20:18:00 -
[8] - Quote
Joker Dronemaster wrote:If this is an April fools joke I must warn you Fozzie.
I will be seeing you again this year at Vegas. :)
On a more serious note will there be any changes to make it so drones will match speed with their current target? As it stands a MWD battleship can outrun Valkyries.
The mechanics behind this are as follows
1. Tell Drones to engage fleeing BS
2. Drones activates MWD and burns into range.
3. Drones get into range and deactivate mwd
4. Battleship burns outside of drone optimal and takes 99.9996789% less damage.
5. Jump back to step 2. (and add a 30% chance to end cycle here)
This KILLS applied DPS against even large slow targets.
Can haz fix please?
the lazy/easy fix is to just increase the gun range on combat drones |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
587
|
Posted - 2014.04.02 11:44:00 -
[9] - Quote
CCP Fozzie wrote:
We are hearing the feedback from those of you who argue that this change doesn't go far enough to make the Caldari and Amarr drones competitive. It is too soon to announce anything else yet but we're taking this feedback to heart.
[/list]
caldari drones already are competitive, I don't know where you're getting this frmo. and you really should do everything I suggest re: drones, because I am right. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
587
|
Posted - 2014.04.02 11:58:00 -
[10] - Quote
Bryperium wrote: Also low slot drone tracking enhancer?
did you read the blog |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
587
|
Posted - 2014.04.02 13:32:00 -
[11] - Quote
King Fu Hostile wrote:Heavy drone sig radius really needs to be reduced to make them viable again.
Also, what about T2 resists for T2 drones?
more like what about regenerating drone armour/hull while in the dronebay, as well as visible hp of drones in dronebay |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
595
|
Posted - 2014.04.02 15:33:00 -
[12] - Quote
Ranger 1 wrote:As an aside, I'd still like to have a drone option where the drones simply orbited your own ship, as a destructible but hard to hit weapons system.
Actually, it kind of sounds like a good fit for heavy drones, and travel time has always been the main drawback to them. Obviously it would mean they would need their effective ranges reworked.
even better fit for sentry drones |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
595
|
Posted - 2014.04.02 15:53:00 -
[13] - Quote
nullbabbies please go |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
595
|
Posted - 2014.04.02 16:05:00 -
[14] - Quote
oh god, supers in danger |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
596
|
Posted - 2014.04.02 19:36:00 -
[15] - Quote
Toshiro Ozuwara wrote:Marlona Sky wrote:Right click delete on EW drones sounds easy to me.  Seriously; what is the problem with just removing them? Whether you agree with having them in game or not, ECM drones are a big deal.
big deal in this case means overpowered, like all things ecm-related. remove pls. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
598
|
Posted - 2014.04.03 10:37:00 -
[16] - Quote
just remove all ewar drones. damage and logistics drones (make cap transfer drones pls) are enough. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
598
|
Posted - 2014.04.03 12:10:00 -
[17] - Quote
Doc Banshee wrote:Aerozzz wrote:[
1 guy in PL uses isboxeer -> .... -> Grath shouldn't rant about isboxer
Please fill in the gap, cause I can't figure it out. :P Strider doesn't count. Hes a lowsec scrub like me.
all are scrubs |
| |
|