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Puhnk Riddell
the DOTwarpunk Initiative DOTwarpunk Collective
0
|
Posted - 2014.04.04 13:13:00 -
[1] - Quote
ECM Jams, a source of both frustration and triumph for many of us, I'm sure. As most of you know, ECM Jams are tools employed by pilots to hamper or even disable a target's ability to lock onto any ship that they are trying to burn down. Lower-end setups break a ships lock and temporarily disable the ability to lock again and Higher-end setups allow to keep an enemy ship jammed up indefinitely. While this is a very effective tactic, I feel it is too effective. It works, to the point of being over-powered.
Truth is, nobody really likes Jams (I'm expecting comments like "that's not true brah" but whatevs), not even the ones doing the jamming, yeah you get a kill, but the whole "victory" just seems...empty. For a good setup, those who fly as a jammer get to contribute very little dps if any at all and although they appear on the mail they more often than not feel kinda left out of the kill club.
So here is my "what if" idea for ECM Jamming.
ECM plays with your ship's computer to make it difficult to lock on to a point in space or even impossible. As I said already, I have issues with the overpowered nature of this tactic but there is also a logic issue; you're still able to select a planet/stargate/moon/station/yourmomshous/etc. and get the insert fav profanity here out. In my humple opinion, I believe ECM should also disallow this. "But Puhnk, if ECM is already overpowered, how the hell is this better? Well, you haven't read my idea yet 
So the idea is, what if ECM jams didn't have a game-mechanical effect? What if the effect was a visual one?
The overview is what most pilots use to select their targets and navigation points, sure you can click the icon as it appears in space and use right-click, the radial menu, or what-have-you and that's all well and good for stationary entities like stations or stargates but trying to do this with a moving target like ships is a *****-and-a-half as they are objects in motion. So if we wanted ECM jams to have a visual effect in the game instead of the current, the overview would make a prime candidate as it's target due to high pilot dependency on it.
You still with me? Good, enough of the background, here's the idea:
When jammed, you are still able to lock onto targets, it would still break your current lock, but that just means you have to re-lock your target, however, now your overview is jumping around. Not the whole overview window, but the entities listed there are constantly rearranging themselves in a random order. Lower-strength ECM would have a slower effect, the arrangement of the overview would be slow but just fast enough to make clicking on your desired target difficult. Higher-strength ECM would cycle the overview's arrangement so fast that it's impossible to lock onto the target that you are trying to get, requiring you to either initiate "weapons free" on the first enemy ship you can lock or waste valuable time trying to locate that pesky Falcon. Not only would this eliminate the stupidly op effect of not being to target at all and replace it with a challenge instead, but also, if you're not pointed (because the enemy fleet is obviously comprised of idiots) and you want to run away, well now you're gonna have a hard time finding a warpout vector because even they are jumping around in your overview.
Oh and for you guys capable of using the force and ninja-clicks, not only would the overview items be changing order at varying speeds, what if even the names and details (pilot name, ship type, distance, velocity, angular, etc.) are corrupted, cycling trough unrecognizable letters and other characters.
Ex.
Without ECM- Name: Bob Bobby With ECM- Name: *&% K?^+`
I'm not very good with post closings so I'll just say this is my idea and will leave it up for discussion 
|

Kaidu Kahn
POT Corp Semper Ardens Alliance
32
|
Posted - 2014.04.04 13:20:00 -
[2] - Quote
+1 for effort, but IMHO "NO", working as intended |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
1588
|
Posted - 2014.04.04 13:26:00 -
[3] - Quote
I have never heard of this "ECM" contraption that you are mentioning, nor do I want anything to do with it! BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty. |

Puhnk Riddell
the DOTwarpunk Initiative DOTwarpunk Collective
0
|
Posted - 2014.04.04 13:32:00 -
[4] - Quote
KuroVolt wrote:I have never heard of this "ECM" contraption that you are mentioning, nor do I want anything to do with it!
In due time, God help you when that happens 
|

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3042
|
Posted - 2014.04.04 13:34:00 -
[5] - Quote
There are two simple solutions to FALCON
Auto-targetting missiles
Bombs *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Spurty
V0LTA Triumvirate.
1315
|
Posted - 2014.04.04 13:40:00 -
[6] - Quote
The fact it just "disables your guns" is the heart of the matter.
So I cant use a computer to aim, why can I not just shoot "forwards" exactly? Hoes the trigger on a gun being affected?
Also we have these lush properties such as lockable targets. Why aren't they just affected rather than the trigger?
ECM is voodoo whichever side of the fence you're on.
"Working as intended" makes no sense. There exist about 4 skills / modules dedicated to inhibiting ECM. No other directed offensive module requires 4 of anything to counter.
But hey when they added the compensation skills they effectively nailed the coffin and pourer concrete over the top. It's a dead horse Jim. *signature is not allowed on the EVE Online forums* |

Doc Fury
Furious Enterprises
4269
|
Posted - 2014.04.04 13:41:00 -
[7] - Quote
This
and
--> Features & Ideas Discussion
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3042
|
Posted - 2014.04.04 13:44:00 -
[8] - Quote
Spurty wrote: So I cant use a computer to aim, why can I not just shoot "forwards" exactly? Hoes the trigger on a gun being affected?
Also we have these lush properties such as lockable targets. Why aren't they just affected rather than the trigger?
ECM is voodoo whichever side of the fence you're on.
Try shooting a jumbo-jet sized target moving at 2000 mps with a pea which shoots at 5 times the speed of sound from a distance of 30 kilometers without a computer *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Solecist Project
Center for Advanced Studies Gallente Federation
116
|
Posted - 2014.04.04 13:47:00 -
[9] - Quote
And in a thousand years from now, when all weak carebears died a horrible death...
ECM prevails! |

Puhnk Riddell
the DOTwarpunk Initiative DOTwarpunk Collective
0
|
Posted - 2014.04.04 13:55:00 -
[10] - Quote
Spurty wrote:The fact it just "disables your guns" is the heart of the matter.
So I cant use a computer to aim, why can I not just shoot "forwards" exactly?
If implementations are made to allow this and you actually manage to get a kill this way, I will personally give you 10 biliion ISK
|
|

Leto Thule
Sons of Retribution
542
|
Posted - 2014.04.04 14:11:00 -
[11] - Quote
ECM is not OP. Like many other things in the game, it can be countered. Training sensor compensation for the race your flying, along with fitting ECCM mods will lower your susceptibility to being jammed. Yes, this means your going to have to modify your fitting, but there it is.
So the solution is for you to adapt, not for the entire game to change because you dont want to fit ECCM mods. Killboard
https://zkillboard.com/character/90841161/
Psychotic Monk for CSM 9 |

Yarda Black
Epidemic. Nulli Secunda
101
|
Posted - 2014.04.04 14:16:00 -
[12] - Quote
My answer to this idea is: No
I like how you took your time writing it down and making a proper post for it, even if its in the wrong forumsection.
2 things:
- There was a time where we played EVE without overview whatsoever. This idea will jam newer players, but older ones will laugh and blow you up. - ECM has recently been nerfed by removing some bonuses on ships and introducing skills to increase sensor-strength.
Don't get me wrong; I've been through my share of fights where somebody decided I should be permajammed. Seriously annoying. But I dont think ECM needs to be powered down further and I dont think messing with the overview works. |

Caviar Liberta
Moira. Villore Accords
505
|
Posted - 2014.04.04 14:19:00 -
[13] - Quote
Ramona McCandless wrote:There are two simple solutions to FALCON
Auto-targetting missiles
Bombs
Drones also. |

Caviar Liberta
Moira. Villore Accords
505
|
Posted - 2014.04.04 14:27:00 -
[14] - Quote
Puhnk Riddell wrote:Spurty wrote:The fact it just "disables your guns" is the heart of the matter.
So I cant use a computer to aim, why can I not just shoot "forwards" exactly? If implementations are made to allow this and you actually manage to get a kill this way, I will personally give you 10 biliion ISK
OPTICAL TRACKING COMPUTER I - By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.
You would think by its name at least it would be able to visually track the computer and feed the tracking information to your guns. Being able to shot at a target without an electronic lock. |

Beekeeper Bob
Beekeepers Anonymous
1149
|
Posted - 2014.04.04 14:30:00 -
[15] - Quote
Working as intended, you have access to the exact same tools everyone else has...
CCP: "We know what's best for the game, so you can't have any options....." |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3044
|
Posted - 2014.04.04 14:32:00 -
[16] - Quote
Caviar Liberta wrote:Puhnk Riddell wrote:Spurty wrote:The fact it just "disables your guns" is the heart of the matter.
So I cant use a computer to aim, why can I not just shoot "forwards" exactly? If implementations are made to allow this and you actually manage to get a kill this way, I will personally give you 10 biliion ISK OPTICAL TRACKING COMPUTER I - By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas. You would think by its name at least it would be able to visually track the computer and feed the tracking information to your guns. Being able to shot at a target without an electronic lock.
How does the Optical part (ie a lowpowered laser or luminousity receptor) feed the information back to the servos that operate the gun without a computer (even a simple one) to translate and process that information into signals that move the servos? *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Ezekiel Marr
Dark Nova Inc.
5
|
Posted - 2014.04.04 14:38:00 -
[17] - Quote
Quote:When jammed, [...] your overview is jumping around.
While we are at it, why not implement mechanic that would allow us hack piloted ships, and after successful hack attempt would grant unrestricted access to wallet of owner of ship being hacked?
Oh. Sorry. I thought it was 'bad ideas' thread. |

Mehashi 'Kho
Idiot with a gun
139
|
Posted - 2014.04.04 15:35:00 -
[18] - Quote
Assuming your idea was implemented:
1. "Oh noes! My faction battleship is pointed and perma jammed by a falcon, the humanity!"
Solo ecm-er jams target, targets overview is visually scrambled, but there is only one thing on it. Target ctrl-clicks on "$StK5hVC" doin "xz24" meters a second and fires. In this situation the effect of scrambling the overview has no real consequence in space.
2. "Oh noes! My caracal is pointed and permajammed by a couple of griffins and a pair of merlins are chewing me slowly, the humanity!"
As the weapons in your proposal are not locked, regardless that I may lock the "wrong" target, in this situation if I can lock any of them at all, one by one they can be killed or pushed off with ze missiles. Once again, the effect of jamming me has a big visual effect, but little consequence.
Another consideration. In fleet fights or as a gang/brawler pvper, you may spend 99% of your PVP time using the overview to lock targets, or assess your situation. A jumbled overview would certainly seem to be an inconvenience. As a soloer, or maybe in a kiting gang, you spend most of your time zoomed way out to see relative positions, directions of travel, lines of possible warp-ins etc and it is entirely possible to lock all of your targets from space never touching the overview once. Evidently for these people your proposed ECM would make little to no difference at all.
I do applaud your intentions though OP, ECM is an awful game mechanic and needs a good mugging, but I don't think this is the way to do it. The thing I like about other e-war is that it reduces your capabilities to fight back, but just maybe with a little skill and luck you can overcome the effect, if not you at least get to go down swinging. Disablement, stun, jamming etc remove the ability to fight back at all, so you either die or leave. Permajam is the worst mechanic for a PVP environment I could conceive of. Negative modifiers can make for some great gameplay, but things that make you unable to fight - even ineffectively - just kill it for me. Personally I like the fighting part of pvp, I assume some others do too. |

Mehashi 'Kho
Idiot with a gun
139
|
Posted - 2014.04.04 15:41:00 -
[19] - Quote
Puhnk Riddell wrote:Spurty wrote:The fact it just "disables your guns" is the heart of the matter.
So I cant use a computer to aim, why can I not just shoot "forwards" exactly? If implementations are made to allow this and you actually manage to get a kill this way, I will personally give you 10 biliion ISK Step 1) Hit approach Step 2) Fire Weapon Step 3) ??? Step 4) Collect 10 bil from someone with a limited imagination
 |

Desivo Delta Visseroff
Arcbound Inc.
192
|
Posted - 2014.04.04 15:49:00 -
[20] - Quote
I see no one has suggested ECCM, Remote Sensor Booster, ECM Busts, Target Breakers, ECM drones on hostile and the many other counters that exist....Also D-SCAN
Example if solo: Falcon/griffins on D-Scan==> Am I fit? Do I have the sensor strength to resist?
Yes = Give no f**ks; No = Clean up what you can/ bookmark/align in preparation to warp off.
Is this game really that hard that everything need a nerf because..#toomucheffort? |
|

Mr Epeen
It's All About Me
5043
|
Posted - 2014.04.04 15:56:00 -
[21] - Quote
ECM bursts should be silent and unflagged in high sec.
Just for the lols when my hulk driver gets to laugh at the WTF from the nine Catalyst pods that just tried to gank him.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Desivo Delta Visseroff
Arcbound Inc.
192
|
Posted - 2014.04.04 16:02:00 -
[22] - Quote
Mr Epeen wrote:ECM bursts should be silent and unflagged in high sec. Just for the lols when my hulk driver gets to laugh at the WTF from the nine Catalyst pods that just tried to gank him. Mr Epeen 
Agreed! and extend the range to effect the other nearby ships without concord intervention. All game mechanic improvements for the lolz should be summarily approved on a one week troll basis directly to tranquility to ascertain long-term viability. |

Mehashi 'Kho
Idiot with a gun
139
|
Posted - 2014.04.04 16:29:00 -
[23] - Quote
Desivo Delta Visseroff wrote:I see no one has suggested ECCM, Remote Sensor Booster, ECM Busts, Target Breakers, ECM drones on hostile and the many other counters that exist....Also D-SCAN  Example if solo: Falcon/griffins on D-Scan==> Am I fit? Do I have the sensor strength to resist? Yes = Give no f**ks; No = Clean up what you can/ bookmark/align in preparation to warp off. Is this game really that hard that everything need a nerf because..#toomucheffort? Missing the nub of the issue in my opinion.
Tracking disruption can be countered with a tracking computer, or tracking enhancers that negate or exceed its effects. If this negation fails you can still fire your weapons - and with the use of overheated prop to adjust range, slingshots etc you are of course in a worse position but still have a chance to hit.
Similar with remote damps, even more so since they have been rebalanced. You have the items to negate the effects, but if you don't succeed, you still have the ability - through pilot skill and maneuvering - to get close enough to your target to lock them.
Target painters are a little different in that they don't disable your ability to react but make you more vulnerable. You can of course use drugs, afterburners, tank etc to mitigate the effect but once again, if you fail to do so, you still have the chance through player ability to alter your orbit, overheat your tank, shut off mwd etc so you can fight your fight or go down doing some damage.
Then consider ECM. Once again we have modules or skills that can mitigate the chances of being jammed, but where it differs is that if your negation fails, you are unable through player skill to do anything to counter its effect. So you die or leave. Both are acceptable, but neither are a fight.
Yes you can run away, and I agree with your d-scan comment, if you see it on scan and don't have the sensor strength don't be a martyr, just leave. But there is something amiss about the balance of ability once "e-warred", to continue fighting. |

Jenn aSide
STK Scientific Initiative Mercenaries
5729
|
Posted - 2014.04.04 16:39:00 -
[24] - Quote
Desivo Delta Visseroff wrote:I see no one has suggested ECCM, Remote Sensor Booster, ECM Busts, Target Breakers, ECM drones on hostile and the many other counters that exist....Also D-SCAN 
And right here is an EVE player, because a real EVE player exhausts all possible tools to counter a problem BEFORe considering the problem 'unbalanced'.
(Not that the Op did that, just speaking in general). |

Leto Thule
Sons of Retribution
542
|
Posted - 2014.04.04 17:01:00 -
[25] - Quote
Mehashi 'Kho wrote:Desivo Delta Visseroff wrote:I see no one has suggested ECCM, Remote Sensor Booster, ECM Busts, Target Breakers, ECM drones on hostile and the many other counters that exist....Also D-SCAN  Example if solo: Falcon/griffins on D-Scan==> Am I fit? Do I have the sensor strength to resist? Yes = Give no f**ks; No = Clean up what you can/ bookmark/align in preparation to warp off. Is this game really that hard that everything need a nerf because..#toomucheffort? Missing the nub of the issue in my opinion. Tracking disruption can be countered with a tracking computer, or tracking enhancers that negate or exceed its effects. If this negation fails you can still fire your weapons - and with the use of overheated prop to adjust range, slingshots etc you are of course in a worse position but still have a chance to hit. Similar with remote damps, even more so since they have been rebalanced. You have the items to negate the effects, but if you don't succeed, you still have the ability - through pilot skill and maneuvering - to get close enough to your target to lock them. Target painters are a little different in that they don't disable your ability to react but make you more vulnerable. You can of course use drugs, afterburners, tank etc to mitigate the effect but once again, if you fail to do so, you still have the chance through player ability to alter your orbit, overheat your tank, shut off mwd etc so you can fight your fight or go down doing some damage. Then consider ECM. Once again we have modules or skills that can mitigate the chances of being jammed, but where it differs is that if your negation fails, you are unable through player skill to do anything to counter its effect. So you die or leave. Both are acceptable, but neither are a fight. Yes you can run away, and I agree with your d-scan comment, if you see it on scan and don't have the sensor strength don't be a martyr, just leave. But there is something amiss about the balance of ability once "e-warred", to continue fighting.
Auto targeting missiles. Bombs. You can still fight. Killboard
https://zkillboard.com/character/90841161/
Psychotic Monk for CSM 9 |

Last Wolf
Umbra Wing
66
|
Posted - 2014.04.04 17:08:00 -
[26] - Quote
This idea seems awfully familiar... Vacuums suck. |

Willmahh
16
|
Posted - 2014.04.04 17:25:00 -
[27] - Quote
Are EM missiles OP because you didnt tank against EM?
EVE is rock paper scissors lizard spock.
Every fit has a counter fit.
You have a counter to ECM. Its called a Sensor Backup Array.
Fit one or two of those and you will be very hard to jam.
No need to change any game mechanics because you aren't fit against an ECM boat.
|

Mehashi 'Kho
Idiot with a gun
140
|
Posted - 2014.04.04 17:28:00 -
[28] - Quote
Still missing my point. I am pretty terrible at communicating so I can only try to simplify.
I already acknowledged that there are modules you can use to get around the effects of ewar. Where the disparity lies is that once the ewar is successfully applied, for instance your counter was insufficient or absent entirely. ECM is the only one where player skill does not allow you to take action and negate the effects. If you are jammed you are jammed, no angle or speed, nor any other pilot maneuver will break through that effect and allow you to continue fighting unlike every other ewar. Yes you can use fof but you are bypassing the problem of lost dps, and have not done anything to counter the effects of the ecm, ie, point, web etc dropping. I'm not even arguing that ecm shouldn't jam a ship, my argument is simply that player skill should be relevant to the applied effectiveness of the module like every other type of ewar.
If that works in your situation it is perfectly acceptable to ignore the problem and sidestep it with fof/drones/smarties, but that should not be confused with solving the problem.
I don't witch hunt for ecm, I just avoid it. My hope is that smarter minds than me will work out how to balance it in line with the others if such a thing is possible. |

Last Wolf
Umbra Wing
66
|
Posted - 2014.04.04 17:31:00 -
[29] - Quote
Willmahh wrote:Are EM missiles OP because you didnt tank against EM?
EVE is rock paper scissors lizard spock.
Every fit has a counter fit.
You have a counter to ECM. Its called a Sensor Backup Array.
Fit one or two of those and you will be very hard to jam.
No need to change any game mechanics because you aren't fit against an ECM boat.
The main things that I hate about ecm in it's current state :
RNG, it either loves you or hates you, but it is random and completely different than everything else in EVE. ECCM, the only counter for ECM is useless if no one is trying to ECM you. At least AB/MWD/Tracking comps/Sensor boosters/Etc.. are useful even if you aren't being webed/TD/sensor damped.... Vacuums suck. |

Willmahh
16
|
Posted - 2014.04.04 17:31:00 -
[30] - Quote
Mehashi 'Kho wrote:Still missing my point. I am pretty terrible at communicating so I can only try to simplify.
I already acknowledged that there are modules you can use to get around the effects of ewar. Where the disparity lies is that once the ewar is successfully applied, for instance your counter was insufficient or absent entirely. ECM is the only one where player skill does not allow you to take action and negate the effects. If you are jammed you are jammed, no angle or speed, nor any other pilot maneuver will break through that effect and allow you to continue fighting unlike every other ewar. Yes you can use fof but you are bypassing the problem of lost dps, and have not done anything to counter the effects of the ecm, ie, point, web etc dropping. I'm not even arguing that ecm shouldn't jam a ship, my argument is simply that player skill should be relevant to the applied effectiveness of the module like every other type of ewar.
If that works in your situation it is perfectly acceptable to ignore the problem and sidestep it with fof/drones/smarties, but that should not be confused with solving the problem.
I don't witch hunt for ecm, I just avoid it. My hope is that smarter minds than me will work out how to balance it in line with the others if such a thing is possible.
webifiers and warpscramblers do the same thing - once you're hit...you're hit.
being jammed lasts 20 seconds , you can regain targeting after the cycle. being scrammed lasts the entire engagement unless you get out of range. (which you can do with ECM as well.)
so you're point is? |
|

Willmahh
16
|
Posted - 2014.04.04 17:32:00 -
[31] - Quote
edited double post |

Willmahh
19
|
Posted - 2014.04.04 17:36:00 -
[32] - Quote
like everything else in eve: you learn to play around it or you die.
scramming
webbing
wrong tank
neut
all of these have 100% of hitting you in range
ECM is the only one that has a % to fail.
|

Desivo Delta Visseroff
Arcbound Inc.
194
|
Posted - 2014.04.04 17:38:00 -
[33] - Quote
Mehashi 'Kho wrote:Still missing my point........................ I already acknowledged that there are modules you can use to get around the effects of ewar. Where the disparity lies is that once the ewar is successfully applied, for instance your counter was insufficient or absent entirely. ECM is the only one where player skill does not allow you to take action and negate the effects. If you are jammed you are jammed, no angle or speed, nor any other pilot maneuver will break through that effect and allow you to continue fighting unlike every other ewar........................................
You are correct. However, In the case of ECM, that is the point. Once you are jammed, you are jammed....Done. Think paper smothered your rock and it's over.
All other Ewar modules administer effects that reduce a particular module/ability of your ship. ECM as practical application has only one purpose that that is a complete jamming or your targeting system. It's an on/off switch and is working as intended.
In all honesty and seriousness, I think the current ECM mechanic is too weak. As it stands the jam is applied on a roll. So there is always a chance of ECM missing. I would personally make ECM the bane of all shipping/conflict.
If something must be done, All I would do is allow ECCM modules to be overheated with a very high (2-3 cycle) burnout rate. I think that would be fair, if not too easy-mode. |

Leto Thule
Sons of Retribution
543
|
Posted - 2014.04.04 17:45:00 -
[34] - Quote
Last Wolf wrote:Willmahh wrote:Are EM missiles OP because you didnt tank against EM?
EVE is rock paper scissors lizard spock.
Every fit has a counter fit.
You have a counter to ECM. Its called a Sensor Backup Array.
Fit one or two of those and you will be very hard to jam.
No need to change any game mechanics because you aren't fit against an ECM boat.
The main things that I hate about ecm in it's current state : RNG, it either loves you or hates you, but it is random and completely different than everything else in EVE. ECCM, the only counter for ECM is useless if no one is trying to ECM you. At least AB/MWD/Tracking comps/Sensor boosters/Etc.. are useful even if you aren't being webed/TD/sensor damped....
Your correct. Therefore an excellent ECM counter would be:
A Falcon, with 2 ECCM and 4 Caldari jammers. Its job is to jam Falcons. Killboard
https://zkillboard.com/character/90841161/
Psychotic Monk for CSM 9 |

Leto Thule
Sons of Retribution
544
|
Posted - 2014.04.04 17:52:00 -
[35] - Quote
Willmahh wrote:like everything else in eve: you learn to play around it or you die.
scramming
webbing
wrong tank
neut
all of these have 100% of hitting you in range
ECM is the only one that has a % to fail.
Dont forget the missiles! They also hit 100% of the time within range... and no pilot skill is going to help that either. Killboard
https://zkillboard.com/character/90841161/
Psychotic Monk for CSM 9 |

Last Wolf
Umbra Wing
67
|
Posted - 2014.04.04 17:54:00 -
[36] - Quote
Leto Thule wrote:Last Wolf wrote:Willmahh wrote:Are EM missiles OP because you didnt tank against EM?
EVE is rock paper scissors lizard spock.
Every fit has a counter fit.
You have a counter to ECM. Its called a Sensor Backup Array.
Fit one or two of those and you will be very hard to jam.
No need to change any game mechanics because you aren't fit against an ECM boat.
The main things that I hate about ecm in it's current state : RNG, it either loves you or hates you, but it is random and completely different than everything else in EVE. ECCM, the only counter for ECM is useless if no one is trying to ECM you. At least AB/MWD/Tracking comps/Sensor boosters/Etc.. are useful even if you aren't being webed/TD/sensor damped.... Your correct. Therefore an excellent ECM counter would be: A Falcon, with 2 ECCM and 4 Caldari jammers. Its job is to jam Falcons.
Boy'd Id LOVE to pilot that ship... sure sounds like FUN!! /sarcasm
Vacuums suck. |

Seven Koskanaiken
The Shadow Plague Fidelas Constans
1144
|
Posted - 2014.04.04 17:54:00 -
[37] - Quote
Puhnk Riddell wrote:Truth is, nobody really likes Jams (I'm expecting comments like "that's not true brah" but whatevs), not even the ones doing the jamming, yeah you get a kill, but the whole "victory" just seems...empty. For a good setup, those who fly as a jammer get to contribute very little dps if any at all and although they appear on the mail they more often than not feel kinda left out of the kill club.
Aww. 
|

Mehashi 'Kho
Idiot with a gun
140
|
Posted - 2014.04.04 17:58:00 -
[38] - Quote
Desivo Delta Visseroff wrote:Think paper smothered your rock and it's over.
It's an on/off switch and is working as intended.
As it stands the jam is applied on a roll. They are basically the bits I disagree with, not your saying them, but that they are how ecm is currently.
Chance based, nothing to do with player skill, lacking any subtlety or nuance.
As for the scram argument, this is probably my own bias but I work from the assumption that things that force people into a fight are good, and things that discourage people from fighting are bad. But then I am a pvper / industrialist, both if which involve and require ships fighting.Your mileage may vary. |

Desivo Delta Visseroff
Arcbound Inc.
195
|
Posted - 2014.04.04 18:04:00 -
[39] - Quote
Seven Koskanaiken wrote:Puhnk Riddell wrote:Truth is, nobody really likes Jams (I'm expecting comments like "that's not true brah" but whatevs), not even the ones doing the jamming, yeah you get a kill, but the whole "victory" just seems...empty. For a good setup, those who fly as a jammer get to contribute very little dps if any at all and although they appear on the mail they more often than not feel kinda left out of the kill club.
Aww. 
Confirming that nobody likes being the force multiplier with the power to turn the tide of battle against a superior force for the benefit of their fleet. All the while improving their killboard, boosting their fleet's morale and laughing maniacally in local through their contributions. Yea....Nobody wants to be that guy. |

Herzav
Perkone Caldari State
16
|
Posted - 2014.04.04 18:04:00 -
[40] - Quote
Are you proposing a new system of ECM that involves translating a ancient greek CAPTCHA document every time you get jammed? Boy it sounds fun but the tears... |
|

Leto Thule
Sons of Retribution
545
|
Posted - 2014.04.04 18:06:00 -
[41] - Quote
Last Wolf wrote:
Boy'd Id LOVE to pilot that ship... sure sounds like FUN!! /sarcasm
May not be fun, but your going to be combat-effective.
I wonder if counter-EWAR pilots in real life think its boring?  Killboard
https://zkillboard.com/character/90841161/
Psychotic Monk for CSM 9 |

Vipre Morte
Team JK
99
|
Posted - 2014.04.04 19:41:00 -
[42] - Quote
Has anyone thought about communications jamming? When hit, your chat and voice channels go down for a period of time, so you can't call in backup. Maybe ppl couldn't warp to you either.
If it has been brought up, sorry, today is too "Friday" to read that much. |

Serene Repose
1228
|
Posted - 2014.04.04 20:08:00 -
[43] - Quote
Candidate for the Try Not To Think grant. Winners will be chosen at a later date. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Nick Starkey
Interstellar Steel Templis CALSF
30
|
Posted - 2014.04.04 22:02:00 -
[44] - Quote
The problem with your idea is that it creates a mechanical element of skill in the game, something Eve players obviously hate (take a look at all the hate the loot spew introduced in the game). Better leave ecm as it is, its not even that strong considering ecm boats are usually paper and the ecm mechanic is rng based. Things like neuts destroy much more than your ability to fire most of the time, along other things and never miss for example. |

Leto Thule
Sons of Retribution
545
|
Posted - 2014.04.04 22:20:00 -
[45] - Quote
Vipre Morte wrote:Has anyone thought about communications jamming? When hit, your chat and voice channels go down for a period of time, so you can't call in backup. Maybe ppl couldn't warp to you either.
If it has been brought up, sorry, today is too "Friday" to read that much.
That would be a great idea, but there is nothing you could do to get around third party chat providers, like teamspeak/ventrillo/ect. Killboard
https://zkillboard.com/character/90841161/
Psychotic Monk for CSM 9 |

Willmahh
19
|
Posted - 2014.04.04 23:06:00 -
[46] - Quote
Overview jamming :)
the tears would be joyous. |

Herzog Wolfhammer
Sigma Special Tactics Group
4663
|
Posted - 2014.04.05 00:37:00 -
[47] - Quote
ECM should come with the compromise of breaking ALL locks on the ship too, except or the ship maintaining the jam.
This would force the aggressing squad to to resort to FOFs and drones, just like the target.
Also, since the bomb launcher demonstrates the ability to launch something into the direction of travel without a lock, we should have the option of doing this with all turrets and bays when jammed so we at least have what I think the OP is asking for.
And that would be called "a fighting chance".
Bring back DEEEEP Space! |

SmilingVagrant
GoonWaffe Goonswarm Federation
2626
|
Posted - 2014.04.05 00:48:00 -
[48] - Quote
dumb idea gas thread |

Puhnk Riddell
the DOTwarpunk Initiative DOTwarpunk Collective
1
|
Posted - 2014.04.05 03:38:00 -
[49] - Quote
Wow, I'm glad to see I'm not the only one who thinks current ECM is OP and dull 
Herzog Wolfhammer wrote:ECM should come with the compromise of breaking ALL locks on the ship too, except or the ship maintaining the jam.
Just as alot of people's opinion leads them to disagree with my idea, my own opinion leads me to disagree with this. Only the targeted ship should be affected.
Herzog Wolfhammer wrote:Also, since the bomb launcher demonstrates the ability to launch something into the direction of travel without a lock, we should have the option of doing this with all turrets and bays when jammed so we at least have what I think the OP is asking for.
And that would be called "a fighting chance".
Not what I was proposing but as far as use for ECM this would be a great idea and is probably alot more doable and easier to implement than my idea. |

Leto Thule
Sons of Retribution
546
|
Posted - 2014.04.05 04:09:00 -
[50] - Quote
Herzog Wolfhammer wrote:ECM should come with the compromise of breaking ALL locks on the ship too, except or the ship maintaining the jam.
This would force the aggressing squad to to resort to FOFs and drones, just like the target.
Also, since the bomb launcher demonstrates the ability to launch something into the direction of travel without a lock, we should have the option of doing this with all turrets and bays when jammed so we at least have what I think the OP is asking for.
And that would be called "a fighting chance".
So does this mean that ships who scram are also scrammed? How about web/damp?
The whole point is to find a way to imbalance an engagement in your favor. Its not suppose to be fair. Either fit for counter ecm or deal with being jammed. Killboard
https://zkillboard.com/character/90841161/
Psychotic Monk for CSM 9 |
|

WouldYouEver HaveSexWith aGoat
Imperial Academy Amarr Empire
56
|
Posted - 2014.04.05 16:03:00 -
[51] - Quote
Jenn aSide wrote:Desivo Delta Visseroff wrote:I see no one has suggested ECCM, Remote Sensor Booster, ECM Busts, Target Breakers, ECM drones on hostile and the many other counters that exist....Also D-SCAN  And right here is an EVE player, because a real EVE player exhausts all possible tools to counter a problem BEFORe considering the problem 'unbalanced'. (Not that the Op did that, just speaking in general). Devil's advocate time.
Two forms of EWAR: EWAR 1 and EWAR 2
EWAR 1 can be countered with 50% efficiency using a single tool. Cannot be countered any other way. EWAR 2 can be countered with 50% efficiency using a single tool. There are 4 tools available; you must pick the right tool for the given situation to achieve 50% efficiency. If you pick the wrong tool, you counter with 10% efficiency.
In this scenario both forms of EWAR have a counter yet EWAR 2 is considerably more overpowered.
Thus: Counters existing does not equate to balance. |

WASPY69
Deep Core Mining Inc. Caldari State
238
|
Posted - 2014.04.05 19:18:00 -
[52] - Quote
Puhnk Riddell wrote:Truth is, nobody really likes Jams (I'm expecting comments like "that's not true brah" but whatevs), not even the ones doing the jamming, yeah you get a kill, but the whole "victory" just seems...empty. For a good setup, those who fly as a jammer get to contribute very little dps if any at all and although they appear on the mail they more often than not feel kinda left out of the kill club. I will skip my commenting on what an absolute sh*t post your OP is. And i'd like to add that I've on several occasions flown ECM ships in fleets. Griffins, Kitsunes (Yes, love that little thing <3), Blackbirds, Falcons, and the Scorpion. So I've had my fair share of experience being on the giving end of ECM. And I would really beg to differ with your quoted paragraph. The victory never seems empty whatsoever, if anything it just feels super rewarding knowing your target is probably butt clenching in rage. And from your last sentence it's pretty clear you've never flown in an effective fleet before. As an ECM pilot your main priority is on JAMMING, not the dps. The dps, usually consisting of your drones is just a bonus. As an ewar pilot in a fleet you're assuming the support role, making sure your fleet mates take minimal losses.
Yes.. you don't get to be Captain America in your 9000 dps, quadruple 1600mm tanked battleship getting your panties wet knowing you got top damage. Any fleet will love you long time if you step up and say hey, I would love to fly ECM/Damps/Whatever. |

Divine Entervention
Deep Core Mining Inc. Caldari State
260
|
Posted - 2014.04.05 20:59:00 -
[53] - Quote
Where is the chaff?
In the falklands war, british ships used chaff to distract argentinian aircraft launched missles into detonating within iron clouds.
You want to talk about ECM? Where is it's major component, anti ship missile defense chaff? Proof of lying in thread.
https://forums.eveonline.com/default.aspx?g=posts&m=4349703#post4349703 |

Nevyn Auscent
Broke Sauce
1213
|
Posted - 2014.04.05 21:34:00 -
[54] - Quote
Jenn aSide wrote:Desivo Delta Visseroff wrote:I see no one has suggested ECCM, Remote Sensor Booster, ECM Busts, Target Breakers, ECM drones on hostile and the many other counters that exist....Also D-SCAN  And right here is an EVE player, because a real EVE player exhausts all possible tools to counter a problem BEFORe considering the problem 'unbalanced'. (Not that the Op did that, just speaking in general). Other than the fact that out of his list, only one is even close to a counter and unlike every other 'counter Ewar' module, it provides no effective benefits when used without ECM. Really, you know better than to defend ECM's current mechanic. It's like Sov, it only endures because no-one can work out how to improve it in a way most people will be happy with, but it's terrible currently. |

Willmahh
28
|
Posted - 2014.04.25 20:24:00 -
[55] - Quote
Nevyn Auscent wrote:Jenn aSide wrote:Desivo Delta Visseroff wrote:I see no one has suggested ECCM, Remote Sensor Booster, ECM Busts, Target Breakers, ECM drones on hostile and the many other counters that exist....Also D-SCAN  And right here is an EVE player, because a real EVE player exhausts all possible tools to counter a problem BEFORe considering the problem 'unbalanced'. (Not that the Op did that, just speaking in general). Other than the fact that out of his list, only one is even close to a counter and unlike every other 'counter Ewar' module, it provides no effective benefits when used without ECM. Really, you know better than to defend ECM's current mechanic. It's like Sov, it only endures because no-one can work out how to improve it in a way most people will be happy with, but it's terrible currently.
i see no problem;
ECM is the only module that has a % chance to fail. - that alone is makes it less op than a scram, or web.
The one thing no one ever fits against (unless they're Logi pilots) is the one they call OP....
honestly, i feel ALL modules should have a chance to fail: scrams, webs, neuts, even missiles should have a fail chance (just assume all ships would have chaff). |

Desivo Delta Visseroff
Probe Patrol Ixtab.
217
|
Posted - 2014.04.25 20:30:00 -
[56] - Quote
Nice job Willmah. Welcome back from Necropolis. |

Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
1650
|
Posted - 2014.04.25 21:07:00 -
[57] - Quote
It's still nowhere near as bad as that horrible post where the guy was asking CCP to make a new ship that looks like a Drake with the front end off an Avatar, that can armor and shield tank at the same time. That moment when you realize the crazy lady with all the cats was right... |

CETA Elitist
The Prometheus Society
60
|
Posted - 2014.04.25 23:12:00 -
[58] - Quote
Ramona McCandless wrote:Spurty wrote: So I cant use a computer to aim, why can I not just shoot "forwards" exactly? Hoes the trigger on a gun being affected?
Also we have these lush properties such as lockable targets. Why aren't they just affected rather than the trigger?
ECM is voodoo whichever side of the fence you're on.
Try shooting a jumbo-jet sized target moving at 2000 mps with a pea which shoots at 5 times the speed of sound from a distance of 30 kilometers without a computer
You say that like its hard or something. |

PotatoOverdose
Handsome Millionaire Playboys
1672
|
Posted - 2014.04.25 23:14:00 -
[59] - Quote
Nurf falcon, lock thread. |
|

ISD Ezwal
ISD Community Communications Liaisons
1204

|
Posted - 2014.04.25 23:55:00 -
[60] - Quote
This thread should be moved to Features & Ideas Discussion. But as it would get locked there for being redundant as there are several thread on the same subject, I might as well lock it right here.
The rules: 16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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