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Maeltstome
Twisted Insanity. The Kadeshi
432
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Posted - 2014.04.08 21:31:00 -
[31] - Quote
Saladinae wrote:Maeltstome wrote:Agree'd - my general rule is to try and get as much range out of close range weapons as possible. Dual-Prop +Scram also helps. How many dessies can fit dual prop + scram without severely gimping themselves?
[Thrasher, Dual Prop]
Damage Control II Gyrostabilizer II
Warp Scrambler II 1MN Microwarpdrive II 1MN Afterburner II
200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S 200mm AutoCannon II, Barrage S Light Missile Launcher II, Caldari Navy Inferno Light Missile
Small Projectile Burst Aerator I Small Projectile Ambit Extension I Small Projectile Ambit Extension I
Extremely customisable. |
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ISD Ezwal
ISD Community Communications Liaisons
1117

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Posted - 2014.04.08 22:04:00 -
[32] - Quote
I have removed a rule breaking post and the one quoting it.
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Dato Koppla
Elite Guards Stealth Wear Inc.
533
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Posted - 2014.04.08 23:18:00 -
[33] - Quote
Lilith Velkor wrote:Saladinae wrote: How does one get under 75mm rails or small pulse or rockets?
*Snip* Please refrain from personal attacks. ISD Ezwal.
With small pulses, you simply orbit at 500m on afterburner. The problem is not to get under the small pulses, it is not to get under your own tracking due to stupid tracking formula. So after you realize both you and the pulse ship do not hit anything, you gradually increase orbit to a point where you can hit, but he does not. It isnt rocket science.
This, getting under those guns in frigs is incredibly easy. I am curious what kind of personal attacks on me that merited. I was merely stating a fact, I'm sorry you didn't know how.
However I do admit I didn't read your entire guide so I didn't realize that you're talking about AB long point destroyers being for gangs, I assumed solo. Even then, having all the destroyers in the gang fit AB + Long point is not smart either as you need fast tackle as well as someone who can hold targets down with scram + web for the rest of the gang to pound on. In the end it's not a very versatile setup IMO. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2047
|
Posted - 2014.04.09 00:43:00 -
[34] - Quote
Pretty much all dessies are better with no prop than AB, just sayin.
You obviously put a lot of work into this so i would feel bad for just sitting here and shitting over it but a few things i noticed from a short skim
1. Don't dual rep a dragoon, it doesn't have the cap for it.
2. Coercer with an AB and overdrive? NO.
3. "f your opponent has a web, and you moved into his web range using conflag ammo, try to get out as fast as you can and switch back to scorch." If your opponent has a web, you're not getting out of his range.
4. I approve of gamma! blue lasers +1
5. Cormorant with AB, td and longpoint? whut?
6. Armor tanked cormorant, disgusting.. Also Armor reppers aren't medium slot modules.
7. Actually holy **** i just noticed those aren't EFT fittings.. You hand wrote all of that? O.o Jebus are you on meth? You could just make the fits in EFT and then copy them into that o.O
8. "THIS IS AN OVERHEATING BOAT" waht?
All in all i really appreciate the amount of work you put into this but i do find quite a few of the fittings questionable.. But most of them are just suboptimal, not utter shitfits (Although tbh some of them are shitfits, often largely due to the AB)
I'd suggest reworking the fits a bit, run them by someone who has done a lot of frig pvp and optimize them a bit. I would provide more feedback but i'm a really really lazy person ^^ All in all i would like it if you kept doing this sort of thing but maybe after pvping a bit more? I cannot stress enough how impressed i am with the amount of work even though i might not be super impressed with the fits. BYDI recruitment closed-ish |

Saladinae
Empyrean Guard Tactical Narcotics Team
30
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Posted - 2014.04.09 01:00:00 -
[35] - Quote
Gregor Parud wrote: NO, your "advice" to not bring MF because you have conflag is FCKING STUPID
Can I ask you a favor:
Make one clear, coherent and concise statement/question concerning the actual content in my guide. Make sure that I haven't already addressed that statement/question in the guide itself.
For instance, Garviel Tarrant actually made points and concerns relative to what I actually wrote. Winmatar > Everything else |

Saladinae
Empyrean Guard Tactical Narcotics Team
30
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Posted - 2014.04.09 01:06:00 -
[36] - Quote
Garviel Tarrant wrote:. But most of them are just suboptimal, not utter shitfits (Although tbh some of them are shitfits, often largely due to the AB
Most of the fits can switch out the AB for the MWD.
The problem I have with MWD on dessies is that if anything sneezes you'll die since your sig is Battleship size. The Talwar is the only dessie that alleviates this problem.
The Catalyst is most certainly an overheating boat. It's paper thin and gains a tremendous amount of dps from the overheat, name any situation that you would not overheat in a catalyst. Winmatar > Everything else |

Maeltstome
Twisted Insanity. The Kadeshi
432
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Posted - 2014.04.09 09:01:00 -
[37] - Quote
ITT: 1 y.o. OP makes a guide was a lot of situational generations . OP Then vehemently tells more experienced pilots they are wrong. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2050
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Posted - 2014.04.09 09:21:00 -
[38] - Quote
Saladinae wrote:Garviel Tarrant wrote:. But most of them are just suboptimal, not utter shitfits (Although tbh some of them are shitfits, often largely due to the AB
Most of the fits can switch out the AB for the MWD. The problem I have with MWD on dessies is that if anything sneezes you'll die since your sig is Battleship size. The Talwar is the only dessie that alleviates this problem. If you're going to MWD, use a frigate (cheaper and harder to kill) or AF (much harder to kill, but more expensive). If you're going to MWD in a destroyer, than you can only fight other destroyers or frigates (and some AF's and a very narrow range of tier 1 cruisers). On the bright side, you can fly solo with the MWD. The Catalyst is most certainly an overheating boat. It's paper thin and gains a tremendous amount of dps from the overheat, name any situation that you would not overheat in a catalyst.
All boats are overheating boats.. You never not overheat in pvp unless you are 100% certain you will win without it.. Even then.. a lot of the time you overheat to save time.
And the MWD sigbloom is less than the speed increase if you're not flying at someone. Generally you don't have to worry about getting instapopped unless you're up against a domi or something (in which case you will die anyways)
I'm really struggling to be nice; people who know me will tell you that its not really my thing, because i appreciate the amount of work you put into this.
But, you should try a brick tanked propless coercer/dragoon/algos those are fun as balls ^^ BYDI recruitment closed-ish |

Saladinae
Empyrean Guard Tactical Narcotics Team
30
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Posted - 2014.04.09 16:45:00 -
[39] - Quote
Garviel Tarrant wrote:Saladinae wrote:Garviel Tarrant wrote:. But most of them are just suboptimal, not utter shitfits (Although tbh some of them are shitfits, often largely due to the AB
Most of the fits can switch out the AB for the MWD. The problem I have with MWD on dessies is that if anything sneezes you'll die since your sig is Battleship size. The Talwar is the only dessie that alleviates this problem. If you're going to MWD, use a frigate (cheaper and harder to kill) or AF (much harder to kill, but more expensive). If you're going to MWD in a destroyer, than you can only fight other destroyers or frigates (and some AF's and a very narrow range of tier 1 cruisers). On the bright side, you can fly solo with the MWD. The Catalyst is most certainly an overheating boat. It's paper thin and gains a tremendous amount of dps from the overheat, name any situation that you would not overheat in a catalyst. All boats are overheating boats.. You never not overheat in pvp unless you are 100% certain you will win without it.. Even then.. a lot of the time you overheat to save time.
This is true, but it's a matter of when you overheat. In a Catalyst you will be primaried either first or second in a wolfpack. So you start off the fight overheating. For instance, we had a Harpy/dessie roam up in Branch and a rather extensive (10-15 minute) brawl. Had everyone overheated at at the start of the fight they would have burned out. Rest assured that our Catalysts started the fight overheated and died long before they burned out their modules. Winmatar > Everything else |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2052
|
Posted - 2014.04.09 22:32:00 -
[40] - Quote
Saladinae wrote:Garviel Tarrant wrote:Saladinae wrote:Garviel Tarrant wrote:. But most of them are just suboptimal, not utter shitfits (Although tbh some of them are shitfits, often largely due to the AB
Most of the fits can switch out the AB for the MWD. The problem I have with MWD on dessies is that if anything sneezes you'll die since your sig is Battleship size. The Talwar is the only dessie that alleviates this problem. If you're going to MWD, use a frigate (cheaper and harder to kill) or AF (much harder to kill, but more expensive). If you're going to MWD in a destroyer, than you can only fight other destroyers or frigates (and some AF's and a very narrow range of tier 1 cruisers). On the bright side, you can fly solo with the MWD. The Catalyst is most certainly an overheating boat. It's paper thin and gains a tremendous amount of dps from the overheat, name any situation that you would not overheat in a catalyst. All boats are overheating boats.. You never not overheat in pvp unless you are 100% certain you will win without it.. Even then.. a lot of the time you overheat to save time. This is true , but it's a matter of when you overheat. In a Catalyst you will be primaried either first or second in a wolfpack. So you start off the fight overheating. For instance, we had a Harpy/dessie roam up in Branch and a rather extensive (10-15 minute) brawl. Had everyone overheated at at the start of the fight they would have burned out. Rest assured that our Catalysts started the fight overheated and died long before they burned out their modules.
You should always start overheating most things, some are situational like tackle and prop but generally, way to many people heat less than they should. Overheating is not something you do when things are turning south, by then its probably too late. You want to overheat from the get go.
Also if you're going to be in small groups you probably want something other then that tbh. Frigs/dessies die fast so brawling is generally not that good, especially in glass cannons. Unless you don't at all mind bleeding members from your pack every time you have a fight. In wolf packs i would suggest hardy tanks, and probably long range. I quite like the dragoon, talwar and algos for that tbh. BYDI recruitment closed-ish |

Gregor Parud
432
|
Posted - 2014.04.10 00:49:00 -
[41] - Quote
Saladinae wrote:Had everyone overheated at at the start of the fight they would have burned out.
Why? It's not like people can't stop overheating once they get close to breaking.
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