|
Author |
Thread Statistics | Show CCP posts - 33 post(s) |
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
35

|
Posted - 2011.11.14 14:54:00 -
[1] - Quote
Hi everyone!
We are now moving to a more rapid update cycle on Singularity, this means your Sisi client can very quickly fall out of date but we have developed some nifty solutions to this problem recently. First there is the Sisi launcer (only available on Windows) which is aimed at making management of a test server client much easier, but you can also use the 'generic patcher' that is linked to from the Sisi patches page. The generic patcher acts as a repair tool that will update a client you have to whatever version the patch was built for. If you log in to Sisi every day you can also just update via the automatic patching service built in to the client.
This also means we are moving our development focus to stabilizing and bug fixing. To help with this process you can file bug reports and there is even a new way to file bug reports, so you can file bug reports on the bug reporting system itself. For a more rapid feedback loop you can then post the report ID in this thread.
I will attempt to keep an up to date list of issues here, so check back frequently.
Please use this thread for general feedback or to report severe issues, please take the time to also bug report as per the instructions here. There are more detailed feedback threads for the newest features in the Test Server Feedback section of the forums, please use those threads where appropriate. For account reactivations and unbanning see this thread. I also recommend reading the latest devblogs to stay up to date on what is coming to Sisi in the next few weeks.
CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
36

|
Posted - 2011.11.14 16:18:00 -
[2] - Quote
Todays update will contain some new things, I'm quite excited to see the reactions to some of them. But since the devblogs are not out yet I don't want to announce any of them yet. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
36

|
Posted - 2011.11.14 16:35:00 -
[3] - Quote
Yvan Ratamnim wrote:Wait theres new stuff hitting SISI today and you dont wanna say what they are as the devblogs not out... does that we can expect a few devblogs to get posted today hopefully?
I don't control the schedule for devblogs, there are a lot of things that need to happen before one is published (like translations) so they don't always co-inside completely with our schedule for Sisi. I'm pretty sure they will be published this week though. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
37

|
Posted - 2011.11.14 16:50:00 -
[4] - Quote
Kalaratiri wrote:Quote:Oberine Noriepa wrote: Have you tried rebooting your client to see if you get any visuals? I remember this happening a lot in the Duality mass test. Restarting the client would remedy the problem.
Yes, I have tried restarting several times and this always happens. How long the black screen lasts does seem to vary a bit though, between about a minute and 5 minutes. Quote:Mirei Jun wrote: Its certain ships that seem to cause this. If you cannot see your ship in the hangar and fitting screen then you can't undock without the black screen problem... Some other ships seem to cause this as well. It happens with every ship, including the ones I can see in the hangar and fitting screen. Reposted from the old feedback thread. :D
Please verify that this is still an issue after the ongoing update is completed. If so then a bug report with logs and hardware specs would be the next step for this to get fixed. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
37

|
Posted - 2011.11.14 17:40:00 -
[5] - Quote
There will be another downtime on Sisi in about an hour to fix the system loading issue. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
43

|
Posted - 2011.11.14 18:32:00 -
[6] - Quote
Simvastatin Montelukast wrote:Your character is located within 6-CZ49, which is currently loading. Please try again in a moment.
its been saying that for 10 min.
Yes, there are already two posts from me in this thread with information on systems not loading. We are attempting a fix in an upcoming downtime.
Please do try to at least read the OP before posting to keep the signal to noise ratio at manageable levels. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
43

|
Posted - 2011.11.14 19:39:00 -
[7] - Quote
pmchem wrote:weird things seem to be going on with bulkdata, I had to redownload it multiple times (each time I had restarted client). my client just wasn't working right, but then the reboot happened so I can't give details.
can you send me the bulkdata workaround mentioned in the original post?
Grideris wrote:I've noticed that when I've tried to relog, I've had to download the bulk data each time. Known issue? I can try and get more info if you want.
This might be a side effect of fixing what went wrong with this update in the first place, please try running the repair tool to see if that fixes your situation. If that doesn't work you likely need to wait until tomorrows Sisi patch.
CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
43

|
Posted - 2011.11.14 19:53:00 -
[8] - Quote
Helothane wrote:At work, so I can't load it up and see, but curious to know if:
1) Can we dock again (I've been stuck in a ship in space for the last week, unless I feel like self-destructing my pod)?
2) Command Bonuses for T2 gang links were just 0.5% over what the T1 was. That is fine if the T1 bonus was 2.0%, not so much if the T1 was 4.5% (i.e. Mining Laser Field Enhancement), even 3% to 3.5% (Interdiction Maneuvers, Sensor Integrity). The bonuses should scale with the T1 value, not be a scalar increase across the board.
There is a feeback thread for the new t3 modules here: https://forums.eveonline.com/default.aspx?g=posts&t=29698 CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
44

|
Posted - 2011.11.14 20:17:00 -
[9] - Quote
Nova Fox wrote:CCP Gangleri wrote:Helothane wrote:At work, so I can't load it up and see, but curious to know if:
1) Can we dock again (I've been stuck in a ship in space for the last week, unless I feel like self-destructing my pod)?
2) Command Bonuses for T2 gang links were just 0.5% over what the T1 was. That is fine if the T1 bonus was 2.0%, not so much if the T1 was 4.5% (i.e. Mining Laser Field Enhancement), even 3% to 3.5% (Interdiction Maneuvers, Sensor Integrity). The bonuses should scale with the T1 value, not be a scalar increase across the board. There is a feeback thread for the new t3 modules here: https://forums.eveonline.com/default.aspx?g=posts&t=29698 Tech 3?
Just a typo  CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
44

|
Posted - 2011.11.14 20:45:00 -
[10] - Quote
Leela Sirene wrote: Just one quick question: Are those kind of angular rearranged gates be kept this way? (Or have the approaching vectors been changed?) Because this looks totally jawdropping. Some of the approaches had have such a strange kind of view that I immediately had felt like watching a movie. Absolutely amazing.
Please tell me that this is meant to be transferred to TQ and not just a bug.
You'll find that neighboring stars are now represented in the background starfield and the gates are actually pointing at them, or at least that is what they told us it would be. Looks pretty much like magic to me. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
50

|
Posted - 2011.11.15 10:33:00 -
[11] - Quote
chaosjj wrote:almost everytime i enter a new grid, my graphics go haywire, the metalic textures of the ships and stations remain the same, but the light/windows on them get all blurry
Mac OS X 10.6.8 NVIDIA GeForce GT 330M
No repro on my Mac Mini, could you please also post the graphics settings you are using? CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
51

|
Posted - 2011.11.15 12:12:00 -
[12] - Quote
I'd like to point out to those discussing hybrid balancing in this thread that there is a much better venue for that discussion elsewhere: https://forums.eveonline.com/default.aspx?g=posts&t=29692&find=unread
CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.15 18:49:00 -
[13] - Quote
Julius Foederatus wrote:If we were getting some feedback from CCP in that thread we wouldn't be invading this one trying to get someone, anyone, to give us an update.
Fair enough, but repeatedly quoting single sentence 'feedback' on balancing changes in a thread mostly focused on the engineering aspect of keeping Sisi usable isn't going to get any attention from the design guys that you want to get answers from. This thread is mostly being read by the testers, and you really don't want us balancing your hybrids  CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Legion
3

|
Posted - 2011.11.16 09:53:00 -
[14] - Quote
Wastelander Miccey wrote: B: Had some problems in stationspinning mode. Ships didnt turn up. They were there but i didnt se them. I could interact by rightclick.
Could you try again later today when SiSi is back up with a new build? Do you have the 'Load Station Environments' on or off? Did this only happen once or the whole time in all stations? CCP Legion | EVE Quality Assurance |
|
|

CCP Legion
3

|
Posted - 2011.11.16 16:45:00 -
[15] - Quote
Adrenalinemax wrote:
NOW, one thing that stayed was the fact that you can't spin. Think back to before the Incarna BS, if you unchecked the "Load Station" you got a static picture of your ship. THAT is what I have now. Most ship spinning works except actually being able to "Spin" the ship, and it won't let you drag cargo to the ship.
If you uncheck your 'Load Station Environments' you will now get a static imagine in your hangar, like it was pre-incarna. It should have all the functionality as it did before. Are you not able to drag cargo to your ships cargohold? CCP Legion | EVE Quality Assurance |
|
|

CCP Legion
3

|
Posted - 2011.11.16 17:06:00 -
[16] - Quote
Wando BigDog wrote: So, Ship spinning in Crucible is everything but the physical ability to make the ship go around?? I mean that is small potatoes compared to the 128478528754782746 features it brings over the CQ crap, but I didn't know they removed that ability.
Not quite sure what you mean? You can still spin your ship, just enable the 'Load Station Environments' from the ESC menu. It will then also give you the option to go to the CQ, but will not load anything extra unless you actually move to the CQ.
Salpun wrote: It works but the image i get in its place is bugged does not fill screen properly.
Do you have a screenshot and could you possibly file a bug report with your settings and comp specs?
CCP Legion | EVE Quality Assurance |
|
|

CCP Heimdall
State War Academy Caldari State
1

|
Posted - 2011.11.18 15:09:00 -
[17] - Quote
Leucy Kerastase wrote:About Japanese UI
First of all, I would like to Thank CCP for implementing the Japanese UI. It seems not all elements are translated yet but are we going to see the Japanese UI implemented in the coming Crucible expansion ?
About the font. The font used in Japanese UI is very bad. The Japanese font has always been crappy in EVE but was tolerable since we would see them only in our chat windows. Having to See this crappy, cheap, skinny, Windows 98ish font now all over our EVE client is really demotivating.
I suggest, if possible, using the new EVE font for at least alphabetical and numeral characters. I happened to encounter a bug when switching language from Japanese to English repeatedly which accidentally showed alphabetical and numeral characters in new EVE font while Japanese characters in crappy Japanese font (but some what anti-aliased ? I'm not sure) and it looked far better than the normal Japanese UI.
Another thing I noticed about the Japanese UI is the word wrapping function causing ugly Japanese text layouts. Since normal Japanese sentences don't use space characters, having a single space character for some reason in a sentence sends the rest of the non-spaced sentence to the next line even if there is plenty of free space left in the current line. This is probably because the word wrap function recognizes the rest of the sentence as a single word. I suggest just disabling the word wrap function altogether for Japanese UI, or just make it function only for alphabetical and numeral character "clusters" so that it will prevent splitting a non-Japanese word in two by line breaking and yet leave Japanese sentences alone.
Thank you very much for the feedback, Leucy. On Crucible launch, the UI along with character creator and tutorial missions will be available in Japanese. This is only a preview version of the Japanese client- the client will be fully localized into Japanese in the Spring of 2012. In the meantime, (and a main point of this preview version is that) we hope to get as much feedback from the Japanese community as possible. We will then make changes in accordance with the feedback - that includes the font if the consensus is that our current font is not good enough. Also please let us know any other issues you note and we will do our best to get them fixed. Thanks! |
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.18 22:13:00 -
[18] - Quote
Xenial Jesse Taalo wrote:Baldur Asteria wrote:I have noticed strange tiny black artifacts appearing everywhere when I am in space, regardless of settings. I get this too, they're everywhere. I believe they are some of the added stars that have gone bad.
I believe this is fixed in the latest build, but please do file a bug report with some hardware data if it isn't.
Xenial Jesse Taalo wrote:Zircon Dasher wrote:Is there a way to invert mouse wheel zoom while in map mode? It's backwards. Seconded. Now between the ship and the map, the zoom works in opposite directions. Little frustrating.
This is already filed in our reporting system and should get fixed soon. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Vertex
C C P C C P Alliance
33

|
Posted - 2011.11.18 22:14:00 -
[19] - Quote
Talon SilverHawk wrote:Sorry should have posted this hear.
When warping the shield hardener and shield booster graphics turn off at the start of warp and re appear when you come out of warp ?
Tal
This was fixed in todays Singularity update, please let me know if you still experience this issue after patching your client. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.19 12:00:00 -
[20] - Quote
Resire Honore wrote:Reather technical question? Why, after reactivating my account I can't login into sisi? Will recieve info about account expiration wiht tates before reactivation?
The mirror on Sisi will have you as inactive if you recently reactivated, I have updated your Sisi account to active now so it should work. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|
|

CCP Heimdall
State War Academy Caldari State
1

|
Posted - 2011.11.19 13:54:00 -
[21] - Quote
Leucy Kerastase wrote: About Japanese UI.
Here are some things I noticed.
Thanks again, Leucy. Our Japanese localization team is considering your suggestions.
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.19 13:59:00 -
[22] - Quote
New update to Sisi fixes the bulk data so you no longer need to download that first time you log in, unfortunately there is no Mac client available right now. There was a little bit of a hiccup in the build cluster so the Mac build is going to be a couple of hours late. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.19 15:09:00 -
[23] - Quote
Please use the manual patches from here: http://www.eveonline.com/patches/patches.asp?s=singularity CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.19 15:37:00 -
[24] - Quote
Salpun wrote:Will there be a Launcher build soon or are we testing patch day stuff now. Link is not working for me.
The launcher uses the same repair data as the generic patcher we use for official releases, it's just that the build cluster hiccup had some wider ranging fallout than initially expected. We should have everything back in order within a couple of hours. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.20 12:02:00 -
[25] - Quote
Kename Fin wrote:Couple of issues:
1). Bug Reporting - Cannot send due to following error: An unknown error occurred when sending bug report. Details: [Errno 10054] An error has occurred of type WSAECONNRESET: 'recv operation failed'
This is occuring both on Win7 and Mac OS X 10.7 here
2). Scanning Interface Graphics - when initiating a scan, the scan timer overlaps the text below it. [Possible font issue] 3). Scanning Interface - Setting up filters does not take effect until session change 4). Scanning Interface - Bookmarks to 100% scan results do not seem to work
5). Character Portrait - Full Body Display - shadowed side too dark and lighted side too washed out.
6). Bookmarks - New modal window is nice. Only Personal is selectable in dropdown menu for new bookmarks. Creating folder in Corporate bookmarks creates a second folder with character name.
Please file bug reports for these things (separately), the old way of filing them is still available, the new tool that you are having issues with is still in development. See links below for instructions on filing reports and getting logs, we'd very much like to get logs of the in game bug reporting tool failing, of special interest in that case is whether you are trying to upload screenshots with the report or not.
http://wiki.eveonline.com/en/wiki/Bug_reporting http://wiki.eveonline.com/en/wiki/Log_Server CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.20 12:19:00 -
[26] - Quote
chaosjj wrote:Is there a ETA on the mac build?
Mac build has been available since last night, latest Sisi update has a Mac client available. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.20 12:59:00 -
[27] - Quote
Salpun wrote:Is the sisilauncher is working on broken builds again?
It should work fine. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Shiny
C C P C C P Alliance
26

|
Posted - 2011.11.21 11:21:00 -
[28] - Quote
Leucy Kerastase wrote:About Japanese UI - "Agent Conversation" window : System security indicator numbers are using a comma as decimal marks. Security levels shown in other areas of the client are using dots so I guess there are inconsistencies here.
- "Agent Conversation" window : The reward number has a comma as decimal mark and a dot as thousands separator. In Japan, we usually use a dot as decimal mark and a comma to group digits. Well, at least Wikipedia says so.
- "Ships Permitted" window (from the "ship restrictions" link in "Agent Conversation" window) : There are no spaces, commas or line breaks in between each ship types listed and is rather illegible.
- Suggestion : "Incursion" is translated as "S+¦tòÑ". The existing Japanese players already refer to incursions as "péñpâ¦pé½pâ+pé+pâºp⦠(inkahjon)", and I feel the Japanese word "S+¦tòÑ (invasion)" is rather too general and doesn't sound that much special. We can't tell if we want to do the Incursion or just want to go out and "invade (S+¦tòÑ)" somewhere ourselves when we say "let's do a S+¦tòÑ (in Japanese)" . I think it's just fine not to translate "Incursion" to a particular Japanese word and just call it "péñpâ¦pé½pâ+pé+pâºpâ¦".
- I switched to CQ and took a look at the screen object. It was so cool seeing (most) everything flowing in Japanese :) I noticed some text are overlapping and some are sticking out of its bounds so I took pictures of them.
http://i.imgur.com/BI53v.jpg http://i.imgur.com/t9E1p.jpg
Hi, thank you for your comments - I have passed this on to our Japanese localization team.
- CCP Shiny EVE QA/Localization |
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.21 13:12:00 -
[29] - Quote
Salpun wrote:Overview, chat and station services can not be moved in the current build. 
I can move them just fine, please file a report with some logs so we can look into what is causing this issue for you. After that please also check if resetting windows to default position or clearing cache fixes the issue for you. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.22 10:00:00 -
[30] - Quote
Lek Arthie wrote:Very bad fps with the latest SISI patch. My computer is low end but i have around 40 fps drop compared to TQ. Nebula backgrounds weren't causing that fps drop with the previous SISI builds. No idea what happened with latest patch. Hope its temporary.
It would help immensely to know something more about your computer, please consider filing a bug report with logs and hardware data attached. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|
|

CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
53

|
Posted - 2011.11.22 12:07:00 -
[31] - Quote
Please file bug reports for these FPS drops so we can start looking into which hardware configurations are having this issue. CCP Gangleri | Senior Tester | EVE Release Management
EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
|
|
|

CCP Legion
5

|
Posted - 2011.11.22 15:26:00 -
[32] - Quote
Jack bubu wrote:Salpun wrote:Raid'En wrote:guys can you tell me where you had these drop ? i remember seeing some yesterday, but didn't saw something drastic today by checking on minmatar space
or was it also on previous build for you ? (there a new one today) current build 6-CZ49 Think its a wreck issue becouse of all the ships that have been destroyed there jump over a system and its okay again. Like wrecks are being tracked even if off grid. Yes you are correct, i jumped to reblier and the performance is perfectly fine again
This seems to have been due to the customs offices and we are looking into it.
Blue Harrier wrote:Just reporting a bug I have and wonder if anyone else could check their systems please.
The bug is in CQ (any station), if I click any GÇÿScience and IndustryGÇÖ button, or the large GÇÿWorldGÇÖ icon on the display wall to open the GÇÿScience and IndustryGÇÖ window it opens ok.
If I now select a planet from the list and click GÇÿView PlanetGÇÖ the planet loading bar activates and GÇÿloadsGÇÖ the planet but the background goes black, the planet does not display and any window relevant to the background if dragged will smear across the screen.
Closing the planet window with the X button returns everything to normal.
IGÇÖve traced this to having Anti-Aliasing turned on. Having it on at any level causes this (but has a side effect of increasing FPS), turn it off and the planet loading works fine (it also works fine in hanger view with it on or off), turning it off also causes a large fps drop in the CQ.
Thanks for the bug report. This also effects the map in the same way and we are fixing this now.
CCP Legion | EVE Quality Assurance |
|
|

CCP Spitfire
C C P C C P Alliance
479

|
Posted - 2011.11.22 20:01:00 -
[33] - Quote
Thread locked; up-to-date information on the latest Singularity build is available here.
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
|
|
|
|