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Wizardicus
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Posted - 2006.05.13 01:40:00 -
[1]
Edited by: Wizardicus on 13/05/2006 01:48:15 Dear CCP.
Could you please consider changing the bonus from +2% yeild to a 2% reduction in mining laser cycle time?
Currently the mining foreman bonus does not assist in ice mining at all, I feel that this sort of change would balance mining for all types of miners.
Wiz |

Menkalinan
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Posted - 2006.05.13 02:12:00 -
[2]
/Signed |

Duradam
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Posted - 2006.05.15 11:38:00 -
[3]
/signed
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superboms
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Posted - 2006.05.15 12:15:00 -
[4]
agree but i think its the wrong forum and most likely isn't going to be read by a admin/mod
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James Lyrus
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Posted - 2006.05.15 12:38:00 -
[5]
And more importantly, currently Mining Foreman doesn't stack with the Mining Director gang assist module. E.g. Mining foreman 5 + mining director 3 = no additional bonus because they're both giving mining yield gang bonii. -- We are recruiting
We sell Chimeras. |

Malena
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Posted - 2006.05.15 18:01:00 -
[6]
Originally by: James Lyrus And more importantly, currently Mining Foreman doesn't stack with the Mining Director gang assist module. E.g. Mining foreman 5 + mining director 3 = no additional bonus because they're both giving mining yield gang bonii.
This is the part I have the biggest problem with, especially considering mining foreman is required for mining director. So, yes, I would like to see the bonus changed as well...I don't like the reduced cycle time, given my difficulty moving ore with some setups, but it is the only realistic option I can see. Something lame like reduced cap or cpu usage would suck because you would change your setup for operation with a buddy, then he would leave, and suddenly your setup is no longer viable/functioning.
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Flor deMaria
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Posted - 2006.05.15 22:45:00 -
[7]
Originally by: James Lyrus And more importantly, currently Mining Foreman doesn't stack with the Mining Director gang assist module. E.g. Mining foreman 5 + mining director 3 = no additional bonus because they're both giving mining yield gang bonii.
Has this been verified, or is this just "tribal knowledge"?
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Namarus
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Posted - 2006.05.15 23:40:00 -
[8]
I've not tested the Mining Foreman Optimisation - Drone Coordination, but the Laser Optimisation does not stack. I've tested that.
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Flor deMaria
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Posted - 2006.05.16 00:10:00 -
[9]
But if they change it to shorten cycle duration, then it won't stack with the Ice Mining one, right?
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Galldar
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Posted - 2006.05.16 15:53:00 -
[10]
Originally by: James Lyrus And more importantly, currently Mining Foreman doesn't stack with the Mining Director gang assist module. E.g. Mining foreman 5 + mining director 3 = no additional bonus because they're both giving mining yield gang bonii.
Hmmm, i guess I'll find out next week if this is true. But it don't make no sence at all. Why would ccp make you train up a skill. Then another skill with the same bonus. The stronger of the 2 overriding each other? "mining foreman link - laser optimization Increases mining lasers yield.
Foreman Links are dedicated mining operation systems designed to assist foremen in coordinating their operations. While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
Note: Gang effects don't stack. The strongest effect overrides all others"
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MORRS
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Posted - 2006.05.16 17:26:00 -
[11]
signed...
Something needs to be done.
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CaptainSeafort
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Posted - 2006.05.16 22:55:00 -
[12]
NOO!
foreman is designed for ORE miners, in smaller ops. the director skills are designed for use with an implant/module mounted on a specific ship for larger ops - ops where the loss of one ship in exchange for a 10-15% mining bonus si worth it.
and please, dont cut cycle time - just make it cut ice cycle time if you must - but i say leave it beeeeeee!
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

kirjava
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Posted - 2006.05.17 18:03:00 -
[13]
Edited by: kirjava on 17/05/2006 18:04:18 /sighned
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Casabian
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Posted - 2006.05.17 21:27:00 -
[14]
I agree it's a bit unfair that there is no bonus for ice with the mining foreman, but changing it to reduce the cycle time of miners is ludicrous. If you have someone with some Miner II's on, it'd only cut their cycle to 54 seconds, at level 5, which isn't a major difference. Whereas the 10% yeild bonus means, that taking skills into account, the difference is far greater. So, I believe that this should stay as it is.
However, I do think something should be added to decrease Ice Harvester cycle time. Maybe 2% mining yield increase, and 2% Ice harvesting cycle decrease, can't do any harm having both on the skill 
-Casa
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Namarus
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Posted - 2006.05.18 01:33:00 -
[15]
Originally by: Casabian I agree it's a bit unfair that there is no bonus for ice with the mining foreman, but changing it to reduce the cycle time of miners is ludicrous. If you have someone with some Miner II's on, it'd only cut their cycle to 54 seconds, at level 5, which isn't a major difference. Whereas the 10% yeild bonus means, that taking skills into account, the difference is far greater. So, I believe that this should stay as it is.
Isn't lowering the cycle time the same as an increase in the mining rate? Since you are mining faster.
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Tripoli
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Posted - 2006.05.18 01:35:00 -
[16]
Originally by: Namarus
Originally by: Casabian I agree it's a bit unfair that there is no bonus for ice with the mining foreman, but changing it to reduce the cycle time of miners is ludicrous. If you have someone with some Miner II's on, it'd only cut their cycle to 54 seconds, at level 5, which isn't a major difference. Whereas the 10% yeild bonus means, that taking skills into account, the difference is far greater. So, I believe that this should stay as it is.
Isn't lowering the cycle time the same as an increase in the mining rate? Since you are mining faster.
Lowering the cycle time is more beneficial because you don't have to worry so much about your cargo capacity. ---
280 of 312 skills trained. |

Casabian
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Posted - 2006.05.18 16:46:00 -
[17]
But I for one wouldn't have tained it, if all i got was a decrease in time. Imo, mining is *less* boring in a barge, than in a cruiser, for example, with miner II. Just shove on a cargo container 
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Bistot Kid
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Posted - 2006.05.18 18:39:00 -
[18]
Edited by: Bistot Kid on 18/05/2006 18:42:12 Gah, I thought I was doing something wrong, but you've confirmed it.
Finally got my alt trained up with mining foreman 5 and mining director 2 so far. Took my alt out in a support BC, with the Laser Optimisation link activated ...
... and NO difference in yield.
This can't be expected behaviour, or there is absolutely no point in wasting a module in a high slot.
If we don't get a response here I think we'll all need to file it as a bug.
Edit: Lowering cycle time would be best option for me for the modules. There can't be that many people going out and doing serious mining ops with a Mining Director and still using Miner II's surely? (Except the Amarr Navy Generals that drop miner I's when I kill them, but that's another story )
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Bistot Kid
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Posted - 2006.05.18 18:50:00 -
[19]
Originally by: Casabian If you have someone with some Miner II's on, it'd only cut their cycle to 54 seconds, at level 5, which isn't a major difference. Whereas the 10% yeild bonus means, that taking skills into account, the difference is far greater. So, I believe that this should stay as it is.
Are you sure of the maths there? As far as I can work out, a 10% decrease in cycle time should be the same as a 10% increase in yield over time, with the same bonuses applied to whatever yield you would get from Mining Foreman etc.
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Casabian
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Posted - 2006.05.18 19:31:00 -
[20]
Just regarding that skill, I'm sure the numbers are the same, I was taking into account that the guy had mining lvl 4 (cos he was using miner II), so the difference would be greater than that is the cycle was reduced by 10%
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Commoner
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Posted - 2006.05.18 19:42:00 -
[21]
Originally by: Bistot Kid
Originally by: Casabian If you have someone with some Miner II's on, it'd only cut their cycle to 54 seconds, at level 5, which isn't a major difference. Whereas the 10% yeild bonus means, that taking skills into account, the difference is far greater. So, I believe that this should stay as it is.
Are you sure of the maths there? As far as I can work out, a 10% decrease in cycle time should be the same as a 10% increase in yield over time, with the same bonuses applied to whatever yield you would get from Mining Foreman etc.
not quite.
10% reduction in cycle time is better:
1/0.9 = 1.11 and 1*1.10 = 1.10.
So the effect is larger on the cycle time reduction.
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Kelgen Thann
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Posted - 2006.05.19 06:25:00 -
[22]
It's my understanding that mining foreman was meant for ore mining and ice mining is considered a higher end mining, and needs the correct gang assist modules to be enhanced.
I could be wrong but I think I remember reading it somewhere. Mining foreman was for ore only as intended.
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Nadjia Saluor
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Posted - 2006.05.20 16:14:00 -
[23]
I agree with the mining laser link - absolutely no increase with mining director to level 3. I t seems like a lots of wasted time and isk. I haven't tried my ice link yet. I also agree that if next weeks patch does not fix this that we should file a petition.
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MORRS
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Posted - 2006.05.23 17:15:00 -
[24]
I just complete mining director 5 and got in bc, put the mining link on and guess what, got the same amount of ore per cycle as before I spet the 24 or 40 days of training to get there. Complete waste of time So now, I plug in my 200 mil isk mining forman mindlink, Oh baby, guess what, I got the same amount of mins per cycle on the mining laser. What gives? Why did I waste 4 to 6 weeks of time on skills and 200 mil for the implant when it doesn't work?
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Kelgen Thann
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Posted - 2006.05.23 17:23:00 -
[25]
I have noticed a difference with the mining link with director skill book, but on my Modulated Stip miner 2's. I haven't mined with a plain strip miner set-up with a mining director in gnag yet, just T2 modulated.
But I would assume that the mod wouldn't help miner 2's or miner 1's at all because they are low yield. The module should only be useful for the top miners, in a large group. A BC or a Cruiser/BS shouldn't recieve any bonuses for it at all.
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MORRS
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Posted - 2006.05.24 06:42:00 -
[26]
We tested it out in gang with covertors using both tech I and tech II strip miners along with miner II's.
No difference in mining amount. There was a difference with adding me with forman level 5, no difference using the command module with director 5 and no difference after I plugged in the mining foreman implant. It is bugged, it does not work.
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Jesters Knight
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Posted - 2006.05.24 08:57:00 -
[27]
minign foreman does work, mining director does not work.
i know foreman works because peopel who havent seen it before **** a brick when i undock with foreman level 5
( + ) + ( * ^ ) = ^ +  |

Chieko Kagashima
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Posted - 2006.05.24 11:30:00 -
[28]
Remember that the bonus counts for individual turrets, so when you`re mining large volume ore it most likely won`t do you any good since the increase per laser is less than 1 and as such is rounded down to zero. The bonus has the most effect on barges. Also Ice mining is indeed a "high-end" type of mining, but I wish they fixed the stacking issue, no point in training director if it doesn`t stack with foreman. Also they should just make the mods work... |

Vherokior Minmatar
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Posted - 2006.05.24 12:48:00 -
[29]
nooo change it to 5% ( btw this is a alt )
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Claude Equel
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Posted - 2006.05.24 13:30:00 -
[30]
What's the advantage of a mining director especially using that Minig Laser Optimization Link? That link needs 5000tf cpu... I'don't get a clue...
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Namarus
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Posted - 2006.05.24 14:16:00 -
[31]
Originally by: Chieko Kagashima Remember that the bonus counts for individual turrets, so when you`re mining large volume ore it most likely won`t do you any good since the increase per laser is less than 1 and as such is rounded down to zero. The bonus has the most effect on barges. Also Ice mining is indeed a "high-end" type of mining, but I wish they fixed the stacking issue, no point in training director if it doesn`t stack with foreman. Also they should just make the mods work...
Most of us aren't looking at the ore it brings in, but by right clicking and showing info on the laser. Alternately you can try mining veldspar, which is only 0.1m3 in size, even a 1% increase will increase the amount of veldspar you bring in.
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Matthias DuBastyra
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Posted - 2006.05.24 15:00:00 -
[32]
Originally by: Claude Equel What's the advantage of a mining director especially using that Minig Laser Optimization Link? That link needs 5000tf cpu... I'don't get a clue...
That's because the module can only be used on a Battlecruiser. The BC has the necessary electronics to reduce the 5000tf cpu to a more managable level.
Has anyone tried this out using the Hulks? I will give it ago and report back.
Matthias DuBastyra Imperiadux of House Draconis
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MrRx7
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Posted - 2006.05.26 01:06:00 -
[33]
/signed
spending 3 weeks training for a module...that is currently useless WOO!
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Jessica sund
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Posted - 2006.05.30 11:25:00 -
[34]
Signed. 
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kirjava
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Posted - 2006.06.05 14:25:00 -
[35]
/sighned again Please CCP, the maths here need to be fixed or a decrease in value of the Link Module
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